Move layout traits into library

This commit is contained in:
Laurenz 2022-11-02 14:48:51 +01:00
parent 37ac5d966e
commit 56342bd972
41 changed files with 1905 additions and 2008 deletions

View File

@ -85,7 +85,7 @@ fn bench_layout(iai: &mut Iai) {
let id = world.source.id();
let route = typst::model::Route::default();
let module = typst::model::eval(world.track(), route.track(), id).unwrap();
iai.run(|| typst::model::layout(world.track(), &module.content));
iai.run(|| typst::library::layout::Layout::layout(&module.content, world.track()));
}
fn bench_render(iai: &mut Iai) {

View File

@ -8,17 +8,31 @@ use syn::punctuated::Punctuated;
use syn::spanned::Spanned;
use syn::{Error, Ident, Result};
/// Turn a struct into a node / a function with settable properties.
/// Implement `Capability` for a trait.
#[proc_macro_attribute]
pub fn capability(_: TokenStream, item: TokenStream) -> TokenStream {
let item_trait = syn::parse_macro_input!(item as syn::ItemTrait);
let name = &item_trait.ident;
quote! {
#item_trait
impl crate::model::Capability for dyn #name {}
}.into()
}
/// Implement `Node` for a struct.
#[proc_macro_attribute]
pub fn node(stream: TokenStream, item: TokenStream) -> TokenStream {
let impl_block = syn::parse_macro_input!(item as syn::ItemImpl);
expand(stream.into(), impl_block)
expand_node(stream.into(), impl_block)
.unwrap_or_else(|err| err.to_compile_error())
.into()
}
/// Expand an impl block for a node.
fn expand(stream: TokenStream2, mut impl_block: syn::ItemImpl) -> Result<TokenStream2> {
fn expand_node(
stream: TokenStream2,
mut impl_block: syn::ItemImpl,
) -> Result<TokenStream2> {
// Split the node type into name and generic type arguments.
let params = &impl_block.generics.params;
let self_ty = &*impl_block.self_ty;

View File

@ -11,7 +11,7 @@
//! structure, layouts, etc. of the module. The nodes of the content tree are
//! well structured and order-independent and thus much better suited for
//! layouting than the raw markup.
//! - **Layouting:** Next, the content is [layouted] into a portable version of
//! - **Layouting:** Next, the content is layouted into a portable version of
//! the typeset document. The output of this is a collection of [`Frame`]s
//! (one per page), ready for exporting.
//! - **Exporting:** The finished layout can be exported into a supported
@ -24,7 +24,6 @@
//! [evaluate]: model::eval
//! [module]: model::Module
//! [content]: model::Content
//! [layouted]: model::layout
//! [PDF]: export::pdf
#![allow(clippy::len_without_is_empty)]
@ -69,7 +68,7 @@ pub fn typeset(
) -> SourceResult<Vec<Frame>> {
let route = Route::default();
let module = model::eval(world.track(), route.track(), main)?;
model::layout(world.track(), &module.content)
library::layout::Layout::layout(&module.content, world.track())
}
/// The environment in which typesetting occurs.

179
src/library/ext.rs Normal file
View File

@ -0,0 +1,179 @@
use super::*;
use crate::library::prelude::*;
/// Additional methods on content.
pub trait ContentExt {
/// Make this content strong.
fn strong(self) -> Self;
/// Make this content emphasized.
fn emph(self) -> Self;
/// Underline this content.
fn underlined(self) -> Self;
/// Add weak vertical spacing above and below the content.
fn spaced(self, above: Option<Abs>, below: Option<Abs>) -> Self;
/// Force a size for this content.
fn boxed(self, sizing: Axes<Option<Rel<Length>>>) -> Self;
/// Set alignments for this content.
fn aligned(self, aligns: Axes<Option<RawAlign>>) -> Self;
/// Pad this content at the sides.
fn padded(self, padding: Sides<Rel<Length>>) -> Self;
/// Transform this content's contents without affecting layout.
fn moved(self, delta: Axes<Rel<Length>>) -> Self;
/// Fill the frames resulting from a content.
fn filled(self, fill: Paint) -> Self;
/// Stroke the frames resulting from a content.
fn stroked(self, stroke: Stroke) -> Self;
}
impl ContentExt for Content {
fn strong(self) -> Self {
text::StrongNode(self).pack()
}
fn emph(self) -> Self {
text::EmphNode(self).pack()
}
fn underlined(self) -> Self {
text::DecoNode::<{ text::UNDERLINE }>(self).pack()
}
fn spaced(self, above: Option<Abs>, below: Option<Abs>) -> Self {
if above.is_none() && below.is_none() {
return self;
}
let mut seq = vec![];
if let Some(above) = above {
seq.push(
layout::VNode {
amount: above.into(),
weak: true,
generated: true,
}
.pack(),
);
}
seq.push(self);
if let Some(below) = below {
seq.push(
layout::VNode {
amount: below.into(),
weak: true,
generated: true,
}
.pack(),
);
}
Content::sequence(seq)
}
fn boxed(self, sizing: Axes<Option<Rel<Length>>>) -> Self {
layout::BoxNode { sizing, child: self }.pack()
}
fn aligned(self, aligns: Axes<Option<RawAlign>>) -> Self {
layout::AlignNode { aligns, child: self }.pack()
}
fn padded(self, padding: Sides<Rel<Length>>) -> Self {
layout::PadNode { padding, child: self }.pack()
}
fn moved(self, delta: Axes<Rel<Length>>) -> Self {
layout::MoveNode { delta, child: self }.pack()
}
fn filled(self, fill: Paint) -> Self {
FillNode { fill, child: self }.pack()
}
fn stroked(self, stroke: Stroke) -> Self {
StrokeNode { stroke, child: self }.pack()
}
}
/// Additional methods for the style chain.
pub trait StyleMapExt {
/// Set a font family composed of a preferred family and existing families
/// from a style chain.
fn set_family(&mut self, preferred: text::FontFamily, existing: StyleChain);
}
impl StyleMapExt for StyleMap {
fn set_family(&mut self, preferred: text::FontFamily, existing: StyleChain) {
self.set(
text::TextNode::FAMILY,
std::iter::once(preferred)
.chain(existing.get(text::TextNode::FAMILY).iter().cloned())
.collect(),
);
}
}
/// Fill the frames resulting from content.
#[derive(Debug, Hash)]
struct FillNode {
/// How to fill the frames resulting from the `child`.
fill: Paint,
/// The content whose frames should be filled.
child: Content,
}
#[node(LayoutBlock)]
impl FillNode {}
impl LayoutBlock for FillNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let mut frames = self.child.layout_block(world, regions, styles)?;
for frame in &mut frames {
let shape = Geometry::Rect(frame.size()).filled(self.fill);
frame.prepend(Point::zero(), Element::Shape(shape));
}
Ok(frames)
}
}
/// Stroke the frames resulting from content.
#[derive(Debug, Hash)]
struct StrokeNode {
/// How to stroke the frames resulting from the `child`.
stroke: Stroke,
/// The content whose frames should be stroked.
child: Content,
}
#[node(LayoutBlock)]
impl StrokeNode {}
impl LayoutBlock for StrokeNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let mut frames = self.child.layout_block(world, regions, styles)?;
for frame in &mut frames {
let shape = Geometry::Rect(frame.size()).stroked(self.stroke);
frame.prepend(Point::zero(), Element::Shape(shape));
}
Ok(frames)
}
}

View File

@ -1,18 +1,18 @@
use crate::library::prelude::*;
/// Hide a node without affecting layout.
/// Hide content without affecting layout.
#[derive(Debug, Hash)]
pub struct HideNode(pub Content);
#[node(Layout)]
#[node(LayoutInline)]
impl HideNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self(args.expect("body")?).pack())
}
}
impl Layout for HideNode {
fn layout(
impl LayoutInline for HideNode {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -24,8 +24,4 @@ impl Layout for HideNode {
}
Ok(frames)
}
fn level(&self) -> Level {
Level::Inline
}
}

View File

@ -8,7 +8,7 @@ use crate::library::text::TextNode;
#[derive(Debug, Hash)]
pub struct ImageNode(pub Image);
#[node(Layout)]
#[node(LayoutInline)]
impl ImageNode {
/// How the image should adjust itself to a given area.
pub const FIT: ImageFit = ImageFit::Cover;
@ -36,8 +36,8 @@ impl ImageNode {
}
}
impl Layout for ImageNode {
fn layout(
impl LayoutInline for ImageNode {
fn layout_inline(
&self,
_: Tracked<dyn World>,
regions: &Regions,
@ -95,10 +95,6 @@ impl Layout for ImageNode {
Ok(vec![frame])
}
fn level(&self) -> Level {
Level::Inline
}
}
/// How an image should adjust itself to a given area.

View File

@ -9,7 +9,7 @@ pub struct LineNode {
delta: Axes<Rel<Length>>,
}
#[node(Layout)]
#[node(LayoutInline)]
impl LineNode {
/// How to stroke the line.
#[property(resolve, fold)]
@ -36,8 +36,8 @@ impl LineNode {
}
}
impl Layout for LineNode {
fn layout(
impl LayoutInline for LineNode {
fn layout_inline(
&self,
_: Tracked<dyn World>,
regions: &Regions,
@ -65,10 +65,6 @@ impl Layout for LineNode {
Ok(vec![frame])
}
fn level(&self) -> Level {
Level::Inline
}
}
castable! {

View File

@ -3,23 +3,23 @@ use std::f64::consts::SQRT_2;
use crate::library::prelude::*;
use crate::library::text::TextNode;
/// Place a node into a sizable and fillable shape.
/// A sizable and fillable shape with optional content.
#[derive(Debug, Hash)]
pub struct ShapeNode<const S: ShapeKind>(pub Option<Content>);
/// Place a node into a square.
/// A square with optional content.
pub type SquareNode = ShapeNode<SQUARE>;
/// Place a node into a rectangle.
/// A rectangle with optional content.
pub type RectNode = ShapeNode<RECT>;
/// Place a node into a circle.
/// A circle with optional content.
pub type CircleNode = ShapeNode<CIRCLE>;
/// Place a node into an ellipse.
/// A ellipse with optional content.
pub type EllipseNode = ShapeNode<ELLIPSE>;
#[node(Layout)]
#[node(LayoutInline)]
impl<const S: ShapeKind> ShapeNode<S> {
/// How to fill the shape.
pub const FILL: Option<Paint> = None;
@ -72,8 +72,8 @@ impl<const S: ShapeKind> ShapeNode<S> {
}
}
impl<const S: ShapeKind> Layout for ShapeNode<S> {
fn layout(
impl<const S: ShapeKind> LayoutInline for ShapeNode<S> {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -173,10 +173,6 @@ impl<const S: ShapeKind> Layout for ShapeNode<S> {
Ok(frames)
}
fn level(&self) -> Level {
Level::Inline
}
}
/// A category of shape.

