Remove layout cache

This commit is contained in:
Laurenz 2022-02-22 12:42:02 +01:00
parent c7e52f2048
commit 2bf32c51bc
26 changed files with 241 additions and 1096 deletions

32
Cargo.lock generated
View File

@ -190,17 +190,6 @@ dependencies = [
"regex",
]
[[package]]
name = "filedescriptor"
version = "0.8.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7199d965852c3bac31f779ef99cbb4537f80e952e2d6aa0ffeb30cce00f4f46e"
dependencies = [
"libc",
"thiserror",
"winapi",
]
[[package]]
name = "flate2"
version = "1.0.22"
@ -779,26 +768,6 @@ dependencies = [
"winapi-util",
]
[[package]]
name = "thiserror"
version = "1.0.30"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "854babe52e4df1653706b98fcfc05843010039b406875930a70e4d9644e5c417"
dependencies = [
"thiserror-impl",
]
[[package]]
name = "thiserror-impl"
version = "1.0.30"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "aa32fd3f627f367fe16f893e2597ae3c05020f8bba2666a4e6ea73d377e5714b"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "time"
version = "0.3.7"
@ -843,7 +812,6 @@ dependencies = [
"bytemuck",
"codespan-reporting",
"dirs",
"filedescriptor",
"flate2",
"fxhash",
"iai",

View File

@ -64,7 +64,6 @@ memmap2 = { version = "0.5", optional = true }
walkdir = { version = "2", optional = true }
[dev-dependencies]
filedescriptor = "0.8"
iai = { git = "https://github.com/reknih/iai" }
walkdir = "2"

View File

@ -1,22 +1,14 @@
//! Layouting infrastructure.
mod constraints;
mod incremental;
mod regions;
pub use constraints::*;
pub use incremental::*;
pub use regions::*;
use std::any::{Any, TypeId};
use std::fmt::{self, Debug, Formatter};
use std::hash::{Hash, Hasher};
use std::hash::Hash;
use std::sync::Arc;
use crate::diag::TypResult;
use crate::eval::StyleChain;
use crate::frame::{Element, Frame, Geometry, Shape, Stroke};
use crate::geom::{Align, Linear, Paint, Point, Sides, Size, Spec, Transform};
use crate::geom::{Align, Length, Linear, Paint, Point, Sides, Size, Spec, Transform};
use crate::library::{AlignNode, PadNode, TransformNode, MOVE};
use crate::util::Prehashed;
use crate::Vm;
@ -32,7 +24,7 @@ pub trait Layout {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>>;
) -> TypResult<Vec<Arc<Frame>>>;
/// Convert to a packed node.
fn pack(self) -> LayoutNode
@ -43,6 +35,102 @@ pub trait Layout {
}
}
/// A sequence of regions to layout into.
#[derive(Debug, Clone)]
pub struct Regions {
/// The (remaining) size of the first region.
pub first: Size,
/// The base size for relative sizing.
pub base: Size,
/// The height of followup regions. The width is the same for all regions.
pub backlog: std::vec::IntoIter<Length>,
/// The height of the final region that is repeated once the backlog is
/// drained. The width is the same for all regions.
pub last: Option<Length>,
/// Whether nodes should expand to fill the regions instead of shrinking to
/// fit the content.
pub expand: Spec<bool>,
}
impl Regions {
/// Create a new region sequence with exactly one region.
pub fn one(size: Size, base: Size, expand: Spec<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![].into_iter(),
last: None,
expand,
}
}
/// Create a new sequence of same-size regions that repeats indefinitely.
pub fn repeat(size: Size, base: Size, expand: Spec<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![].into_iter(),
last: Some(size.y),
expand,
}
}
/// Create new regions where all sizes are mapped with `f`.
///
/// Note that since all regions must have the same width, the width returned
/// by `f` is ignored for the backlog and the final region.
pub fn map<F>(&self, mut f: F) -> Self
where
F: FnMut(Size) -> Size,
{
let x = self.first.x;
Self {
first: f(self.first),
base: f(self.base),
backlog: self
.backlog
.as_slice()
.iter()
.map(|&y| f(Size::new(x, y)).y)
.collect::<Vec<_>>()
.into_iter(),
last: self.last.map(|y| f(Size::new(x, y)).y),
expand: self.expand,
}
}
/// Whether the first region is full and a region break is called for.
pub fn is_full(&self) -> bool {
Length::zero().fits(self.first.y) && !self.in_last()
}
/// Whether the first region is the last usable region.
///
/// If this is true, calling `next()` will have no effect.
pub fn in_last(&self) -> bool {
self.backlog.len() == 0 && self.last.map_or(true, |height| self.first.y == height)
}
/// Advance to the next region if there is any.
pub fn next(&mut self) {
if let Some(height) = self.backlog.next().or(self.last) {
self.first.y = height;
self.base.y = height;
}
}
/// An iterator that returns the sizes of the first and all following
/// regions, equivalently to what would be produced by calling
/// [`next()`](Self::next) repeatedly until all regions are exhausted.
/// This iterater may be infinite.
pub fn iter(&self) -> impl Iterator<Item = Size> + '_ {
let first = std::iter::once(self.first);
let backlog = self.backlog.as_slice().iter();
let last = self.last.iter().cycle();
first.chain(backlog.chain(last).map(|&h| Size::new(self.first.x, h)))
}
}
/// A type-erased layouting node with a precomputed hash.
#[derive(Clone, Hash)]
pub struct LayoutNode(Arc<Prehashed<dyn Bounds>>);
@ -136,41 +224,9 @@ impl Layout for LayoutNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
let styles = styles.barred(self.id());
let hash = {
let mut state = fxhash::FxHasher64::default();
self.hash(&mut state);
styles.hash(&mut state);
state.finish()
};
// This is not written with `unwrap_or_else`, because then the
// #[track_caller] annotation doesn't work.
if let Some(frames) = vm.layout_cache.get(hash, regions) {
Ok(frames)
} else {
vm.level += 1;
let frames = self.0.layout(vm, regions, styles)?;
vm.level -= 1;
let entry = FramesEntry::new(frames.clone(), vm.level);
#[cfg(debug_assertions)]
if !entry.check(regions) {
eprintln!("node: {:#?}", self.0);
eprintln!("regions: {regions:#?}");
eprintln!(
"constraints: {:#?}",
frames.iter().map(|c| c.cts).collect::<Vec<_>>(),
);
panic!("constraints did not match regions they were created for");
}
vm.layout_cache.insert(hash, entry);
Ok(frames)
}
) -> TypResult<Vec<Arc<Frame>>> {
// TODO(query)
self.0.layout(vm, regions, styles.barred(self.id()))
}
fn pack(self) -> LayoutNode {
@ -221,11 +277,10 @@ impl Layout for EmptyNode {
_: &mut Vm,
regions: &Regions,
_: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
let size = regions.expand.select(regions.current, Size::zero());
let mut cts = Constraints::new(regions.expand);
cts.exact = regions.current.filter(regions.expand);
Ok(vec![Frame::new(size).constrain(cts)])
) -> TypResult<Vec<Arc<Frame>>> {
Ok(vec![Arc::new(Frame::new(
regions.expand.select(regions.first, Size::zero()),
))])
}
}
@ -244,10 +299,7 @@ impl Layout for SizedNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
let is_auto = self.sizing.map_is_none();
let is_rel = self.sizing.map(|s| s.map_or(false, Linear::is_relative));
) -> TypResult<Vec<Arc<Frame>>> {
// The "pod" is the region into which the child will be layouted.
let pod = {
// Resolve the sizing to a concrete size.
@ -255,30 +307,25 @@ impl Layout for SizedNode {
.sizing
.zip(regions.base)
.map(|(s, b)| s.map(|v| v.resolve(b)))
.unwrap_or(regions.current);
.unwrap_or(regions.first);
// Select the appropriate base and expansion for the child depending
// on whether it is automatically or linearly sized.
let is_auto = self.sizing.map_is_none();
let base = is_auto.select(regions.base, size);
let expand = regions.expand | !is_auto;
Regions::one(size, base, expand)
};
// Layout the child.
let mut frames = self.child.layout(vm, &pod, styles)?;
let Constrained { item: frame, cts } = &mut frames[0];
// Ensure frame size matches regions size if expansion is on.
let target = regions.expand.select(regions.current, frame.size);
let frame = &mut frames[0];
let target = regions.expand.select(regions.first, frame.size);
Arc::make_mut(frame).resize(target, Align::LEFT_TOP);
// Set base & exact constraints if the child is automatically sized
// since we don't know what the child might have done. Also set base if
// our sizing is relative.
*cts = Constraints::new(regions.expand);
cts.exact = regions.current.filter(regions.expand | is_auto);
cts.base = regions.base.filter(is_rel | is_auto);
Ok(frames)
}
}
@ -298,9 +345,9 @@ impl Layout for FillNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut frames = self.child.layout(vm, regions, styles)?;
for Constrained { item: frame, .. } in &mut frames {
for frame in &mut frames {
let shape = Shape::filled(Geometry::Rect(frame.size), self.fill);
Arc::make_mut(frame).prepend(Point::zero(), Element::Shape(shape));
}
@ -323,9 +370,9 @@ impl Layout for StrokeNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut frames = self.child.layout(vm, regions, styles)?;
for Constrained { item: frame, .. } in &mut frames {
for frame in &mut frames {
let shape = Shape::stroked(Geometry::Rect(frame.size), self.stroke);
Arc::make_mut(frame).prepend(Point::zero(), Element::Shape(shape));
}

