#[cfg(windows)] fn build_windows() { let file = "src/platform/windows.cc"; cc::Build::new().file(file).compile("windows"); println!("cargo:rustc-link-lib=WtsApi32"); println!("cargo:rerun-if-changed={}", file); } #[cfg(target_os = "macos")] fn build_mac() { let file = "src/platform/macos.mm"; let mut b = cc::Build::new(); if let Ok(os_version::OsVersion::MacOS(v)) = os_version::detect() { let v = v.version; if v.contains("10.14") { b.flag("-DNO_InputMonitoringAuthStatus=1"); } } b.file(file).compile("macos"); println!("cargo:rerun-if-changed={}", file); } #[cfg(all(windows, feature = "inline"))] fn build_manifest() { use std::io::Write; if std::env::var("PROFILE").unwrap() == "release" { let mut res = winres::WindowsResource::new(); res.set_icon("res/tray-icon.ico") .set_language(winapi::um::winnt::MAKELANGID( winapi::um::winnt::LANG_ENGLISH, winapi::um::winnt::SUBLANG_ENGLISH_US, )) .set_manifest_file("res/manifest.xml"); match res.compile() { Err(e) => { write!(std::io::stderr(), "{}", e).unwrap(); std::process::exit(1); } Ok(_) => {} } } } fn install_oboe() { let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap(); if target_os != "android" { return; } let mut target_arch = std::env::var("CARGO_CFG_TARGET_ARCH").unwrap(); if target_arch == "x86_64" { target_arch = "x64".to_owned(); } else if target_arch == "aarch64" { target_arch = "arm64".to_owned(); } else { target_arch = "arm".to_owned(); } let target = format!("{}-android", target_arch); let vcpkg_root = std::env::var("VCPKG_ROOT").unwrap(); let mut path: std::path::PathBuf = vcpkg_root.into(); path.push("installed"); path.push(target); println!( "{}", format!( "cargo:rustc-link-search={}", path.join("lib").to_str().unwrap() ) ); println!("cargo:rustc-link-lib=oboe"); println!("cargo:rustc-link-lib=c++"); println!("cargo:rustc-link-lib=OpenSLES"); // I always got some strange link error with oboe, so as workaround, put oboe.cc into oboe src: src/common/AudioStreamBuilder.cpp // also to avoid libc++_shared not found issue, cp ndk's libc++_shared.so to jniLibs, e.g. // ./flutter_hbb/android/app/src/main/jniLibs/arm64-v8a/libc++_shared.so // let include = path.join("include"); //cc::Build::new().file("oboe.cc").include(include).compile("oboe_wrapper"); } #[cfg(feature = "flutter")] fn gen_flutter_rust_bridge() { if !std::env::var("RUN_FFIGEN").is_ok() { return; } use lib_flutter_rust_bridge_codegen::{ config_parse, frb_codegen, get_symbols_if_no_duplicates, RawOpts, }; let llvm_path = match std::env::var("LLVM_HOME") { Ok(path) => Some(vec![path]), Err(_) => None, }; // Tell Cargo that if the given file changes, to rerun this build script. println!("cargo:rerun-if-changed=src/flutter_ffi.rs"); // Options for frb_codegen let raw_opts = RawOpts { // Path of input Rust code rust_input: vec!["src/flutter_ffi.rs".to_string()], // Path of output generated Dart code dart_output: vec!["flutter/lib/generated_bridge.dart".to_string()], // Path of output generated C header c_output: Some(vec!["flutter/macos/Runner/bridge_generated.h".to_string()]), /// Path to the installed LLVM llvm_path, // for other options use defaults ..Default::default() }; // get opts from raw opts let configs = config_parse(raw_opts); // generation of rust api for ffi let all_symbols = get_symbols_if_no_duplicates(&configs).unwrap(); for config in configs.iter() { frb_codegen(config, &all_symbols).unwrap(); } } fn main() { hbb_common::gen_version(); install_oboe(); // there is problem with cfg(target_os) in build.rs, so use our workaround // let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap(); // if target_os == "android" || target_os == "ios" { #[cfg(feature = "flutter")] gen_flutter_rust_bridge(); // return; // } #[cfg(all(windows, feature = "inline"))] build_manifest(); #[cfg(windows)] build_windows(); let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap(); if target_os == "macos" { #[cfg(target_os = "macos")] build_mac(); println!("cargo:rustc-link-lib=framework=ApplicationServices"); } println!("cargo:rerun-if-changed=build.rs"); }