View File

@ -1,26 +1,23 @@
use crate::library::prelude::*;
use crate::library::text::{HorizontalAlign, ParNode};
/// Align a node along the layouting axes.
/// Align content along the layouting axes.
#[derive(Debug, Hash)]
pub struct AlignNode {
/// How to align the node horizontally and vertically.
/// How to align the content horizontally and vertically.
pub aligns: Axes<Option<RawAlign>>,
/// The node to be aligned.
/// The content to be aligned.
pub child: Content,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl AlignNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let aligns: Axes<Option<RawAlign>> = args.find()?.unwrap_or_default();
let body: Content = args.expect("body")?;
if let Axes { x: Some(x), y: None } = aligns {
if body
.to::<dyn Layout>()
.map_or(true, |node| node.level() == Level::Inline)
{
if !body.has::<dyn LayoutBlock>() {
return Ok(body.styled(ParNode::ALIGN, HorizontalAlign(x)));
}
}
@ -29,8 +26,8 @@ impl AlignNode {
}
}
impl Layout for AlignNode {
fn layout(
impl LayoutBlock for AlignNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -62,8 +59,4 @@ impl Layout for AlignNode {
Ok(frames)
}
fn level(&self) -> Level {
Level::Block
}
}

View File

@ -11,7 +11,7 @@ pub struct ColumnsNode {
pub child: Content,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl ColumnsNode {
/// The size of the gutter space between each column.
#[property(resolve)]
@ -26,8 +26,8 @@ impl ColumnsNode {
}
}
impl Layout for ColumnsNode {
fn layout(
impl LayoutBlock for ColumnsNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -66,7 +66,7 @@ impl Layout for ColumnsNode {
// Stitch together the columns for each region.
for region in regions.iter().take(total_regions) {
// The height should be the parent height if the node shall expand.
// The height should be the parent height if we should expand.
// Otherwise its the maximum column height for the frame. In that
// case, the frame is first created with zero height and then
// resized.
@ -100,10 +100,6 @@ impl Layout for ColumnsNode {
Ok(finished)
}
fn level(&self) -> Level {
Level::Block
}
}
/// A column break.

View File

@ -1,15 +1,15 @@
use crate::library::prelude::*;
/// An inline-level container that sizes content and places it into a paragraph.
/// An inline-level container that sizes content.
#[derive(Debug, Clone, Hash)]
pub struct BoxNode {
/// How to size the node horizontally and vertically.
/// How to size the content horizontally and vertically.
pub sizing: Axes<Option<Rel<Length>>>,
/// The node to be sized.
/// The content to be sized.
pub child: Content,
}
#[node(Layout)]
#[node(LayoutInline)]
impl BoxNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let width = args.named("width")?;
@ -19,8 +19,8 @@ impl BoxNode {
}
}
impl Layout for BoxNode {
fn layout(
impl LayoutInline for BoxNode {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -55,25 +55,21 @@ impl Layout for BoxNode {
Ok(frames)
}
fn level(&self) -> Level {
Level::Inline
}
}
/// A block-level container that places content into a separate flow.
#[derive(Debug, Clone, Hash)]
pub struct BlockNode(pub Content);
#[node(Layout)]
#[node(LayoutBlock)]
impl BlockNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self(args.eat()?.unwrap_or_default()).pack())
}
}
impl Layout for BlockNode {
fn layout(
impl LayoutBlock for BlockNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -81,8 +77,4 @@ impl Layout for BlockNode {
) -> SourceResult<Vec<Frame>> {
self.0.layout_block(world, regions, styles)
}
fn level(&self) -> Level {
Level::Block
}
}

View File

@ -4,7 +4,7 @@ use super::{AlignNode, PlaceNode, Spacing};
use crate::library::prelude::*;
use crate::library::text::ParNode;
/// Arrange spacing, paragraphs and other block-level nodes into a flow.
/// Arrange spacing, paragraphs and block-level nodes into a flow.
///
/// This node is reponsible for layouting both the top-level content flow and
/// the contents of boxes.
@ -16,17 +16,17 @@ pub struct FlowNode(pub StyleVec<FlowChild>);
pub enum FlowChild {
/// Vertical spacing between other children.
Spacing(Spacing),
/// An arbitrary block-level node.
Node(Content),
/// Arbitrary block-level content.
Block(Content),
/// A column / region break.
Colbreak,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl FlowNode {}
impl Layout for FlowNode {
fn layout(
impl LayoutBlock for FlowNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -40,8 +40,8 @@ impl Layout for FlowNode {
FlowChild::Spacing(kind) => {
layouter.layout_spacing(*kind, styles);
}
FlowChild::Node(ref node) => {
layouter.layout_node(world, node, styles)?;
FlowChild::Block(block) => {
layouter.layout_block(world, block, styles)?;
}
FlowChild::Colbreak => {
layouter.finish_region();
@ -51,10 +51,6 @@ impl Layout for FlowNode {
Ok(layouter.finish())
}
fn level(&self) -> Level {
Level::Block
}
}
impl Debug for FlowNode {
@ -68,7 +64,7 @@ impl Debug for FlowChild {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Spacing(kind) => write!(f, "{:?}", kind),
Self::Node(node) => node.fmt(f),
Self::Block(block) => block.fmt(f),
Self::Colbreak => f.pad("Colbreak"),
}
}
@ -96,7 +92,7 @@ pub struct FlowLayouter {
used: Size,
/// The sum of fractions in the current region.
fr: Fr,
/// Spacing and layouted nodes.
/// Spacing and layouted blocks.
items: Vec<FlowItem>,
/// Finished frames for previous regions.
finished: Vec<Frame>,
@ -108,7 +104,7 @@ enum FlowItem {
Absolute(Abs),
/// Fractional spacing between other items.
Fractional(Fr),
/// A frame for a layouted child node and how to align it.
/// A frame for a layouted block and how to align it.
Frame(Frame, Axes<Align>),
/// An absolutely placed frame.
Placed(Frame),
@ -153,11 +149,11 @@ impl FlowLayouter {
}
}
/// Layout a node.
pub fn layout_node(
/// Layout a block.
pub fn layout_block(
&mut self,
world: Tracked<dyn World>,
node: &Content,
block: &Content,
styles: StyleChain,
) -> SourceResult<()> {
// Don't even try layouting into a full region.
@ -167,27 +163,28 @@ impl FlowLayouter {
// Placed nodes that are out of flow produce placed items which aren't
// aligned later.
if let Some(placed) = node.downcast::<PlaceNode>() {
if let Some(placed) = block.downcast::<PlaceNode>() {
if placed.out_of_flow() {
let frame = node.layout_block(world, &self.regions, styles)?.remove(0);
let frame = block.layout_block(world, &self.regions, styles)?.remove(0);
self.items.push(FlowItem::Placed(frame));
return Ok(());
}
}
// How to align the node.
// How to align the block.
let aligns = Axes::new(
// For non-expanding paragraphs it is crucial that we align the
// whole paragraph as it is itself aligned.
styles.get(ParNode::ALIGN),
// Vertical align node alignment is respected by the flow node.
node.downcast::<AlignNode>()
// Vertical align node alignment is respected by the flow.
block
.downcast::<AlignNode>()
.and_then(|aligned| aligned.aligns.y)
.map(|align| align.resolve(styles))
.unwrap_or(Align::Top),
);
let frames = node.layout_block(world, &self.regions, styles)?;
let frames = block.layout_block(world, &self.regions, styles)?;
let len = frames.len();
for (i, mut frame) in frames.into_iter().enumerate() {
// Set the generic block role.

View File

@ -1,17 +1,17 @@
use crate::library::prelude::*;
/// Arrange nodes in a grid.
/// Arrange content in a grid.
#[derive(Debug, Hash)]
pub struct GridNode {
/// Defines sizing for content rows and columns.
pub tracks: Axes<Vec<TrackSizing>>,
/// Defines sizing of gutter rows and columns between content.
pub gutter: Axes<Vec<TrackSizing>>,
/// The nodes to be arranged in a grid.
/// The content to be arranged in a grid.
pub cells: Vec<Content>,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl GridNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let columns = args.named("columns")?.unwrap_or_default();
@ -31,8 +31,8 @@ impl GridNode {
}
}
impl Layout for GridNode {
fn layout(
impl LayoutBlock for GridNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -51,10 +51,6 @@ impl Layout for GridNode {
// Measure the columns and layout the grid row-by-row.
layouter.layout()
}
fn level(&self) -> Level {
Level::Block
}
}
/// Defines how to size a grid cell along an axis.
@ -293,7 +289,7 @@ impl<'a> GridLayouter<'a> {
let mut resolved = Abs::zero();
for y in 0 .. self.rows.len() {
if let Some(node) = self.cell(x, y) {
if let Some(cell) = self.cell(x, y) {
let size = Size::new(available, self.regions.base.y);
let mut pod =
Regions::one(size, self.regions.base, Axes::splat(false));
@ -307,7 +303,7 @@ impl<'a> GridLayouter<'a> {
}
let frame =
node.layout_block(self.world, &pod, self.styles)?.remove(0);
cell.layout_block(self.world, &pod, self.styles)?.remove(0);
resolved.set_max(frame.width());
}
}
@ -366,7 +362,7 @@ impl<'a> GridLayouter<'a> {
// Determine the size for each region of the row.
for (x, &rcol) in self.rcols.iter().enumerate() {
if let Some(node) = self.cell(x, y) {
if let Some(cell) = self.cell(x, y) {
let mut pod = self.regions.clone();
pod.first.x = rcol;
pod.base.x = rcol;
@ -376,7 +372,7 @@ impl<'a> GridLayouter<'a> {
pod.base.x = self.regions.base.x;
}
let mut sizes = node
let mut sizes = cell
.layout_block(self.world, &pod, self.styles)?
.into_iter()
.map(|frame| frame.height());
@ -456,7 +452,7 @@ impl<'a> GridLayouter<'a> {
let mut pos = Point::zero();
for (x, &rcol) in self.rcols.iter().enumerate() {
if let Some(node) = self.cell(x, y) {
if let Some(cell) = self.cell(x, y) {
let size = Size::new(rcol, height);
// Set the base to the region's base for auto rows and to the
@ -466,7 +462,7 @@ impl<'a> GridLayouter<'a> {
.select(self.regions.base, size);
let pod = Regions::one(size, base, Axes::splat(true));
let frame = node.layout_block(self.world, &pod, self.styles)?.remove(0);
let frame = cell.layout_block(self.world, &pod, self.styles)?.remove(0);
match frame.role() {
Some(Role::ListLabel | Role::ListItemBody) => {
output.apply_role(Role::ListItem)
@ -504,7 +500,7 @@ impl<'a> GridLayouter<'a> {
// Layout the row.
let mut pos = Point::zero();
for (x, &rcol) in self.rcols.iter().enumerate() {
if let Some(node) = self.cell(x, y) {
if let Some(cell) = self.cell(x, y) {
pod.first.x = rcol;
pod.base.x = rcol;
@ -514,7 +510,7 @@ impl<'a> GridLayouter<'a> {
}
// Push the layouted frames into the individual output frames.
let frames = node.layout_block(self.world, &pod, self.styles)?;
let frames = cell.layout_block(self.world, &pod, self.styles)?;
for (output, frame) in outputs.iter_mut().zip(frames) {
match frame.role() {
Some(Role::ListLabel | Role::ListItemBody) => {
@ -578,7 +574,7 @@ impl<'a> GridLayouter<'a> {
Ok(())
}
/// Get the node in the cell in column `x` and row `y`.
/// Get the content of the cell in column `x` and row `y`.
///
/// Returns `None` if it's a gutter cell.
#[track_caller]