View File

@ -12,6 +12,7 @@ mod capture;
mod class;
mod collapse;
mod func;
mod layout;
mod ops;
mod scope;
mod show;
@ -23,6 +24,7 @@ pub use class::*;
pub use collapse::*;
pub use dict::*;
pub use func::*;
pub use layout::*;
pub use scope::*;
pub use show::*;
pub use styles::*;

View File

@ -7,10 +7,10 @@ use std::ops::{Add, AddAssign};
use typed_arena::Arena;
use super::{
CollapsingBuilder, Interruption, Property, Show, ShowNode, StyleMap, StyleVecBuilder,
CollapsingBuilder, Interruption, Layout, LayoutNode, Property, Show, ShowNode,
StyleMap, StyleVecBuilder,
};
use crate::diag::StrResult;
use crate::layout::{Layout, LayoutNode};
use crate::library::prelude::*;
use crate::library::{
DecoNode, FlowChild, FlowNode, ListItem, ListKind, ListNode, PageNode, ParChild,
@ -240,7 +240,7 @@ impl Layout for Template {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let sya = Arena::new();
let tpa = Arena::new();

View File

@ -4,10 +4,9 @@ use std::fmt::{self, Debug, Formatter};
use std::hash::{Hash, Hasher};
use std::sync::Arc;
use super::{ops, Args, Array, Class, Dict, Func, Template};
use super::{ops, Args, Array, Class, Dict, Func, Layout, Template};
use crate::diag::StrResult;
use crate::geom::{Angle, Color, Fractional, Length, Linear, Relative, RgbaColor};
use crate::layout::Layout;
use crate::syntax::Spanned;
use crate::util::EcoString;

View File

@ -1,6 +1,5 @@
//! Rendering into raster images.
use std::collections::{hash_map::Entry, HashMap};
use std::io::Read;
use image::{GenericImageView, Rgba};
@ -8,26 +7,12 @@ use tiny_skia as sk;
use ttf_parser::{GlyphId, OutlineBuilder};
use usvg::FitTo;
use crate::font::{Face, FaceId};
use crate::font::Face;
use crate::frame::{Element, Frame, Geometry, Group, Shape, Stroke, Text};
use crate::geom::{self, Length, Paint, PathElement, Size, Transform};
use crate::image::{Image, RasterImage, Svg};
use crate::Context;
/// Caches rendering artifacts.
#[derive(Default, Clone)]
pub struct RenderCache {
/// Glyphs prepared for rendering.
glyphs: HashMap<(FaceId, GlyphId), pixglyph::Glyph>,
}
impl RenderCache {
/// Create a new, empty rendering cache.
pub fn new() -> Self {
Self::default()
}
}
/// Export a frame into a rendered image.
///
/// This renders the frame at the given number of pixels per printer's point and
@ -131,7 +116,6 @@ fn render_text(
text: &Text,
) {
let face = ctx.fonts.get(text.face_id);
let cache = &mut ctx.render_cache;
let mut x = 0.0;
for glyph in &text.glyphs {
@ -141,7 +125,7 @@ fn render_text(
render_svg_glyph(canvas, ts, mask, text, face, id)
.or_else(|| render_bitmap_glyph(canvas, ts, mask, text, face, id))
.or_else(|| render_outline_glyph(canvas, ts, mask, cache, text, face, id));
.or_else(|| render_outline_glyph(canvas, ts, mask, text, face, id));
x += glyph.x_advance.resolve(text.size).to_f32();
}
@ -227,7 +211,6 @@ fn render_outline_glyph(
canvas: &mut sk::Pixmap,
ts: sk::Transform,
mask: Option<&sk::ClipMask>,
cache: &mut RenderCache,
text: &Text,
face: &Face,
id: GlyphId,
@ -255,15 +238,10 @@ fn render_outline_glyph(
return Some(());
}
// TODO(query)
// Try to retrieve a prepared glyph or prepare it from scratch if it
// doesn't exist, yet.
let glyph = match cache.glyphs.entry((text.face_id, id)) {
Entry::Occupied(entry) => entry.into_mut(),
Entry::Vacant(entry) => {
let glyph = pixglyph::Glyph::load(face.ttf(), id)?;
entry.insert(glyph)
}
};
let glyph = pixglyph::Glyph::load(face.ttf(), id)?;
// Rasterize the glyph with `pixglyph`.
let bitmap = glyph.rasterize(ts.tx, ts.ty, ppem);

View File

@ -1,88 +0,0 @@
use std::sync::Arc;
use super::Regions;
use crate::frame::Frame;
use crate::geom::{Length, Size, Spec};
/// Constrain a frame with constraints.
pub trait Constrain {
/// Reference-count the frame and wrap it with constraints.
fn constrain(self, cts: Constraints) -> Constrained<Arc<Frame>>;
}
impl Constrain for Frame {
fn constrain(self, cts: Constraints) -> Constrained<Arc<Frame>> {
Constrained::new(Arc::new(self), cts)
}
}
/// Carries an item that is only valid in certain regions and the constraints
/// that describe these regions.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct Constrained<T> {
/// The item that is only valid if the constraints are fullfilled.
pub item: T,
/// Constraints on regions in which the item is valid.
pub cts: Constraints,
}
impl<T> Constrained<T> {
/// Constrain an item with constraints.
pub fn new(item: T, cts: Constraints) -> Self {
Self { item, cts }
}
}
/// Describe regions that match them.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct Constraints {
/// The minimum available length in the region.
pub min: Spec<Option<Length>>,
/// The maximum available length in the region.
pub max: Spec<Option<Length>>,
/// The available length in the region.
pub exact: Spec<Option<Length>>,
/// The base length of the region used for relative length resolution.
pub base: Spec<Option<Length>>,
/// The expand settings of the region.
pub expand: Spec<bool>,
}
impl Constraints {
/// Create a new region constraint.
pub fn new(expand: Spec<bool>) -> Self {
Self {
min: Spec::default(),
max: Spec::default(),
exact: Spec::default(),
base: Spec::default(),
expand,
}
}
/// Create tight constraints for a region.
pub fn tight(regions: &Regions) -> Self {
Self {
min: Spec::default(),
max: Spec::default(),
exact: regions.current.map(Some),
base: regions.base.map(Some),
expand: regions.expand,
}
}
/// Check whether the constraints are fullfilled in a region with the given
/// properties.
pub fn check(&self, current: Size, base: Size, expand: Spec<bool>) -> bool {
self.expand == expand
&& verify(self.min, current, |m, c| c.fits(m))
&& verify(self.max, current, |m, c| m.fits(c))
&& verify(self.exact, current, Length::approx_eq)
&& verify(self.base, base, Length::approx_eq)
}
}
/// Verify a single constraint.
fn verify(spec: Spec<Option<Length>>, size: Size, f: fn(Length, Length) -> bool) -> bool {
spec.zip(size).all(|&(opt, s)| opt.map_or(true, |m| f(m, s)))
}

