rustdesk/libs/scrap
Sahil Yeole 445fe6e714
Feat: Wayland flatpak input support | Remote desktop portal (#6675)
* autogen portal code

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* use remote desktop portal

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* remove clipboard portal in favour of #6586

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* remove clipboard portal

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* use select_devices for input capture

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* remove embedded cursor code as not being used | return session path for input capture

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* setup rdp input

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* remove simulate example

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* setup rdp input raw key events + mouse movements

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* fix rdp raw key input

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* refact rdp raw key inpuy & fix right meta key

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* refact and support rdp layout mode key input

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* support rdp mouse clicks

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* support rdp mouse scroll

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* support rdp key sequence input

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* use rdp input only when uinput is not available

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* combine rdp input and get_capturables into a single rdp request

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* rdp fix build

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* rdp fix build

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* fix rdp caps lock

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* format pipewire.rs

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* format rdp_input.rs

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* revert #6628 as rdp request state is now managed (better solution)

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* fix rdp crash on arch kde

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* rdp_input.rs improvements

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* refact request_remote_desktop

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* improve unwraps

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* remove unwraps

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

* use session references instead of clones

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>

---------

Signed-off-by: Sahil Yeole <sahilyeole93@gmail.com>
2023-12-19 10:44:58 +08:00
..
examples Revert "use fullrange by default for yuv420p if supported (#6655)" (#6656) 2023-12-11 22:46:32 +08:00
src Feat: Wayland flatpak input support | Remote desktop portal (#6675) 2023-12-19 10:44:58 +08:00
.gitignore source code 2021-03-29 15:59:14 +08:00
build.rs Fix buildscripts 2023-11-07 06:27:43 +02:00
Cargo.toml android video service wakelock 2023-11-24 12:02:45 +08:00
README.md scrap readme 2021-07-29 13:33:26 +08:00

Derived from https://github.com/quadrupleslap/scrap

scrap

Scrap records your screen! At least it does if you're on Windows, macOS, or Linux.

Usage

[dependencies]
scrap = "0.5"

Its API is as simple as it gets!

struct Display; /// A screen.
struct Frame; /// An array of the pixels that were on-screen.
struct Capturer; /// A recording instance.

impl Capturer {
    /// Begin recording.
    pub fn new(display: Display) -> io::Result<Capturer>;

    /// Try to get a frame.
    /// Returns WouldBlock if it's not ready yet.
    pub fn frame<'a>(&'a mut self) -> io::Result<Frame<'a>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl Display {
    /// The primary screen.
    pub fn primary() -> io::Result<Display>;

    /// All the screens.
    pub fn all() -> io::Result<Vec<Display>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl<'a> ops::Deref for Frame<'a> {
    /// A frame is just an array of bytes.
    type Target = [u8];
}

The Frame Format

  • The frame format is guaranteed to be packed BGRA.
  • The width and height are guaranteed to remain constant.
  • The stride might be greater than the width, and it may also vary between frames.

System Requirements

OS Minimum Requirements
macOS macOS 10.8
Linux XCB + SHM + RandR
Windows DirectX 11.1