View File

@ -23,3 +23,792 @@ pub use place::*;
pub use spacing::*;
pub use stack::*;
pub use transform::*;
use std::mem;
use comemo::Tracked;
use typed_arena::Arena;
use crate::diag::SourceResult;
use crate::frame::Frame;
use crate::geom::*;
use crate::library::structure::{DocNode, ListItem, ListNode, DESC, ENUM, LIST};
use crate::library::text::{
LinebreakNode, ParChild, ParNode, ParbreakNode, SmartQuoteNode, SpaceNode, TextNode,
};
use crate::model::{
capability, Barrier, Content, Interruption, Node, SequenceNode, Show, StyleChain,
StyleEntry, StyleMap, StyleVec, StyleVecBuilder, StyledNode, Target,
};
use crate::World;
/// The root-level layout.
#[capability]
pub trait Layout: 'static + Sync + Send {
/// Layout into one frame per page.
fn layout(&self, world: Tracked<dyn World>) -> SourceResult<Vec<Frame>>;
}
impl Layout for Content {
#[comemo::memoize]
fn layout(&self, world: Tracked<dyn World>) -> SourceResult<Vec<Frame>> {
let styles = StyleChain::with_root(&world.config().styles);
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, true);
builder.accept(self, styles)?;
let (doc, shared) = builder.into_doc(styles)?;
doc.layout(world, shared)
}
}
/// Block-level layout.
#[capability]
pub trait LayoutBlock: 'static + Sync + Send {
/// Layout into one frame per region.
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>>;
}
impl LayoutBlock for Content {
#[comemo::memoize]
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
if let Some(node) = self.to::<dyn LayoutBlock>() {
let barrier = StyleEntry::Barrier(Barrier::new(self.id()));
let styles = barrier.chain(&styles);
return node.layout_block(world, regions, styles);
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout_block(world, regions, shared)
}
}
/// Inline-level layout.
#[capability]
pub trait LayoutInline: 'static + Sync + Send {
/// Layout into a single frame.
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>>;
}
impl LayoutInline for Content {
#[comemo::memoize]
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
if let Some(node) = self.to::<dyn LayoutInline>() {
let barrier = StyleEntry::Barrier(Barrier::new(self.id()));
let styles = barrier.chain(&styles);
return node.layout_inline(world, regions, styles);
}
if let Some(node) = self.to::<dyn LayoutBlock>() {
let barrier = StyleEntry::Barrier(Barrier::new(self.id()));
let styles = barrier.chain(&styles);
return node.layout_block(world, regions, styles);
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout_block(world, regions, shared)
}
}
/// A sequence of regions to layout into.
#[derive(Debug, Clone, Hash)]
pub struct Regions {
/// The (remaining) size of the first region.
pub first: Size,
/// The base size for relative sizing.
pub base: Size,
/// The height of followup regions. The width is the same for all regions.
pub backlog: Vec<Abs>,
/// The height of the final region that is repeated once the backlog is
/// drained. The width is the same for all regions.
pub last: Option<Abs>,
/// Whether nodes should expand to fill the regions instead of shrinking to
/// fit the content.
pub expand: Axes<bool>,
}
impl Regions {
/// Create a new region sequence with exactly one region.
pub fn one(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: None,
expand,
}
}
/// Create a new sequence of same-size regions that repeats indefinitely.
pub fn repeat(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: Some(size.y),
expand,
}
}
/// Create new regions where all sizes are mapped with `f`.
///
/// Note that since all regions must have the same width, the width returned
/// by `f` is ignored for the backlog and the final region.
pub fn map<F>(&self, mut f: F) -> Self
where
F: FnMut(Size) -> Size,
{
let x = self.first.x;
Self {
first: f(self.first),
base: f(self.base),
backlog: self.backlog.iter().map(|&y| f(Size::new(x, y)).y).collect(),
last: self.last.map(|y| f(Size::new(x, y)).y),
expand: self.expand,
}
}
/// Whether the first region is full and a region break is called for.
pub fn is_full(&self) -> bool {
Abs::zero().fits(self.first.y) && !self.in_last()
}
/// Whether the first region is the last usable region.
///
/// If this is true, calling `next()` will have no effect.
pub fn in_last(&self) -> bool {
self.backlog.len() == 0 && self.last.map_or(true, |height| self.first.y == height)
}
/// Advance to the next region if there is any.
pub fn next(&mut self) {
if let Some(height) = (!self.backlog.is_empty())
.then(|| self.backlog.remove(0))
.or(self.last)
{
self.first.y = height;
self.base.y = height;
}
}
/// An iterator that returns the sizes of the first and all following
/// regions, equivalently to what would be produced by calling
/// [`next()`](Self::next) repeatedly until all regions are exhausted.
/// This iterater may be infinite.
pub fn iter(&self) -> impl Iterator<Item = Size> + '_ {
let first = std::iter::once(self.first);
let backlog = self.backlog.iter();
let last = self.last.iter().cycle();
first.chain(backlog.chain(last).map(|&h| Size::new(self.first.x, h)))
}
}
/// Builds a document or a flow node from content.
struct Builder<'a> {
/// The core context.
world: Tracked<'a, dyn World>,
/// Scratch arenas for building.
scratch: &'a Scratch<'a>,
/// The current document building state.
doc: Option<DocBuilder<'a>>,
/// The current flow building state.
flow: FlowBuilder<'a>,
/// The current paragraph building state.
par: ParBuilder<'a>,
/// The current list building state.
list: ListBuilder<'a>,
}
/// Temporary storage arenas for building.
#[derive(Default)]
struct Scratch<'a> {
/// An arena where intermediate style chains are stored.
styles: Arena<StyleChain<'a>>,
/// An arena where intermediate content resulting from show rules is stored.
templates: Arena<Content>,
}
impl<'a> Builder<'a> {
pub fn new(
world: Tracked<'a, dyn World>,
scratch: &'a Scratch<'a>,
top: bool,
) -> Self {
Self {
world,
scratch,
doc: top.then(|| DocBuilder::default()),
flow: FlowBuilder::default(),
par: ParBuilder::default(),
list: ListBuilder::default(),
}
}
pub fn into_doc(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(DocNode, StyleChain<'a>)> {
self.interrupt(Interruption::Page, styles, true)?;
let (pages, shared) = self.doc.unwrap().pages.finish();
Ok((DocNode(pages), shared))
}
pub fn into_flow(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(FlowNode, StyleChain<'a>)> {
self.interrupt(Interruption::Par, styles, false)?;
let (children, shared) = self.flow.0.finish();
Ok((FlowNode(children), shared))
}
pub fn accept(
&mut self,
content: &'a Content,
styles: StyleChain<'a>,
) -> SourceResult<()> {
if let Some(text) = content.downcast::<TextNode>() {
if let Some(realized) = styles.apply(self.world, Target::Text(&text.0))? {
let stored = self.scratch.templates.alloc(realized);
return self.accept(stored, styles);
}
} else if let Some(styled) = content.downcast::<StyledNode>() {
return self.styled(styled, styles);
} else if let Some(seq) = content.downcast::<SequenceNode>() {
return self.sequence(seq, styles);
} else if content.has::<dyn Show>() {
if self.show(&content, styles)? {
return Ok(());
}
}
if self.list.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::List, styles, false)?;
if content.is::<ListItem>() {
self.list.accept(content, styles);
return Ok(());
}
if self.par.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::Par, styles, false)?;
if self.flow.accept(content, styles) {
return Ok(());
}
let keep = content
.downcast::<PagebreakNode>()
.map_or(false, |pagebreak| !pagebreak.weak);
self.interrupt(Interruption::Page, styles, keep)?;
if let Some(doc) = &mut self.doc {
doc.accept(content, styles);
}
// We might want to issue a warning or error for content that wasn't
// handled (e.g. a pagebreak in a flow building process). However, we
// don't have the spans here at the moment.
Ok(())
}
fn show(
&mut self,
content: &'a Content,
styles: StyleChain<'a>,
) -> SourceResult<bool> {
if let Some(mut realized) = styles.apply(self.world, Target::Node(content))? {
let mut map = StyleMap::new();
let barrier = Barrier::new(content.id());
map.push(StyleEntry::Barrier(barrier));
map.push(StyleEntry::Barrier(barrier));
realized = realized.styled_with_map(map);
let stored = self.scratch.templates.alloc(realized);
self.accept(stored, styles)?;
Ok(true)
} else {
Ok(false)
}
}
fn styled(
&mut self,
styled: &'a StyledNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
let stored = self.scratch.styles.alloc(styles);
let styles = styled.map.chain(stored);
let intr = styled.map.interruption();
if let Some(intr) = intr {
self.interrupt(intr, styles, false)?;
}
self.accept(&styled.sub, styles)?;
if let Some(intr) = intr {
self.interrupt(intr, styles, true)?;
}
Ok(())
}
fn interrupt(
&mut self,
intr: Interruption,
styles: StyleChain<'a>,
keep: bool,
) -> SourceResult<()> {
if intr >= Interruption::List && !self.list.is_empty() {
mem::take(&mut self.list).finish(self)?;
}
if intr >= Interruption::Par {
if !self.par.is_empty() {
mem::take(&mut self.par).finish(self);
}
}
if intr >= Interruption::Page {
if let Some(doc) = &mut self.doc {
if !self.flow.is_empty() || (doc.keep_next && keep) {
mem::take(&mut self.flow).finish(doc, styles);
}
doc.keep_next = !keep;
}
}
Ok(())
}
fn sequence(
&mut self,
seq: &'a SequenceNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
for content in &seq.0 {
self.accept(content, styles)?;
}
Ok(())
}
}
/// Accepts pagebreaks and pages.
struct DocBuilder<'a> {
/// The page runs built so far.
pages: StyleVecBuilder<'a, PageNode>,
/// Whether to keep a following page even if it is empty.