View File

@ -1,451 +0,0 @@
use std::cmp::Reverse;
use std::collections::HashMap;
use std::sync::Arc;
use itertools::Itertools;
use super::{Constrained, Regions};
use crate::frame::Frame;
use crate::geom::Scalar;
const TEMP_LEN: usize = 4;
/// Caches layouting artifacts.
#[derive(Default, Clone)]
pub struct LayoutCache {
/// Maps from node hashes to the resulting frames and regions in which the
/// frames are valid. The right hand side of the hash map is a vector of
/// results because across one or more compilations, multiple different
/// layouts of the same node may have been requested.
frames: HashMap<u64, Vec<FramesEntry>>,
/// In how many compilations this cache has been used.
age: usize,
/// What cache eviction policy should be used.
policy: EvictionPolicy,
/// The maximum number of entries this cache should have. Can be exceeded if
/// there are more must-keep entries.
max_size: usize,
}
impl LayoutCache {
/// Create a new, empty layout cache.
pub fn new(policy: EvictionPolicy, max_size: usize) -> Self {
Self {
frames: HashMap::default(),
age: 0,
policy,
max_size,
}
}
/// Whether the cache is empty.
pub fn is_empty(&self) -> bool {
self.frames.values().all(|entry| entry.is_empty())
}
/// Amount of items in the cache.
pub fn len(&self) -> usize {
self.frames.values().map(Vec::len).sum()
}
/// The number of levels stored in the cache.
pub fn levels(&self) -> usize {
self.entries().map(|entry| entry.level + 1).max().unwrap_or(0)
}
/// An iterator over all entries in the cache.
pub fn entries(&self) -> impl Iterator<Item = &FramesEntry> + '_ {
self.frames.values().flatten()
}
/// Fetch matching cached frames if there are any.
pub fn get(
&mut self,
hash: u64,
regions: &Regions,
) -> Option<Vec<Constrained<Arc<Frame>>>> {
self.frames
.get_mut(&hash)?
.iter_mut()
.find_map(|entry| entry.lookup(regions))
}
/// Insert a new frame entry into the cache.
pub fn insert(&mut self, hash: u64, entry: FramesEntry) {
self.frames.entry(hash).or_default().push(entry);
}
/// Clear the cache.
pub fn clear(&mut self) {
self.frames.clear();
}
/// Retains all elements for which the closure on the level returns `true`.
pub fn retain<F>(&mut self, mut f: F)
where
F: FnMut(usize) -> bool,
{
for entries in self.frames.values_mut() {
entries.retain(|entry| f(entry.level));
}
}
/// Prepare the cache for the next round of compilation.
pub fn turnaround(&mut self) {
self.age += 1;
for entry in self.frames.values_mut().flatten() {
if entry.temperature[0] > 0 {
entry.used_cycles += 1;
}
let last = *entry.temperature.last().unwrap();
for i in (1 .. TEMP_LEN).rev() {
entry.temperature[i] = entry.temperature[i - 1];
}
entry.temperature[0] = 0;
entry.ancient_hits += last as usize;
entry.age += 1;
}
self.evict();
self.frames.retain(|_, v| !v.is_empty());
}
/// Evict the cache according to the policy.
fn evict(&mut self) {
let len = self.len();
if len <= self.max_size {
return;
}
match self.policy {
EvictionPolicy::LeastRecentlyUsed => {
// We find the element with the largest cooldown that cannot fit
// anymore.
let threshold = self
.entries()
.map(|f| Reverse(f.cooldown()))
.k_smallest(len - self.max_size)
.last()
.unwrap()
.0;
for entries in self.frames.values_mut() {
entries.retain(|f| f.cooldown() < threshold);
}
}
EvictionPolicy::LeastFrequentlyUsed => {
let threshold = self
.entries()
.map(|f| Scalar(f.hits() as f64 / f.age() as f64))
.k_smallest(len - self.max_size)
.last()
.unwrap()
.0;
for entries in self.frames.values_mut() {
entries.retain(|f| f.hits() as f64 / f.age() as f64 > threshold);
}
}
EvictionPolicy::Patterns => {
let kept = self.entries().filter(|f| f.properties().must_keep()).count();
let remaining_capacity = self.max_size - kept.min(self.max_size);
if len - kept <= remaining_capacity {
return;
}
let threshold = self
.entries()
.filter(|f| !f.properties().must_keep())
.map(|f| Scalar(f.hits() as f64 / f.age() as f64))
.k_smallest((len - kept) - remaining_capacity)
.last()
.unwrap()
.0;
for entries in self.frames.values_mut() {
entries.retain(|f| {
f.properties().must_keep()
|| f.hits() as f64 / f.age() as f64 > threshold
});
}
}
EvictionPolicy::None => {}
}
}
}
/// Cached frames from past layouting.
#[derive(Debug, Clone)]
pub struct FramesEntry {
/// The cached frames for a node.
frames: Vec<Constrained<Arc<Frame>>>,
/// How nested the frame was in the context is was originally appearing in.
level: usize,
/// For how long the element already exists.
age: usize,
/// How much the element was accessed during the last five compilations, the
/// most recent one being the first element.
temperature: [u8; TEMP_LEN],
/// All past usages that do not fit in the temperature array.
ancient_hits: usize,
/// Amount of cycles in which the element has been used at all.
used_cycles: usize,
}
impl FramesEntry {
/// Construct a new instance.
pub fn new(frames: Vec<Constrained<Arc<Frame>>>, level: usize) -> Self {
Self {
frames,
level,
age: 1,
temperature: [0; TEMP_LEN],
ancient_hits: 0,
used_cycles: 0,
}
}
/// Checks if the cached frames are valid in the given regions and returns
/// them if so.
pub fn lookup(&mut self, regions: &Regions) -> Option<Vec<Constrained<Arc<Frame>>>> {
self.check(regions).then(|| {
self.temperature[0] = self.temperature[0].saturating_add(1);
self.frames.clone()
})
}
/// Checks if the cached frames are valid in the given regions.
pub fn check(&self, regions: &Regions) -> bool {
let mut iter = regions.iter();
self.frames.iter().all(|frame| {
iter.next().map_or(false, |(current, base)| {
frame.cts.check(current, base, regions.expand)
})
})
}
/// How nested the frame was in the context is was originally appearing in.
pub fn level(&self) -> usize {
self.level
}
/// The number of compilation cycles this item has remained in the cache.
pub fn age(&self) -> usize {
self.age
}
/// Whether this element was used in the last compilation cycle.
pub fn hit(&self) -> bool {
self.temperature[0] != 0
}
/// Get the total amount of hits over the lifetime of this item.
pub fn hits(&self) -> usize {
self.temperature.into_iter().map(usize::from).sum::<usize>() + self.ancient_hits
}
/// The amount of consecutive cycles in which this item has not been used.
pub fn cooldown(&self) -> usize {
let mut cycle = 0;
for &temp in &self.temperature[.. self.age.min(TEMP_LEN)] {
if temp > 0 {
return cycle;
}
cycle += 1;
}
cycle
}
/// Properties that describe how this entry's temperature evolved.
pub fn properties(&self) -> PatternProperties {
let mut all_zeros = true;
let mut multi_use = false;
let mut decreasing = true;
let mut sparse = false;
let mut abandoned = false;
let mut last = None;
let mut all_same = true;
for (i, &temp) in self.temperature.iter().enumerate() {
if temp == 0 && !all_zeros {
sparse = true;
}
if temp != 0 {
all_zeros = false;
}
if all_zeros && i == 1 {
abandoned = true;
}
if temp > 1 {
multi_use = true;
}
if let Some(prev) = last {
if prev > temp {
decreasing = false;
}
if temp != prev {
all_same = false;
}
}
last = Some(temp);
}
if self.age > TEMP_LEN && self.age - TEMP_LEN <= self.ancient_hits {
multi_use = true;
}
if self.ancient_hits > 0 {
all_zeros = false;
}
PatternProperties {
mature: self.age > TEMP_LEN,
hit: self.temperature[0] >= 1,
top_level: self.level == 0,
all_zeros,
multi_use,
decreasing: decreasing && !all_same,
sparse,
abandoned,
}
}
}
/// Cache eviction strategies.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub enum EvictionPolicy {
/// Evict the least recently used item.
LeastRecentlyUsed,
/// Evict the least frequently used item.
LeastFrequentlyUsed,
/// Use the pattern verdicts.
Patterns,
/// Do not evict.
None,
}
impl Default for EvictionPolicy {
fn default() -> Self {
Self::Patterns
}
}
/// Describes the properties that this entry's temperature array has.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct PatternProperties {
/// There only are zero values.
pub all_zeros: bool,
/// The entry exists for more or equal time as the temperature array is long.
pub mature: bool,
/// The entry was used more than one time in at least one compilation.
pub multi_use: bool,
/// The entry was used in the last compilation.
pub hit: bool,
/// The temperature is monotonously decreasing in non-terminal temperature fields.
pub decreasing: bool,
/// There are zero temperatures after non-zero temperatures.
pub sparse: bool,
/// There are multiple zero temperatures at the front of the temperature array.
pub abandoned: bool,
/// If the item is on the top level.
pub top_level: bool,
}
impl PatternProperties {
/// Check if it is vital to keep an entry based on its properties.
pub fn must_keep(&self) -> bool {
// Keep an undo stack.
(self.top_level && !self.mature)
// Keep the most recently created items, even if they have not yet
// been used.
|| (self.all_zeros && !self.mature)
|| (self.multi_use && !self.abandoned)
|| self.hit
|| self.sparse
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::geom::{Size, Spec};
use crate::layout::Constraints;
fn empty_frames() -> Vec<Constrained<Arc<Frame>>> {
vec![Constrained {
item: Arc::new(Frame::default()),
cts: Constraints::new(Spec::splat(false)),
}]
}
fn zero_regions() -> Regions {
Regions::one(Size::zero(), Size::zero(), Spec::splat(false))
}
#[test]
fn test_layout_incremental_temperature() {
let mut cache = LayoutCache::new(EvictionPolicy::None, 20);
let regions = zero_regions();
cache.policy = EvictionPolicy::None;
cache.insert(0, FramesEntry::new(empty_frames(), 0));
let entry = cache.frames.get(&0).unwrap().first().unwrap();
assert_eq!(entry.age(), 1);
assert_eq!(entry.temperature, [0, 0, 0, 0]);
assert_eq!(entry.ancient_hits, 0);
assert_eq!(entry.used_cycles, 0);
assert_eq!(entry.level, 0);
cache.get(0, &regions).unwrap();
let entry = cache.frames.get(&0).unwrap().first().unwrap();
assert_eq!(entry.age(), 1);
assert_eq!(entry.temperature, [1, 0, 0, 0]);
assert_eq!(entry.ancient_hits, 0);
cache.turnaround();
let entry = cache.frames.get(&0).unwrap().first().unwrap();
assert_eq!(entry.age(), 2);
assert_eq!(entry.temperature, [0, 1, 0, 0]);
assert_eq!(entry.ancient_hits, 0);
assert_eq!(entry.used_cycles, 1);
cache.get(0, &regions).unwrap();
for _ in 0 .. 4 {
cache.turnaround();
}
let entry = cache.frames.get(&0).unwrap().first().unwrap();
assert_eq!(entry.age(), 6);
assert_eq!(entry.temperature, [0, 0, 0, 0]);
assert_eq!(entry.ancient_hits, 2);
assert_eq!(entry.used_cycles, 2);
}
#[test]
fn test_layout_incremental_properties() {
let mut cache = LayoutCache::new(EvictionPolicy::None, 20);
cache.policy = EvictionPolicy::None;
cache.insert(0, FramesEntry::new(empty_frames(), 1));
let props = cache.frames.get(&0).unwrap().first().unwrap().properties();
assert_eq!(props.top_level, false);
assert_eq!(props.mature, false);
assert_eq!(props.multi_use, false);
assert_eq!(props.hit, false);
assert_eq!(props.decreasing, false);
assert_eq!(props.sparse, false);
assert_eq!(props.abandoned, true);
assert_eq!(props.all_zeros, true);
assert_eq!(props.must_keep(), true);
}
}