keep_next: bool,
}
impl<'a> DocBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) {
if let Some(pagebreak) = content.downcast::<PagebreakNode>() {
self.keep_next = !pagebreak.weak;
}
if let Some(page) = content.downcast::<PageNode>() {
self.pages.push(page.clone(), styles);
self.keep_next = false;
}
}
}
impl Default for DocBuilder<'_> {
fn default() -> Self {
Self {
pages: StyleVecBuilder::new(),
keep_next: true,
}
}
}
/// Accepts flow content.
#[derive(Default)]
struct FlowBuilder<'a>(CollapsingBuilder<'a, FlowChild>);
impl<'a> FlowBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
// Weak flow elements:
// Weakness | Element
// 0 | weak colbreak
// 1 | weak fractional spacing
// 2 | weak spacing
// 3 | generated weak spacing
// 4 | generated weak fractional spacing
// 5 | par spacing
if let Some(_) = content.downcast::<ParbreakNode>() {
/* Nothing to do */
} else if let Some(colbreak) = content.downcast::<ColbreakNode>() {
if colbreak.weak {
self.0.weak(FlowChild::Colbreak, styles, 0);
} else {
self.0.destructive(FlowChild::Colbreak, styles);
}
} else if let Some(vertical) = content.downcast::<VNode>() {
let child = FlowChild::Spacing(vertical.amount);
let frac = vertical.amount.is_fractional();
if vertical.weak {
let weakness = 1 + u8::from(frac) + 2 * u8::from(vertical.generated);
self.0.weak(child, styles, weakness);
} else if frac {
self.0.destructive(child, styles);
} else {
self.0.ignorant(child, styles);
}
} else if content.has::<dyn LayoutBlock>() {
let child = FlowChild::Block(content.clone());
if content.is::<PlaceNode>() {
self.0.ignorant(child, styles);
} else {
self.0.supportive(child, styles);
}
} else {
return false;
}
true
}
fn par(&mut self, par: ParNode, styles: StyleChain<'a>, indent: bool) {
let amount = if indent && !styles.get(ParNode::SPACING_AND_INDENT) {
styles.get(ParNode::LEADING).into()
} else {
styles.get(ParNode::SPACING).into()
};
self.0.weak(FlowChild::Spacing(amount), styles, 5);
self.0.supportive(FlowChild::Block(par.pack()), styles);
self.0.weak(FlowChild::Spacing(amount), styles, 5);
}
fn finish(self, doc: &mut DocBuilder<'a>, styles: StyleChain<'a>) {
let (flow, shared) = self.0.finish();
let styles = if flow.is_empty() { styles } else { shared };
let node = PageNode(FlowNode(flow).pack());
doc.pages.push(node, styles);
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts paragraph content.
#[derive(Default)]
struct ParBuilder<'a>(CollapsingBuilder<'a, ParChild>);
impl<'a> ParBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
// Weak par elements:
// Weakness | Element
// 0 | weak fractional spacing
// 1 | weak spacing
// 2 | space
if content.is::<SpaceNode>() {
self.0.weak(ParChild::Text(' '.into()), styles, 2);
} else if let Some(linebreak) = content.downcast::<LinebreakNode>() {
let c = if linebreak.justify { '\u{2028}' } else { '\n' };
self.0.destructive(ParChild::Text(c.into()), styles);
} else if let Some(horizontal) = content.downcast::<HNode>() {
let child = ParChild::Spacing(horizontal.amount);
let frac = horizontal.amount.is_fractional();
if horizontal.weak {
let weakness = u8::from(!frac);
self.0.weak(child, styles, weakness);
} else if frac {
self.0.destructive(child, styles);
} else {
self.0.ignorant(child, styles);
}
} else if let Some(quote) = content.downcast::<SmartQuoteNode>() {
self.0.supportive(ParChild::Quote { double: quote.double }, styles);
} else if let Some(text) = content.downcast::<TextNode>() {
self.0.supportive(ParChild::Text(text.0.clone()), styles);
} else if content.has::<dyn LayoutInline>() {
self.0.supportive(ParChild::Inline(content.clone()), styles);
} else {
return false;
}
true
}
fn finish(self, parent: &mut Builder<'a>) {
let (mut children, shared) = self.0.finish();
if children.is_empty() {
return;
}
// Paragraph indent should only apply if the paragraph starts with
// text and follows directly after another paragraph.
let indent = shared.get(ParNode::INDENT);
if !indent.is_zero()
&& children
.items()
.find_map(|child| match child {
ParChild::Spacing(_) => None,
ParChild::Text(_) | ParChild::Quote { .. } => Some(true),
ParChild::Inline(_) => Some(false),
})
.unwrap_or_default()
&& parent
.flow
.0
.items()
.rev()
.find_map(|child| match child {
FlowChild::Spacing(_) => None,
FlowChild::Block(content) => Some(content.is::<ParNode>()),
FlowChild::Colbreak => Some(false),
})
.unwrap_or_default()
{
children.push_front(ParChild::Spacing(indent.into()));
}
parent.flow.par(ParNode(children), shared, !indent.is_zero());
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts list / enum items, spaces, paragraph breaks.
struct ListBuilder<'a> {
/// The list items collected so far.
items: StyleVecBuilder<'a, ListItem>,
/// Whether the list contains no paragraph breaks.
tight: bool,
/// Whether the list can be attached.
attachable: bool,
/// Trailing content for which it is unclear whether it is part of the list.
staged: Vec<(&'a Content, StyleChain<'a>)>,
}
impl<'a> ListBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
if self.items.is_empty() {
if content.is::<ParbreakNode>() {
self.attachable = false;
} else if !content.is::<SpaceNode>() && !content.is::<ListItem>() {
self.attachable = true;
}
}
if let Some(item) = content.downcast::<ListItem>() {
if self
.items
.items()
.next()
.map_or(true, |first| item.kind() == first.kind())
{
self.items.push(item.clone(), styles);
self.tight &= self.staged.drain(..).all(|(t, _)| !t.is::<ParbreakNode>());
} else {
return false;
}
} else if !self.items.is_empty()
&& (content.is::<SpaceNode>() || content.is::<ParbreakNode>())
{
self.staged.push((content, styles));
} else {
return false;
}
true
}
fn finish(self, parent: &mut Builder<'a>) -> SourceResult<()> {
let (items, shared) = self.items.finish();
let kind = match items.items().next() {
Some(item) => item.kind(),
None => return Ok(()),
};
let tight = self.tight;
let attached = tight && self.attachable;
let content = match kind {
LIST => ListNode::<LIST> { tight, attached, items }.pack(),
ENUM => ListNode::<ENUM> { tight, attached, items }.pack(),
DESC | _ => ListNode::<DESC> { tight, attached, items }.pack(),
};
let stored = parent.scratch.templates.alloc(content);
parent.accept(stored, shared)?;
for (content, styles) in self.staged {
parent.accept(content, styles)?;
}
parent.list.attachable = true;
Ok(())
}
fn is_empty(&self) -> bool {
self.items.is_empty()
}
}
impl Default for ListBuilder<'_> {
fn default() -> Self {
Self {
items: StyleVecBuilder::default(),
tight: true,
attachable: true,
staged: vec![],
}
}
}
/// A wrapper around a [`StyleVecBuilder`] that allows to collapse items.
struct CollapsingBuilder<'a, T> {
/// The internal builder.
builder: StyleVecBuilder<'a, T>,
/// Staged weak and ignorant items that we can't yet commit to the builder.
/// The option is `Some(_)` for weak items and `None` for ignorant items.
staged: Vec<(T, StyleChain<'a>, Option<u8>)>,
/// What the last non-ignorant item was.
last: Last,
}
/// What the last non-ignorant item was.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
enum Last {
Weak,
Destructive,
Supportive,
}
impl<'a, T> CollapsingBuilder<'a, T> {
/// Create a new style-vec builder.
pub fn new() -> Self {
Self {
builder: StyleVecBuilder::new(),
staged: vec![],
last: Last::Destructive,
}
}
/// Whether the builder is empty.
pub fn is_empty(&self) -> bool {
self.builder.is_empty() && self.staged.is_empty()
}
/// Can only exist when there is at least one supportive item to its left
/// and to its right, with no destructive items in between. There may be
/// ignorant items in between in both directions.
///
/// Between weak items, there may be at least one per layer and among the
/// candidates the strongest one (smallest `weakness`) wins. When tied,
/// the one that compares larger through `PartialOrd` wins.
pub fn weak(&mut self, item: T, styles: StyleChain<'a>, weakness: u8)
where
T: PartialOrd,
{
if self.last == Last::Destructive {
return;
}
if self.last == Last::Weak {
if let Some(i) =
self.staged.iter().position(|(prev_item, _, prev_weakness)| {
prev_weakness.map_or(false, |prev_weakness| {
weakness < prev_weakness
|| (weakness == prev_weakness && item > *prev_item)
})
})
{
self.staged.remove(i);
} else {
return;
}
}
self.staged.push((item, styles, Some(weakness)));
self.last = Last::Weak;
}
/// Forces nearby weak items to collapse.
pub fn destructive(&mut self, item: T, styles: StyleChain<'a>) {
self.flush(false);
self.builder.push(item, styles);
self.last = Last::Destructive;
}
/// Allows nearby weak items to exist.
pub fn supportive(&mut self, item: T, styles: StyleChain<'a>) {
self.flush(true);
self.builder.push(item, styles);
self.last = Last::Supportive;
}
/// Has no influence on other items.
pub fn ignorant(&mut self, item: T, styles: StyleChain<'a>) {
self.staged.push((item, styles, None));
}
/// Iterate over the contained items.
pub fn items(&self) -> impl DoubleEndedIterator<Item = &T> {
self.builder.items().chain(self.staged.iter().map(|(item, ..)| item))
}
/// Return the finish style vec and the common prefix chain.
pub fn finish(mut self) -> (StyleVec<T>, StyleChain<'a>) {
self.flush(false);
self.builder.finish()
}
/// Push the staged items, filtering out weak items if `supportive` is
/// false.
fn flush(&mut self, supportive: bool) {
for (item, styles, meta) in self.staged.drain(..) {
if supportive || meta.is_none() {
self.builder.push(item, styles);
}
}
}
}
impl<'a, T> Default for CollapsingBuilder<'a, T> {
fn default() -> Self {
Self::new()
}
}

View File

@ -1,15 +1,15 @@
use crate::library::prelude::*;
/// Pad a node at the sides.
/// Pad content at the sides.
#[derive(Debug, Hash)]
pub struct PadNode {
/// The amount of padding.
pub padding: Sides<Rel<Length>>,
/// The child node whose sides to pad.
/// The content whose sides to pad.
pub child: Content,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl PadNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let all = args.named("rest")?.or(args.find()?);
@ -25,8 +25,8 @@ impl PadNode {
}
}
impl Layout for PadNode {
fn layout(
impl LayoutBlock for PadNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -51,10 +51,6 @@ impl Layout for PadNode {
Ok(frames)
}
fn level(&self) -> Level {
Level::Block
}
}
/// Shrink a size by padding relative to the size itself.

View File

@ -80,7 +80,7 @@ impl PageNode {
let mut child = self.0.clone();
// Realize columns with columns node.
// Realize columns.
let columns = styles.get(Self::COLUMNS);
if columns.get() > 1 {
child = ColumnsNode { columns, child: self.0.clone() }.pack();

View File

@ -1,11 +1,11 @@
use super::AlignNode;
use crate::library::prelude::*;
/// Place a node at an absolute position.
/// Place content at an absolute position.
#[derive(Debug, Hash)]
pub struct PlaceNode(pub Content);
#[node(Layout)]
#[node(LayoutBlock)]
impl PlaceNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let aligns = args.find()?.unwrap_or(Axes::with_x(Some(RawAlign::Start)));
@ -16,8 +16,8 @@ impl PlaceNode {
}
}
impl Layout for PlaceNode {
fn layout(
impl LayoutBlock for PlaceNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -42,10 +42,6 @@ impl Layout for PlaceNode {
Ok(frames)
}
fn level(&self) -> Level {
Level::Block
}
}
impl PlaceNode {

View File

@ -78,7 +78,7 @@ castable! {
Value::Fraction(v) => Self::Fractional(v),
}
/// Spacing around and between block-level nodes, relative to paragraph spacing.
/// Spacing around and between blocks, relative to paragraph spacing.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct BlockSpacing(Rel<Length>);

View File

@ -3,7 +3,7 @@ use crate::library::prelude::*;
use crate::library::text::ParNode;
use crate::model::StyledNode;
/// Arrange nodes and spacing along an axis.
/// Arrange content and spacing along an axis.
#[derive(Debug, Hash)]
pub struct StackNode {
/// The stacking direction.
@ -14,7 +14,7 @@ pub struct StackNode {
pub children: Vec<StackChild>,
}
#[node(Layout)]
#[node(LayoutBlock)]
impl StackNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self {
@ -26,8 +26,8 @@ impl StackNode {
}
}
impl Layout for StackNode {
fn layout(
impl LayoutBlock for StackNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -35,7 +35,7 @@ impl Layout for StackNode {
) -> SourceResult<Vec<Frame>> {
let mut layouter = StackLayouter::new(self.dir, regions, styles);
// Spacing to insert before the next node.
// Spacing to insert before the next block.
let mut deferred = None;
for child in &self.children {
@ -44,12 +44,12 @@ impl Layout for StackNode {
layouter.layout_spacing(*kind);
deferred = None;
}
StackChild::Node(node) => {
StackChild::Block(block) => {
if let Some(kind) = deferred {
layouter.layout_spacing(kind);
}
layouter.layout_node(world, node, styles)?;
layouter.layout_block(world, block, styles)?;
deferred = self.spacing;
}
}
@ -57,26 +57,22 @@ impl Layout for StackNode {
Ok(layouter.finish())
}
fn level(&self) -> Level {
Level::Block
}
}
/// A child of a stack node.
#[derive(Hash)]
pub enum StackChild {
/// Spacing between other nodes.
/// Spacing between other children.
Spacing(Spacing),
/// An arbitrary node.
Node(Content),
/// Arbitrary block-level content.
Block(Content),
}
impl Debug for StackChild {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Spacing(kind) => kind.fmt(f),
Self::Node(node) => node.fmt(f),
Self::Block(block) => block.fmt(f),
}
}
}
@ -88,7 +84,7 @@ castable! {
Value::Ratio(v) => Self::Spacing(Spacing::Relative(v.into())),
Value::Relative(v) => Self::Spacing(Spacing::Relative(v)),
Value::Fraction(v) => Self::Spacing(Spacing::Fractional(v)),
Value::Content(v) => Self::Node(v),
Value::Content(v) => Self::Block(v),
}
/// Performs stack layout.
@ -122,7 +118,7 @@ enum StackItem {
Absolute(Abs),
/// Fractional spacing between other items.
Fractional(Fr),
/// A frame for a layouted child node.
/// A frame for a layouted block.
Frame(Frame, Align),
}
@ -171,11 +167,11 @@ impl<'a> StackLayouter<'a> {
}
}
/// Layout an arbitrary node.
pub fn layout_node(
/// Layout an arbitrary block.
pub fn layout_block(
&mut self,
world: Tracked<dyn World>,
node: &Content,
block: &Content,
styles: StyleChain,
) -> SourceResult<()> {
if self.regions.is_full() {
@ -184,12 +180,12 @@ impl<'a> StackLayouter<'a> {
// Block-axis alignment of the `AlignNode` is respected
// by the stack node.
let align = node
let align = block
.downcast::<AlignNode>()
.and_then(|node| node.aligns.get(self.axis))
.map(|align| align.resolve(styles))
.unwrap_or_else(|| {
if let Some(styled) = node.downcast::<StyledNode>() {
if let Some(styled) = block.downcast::<StyledNode>() {
let map = &styled.map;
if map.contains(ParNode::ALIGN) {
return StyleChain::with_root(map).get(ParNode::ALIGN);
@ -199,7 +195,7 @@ impl<'a> StackLayouter<'a> {
self.dir.start().into()
});
let frames = node.layout_block(world, &self.regions, styles)?;
let frames = block.layout_block(world, &self.regions, styles)?;
let len = frames.len();
for (i, mut frame) in frames.into_iter().enumerate() {
// Set the generic block role.

View File

@ -1,16 +1,16 @@
use crate::geom::Transform;
use crate::library::prelude::*;
/// Move a node without affecting layout.
/// Move content without affecting layout.
#[derive(Debug, Hash)]
pub struct MoveNode {
/// The offset by which to move the node.
/// The offset by which to move the content.
pub delta: Axes<Rel<Length>>,
/// The node whose contents should be moved.
/// The content that should be moved.
pub child: Content,
}
#[node(Layout)]
#[node(LayoutInline)]
impl MoveNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
let dx = args.named("dx")?.unwrap_or_default();
@ -23,8 +23,8 @@ impl MoveNode {
}
}
impl Layout for MoveNode {
fn layout(
impl LayoutInline for MoveNode {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -40,28 +40,24 @@ impl Layout for MoveNode {
Ok(frames)
}
fn level(&self) -> Level {
Level::Inline
}
}
/// Transform a node without affecting layout.
/// Transform content without affecting layout.
#[derive(Debug, Hash)]
pub struct TransformNode<const T: TransformKind> {
/// Transformation to apply to the contents.
/// Transformation to apply to the content.
pub transform: Transform,
/// The node whose contents should be transformed.
/// The content that should be transformed.
pub child: Content,
}
/// Rotate a node without affecting layout.
/// Rotate content without affecting layout.
pub type RotateNode = TransformNode<ROTATE>;
/// Scale a node without affecting layout.
/// Scale content without affecting layout.
pub type ScaleNode = TransformNode<SCALE>;
#[node(Layout)]
#[node(LayoutInline)]
impl<const T: TransformKind> TransformNode<T> {
/// The origin of the transformation.
#[property(resolve)]
@ -85,8 +81,8 @@ impl<const T: TransformKind> TransformNode<T> {
}
}
impl<const T: TransformKind> Layout for TransformNode<T> {
fn layout(
impl<const T: TransformKind> LayoutInline for TransformNode<T> {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -106,10 +102,6 @@ impl<const T: TransformKind> Layout for TransformNode<T> {
Ok(frames)
}
fn level(&self) -> Level {
Level::Inline
}
}
/// Kinds of transformations.

View File

@ -36,7 +36,7 @@ pub enum MathNode {
Row(Arc<Vec<MathNode>>, Span),
}
#[node(Show, Layout)]
#[node(Show, LayoutInline)]
impl MathNode {
/// The math font family.
#[property(referenced)]
@ -67,6 +67,15 @@ impl MathNode {
self
}
/// Whether the formula is display level.
pub fn display(&self) -> bool {
if let Self::Row(row, _) = self {
matches!(row.as_slice(), [MathNode::Space, .., MathNode::Space])
} else {
false
}
}
}
impl Show for MathNode {
@ -79,11 +88,10 @@ impl Show for MathNode {
}
fn realize(&self, _: Tracked<dyn World>, _: StyleChain) -> SourceResult<Content> {
Ok(match self.level() {
Level::Inline => self.clone().pack(),
Level::Block => {
self.clone().pack().aligned(Axes::with_x(Some(Align::Center.into())))
}
Ok(if self.display() {
self.clone().pack().aligned(Axes::with_x(Some(Align::Center.into())))
} else {
self.clone().pack()
})
}
@ -93,27 +101,22 @@ impl Show for MathNode {
styles: StyleChain,
realized: Content,
) -> SourceResult<Content> {
Ok(match self.level() {
Level::Inline => realized,
Level::Block => {
realized.spaced(styles.get(Self::ABOVE), styles.get(Self::BELOW))
}
Ok(if self.display() {
realized.spaced(styles.get(Self::ABOVE), styles.get(Self::BELOW))
} else {
realized
})
}
}
impl Layout for MathNode {
fn layout(
impl LayoutInline for MathNode {
fn layout_inline(
&self,
world: Tracked<dyn World>,
_: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let style = match self.level() {
Level::Inline => Style::Text,
Level::Block => Style::Display,
};
let style = if self.display() { Style::Display } else { Style::Text };
let span = match self {
&Self::Row(_, span) => span,
_ => Span::detached(),
@ -121,16 +124,6 @@ impl Layout for MathNode {
Ok(vec![layout_tex(world, self, span, style, styles)?])
}
fn level(&self) -> Level {
if let Self::Row(row, _) = self {
if matches!(row.as_slice(), [MathNode::Space, .., MathNode::Space]) {
return Level::Block;
}
}
Level::Inline
}
}
/// Layout a TeX formula into a frame.