View File

@ -1,102 +0,0 @@
use crate::geom::{Length, Size, Spec};
/// A sequence of regions to layout into.
#[derive(Debug, Clone)]
pub struct Regions {
/// The remaining size of the current region.
pub current: Size,
/// The base size for relative sizing.
pub base: Size,
/// The height of followup regions. The width is the same for all regions.
pub backlog: std::vec::IntoIter<Length>,
/// The height of the final region that is repeated once the backlog is
/// drained. The width is the same for all regions.
pub last: Option<Length>,
/// Whether nodes should expand to fill the regions instead of shrinking to
/// fit the content.
pub expand: Spec<bool>,
}
impl Regions {
/// Create a new region sequence with exactly one region.
pub fn one(size: Size, base: Size, expand: Spec<bool>) -> Self {
Self {
current: size,
base,
backlog: vec![].into_iter(),
last: None,
expand,
}
}
/// Create a new sequence of same-size regions that repeats indefinitely.
pub fn repeat(size: Size, base: Size, expand: Spec<bool>) -> Self {
Self {
current: size,
base,
backlog: vec![].into_iter(),
last: Some(size.y),
expand,
}
}
/// Create new regions where all sizes are mapped with `f`.
///
/// Note that since all regions must have the same width, the width returned
/// by `f` is ignored for the backlog and the final region.
pub fn map<F>(&self, mut f: F) -> Self
where
F: FnMut(Size) -> Size,
{
let x = self.current.x;
Self {
current: f(self.current),
base: f(self.base),
backlog: self
.backlog
.as_slice()
.iter()
.map(|&y| f(Size::new(x, y)).y)
.collect::<Vec<_>>()
.into_iter(),
last: self.last.map(|y| f(Size::new(x, y)).y),
expand: self.expand,
}
}
/// Whether the current region is full and a region break is called for.
pub fn is_full(&self) -> bool {
Length::zero().fits(self.current.y) && !self.in_last()
}
/// Whether `current` is the last usable region.
///
/// If this is true, calling `next()` will have no effect.
pub fn in_last(&self) -> bool {
self.backlog.len() == 0
&& self.last.map_or(true, |height| self.current.y == height)
}
/// Advance to the next region if there is any.
pub fn next(&mut self) {
if let Some(height) = self.backlog.next().or(self.last) {
self.current.y = height;
self.base.y = height;
}
}
/// An iterator that returns pairs of `(current, base)` that are equivalent
/// to what would be produced by calling [`next()`](Self::next) repeatedly
/// until all regions are exhausted.
pub fn iter(&self) -> impl Iterator<Item = (Size, Size)> + '_ {
let first = std::iter::once((self.current, self.base));
let backlog = self.backlog.as_slice().iter();
let last = self.last.iter().cycle();
first.chain(backlog.chain(last).map(|&height| {
(
Size::new(self.current.x, height),
Size::new(self.base.x, height),
)
}))
}
}

View File

@ -44,7 +44,6 @@ pub mod font;
pub mod frame;
pub mod geom;
pub mod image;
pub mod layout;
pub mod library;
pub mod loading;
pub mod parse;
@ -58,11 +57,9 @@ use std::sync::Arc;
use crate::diag::TypResult;
use crate::eval::{Eval, Module, Scope, Scopes, StyleMap};
use crate::export::RenderCache;
use crate::font::FontStore;
use crate::frame::Frame;
use crate::image::ImageStore;
use crate::layout::{EvictionPolicy, LayoutCache};
use crate::loading::Loader;
use crate::source::{SourceId, SourceStore};
@ -76,10 +73,6 @@ pub struct Context {
pub fonts: FontStore,
/// Stores decoded images.
pub images: ImageStore,
/// Caches layouting artifacts.
pub layout_cache: LayoutCache,
/// Caches rendering artifacts.
pub render_cache: RenderCache,
/// The standard library scope.
std: Scope,
/// The default styles.
@ -115,11 +108,6 @@ impl Context {
pub fn typeset(&mut self, id: SourceId) -> TypResult<Vec<Arc<Frame>>> {
Vm::new(self).typeset(id)
}
/// Garbage-collect caches.
pub fn turnaround(&mut self) {
self.layout_cache.turnaround();
}
}
/// A builder for a [`Context`].
@ -128,8 +116,6 @@ impl Context {
pub struct ContextBuilder {
std: Option<Scope>,
styles: Option<StyleMap>,
policy: EvictionPolicy,
max_size: usize,
}
impl ContextBuilder {
@ -146,21 +132,6 @@ impl ContextBuilder {
self
}
/// The policy for eviction of the layout cache.
pub fn cache_policy(mut self, policy: EvictionPolicy) -> Self {
self.policy = policy;
self
}
/// The maximum number of entries the layout cache should have.
///
/// Note that this can be exceeded if more entries are categorized as [must
/// keep][crate::layout::PatternProperties::must_keep].
pub fn cache_max_size(mut self, max_size: usize) -> Self {
self.max_size = max_size;
self
}
/// Finish building the context by providing the `loader` used to load
/// fonts, images, source files and other resources.
pub fn build(self, loader: Arc<dyn Loader>) -> Context {
@ -169,8 +140,6 @@ impl ContextBuilder {
fonts: FontStore::new(Arc::clone(&loader)),
images: ImageStore::new(Arc::clone(&loader)),
loader,
layout_cache: LayoutCache::new(self.policy, self.max_size),
render_cache: RenderCache::new(),
std: self.std.unwrap_or_else(library::new),
styles: self.styles.unwrap_or_default(),
}
@ -179,12 +148,7 @@ impl ContextBuilder {
impl Default for ContextBuilder {
fn default() -> Self {
Self {
std: None,
styles: None,
policy: EvictionPolicy::default(),
max_size: 2000,
}
Self { std: None, styles: None }
}
}
@ -198,8 +162,6 @@ pub struct Vm<'a> {
pub fonts: &'a mut FontStore,
/// Stores decoded images.
pub images: &'a mut ImageStore,
/// Caches layouting artifacts.
pub layout_cache: &'a mut LayoutCache,
/// The default styles.
pub styles: &'a StyleMap,
/// The stack of imported files that led to evaluation of the current file.
@ -223,7 +185,6 @@ impl<'a> Vm<'a> {
sources: &mut ctx.sources,
fonts: &mut ctx.fonts,
images: &mut ctx.images,
layout_cache: &mut ctx.layout_cache,
styles: &ctx.styles,
route: vec![],
modules: HashMap::new(),