View File

@ -11,7 +11,14 @@ pub mod structure;
pub mod text;
pub mod utility;
use prelude::*;
mod ext;
mod raw;
pub use raw::*;
use crate::geom::{Align, Color, Dir};
use crate::model::{Node, Scope};
use crate::LangItems;
/// Construct a scope containing all standard library definitions.
pub fn scope() -> Scope {
@ -156,10 +163,10 @@ pub fn items() -> LangItems {
strong: |body| text::StrongNode(body).pack(),
emph: |body| text::EmphNode(body).pack(),
raw: |text, lang, block| {
let node = text::RawNode { text, block }.pack();
let content = text::RawNode { text, block }.pack();
match lang {
Some(_) => node.styled(text::RawNode::LANG, lang),
None => node,
Some(_) => content.styled(text::RawNode::LANG, lang),
None => content,
}
},
link: |url| text::LinkNode::from_url(url).pack(),
@ -174,188 +181,3 @@ pub fn items() -> LangItems {
},
}
}
/// Additional methods on content.
pub trait ContentExt {
/// Make this content strong.
fn strong(self) -> Self;
/// Make this content emphasized.
fn emph(self) -> Self;
/// Underline this content.
fn underlined(self) -> Self;
/// Add weak vertical spacing above and below the content.
fn spaced(self, above: Option<Abs>, below: Option<Abs>) -> Self;
/// Force a size for this node.
fn boxed(self, sizing: Axes<Option<Rel<Length>>>) -> Self;
/// Set alignments for this node.
fn aligned(self, aligns: Axes<Option<RawAlign>>) -> Self;
/// Pad this node at the sides.
fn padded(self, padding: Sides<Rel<Length>>) -> Self;
/// Transform this node's contents without affecting layout.
fn moved(self, delta: Axes<Rel<Length>>) -> Self;
/// Fill the frames resulting from a node.
fn filled(self, fill: Paint) -> Self;
/// Stroke the frames resulting from a node.
fn stroked(self, stroke: Stroke) -> Self;
}
impl ContentExt for Content {
fn strong(self) -> Self {
text::StrongNode(self).pack()
}
fn emph(self) -> Self {
text::EmphNode(self).pack()
}
fn underlined(self) -> Self {
text::DecoNode::<{ text::UNDERLINE }>(self).pack()
}
fn spaced(self, above: Option<Abs>, below: Option<Abs>) -> Self {
if above.is_none() && below.is_none() {
return self;
}
let mut seq = vec![];
if let Some(above) = above {
seq.push(
layout::VNode {
amount: above.into(),
weak: true,
generated: true,
}
.pack(),
);
}
seq.push(self);
if let Some(below) = below {
seq.push(
layout::VNode {
amount: below.into(),
weak: true,
generated: true,
}
.pack(),
);
}
Self::sequence(seq)
}
fn boxed(self, sizing: Axes<Option<Rel<Length>>>) -> Self {
layout::BoxNode { sizing, child: self }.pack()
}
fn aligned(self, aligns: Axes<Option<RawAlign>>) -> Self {
layout::AlignNode { aligns, child: self }.pack()
}
fn padded(self, padding: Sides<Rel<Length>>) -> Self {
layout::PadNode { padding, child: self }.pack()
}
fn moved(self, delta: Axes<Rel<Length>>) -> Self {
layout::MoveNode { delta, child: self }.pack()
}
fn filled(self, fill: Paint) -> Self {
FillNode { fill, child: self }.pack()
}
fn stroked(self, stroke: Stroke) -> Self {
StrokeNode { stroke, child: self }.pack()
}
}
/// Additional methods for the style chain.
pub trait StyleMapExt {
/// Set a font family composed of a preferred family and existing families
/// from a style chain.
fn set_family(&mut self, preferred: text::FontFamily, existing: StyleChain);
}
impl StyleMapExt for StyleMap {
fn set_family(&mut self, preferred: text::FontFamily, existing: StyleChain) {
self.set(
text::TextNode::FAMILY,
std::iter::once(preferred)
.chain(existing.get(text::TextNode::FAMILY).iter().cloned())
.collect(),
);
}
}
/// Fill the frames resulting from a node.
#[derive(Debug, Hash)]
struct FillNode {
/// How to fill the frames resulting from the `child`.
fill: Paint,
/// The node whose frames should be filled.
child: Content,
}
#[node(Layout)]
impl FillNode {}
impl Layout for FillNode {
fn layout(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let mut frames = self.child.layout_block(world, regions, styles)?;
for frame in &mut frames {
let shape = Geometry::Rect(frame.size()).filled(self.fill);
frame.prepend(Point::zero(), Element::Shape(shape));
}
Ok(frames)
}
fn level(&self) -> Level {
Level::Block
}
}
/// Stroke the frames resulting from a node.
#[derive(Debug, Hash)]
struct StrokeNode {
/// How to stroke the frames resulting from the `child`.
stroke: Stroke,
/// The node whose frames should be stroked.
child: Content,
}
#[node(Layout)]
impl StrokeNode {}
impl Layout for StrokeNode {
fn layout(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let mut frames = self.child.layout_block(world, regions, styles)?;
for frame in &mut frames {
let shape = Geometry::Rect(frame.size()).stroked(self.stroke);
frame.prepend(Point::zero(), Element::Shape(shape));
}
Ok(frames)
}
fn level(&self) -> Level {
Level::Block
}
}

View File

@ -7,19 +7,20 @@ pub use std::num::NonZeroUsize;
pub use std::sync::Arc;
pub use comemo::Tracked;
pub use typst_macros::node;
pub use super::{ContentExt, StyleMapExt};
pub use super::ext::{ContentExt, StyleMapExt};
pub use super::layout::{Layout, LayoutBlock, LayoutInline, Regions};
pub use super::text::TextNode;
pub use super::{RawAlign, RawStroke};
pub use crate::diag::{
with_alternative, At, FileError, FileResult, SourceError, SourceResult, StrResult,
};
pub use crate::frame::*;
pub use crate::geom::*;
pub use crate::library::text::TextNode;
pub use crate::model::{
Arg, Args, Array, Cast, Content, Dict, Dynamic, Fold, Func, Key, Layout, Level, Node,
RawAlign, RawStroke, Regions, Resolve, Scope, Selector, Show, Smart, Str, StyleChain,
StyleMap, StyleVec, Value, Vm,
capability, node, Arg, Args, Array, Capability, Cast, Content, Dict, Dynamic, Fold,
Func, Key, Node, Resolve, Scope, Selector, Show, Smart, Str, StyleChain, StyleMap,
StyleVec, Value, Vm,
};
pub use crate::syntax::{Span, Spanned};
pub use crate::util::EcoString;

View File

@ -1,8 +1,8 @@
use std::fmt::{self, Debug, Formatter};
use super::{Fold, Resolve, Smart, StyleChain, Value};
use crate::geom::{Abs, Align, Axes, Axis, Get, Length, Paint, Stroke};
use crate::library::text::TextNode;
use crate::model::{Fold, Resolve, Smart, StyleChain, Value};
/// The unresolved alignment representation.
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]

View File

@ -8,7 +8,7 @@ pub struct TableNode {
pub tracks: Axes<Vec<TrackSizing>>,
/// Defines sizing of gutter rows and columns between content.
pub gutter: Axes<Vec<TrackSizing>>,
/// The nodes to be arranged in the table.
/// The content to be arranged in the table.
pub cells: Vec<Content>,
}

View File

@ -22,11 +22,11 @@ pub enum ParChild {
Quote { double: bool },
/// Horizontal spacing between other children.
Spacing(Spacing),
/// An arbitrary inline-level node.
Node(Content),
/// Arbitrary inline-level content.
Inline(Content),
}
#[node(Layout)]
#[node(LayoutBlock)]
impl ParNode {
/// The spacing between lines.
#[property(resolve)]
@ -61,8 +61,8 @@ impl ParNode {
}
}
impl Layout for ParNode {
fn layout(
impl LayoutBlock for ParNode {
fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -82,10 +82,6 @@ impl Layout for ParNode {
// Stack the lines into one frame per region.
stack(&p, world, &lines, regions)
}
fn level(&self) -> Level {
Level::Block
}
}
impl Debug for ParNode {
@ -101,7 +97,7 @@ impl Debug for ParChild {
Self::Text(text) => write!(f, "Text({:?})", text),
Self::Quote { double } => write!(f, "Quote({double})"),
Self::Spacing(kind) => write!(f, "{:?}", kind),
Self::Node(node) => node.fmt(f),
Self::Inline(inline) => inline.fmt(f),
}
}
}
@ -180,19 +176,19 @@ impl ParbreakNode {
}
}
/// A node that should be repeated to fill up a line.
/// Repeats content to fill a line.
#[derive(Debug, Hash)]
pub struct RepeatNode(pub Content);
#[node(Layout)]
#[node(LayoutInline)]
impl RepeatNode {
fn construct(_: &mut Vm, args: &mut Args) -> SourceResult<Content> {
Ok(Self(args.expect("body")?).pack())
}
}
impl Layout for RepeatNode {
fn layout(
impl LayoutInline for RepeatNode {
fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
@ -200,16 +196,12 @@ impl Layout for RepeatNode {
) -> SourceResult<Vec<Frame>> {
self.0.layout_inline(world, regions, styles)
}
fn level(&self) -> Level {
Level::Inline
}
}
/// Range of a substring of text.
type Range = std::ops::Range<usize>;
// The characters by which spacing, nodes and pins are replaced in the
// The characters by which spacing, inline content and pins are replaced in the
// paragraph's full text.
const SPACING_REPLACE: char = ' '; // Space
const NODE_REPLACE: char = '\u{FFFC}'; // Object Replacement Character
@ -291,8 +283,8 @@ enum Segment<'a> {
Text(usize),
/// Horizontal spacing between other segments.
Spacing(Spacing),
/// An arbitrary inline-level layout node.
Node(&'a Content),
/// Arbitrary inline-level content.
Inline(&'a Content),
}
impl Segment<'_> {
@ -301,7 +293,7 @@ impl Segment<'_> {
match *self {
Self::Text(len) => len,
Self::Spacing(_) => SPACING_REPLACE.len_utf8(),
Self::Node(_) => NODE_REPLACE.len_utf8(),
Self::Inline(_) => NODE_REPLACE.len_utf8(),
}
}
}
@ -315,9 +307,9 @@ enum Item<'a> {
Absolute(Abs),
/// Fractional spacing between other items.
Fractional(Fr),
/// A layouted child node.
/// Layouted inline-level content.
Frame(Frame),
/// A repeating node that fills the remaining space.
/// A repeating node that fills the remaining space in a line.
Repeat(&'a RepeatNode, StyleChain<'a>),
}
@ -475,7 +467,7 @@ fn collect<'a>(
ParChild::Text(text) => text.chars().next(),
ParChild::Quote { .. } => Some('"'),
ParChild::Spacing(_) => Some(SPACING_REPLACE),
ParChild::Node(_) => Some(NODE_REPLACE),
ParChild::Inline(_) => Some(NODE_REPLACE),
});
full.push_str(quoter.quote(&quotes, double, peeked));
@ -488,9 +480,9 @@ fn collect<'a>(
full.push(SPACING_REPLACE);
Segment::Spacing(spacing)
}
ParChild::Node(node) => {
ParChild::Inline(inline) => {
full.push(NODE_REPLACE);
Segment::Node(node)
Segment::Inline(inline)
}
};
@ -514,7 +506,7 @@ fn collect<'a>(
}
/// Prepare paragraph layout by shaping the whole paragraph and layouting all
/// contained inline-level nodes.
/// contained inline-level content.
fn prepare<'a>(
world: Tracked<dyn World>,
par: &'a ParNode,
@ -548,13 +540,13 @@ fn prepare<'a>(
items.push(Item::Fractional(v));
}
},
Segment::Node(node) => {
if let Some(repeat) = node.downcast::<RepeatNode>() {
Segment::Inline(inline) => {
if let Some(repeat) = inline.downcast::<RepeatNode>() {
items.push(Item::Repeat(repeat, styles));
} else {
let size = Size::new(regions.first.x, regions.base.y);
let pod = Regions::one(size, regions.base, Axes::splat(false));
let mut frame = node.layout_inline(world, &pod, styles)?.remove(0);
let mut frame = inline.layout_inline(world, &pod, styles)?.remove(0);
frame.translate(Point::with_y(styles.get(TextNode::BASELINE)));
frame.apply_role(Role::GenericInline);
items.push(Item::Frame(frame));
@ -1169,12 +1161,12 @@ fn commit(
Item::Frame(frame) => {
push(&mut offset, frame.clone());
}
Item::Repeat(node, styles) => {
Item::Repeat(repeat, styles) => {
let before = offset;
let fill = Fr::one().share(fr, remaining);
let size = Size::new(fill, regions.base.y);
let pod = Regions::one(size, regions.base, Axes::new(false, false));
let frame = node.layout(world, &pod, *styles)?.remove(0);
let frame = repeat.layout_inline(world, &pod, *styles)?.remove(0);
let width = frame.width();
let count = (fill / width).floor();
let remaining = fill % width;

View File

@ -1,186 +0,0 @@
use super::{Scope, Scopes, Value};
use crate::syntax::ast::TypedNode;
use crate::syntax::{ast, SyntaxNode};
/// A visitor that captures variable slots.
pub struct CapturesVisitor<'a> {
external: &'a Scopes<'a>,
internal: Scopes<'a>,
captures: Scope,
}
impl<'a> CapturesVisitor<'a> {
/// Create a new visitor for the given external scopes.
pub fn new(external: &'a Scopes) -> Self {
Self {
external,
internal: Scopes::new(None),
captures: Scope::new(),
}
}
/// Return the scope of captured variables.
pub fn finish(self) -> Scope {
self.captures
}
/// Bind a new internal variable.
pub fn bind(&mut self, ident: ast::Ident) {
self.internal.top.define(ident.take(), Value::None);
}
/// Capture a variable if it isn't internal.
pub fn capture(&mut self, ident: ast::Ident) {
if self.internal.get(&ident).is_err() {
if let Ok(value) = self.external.get(&ident) {
self.captures.define_captured(ident.take(), value.clone());
}
}
}
/// Visit any node and collect all captured variables.
pub fn visit(&mut self, node: &SyntaxNode) {
match node.cast() {
// Every identifier is a potential variable that we need to capture.
// Identifiers that shouldn't count as captures because they
// actually bind a new name are handled below (individually through
// the expressions that contain them).
Some(ast::Expr::Ident(ident)) => self.capture(ident),
// Code and content blocks create a scope.
Some(ast::Expr::Code(_) | ast::Expr::Content(_)) => {
self.internal.enter();
for child in node.children() {
self.visit(child);
}
self.internal.exit();
}
// A closure contains parameter bindings, which are bound before the
// body is evaluated. Care must be taken so that the default values
// of named parameters cannot access previous parameter bindings.
Some(ast::Expr::Closure(expr)) => {
for param in expr.params() {
if let ast::Param::Named(named) = param {
self.visit(named.expr().as_untyped());
}
}
for param in expr.params() {
match param {
ast::Param::Pos(ident) => self.bind(ident),
ast::Param::Named(named) => self.bind(named.name()),
ast::Param::Sink(ident) => self.bind(ident),
}
}
self.visit(expr.body().as_untyped());
}
// A let expression contains a binding, but that binding is only
// active after the body is evaluated.
Some(ast::Expr::Let(expr)) => {
if let Some(init) = expr.init() {
self.visit(init.as_untyped());
}
self.bind(expr.binding());
}
// A show rule contains a binding, but that binding is only active
// after the target has been evaluated.
Some(ast::Expr::Show(show)) => {
self.visit(show.pattern().as_untyped());
if let Some(binding) = show.binding() {
self.bind(binding);
}
self.visit(show.body().as_untyped());
}
// A for loop contains one or two bindings in its pattern. These are
// active after the iterable is evaluated but before the body is
// evaluated.
Some(ast::Expr::For(expr)) => {
self.visit(expr.iter().as_untyped());
let pattern = expr.pattern();
if let Some(key) = pattern.key() {
self.bind(key);
}
self.bind(pattern.value());
self.visit(expr.body().as_untyped());
}
// An import contains items, but these are active only after the
// path is evaluated.
Some(ast::Expr::Import(expr)) => {
self.visit(expr.path().as_untyped());
if let ast::Imports::Items(items) = expr.imports() {
for item in items {
self.bind(item);
}
}
}
// Everything else is traversed from left to right.
_ => {
for child in node.children() {
self.visit(child);
}
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::syntax::parse;
#[track_caller]
fn test(text: &str, result: &[&str]) {
let mut scopes = Scopes::new(None);
scopes.top.define("x", 0);
scopes.top.define("y", 0);
scopes.top.define("z", 0);
let mut visitor = CapturesVisitor::new(&scopes);
let root = parse(text);
visitor.visit(&root);
let captures = visitor.finish();
let mut names: Vec<_> = captures.iter().map(|(k, _)| k).collect();
names.sort();
assert_eq!(names, result);
}
#[test]
fn test_captures() {
// Let binding and function definition.
test("#let x = x", &["x"]);
test("#let x; {x + y}", &["y"]);
test("#let f(x, y) = x + y", &[]);
// Closure with different kinds of params.
test("{(x, y) => x + z}", &["z"]);
test("{(x: y, z) => x + z}", &["y"]);
test("{(..x) => x + y}", &["y"]);
test("{(x, y: x + z) => x + y}", &["x", "z"]);
// Show rule.
test("#show x: y as x", &["y"]);
test("#show x: y as x + z", &["y", "z"]);
test("#show x: x as x", &["x"]);
// For loop.
test("#for x in y { x + z }", &["y", "z"]);
test("#for x, y in y { x + y }", &["y"]);
// Import.
test("#import x, y from z", &["z"]);
test("#import x, y, z from x + y", &["x", "y"]);
// Blocks.
test("{ let x = 1; { let y = 2; y }; x + y }", &["y"]);
test("[#let x = 1]#x", &["x"]);
}
}

View File

@ -1,116 +0,0 @@
use super::{StyleChain, StyleVec, StyleVecBuilder};
/// A wrapper around a [`StyleVecBuilder`] that allows to collapse items.
pub(super) struct CollapsingBuilder<'a, T> {
/// The internal builder.
builder: StyleVecBuilder<'a, T>,
/// Staged weak and ignorant items that we can't yet commit to the builder.
/// The option is `Some(_)` for weak items and `None` for ignorant items.
staged: Vec<(T, StyleChain<'a>, Option<u8>)>,
/// What the last non-ignorant item was.
last: Last,
}
/// What the last non-ignorant item was.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
enum Last {
Weak,
Destructive,
Supportive,
}
impl<'a, T> CollapsingBuilder<'a, T> {
/// Create a new style-vec builder.
pub fn new() -> Self {
Self {
builder: StyleVecBuilder::new(),
staged: vec![],
last: Last::Destructive,
}
}
/// Whether the builder is empty.
pub fn is_empty(&self) -> bool {
self.builder.is_empty() && self.staged.is_empty()
}
/// Can only exist when there is at least one supportive item to its left
/// and to its right, with no destructive items in between. There may be
/// ignorant items in between in both directions.
///
/// Between weak items, there may be at least one per layer and among the
/// candidates the strongest one (smallest `weakness`) wins. When tied,
/// the one that compares larger through `PartialOrd` wins.
pub fn weak(&mut self, item: T, styles: StyleChain<'a>, weakness: u8)
where
T: PartialOrd,
{
if self.last == Last::Destructive {
return;
}
if self.last == Last::Weak {
if let Some(i) =
self.staged.iter().position(|(prev_item, _, prev_weakness)| {
prev_weakness.map_or(false, |prev_weakness| {
weakness < prev_weakness
|| (weakness == prev_weakness && item > *prev_item)
})
})
{
self.staged.remove(i);
} else {
return;
}
}
self.staged.push((item, styles, Some(weakness)));
self.last = Last::Weak;
}
/// Forces nearby weak items to collapse.
pub fn destructive(&mut self, item: T, styles: StyleChain<'a>) {
self.flush(false);
self.builder.push(item, styles);
self.last = Last::Destructive;
}
/// Allows nearby weak items to exist.
pub fn supportive(&mut self, item: T, styles: StyleChain<'a>) {
self.flush(true);
self.builder.push(item, styles);
self.last = Last::Supportive;
}
/// Has no influence on other items.
pub fn ignorant(&mut self, item: T, styles: StyleChain<'a>) {
self.staged.push((item, styles, None));
}
/// Iterate over the contained items.
pub fn items(&self) -> impl DoubleEndedIterator<Item = &T> {
self.builder.items().chain(self.staged.iter().map(|(item, ..)| item))
}
/// Return the finish style vec and the common prefix chain.
pub fn finish(mut self) -> (StyleVec<T>, StyleChain<'a>) {
self.flush(false);
self.builder.finish()
}
/// Push the staged items, filtering out weak items if `supportive` is
/// false.
fn flush(&mut self, supportive: bool) {
for (item, styles, meta) in self.staged.drain(..) {
if supportive || meta.is_none() {
self.builder.push(item, styles);
}
}
}
}
impl<'a, T> Default for CollapsingBuilder<'a, T> {
fn default() -> Self {
Self::new()
}
}