View File

@ -27,7 +27,7 @@ impl Layout for AlignNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
// The child only needs to expand along an axis if there's no alignment.
let mut pod = regions.clone();
pod.expand &= self.aligns.map_is_none();
@ -40,20 +40,13 @@ impl Layout for AlignNode {
// Layout the child.
let mut frames = self.child.layout(vm, &pod, passed.chain(&styles))?;
for ((current, base), Constrained { item: frame, cts }) in
regions.iter().zip(&mut frames)
{
for (region, frame) in regions.iter().zip(&mut frames) {
// Align in the target size. The target size depends on whether we
// should expand.
let target = regions.expand.select(current, frame.size);
let target = regions.expand.select(region, frame.size);
let default = Spec::new(Align::Left, Align::Top);
let aligns = self.aligns.unwrap_or(default);
Arc::make_mut(frame).resize(target, aligns);
// Set constraints.
cts.expand = regions.expand;
cts.base = base.filter(cts.base.map_is_some());
cts.exact = current.filter(regions.expand | cts.exact.map_is_some());
}
Ok(frames)

View File

@ -32,23 +32,23 @@ impl Layout for ColumnsNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
// Separating the infinite space into infinite columns does not make
// much sense.
if regions.current.x.is_infinite() {
if regions.first.x.is_infinite() {
return self.child.layout(vm, regions, styles);
}
// Determine the width of the gutter and each column.
let columns = self.columns.get();
let gutter = styles.get(Self::GUTTER).resolve(regions.base.x);
let width = (regions.current.x - gutter * (columns - 1) as f64) / columns as f64;
let width = (regions.first.x - gutter * (columns - 1) as f64) / columns as f64;
// Create the pod regions.
let pod = Regions {
current: Size::new(width, regions.current.y),
first: Size::new(width, regions.first.y),
base: Size::new(width, regions.base.y),
backlog: std::iter::once(&regions.current.y)
backlog: std::iter::once(&regions.first.y)
.chain(regions.backlog.as_slice())
.flat_map(|&height| std::iter::repeat(height).take(columns))
.skip(1)
@ -66,18 +66,18 @@ impl Layout for ColumnsNode {
let mut finished = vec![];
// Stitch together the columns for each region.
for (current, base) in regions.iter().take(total_regions) {
for region in regions.iter().take(total_regions) {
// The height should be the parent height if the node shall expand.
// Otherwise its the maximum column height for the frame. In that
// case, the frame is first created with zero height and then
// resized.
let height = if regions.expand.y { current.y } else { Length::zero() };
let mut output = Frame::new(Size::new(regions.current.x, height));
let height = if regions.expand.y { region.y } else { Length::zero() };
let mut output = Frame::new(Size::new(regions.first.x, height));
let mut cursor = Length::zero();
for _ in 0 .. columns {
let frame = match frames.next() {
Some(frame) => frame.item,
Some(frame) => frame,
None => break,
};
@ -89,17 +89,14 @@ impl Layout for ColumnsNode {
let x = if dir.is_positive() {
cursor
} else {
regions.current.x - cursor - width
regions.first.x - cursor - width
};
output.push_frame(Point::with_x(x), frame);
cursor += width + gutter;
}
let mut cts = Constraints::new(regions.expand);
cts.base = base.map(Some);
cts.exact = current.map(Some);
finished.push(output.constrain(cts));
finished.push(Arc::new(output));
}
Ok(finished)

View File

@ -31,7 +31,7 @@ impl Layout for FlowNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut layouter = FlowLayouter::new(regions);
for (child, map) in self.0.iter() {
@ -96,7 +96,7 @@ pub struct FlowLayouter {
regions: Regions,
/// Whether the flow should expand to fill the region.
expand: Spec<bool>,
/// The full size of `regions.current` that was available before we started
/// The full size of `regions.size` that was available before we started
/// subtracting.
full: Size,
/// The size used by the frames for the current region.
@ -106,7 +106,7 @@ pub struct FlowLayouter {
/// Spacing and layouted nodes.
items: Vec<FlowItem>,
/// Finished frames for previous regions.
finished: Vec<Constrained<Arc<Frame>>>,
finished: Vec<Arc<Frame>>,
}
/// A prepared item in a flow layout.
@ -125,7 +125,7 @@ impl FlowLayouter {
/// Create a new flow layouter.
pub fn new(regions: &Regions) -> Self {
let expand = regions.expand;
let full = regions.current;
let full = regions.first;
// Disable vertical expansion for children.
let mut regions = regions.clone();
@ -148,8 +148,8 @@ impl FlowLayouter {
SpacingKind::Linear(v) => {
// Resolve the linear and limit it to the remaining space.
let resolved = v.resolve(self.full.y);
let limited = resolved.min(self.regions.current.y);
self.regions.current.y -= limited;
let limited = resolved.min(self.regions.first.y);
self.regions.first.y -= limited;
self.used.y += limited;
self.items.push(FlowItem::Absolute(resolved));
}
@ -177,7 +177,7 @@ impl FlowLayouter {
if let Some(placed) = node.downcast::<PlaceNode>() {
if placed.out_of_flow() {
let frame = node.layout(vm, &self.regions, styles)?.remove(0);
self.items.push(FlowItem::Placed(frame.item));
self.items.push(FlowItem::Placed(frame));
return Ok(());
}
}
@ -197,11 +197,11 @@ impl FlowLayouter {
let len = frames.len();
for (i, frame) in frames.into_iter().enumerate() {
// Grow our size, shrink the region and save the frame for later.
let size = frame.item.size;
let size = frame.size;
self.used.y += size.y;
self.used.x.set_max(size.x);
self.regions.current.y -= size.y;
self.items.push(FlowItem::Frame(frame.item, aligns));
self.regions.first.y -= size.y;
self.items.push(FlowItem::Frame(frame, aligns));
if i + 1 < len {
self.finish_region();
@ -251,21 +251,16 @@ impl FlowLayouter {
}
}
// Generate tight constraints for now.
let mut cts = Constraints::new(self.expand);
cts.exact = self.full.map(Some);
cts.base = self.regions.base.map(Some);
// Advance to the next region.
self.regions.next();
self.full = self.regions.current;
self.full = self.regions.first;
self.used = Size::zero();
self.fr = Fractional::zero();
self.finished.push(output.constrain(cts));
self.finished.push(Arc::new(output));
}
/// Finish layouting and return the resulting frames.
pub fn finish(mut self) -> Vec<Constrained<Arc<Frame>>> {
pub fn finish(mut self) -> Vec<Arc<Frame>> {
if self.expand.y {
while self.regions.backlog.len() > 0 {
self.finish_region();

View File

@ -38,7 +38,7 @@ impl Layout for GridNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
// Prepare grid layout by unifying content and gutter tracks.
let layouter = GridLayouter::new(
self.tracks.as_deref(),
@ -105,8 +105,6 @@ pub struct GridLayouter<'a> {
rcols: Vec<Length>,
/// Rows in the current region.
lrows: Vec<Row>,
/// Whether the grid itself should expand to fill the region.
expand: Spec<bool>,
/// The full height of the current region.
full: Length,
/// The used-up size of the current region. The horizontal size is
@ -114,10 +112,8 @@ pub struct GridLayouter<'a> {
used: Size,
/// The sum of fractional ratios in the current region.
fr: Fractional,
/// Constraints for the active region.
cts: Constraints,
/// Frames for finished regions.
finished: Vec<Constrained<Arc<Frame>>>,
finished: Vec<Arc<Frame>>,
}
/// Produced by initial row layout, auto and linear rows are already finished,
@ -177,8 +173,7 @@ impl<'a> GridLayouter<'a> {
cols.pop();
rows.pop();
let expand = regions.expand;
let full = regions.current.y;
let full = regions.first.y;
let rcols = vec![Length::zero(); cols.len()];
let lrows = vec![];
@ -195,17 +190,15 @@ impl<'a> GridLayouter<'a> {
styles,
rcols,
lrows,
expand,
full,
used: Size::zero(),
fr: Fractional::zero(),
cts: Constraints::new(expand),
finished: vec![],
}
}
/// Determines the columns sizes and then layouts the grid row-by-row.
pub fn layout(mut self, vm: &mut Vm) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
pub fn layout(mut self, vm: &mut Vm) -> TypResult<Vec<Arc<Frame>>> {
self.measure_columns(vm)?;
for y in 0 .. self.rows.len() {
@ -219,7 +212,6 @@ impl<'a> GridLayouter<'a> {
TrackSizing::Auto => self.layout_auto_row(vm, y)?,
TrackSizing::Linear(v) => self.layout_linear_row(vm, v, y)?,
TrackSizing::Fractional(v) => {
self.cts.exact.y = Some(self.full);
self.lrows.push(Row::Fr(v, y));
self.fr += v;
}
@ -232,22 +224,6 @@ impl<'a> GridLayouter<'a> {
/// Determine all column sizes.
fn measure_columns(&mut self, vm: &mut Vm) -> TypResult<()> {
enum Case {
/// The column sizing is only determined by specified linear sizes.
PurelyLinear,
/// The column sizing would be affected by the region size if it was
/// smaller.
Fitting,
/// The column sizing is affected by the region size.
Exact,
/// The column sizing would be affected by the region size if it was
/// larger.
Overflowing,
}
// The different cases affecting constraints.
let mut case = Case::PurelyLinear;
// Sum of sizes of resolved linear tracks.
let mut linear = Length::zero();
@ -258,23 +234,18 @@ impl<'a> GridLayouter<'a> {
// fractional tracks.
for (&col, rcol) in self.cols.iter().zip(&mut self.rcols) {
match col {
TrackSizing::Auto => {
case = Case::Fitting;
}
TrackSizing::Auto => {}
TrackSizing::Linear(v) => {
let resolved = v.resolve(self.regions.base.x);
*rcol = resolved;
linear += resolved;
}
TrackSizing::Fractional(v) => {
case = Case::Fitting;
fr += v;
}
TrackSizing::Fractional(v) => fr += v,
}
}
// Size that is not used by fixed-size columns.
let available = self.regions.current.x - linear;
let available = self.regions.first.x - linear;
if available >= Length::zero() {
// Determine size of auto columns.
let (auto, count) = self.measure_auto_columns(vm, available)?;
@ -285,25 +256,10 @@ impl<'a> GridLayouter<'a> {
if remaining >= Length::zero() {
if !fr.is_zero() {
self.grow_fractional_columns(remaining, fr);
case = Case::Exact;
}
} else {
self.shrink_auto_columns(available, count);
case = Case::Exact;
}
} else if matches!(case, Case::Fitting) {
case = Case::Overflowing;
}
// Children could depend on base.
self.cts.base = self.regions.base.map(Some);
// Set constraints depending on the case we hit.
match case {
Case::PurelyLinear => {}
Case::Fitting => self.cts.min.x = Some(self.used.x),
Case::Exact => self.cts.exact.x = Some(self.regions.current.x),
Case::Overflowing => self.cts.max.x = Some(linear),
}
// Sum up the resolved column sizes once here.
@ -342,7 +298,7 @@ impl<'a> GridLayouter<'a> {
pod.base.y = v.resolve(self.regions.base.y);
}
let frame = node.layout(vm, &pod, self.styles)?.remove(0).item;
let frame = node.layout(vm, &pod, self.styles)?.remove(0);
resolved.set_max(frame.size.x);
}
}
@ -403,7 +359,7 @@ impl<'a> GridLayouter<'a> {
for (x, &rcol) in self.rcols.iter().enumerate() {
if let Some(node) = self.cell(x, y) {
let mut pod = self.regions.clone();
pod.current.x = rcol;
pod.first.x = rcol;
// All widths should be `rcol` except the base for auto columns.
if self.cols[x] == TrackSizing::Auto {
@ -413,7 +369,7 @@ impl<'a> GridLayouter<'a> {
let mut sizes = node
.layout(vm, &pod, self.styles)?
.into_iter()
.map(|frame| frame.item.size.y);
.map(|frame| frame.size.y);
// For each region, we want to know the maximum height any
// column requires.
@ -443,10 +399,8 @@ impl<'a> GridLayouter<'a> {
// eaten up by any fr rows.
if self.fr.is_zero() {
let len = resolved.len();
for (target, (current, _)) in
resolved[.. len - 1].iter_mut().zip(self.regions.iter())
{
target.set_max(current.y);
for (region, target) in self.regions.iter().zip(&mut resolved[.. len - 1]) {
target.set_max(region.y);
}
}
@ -456,7 +410,6 @@ impl<'a> GridLayouter<'a> {
for (i, frame) in frames.into_iter().enumerate() {
self.push_row(frame);
if i + 1 < len {
self.cts.exact.y = Some(self.full);
self.finish_region(vm)?;
}
}
@ -472,8 +425,7 @@ impl<'a> GridLayouter<'a> {
// Skip to fitting region.
let height = frame.size.y;
while !self.regions.current.y.fits(height) && !self.regions.in_last() {
self.cts.max.y = Some(self.used.y + height);
while !self.regions.first.y.fits(height) && !self.regions.in_last() {
self.finish_region(vm)?;
// Don't skip multiple regions for gutter and don't push a row.
@ -509,7 +461,7 @@ impl<'a> GridLayouter<'a> {
let pod = Regions::one(size, base, Spec::splat(true));
let frame = node.layout(vm, &pod, self.styles)?.remove(0);
output.push_frame(pos, frame.item);
output.push_frame(pos, frame);
}
pos.x += rcol;
@ -540,7 +492,7 @@ impl<'a> GridLayouter<'a> {
let mut pos = Point::zero();
for (x, &rcol) in self.rcols.iter().enumerate() {
if let Some(node) = self.cell(x, y) {
pod.current.x = rcol;
pod.first.x = rcol;
// All widths should be `rcol` except the base for auto columns.
if self.cols[x] == TrackSizing::Auto {
@ -550,7 +502,7 @@ impl<'a> GridLayouter<'a> {
// Push the layouted frames into the individual output frames.
let frames = node.layout(vm, &pod, self.styles)?;
for (output, frame) in outputs.iter_mut().zip(frames) {
output.push_frame(pos, frame.item);
output.push_frame(pos, frame);
}
}
@ -562,7 +514,7 @@ impl<'a> GridLayouter<'a> {
/// Push a row frame into the current region.
fn push_row(&mut self, frame: Frame) {
self.regions.current.y -= frame.size.y;
self.regions.first.y -= frame.size.y;
self.used.y += frame.size.y;
self.lrows.push(Row::Frame(frame));
}
@ -574,9 +526,6 @@ impl<'a> GridLayouter<'a> {
let mut size = self.used;
if self.fr.get() > 0.0 && self.full.is_finite() {
size.y = self.full;
self.cts.exact.y = Some(self.full);
} else {
self.cts.min.y = Some(size.y.min(self.full));
}
// The frame for the region.
@ -599,13 +548,11 @@ impl<'a> GridLayouter<'a> {
pos.y += height;
}
self.cts.base = self.regions.base.map(Some);
self.finished.push(output.constrain(self.cts));
self.finished.push(Arc::new(output));
self.regions.next();
self.full = self.regions.current.y;
self.full = self.regions.first.y;
self.used.y = Length::zero();
self.fr = Fractional::zero();
self.cts = Constraints::new(self.expand);
Ok(())
}

View File

@ -19,11 +19,11 @@ impl Layout for HideNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut frames = self.0.layout(vm, regions, styles)?;
// Clear the frames.
for Constrained { item: frame, .. } in &mut frames {
for frame in &mut frames {
*frame = Arc::new(Frame { elements: vec![], ..**frame });
}

View File

@ -39,24 +39,24 @@ impl Layout for ImageNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let img = vm.images.get(self.0);
let pxw = img.width() as f64;
let pxh = img.height() as f64;
let px_ratio = pxw / pxh;
// Find out whether the image is wider or taller than the target size.
let &Regions { current, expand, .. } = regions;
let current_ratio = current.x / current.y;
let wide = px_ratio > current_ratio;
let &Regions { first, expand, .. } = regions;
let region_ratio = first.x / first.y;
let wide = px_ratio > region_ratio;
// The space into which the image will be placed according to its fit.
let target = if expand.x && expand.y {
current
} else if expand.x || (!expand.y && wide && current.x.is_finite()) {
Size::new(current.x, current.y.min(current.x.safe_div(px_ratio)))
} else if current.y.is_finite() {
Size::new(current.x.min(current.y * px_ratio), current.y)
first
} else if expand.x || (!expand.y && wide && first.x.is_finite()) {
Size::new(first.x, first.y.min(first.x.safe_div(px_ratio)))
} else if first.y.is_finite() {
Size::new(first.x.min(first.y * px_ratio), first.y)
} else {
Size::new(Length::pt(pxw), Length::pt(pxh))
};
@ -91,7 +91,7 @@ impl Layout for ImageNode {
frame.link(url);
}
Ok(vec![frame.constrain(Constraints::tight(regions))])
Ok(vec![Arc::new(frame)])
}
}

View File

@ -66,14 +66,12 @@ pub mod prelude {
pub use crate::diag::{with_alternative, At, StrResult, TypResult};
pub use crate::eval::{
Arg, Args, Cast, Construct, Func, Merge, Property, Scope, Set, Show, ShowNode,
Smart, StyleChain, StyleMap, StyleVec, Template, Value,
Arg, Args, Cast, Construct, Func, Layout, LayoutNode, Merge, Property, Regions,
Scope, Set, Show, ShowNode, Smart, StyleChain, StyleMap, StyleVec, Template,
Value,
};
pub use crate::frame::*;
pub use crate::geom::*;
pub use crate::layout::{
Constrain, Constrained, Constraints, Layout, LayoutNode, Regions,
};
pub use crate::syntax::{Span, Spanned};
pub use crate::util::{EcoString, OptionExt};
pub use crate::Vm;

View File

@ -33,14 +33,12 @@ impl Layout for PadNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
// Layout child into padded regions.
let pod = regions.map(|size| shrink(size, self.padding));
let mut frames = self.child.layout(vm, &pod, styles)?;
for ((current, base), Constrained { item: frame, cts }) in
regions.iter().zip(&mut frames)
{
for frame in &mut frames {
// Apply the padding inversely such that the grown size padded
// yields the frame's size.
let padded = grow(frame.size, self.padding);
@ -51,19 +49,6 @@ impl Layout for PadNode {
let frame = Arc::make_mut(frame);
frame.size = padded;
frame.translate(offset);
// Set exact and base constraints if the child had them. Also set
// base if our padding is relative.
let is_rel = self.padding.sum_by_axis().map(Linear::is_relative);
cts.exact = current.filter(cts.exact.map_is_some());
cts.base = base.filter(is_rel | cts.base.map_is_some());
// Inflate min and max contraints by the padding.
for spec in [&mut cts.min, &mut cts.max] {
spec.as_mut()
.zip(padding.sum_by_axis())
.map(|(s, p)| s.as_mut().map(|v| *v += p));
}
}
Ok(frames)

View File

@ -115,15 +115,12 @@ impl PageNode {
// Layout the child.
let regions = Regions::repeat(size, size, size.map(Length::is_finite));
let mut frames: Vec<_> = child
.layout(vm, &regions, styles)?
.into_iter()
.map(|c| c.item)
.collect();
let mut frames = child.layout(vm, &regions, styles)?;
let header = styles.get_ref(Self::HEADER);
let footer = styles.get_ref(Self::FOOTER);
// Realize header and footer.
for frame in &mut frames {
let size = frame.size;
let padding = padding.resolve(size);
@ -136,7 +133,7 @@ impl PageNode {
let w = size.x - padding.left - padding.right;
let area = Size::new(w, h);
let pod = Regions::one(area, area, area.map(Length::is_finite));
let sub = template.layout(vm, &pod, styles)?.remove(0).item;
let sub = template.layout(vm, &pod, styles)?.remove(0);
Arc::make_mut(frame).push_frame(pos, sub);
}
}

View File

@ -86,7 +86,7 @@ impl Layout for ParNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
// Collect all text into one string used for BiDi analysis.
let text = self.collect_text();
let level = Level::from_dir(styles.get(Self::DIR));
@ -113,7 +113,7 @@ impl Layout for ParNode {
// If the line doesn't fit anymore, we push the last fitting attempt
// into the stack and rebuild the line from its end. The resulting
// line cannot be broken up further.
if !regions.current.x.fits(line.size.x) {
if !regions.first.x.fits(line.size.x) {
if let Some((last_line, last_end)) = last.take() {
lines.push(last_line);
start = last_end;
@ -124,7 +124,7 @@ impl Layout for ParNode {
// Finish the current line if there is a mandatory line break (i.e.
// due to "\n") or if the line doesn't fit horizontally already
// since no shorter line will be possible.
if mandatory || !regions.current.x.fits(line.size.x) {
if mandatory || !regions.first.x.fits(line.size.x) {
lines.push(line);
start = end;
last = None;
@ -139,7 +139,7 @@ impl Layout for ParNode {
// Determine the paragraph's width: Fit to width if we shoudn't expand
// and there's no fractional spacing.
let mut width = regions.current.x;
let mut width = regions.first.x;
if !regions.expand.x && lines.iter().all(|line| line.fr.is_zero()) {
width = lines.iter().map(|line| line.size.x).max().unwrap_or_default();
}
@ -149,15 +149,13 @@ impl Layout for ParNode {
let mut finished = vec![];
let mut first = true;
let mut output = Frame::new(Size::with_x(width));
let mut cts = Constraints::tight(&regions);
// Stack the lines into one frame per region.
for line in lines {
while !regions.current.y.fits(line.size.y) && !regions.in_last() {
finished.push(output.constrain(cts));
while !regions.first.y.fits(line.size.y) && !regions.in_last() {
finished.push(Arc::new(output));
output = Frame::new(Size::with_x(width));
regions.next();
cts = Constraints::tight(&regions);
first = true;
}
@ -170,11 +168,11 @@ impl Layout for ParNode {
output.size.y += frame.size.y;
output.merge_frame(pos, frame);
regions.current.y -= line.size.y + leading;
regions.first.y -= line.size.y + leading;
first = false;
}
finished.push(output.constrain(cts));
finished.push(Arc::new(output));
Ok(finished)
}
}
@ -316,7 +314,7 @@ impl<'a> ParLayout<'a> {
}
ParChild::Spacing(kind) => match *kind {
SpacingKind::Linear(v) => {
let resolved = v.resolve(regions.current.x);
let resolved = v.resolve(regions.first.x);
items.push(ParItem::Absolute(resolved));
ranges.push(range);
}
@ -326,10 +324,10 @@ impl<'a> ParLayout<'a> {
}
},
ParChild::Node(node) => {
let size = Size::new(regions.current.x, regions.base.y);
let size = Size::new(regions.first.x, regions.base.y);
let pod = Regions::one(size, regions.base, Spec::splat(false));
let frame = node.layout(vm, &pod, styles)?.remove(0);
items.push(ParItem::Frame(Arc::take(frame.item)));
items.push(ParItem::Frame(Arc::take(frame)));
ranges.push(range);
}
}

View File

@ -26,11 +26,11 @@ impl Layout for PlaceNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let out_of_flow = self.out_of_flow();
// The pod is the base area of the region because for absolute
// placement we don't really care about the already used area (current).
// placement we don't really care about the already used area.
let pod = {
let finite = regions.base.map(Length::is_finite);
let expand = finite & (regions.expand | out_of_flow);
@ -38,26 +38,20 @@ impl Layout for PlaceNode {
};
let mut frames = self.0.layout(vm, &pod, styles)?;
let Constrained { item: frame, cts } = &mut frames[0];
// If expansion is off, zero all sizes so that we don't take up any
// space in our parent. Otherwise, respect the expand settings.
let target = regions.expand.select(regions.current, Size::zero());
let frame = &mut frames[0];
let target = regions.expand.select(regions.first, Size::zero());
Arc::make_mut(frame).resize(target, Align::LEFT_TOP);
// Set base constraint because our pod size is base and exact
// constraints if we needed to expand or offset.
*cts = Constraints::new(regions.expand);
cts.base = regions.base.map(Some);
cts.exact = regions.current.filter(regions.expand | out_of_flow);
Ok(frames)
}
}
impl PlaceNode {
/// Whether this node wants to be placed relative to its its parent's base
/// origin. instead of relative to the parent's current flow/cursor
/// origin. Instead of relative to the parent's current flow/cursor
/// position.
pub fn out_of_flow(&self) -> bool {
self.0

View File

@ -49,7 +49,7 @@ impl<const S: ShapeKind> Layout for ShapeNode<S> {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut frames;
if let Some(child) = &self.0 {
let mut padding = styles.get(Self::PADDING);
@ -60,48 +60,47 @@ impl<const S: ShapeKind> Layout for ShapeNode<S> {
// Pad the child.
let child = child.clone().padded(Sides::splat(padding));
let mut pod = Regions::one(regions.current, regions.base, regions.expand);
let mut pod = Regions::one(regions.first, regions.base, regions.expand);
frames = child.layout(vm, &pod, styles)?;
// Relayout with full expansion into square region to make sure
// the result is really a square or circle.
if is_quadratic(S) {
let length = if regions.expand.x || regions.expand.y {
let target = regions.expand.select(regions.current, Size::zero());
let target = regions.expand.select(regions.first, Size::zero());
target.x.max(target.y)
} else {
let size = frames[0].item.size;
let size = frames[0].size;
let desired = size.x.max(size.y);
desired.min(regions.current.x).min(regions.current.y)
desired.min(regions.first.x).min(regions.first.y)
};
pod.current = Size::splat(length);
pod.first = Size::splat(length);
pod.expand = Spec::splat(true);
frames = child.layout(vm, &pod, styles)?;
frames[0].cts = Constraints::tight(regions);
}
} else {
// The default size that a shape takes on if it has no child and
// enough space.
let mut size =
Size::new(Length::pt(45.0), Length::pt(30.0)).min(regions.current);
Size::new(Length::pt(45.0), Length::pt(30.0)).min(regions.first);
if is_quadratic(S) {
let length = if regions.expand.x || regions.expand.y {
let target = regions.expand.select(regions.current, Size::zero());
let target = regions.expand.select(regions.first, Size::zero());
target.x.max(target.y)
} else {
size.x.min(size.y)
};
size = Size::splat(length);
} else {
size = regions.expand.select(regions.current, size);
size = regions.expand.select(regions.first, size);
}
frames = vec![Frame::new(size).constrain(Constraints::tight(regions))];
frames = vec![Arc::new(Frame::new(size))];
}
let frame = Arc::make_mut(&mut frames[0].item);
let frame = Arc::make_mut(&mut frames[0]);
// Add fill and/or stroke.
let fill = styles.get(Self::FILL);

View File

@ -31,7 +31,7 @@ impl Layout for StackNode {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let mut layouter = StackLayouter::new(self.dir, regions);
// Spacing to insert before the next node.
@ -106,7 +106,7 @@ pub struct StackLayouter {
/// fractional spacing.
items: Vec<StackItem>,
/// Finished frames for previous regions.
finished: Vec<Constrained<Arc<Frame>>>,
finished: Vec<Arc<Frame>>,
}
/// A prepared item in a stack layout.
@ -124,7 +124,7 @@ impl StackLayouter {
pub fn new(dir: Dir, regions: &Regions) -> Self {
let axis = dir.axis();
let expand = regions.expand;
let full = regions.current;
let full = regions.first;
// Disable expansion along the block axis for children.
let mut regions = regions.clone();
@ -149,7 +149,7 @@ impl StackLayouter {
SpacingKind::Linear(v) => {
// Resolve the linear and limit it to the remaining space.
let resolved = v.resolve(self.regions.base.get(self.axis));
let remaining = self.regions.current.get_mut(self.axis);
let remaining = self.regions.first.get_mut(self.axis);
let limited = resolved.min(*remaining);
*remaining -= limited;
self.used.main += limited;
@ -183,11 +183,11 @@ impl StackLayouter {
let len = frames.len();
for (i, frame) in frames.into_iter().enumerate() {
// Grow our size, shrink the region and save the frame for later.
let size = frame.item.size.to_gen(self.axis);
let size = frame.size.to_gen(self.axis);
self.used.main += size.main;
self.used.cross.set_max(size.cross);
*self.regions.current.get_mut(self.axis) -= size.main;
self.items.push(StackItem::Frame(frame.item, align));
*self.regions.first.get_mut(self.axis) -= size.main;
self.items.push(StackItem::Frame(frame, align));
if i + 1 < len {
self.finish_region();
@ -245,21 +245,16 @@ impl StackLayouter {
}
}
// Generate tight constraints for now.
let mut cts = Constraints::new(self.expand);
cts.exact = self.full.map(Some);
cts.base = self.regions.base.map(Some);
// Advance to the next region.
self.regions.next();
self.full = self.regions.current;
self.full = self.regions.first;
self.used = Gen::zero();
self.fr = Fractional::zero();
self.finished.push(output.constrain(cts));
self.finished.push(Arc::new(output));
}
/// Finish layouting and return the resulting frames.
pub fn finish(mut self) -> Vec<Constrained<Arc<Frame>>> {
pub fn finish(mut self) -> Vec<Arc<Frame>> {
self.finish_region();
self.finished
}

View File

@ -49,11 +49,11 @@ impl<const T: TransformKind> Layout for TransformNode<T> {
vm: &mut Vm,
regions: &Regions,
styles: StyleChain,
) -> TypResult<Vec<Constrained<Arc<Frame>>>> {
) -> TypResult<Vec<Arc<Frame>>> {
let origin = styles.get(Self::ORIGIN).unwrap_or(Align::CENTER_HORIZON);
let mut frames = self.child.layout(vm, regions, styles)?;
for Constrained { item: frame, .. } in &mut frames {
for frame in &mut frames {
let Spec { x, y } = origin.zip(frame.size).map(|(o, s)| o.resolve(s));
let transform = Transform::translation(x, y)
.pre_concat(self.transform)

View File

@ -1,11 +1,10 @@
use std::env;
use std::ffi::OsStr;
use std::fs::{self, File};
use std::fs;
use std::ops::Range;
use std::path::Path;
use std::sync::Arc;
use filedescriptor::{FileDescriptor, StdioDescriptor::*};
use tiny_skia as sk;
use walkdir::WalkDir;
@ -16,7 +15,7 @@ use typst::geom::{Length, RgbaColor};
use typst::library::{PageNode, TextNode};
use typst::loading::FsLoader;
use typst::parse::Scanner;
use typst::source::{SourceFile, SourceId};
use typst::source::SourceFile;
use typst::syntax::Span;
use typst::{Context, Vm};
@ -269,19 +268,16 @@ fn test_part(
ok &= test_reparse(ctx.sources.get(id).src(), i, rng);
let mut vm = Vm::new(ctx);
let (frames, mut errors) = match vm.typeset(id) {
Ok(mut frames) => {
ok &= test_incremental(ctx, i, id, &frames);
if !compare_ref {
frames.clear();
}
(frames, vec![])
}
let (mut frames, mut errors) = match vm.typeset(id) {
Ok(frames) => (frames, vec![]),
Err(errors) => (vec![], *errors),
};
// Don't retain frames if we don't wanna compare with reference images.
if !compare_ref {
frames.clear();
}
// TODO: Also handle errors from other files.
errors.retain(|error| error.span.source == id);
for error in &mut errors {
@ -467,53 +463,6 @@ fn test_reparse(src: &str, i: usize, rng: &mut LinearShift) -> bool {
ok
}
fn test_incremental(
ctx: &mut Context,
i: usize,
id: SourceId,
frames: &[Arc<Frame>],
) -> bool {
let mut ok = true;
let reference = ctx.layout_cache.clone();
for level in 0 .. reference.levels() {
ctx.layout_cache = reference.clone();
ctx.layout_cache.retain(|x| x == level);
if ctx.layout_cache.is_empty() {
continue;
}
ctx.layout_cache.turnaround();
let cached = silenced(|| ctx.typeset(id).unwrap());
let total = reference.levels() - 1;
let misses = ctx
.layout_cache
.entries()
.filter(|e| e.level() == level && !e.hit() && e.age() == 2)
.count();
if misses > 0 {
println!(
" Subtest {i} relayout had {misses} cache misses on level {level} of {total} ❌",
);
ok = false;
}
if cached != frames {
println!(
" Subtest {i} relayout differs from clean pass on level {level} ❌",
);
ok = false;
}
}
ctx.layout_cache = reference;
ctx.layout_cache.turnaround();
ok
}
/// Draw all frames into one image with padding in between.
fn render(ctx: &mut Context, frames: &[Arc<Frame>]) -> sk::Pixmap {
let pixel_per_pt = 2.0;
@ -582,21 +531,6 @@ fn render_links(
}
}
/// Disable stdout and stderr during execution of `f`.
fn silenced<F, T>(f: F) -> T
where
F: FnOnce() -> T,
{
let path = if cfg!(windows) { "NUL" } else { "/dev/null" };
let null = File::create(path).unwrap();
let stderr = FileDescriptor::redirect_stdio(&null, Stderr).unwrap();
let stdout = FileDescriptor::redirect_stdio(&null, Stdout).unwrap();
let result = f();
FileDescriptor::redirect_stdio(&stderr, Stderr).unwrap();
FileDescriptor::redirect_stdio(&stdout, Stdout).unwrap();
result
}
/// This is an Linear-feedback shift register using XOR as its shifting
/// function. It can be used as PRNG.
struct LinearShift(u64);