View File

@ -5,18 +5,12 @@ use std::iter::{self, Sum};
use std::ops::{Add, AddAssign};
use std::sync::Arc;
use comemo::Tracked;
use siphasher::sip128::{Hasher128, SipHasher};
use typst_macros::node;
use super::{
Args, Barrier, Builder, Key, Layout, Level, Property, Regions, Scratch, Selector,
StyleChain, StyleEntry, StyleMap, Vm,
};
use super::{Args, Key, Property, Selector, StyleEntry, StyleMap, Vm};
use crate::diag::{SourceResult, StrResult};
use crate::frame::Frame;
use crate::util::ReadableTypeId;
use crate::World;
/// Composable representation of styled content.
///
@ -40,22 +34,27 @@ impl Content {
}
}
/// Whether the content is empty.
pub fn is_empty(&self) -> bool {
self.downcast::<SequenceNode>().map_or(false, |seq| seq.0.is_empty())
}
/// The id of the contained node.
pub fn id(&self) -> NodeId {
(*self.0).id()
}
/// Whether the contained node is of type `T`.
pub fn is<T: 'static>(&self) -> bool {
(*self.0).as_any().is::<T>()
}
/// Cast to `T` if the contained node is of type `T`.
pub fn downcast<T: 'static>(&self) -> Option<&T> {
(*self.0).as_any().downcast_ref::<T>()
}
/// Try to cast to a mutable instance of `T`.
fn try_downcast_mut<T: 'static>(&mut self) -> Option<&mut T> {
Arc::get_mut(&mut self.0)?.as_any_mut().downcast_mut::<T>()
}
@ -120,51 +119,6 @@ impl Content {
pub fn unguard(&self, sel: Selector) -> Self {
self.clone().styled_with_entry(StyleEntry::Unguard(sel))
}
#[comemo::memoize]
pub fn layout_block(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let barrier = StyleEntry::Barrier(Barrier::new(self.id()));
let styles = barrier.chain(&styles);
if let Some(node) = self.to::<dyn Layout>() {
if node.level() == Level::Block {
return node.layout(world, regions, styles);
}
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout(world, regions, shared)
}
#[comemo::memoize]
pub fn layout_inline(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>> {
let barrier = StyleEntry::Barrier(Barrier::new(self.id()));
let styles = barrier.chain(&styles);
if let Some(node) = self.to::<dyn Layout>() {
return node.layout(world, regions, styles);
}
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, false);
builder.accept(self, styles)?;
let (flow, shared) = builder.into_flow(styles)?;
flow.layout(world, regions, shared)
}
}
impl Default for Content {
@ -293,6 +247,11 @@ pub trait Node: 'static {
fn vtable(&self, id: TypeId) -> Option<*const ()>;
}
/// A capability a node can have.
///
/// This is implemented by trait objects.
pub trait Capability: 'static + Send + Sync {}
/// A unique identifier for a node.
#[derive(Copy, Clone, Eq, PartialEq, Hash)]
pub struct NodeId(ReadableTypeId);
@ -310,15 +269,12 @@ impl Debug for NodeId {
}
}
/// A capability a node can have.
///
/// This is implemented by trait objects.
pub trait Capability: 'static + Send + Sync {}
/// A node with applied styles.
#[derive(Clone, Hash)]
pub struct StyledNode {
/// The styled content.
pub sub: Content,
/// The styles.
pub map: StyleMap,
}

View File

@ -1,81 +0,0 @@
use super::Smart;
use crate::geom::{Abs, Corners, Length, Rel, Sides};
/// A property that is folded to determine its final value.
pub trait Fold {
/// The type of the folded output.
type Output;
/// Fold this inner value with an outer folded value.
fn fold(self, outer: Self::Output) -> Self::Output;
}
impl<T> Fold for Option<T>
where
T: Fold,
T::Output: Default,
{
type Output = Option<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.map(|inner| inner.fold(outer.unwrap_or_default()))
}
}
impl<T> Fold for Smart<T>
where
T: Fold,
T::Output: Default,
{
type Output = Smart<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.map(|inner| inner.fold(outer.unwrap_or_default()))
}
}
impl<T> Fold for Sides<T>
where
T: Fold,
{
type Output = Sides<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.fold(outer))
}
}
impl Fold for Sides<Option<Rel<Abs>>> {
type Output = Sides<Rel<Abs>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}
impl Fold for Sides<Option<Smart<Rel<Length>>>> {
type Output = Sides<Smart<Rel<Length>>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}
impl<T> Fold for Corners<T>
where
T: Fold,
{
type Output = Corners<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.fold(outer))
}
}
impl Fold for Corners<Option<Rel<Abs>>> {
type Output = Corners<Rel<Abs>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}

View File

@ -6,8 +6,8 @@ use comemo::{Track, Tracked};
use super::{Args, Eval, Flow, Node, NodeId, Route, Scope, Scopes, StyleMap, Value, Vm};
use crate::diag::{SourceResult, StrResult};
use crate::syntax::ast::Expr;
use crate::syntax::SourceId;
use crate::syntax::ast::{self, Expr, TypedNode};
use crate::syntax::{SourceId, SyntaxNode};
use crate::util::EcoString;
use crate::World;
@ -227,3 +227,186 @@ impl Closure {
result
}
}
/// A visitor that determines which variables to capture for a closure.
pub struct CapturesVisitor<'a> {
external: &'a Scopes<'a>,
internal: Scopes<'a>,
captures: Scope,
}
impl<'a> CapturesVisitor<'a> {
/// Create a new visitor for the given external scopes.
pub fn new(external: &'a Scopes) -> Self {
Self {
external,
internal: Scopes::new(None),
captures: Scope::new(),
}
}
/// Return the scope of captured variables.
pub fn finish(self) -> Scope {
self.captures
}
/// Bind a new internal variable.
pub fn bind(&mut self, ident: ast::Ident) {
self.internal.top.define(ident.take(), Value::None);
}
/// Capture a variable if it isn't internal.
pub fn capture(&mut self, ident: ast::Ident) {
if self.internal.get(&ident).is_err() {
if let Ok(value) = self.external.get(&ident) {
self.captures.define_captured(ident.take(), value.clone());
}
}
}
/// Visit any node and collect all captured variables.
pub fn visit(&mut self, node: &SyntaxNode) {
match node.cast() {
// Every identifier is a potential variable that we need to capture.
// Identifiers that shouldn't count as captures because they
// actually bind a new name are handled below (individually through
// the expressions that contain them).
Some(ast::Expr::Ident(ident)) => self.capture(ident),
// Code and content blocks create a scope.
Some(ast::Expr::Code(_) | ast::Expr::Content(_)) => {
self.internal.enter();
for child in node.children() {
self.visit(child);
}
self.internal.exit();
}
// A closure contains parameter bindings, which are bound before the
// body is evaluated. Care must be taken so that the default values
// of named parameters cannot access previous parameter bindings.
Some(ast::Expr::Closure(expr)) => {
for param in expr.params() {
if let ast::Param::Named(named) = param {
self.visit(named.expr().as_untyped());
}
}
for param in expr.params() {
match param {
ast::Param::Pos(ident) => self.bind(ident),
ast::Param::Named(named) => self.bind(named.name()),
ast::Param::Sink(ident) => self.bind(ident),
}
}
self.visit(expr.body().as_untyped());
}
// A let expression contains a binding, but that binding is only
// active after the body is evaluated.
Some(ast::Expr::Let(expr)) => {
if let Some(init) = expr.init() {
self.visit(init.as_untyped());
}
self.bind(expr.binding());
}
// A show rule contains a binding, but that binding is only active
// after the target has been evaluated.
Some(ast::Expr::Show(show)) => {
self.visit(show.pattern().as_untyped());
if let Some(binding) = show.binding() {
self.bind(binding);
}
self.visit(show.body().as_untyped());
}
// A for loop contains one or two bindings in its pattern. These are
// active after the iterable is evaluated but before the body is
// evaluated.
Some(ast::Expr::For(expr)) => {
self.visit(expr.iter().as_untyped());
let pattern = expr.pattern();
if let Some(key) = pattern.key() {
self.bind(key);
}
self.bind(pattern.value());
self.visit(expr.body().as_untyped());
}
// An import contains items, but these are active only after the
// path is evaluated.
Some(ast::Expr::Import(expr)) => {
self.visit(expr.path().as_untyped());
if let ast::Imports::Items(items) = expr.imports() {
for item in items {
self.bind(item);
}
}
}
// Everything else is traversed from left to right.
_ => {
for child in node.children() {
self.visit(child);
}
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::syntax::parse;
#[track_caller]
fn test(text: &str, result: &[&str]) {
let mut scopes = Scopes::new(None);
scopes.top.define("x", 0);
scopes.top.define("y", 0);
scopes.top.define("z", 0);
let mut visitor = CapturesVisitor::new(&scopes);
let root = parse(text);
visitor.visit(&root);
let captures = visitor.finish();
let mut names: Vec<_> = captures.iter().map(|(k, _)| k).collect();
names.sort();
assert_eq!(names, result);
}
#[test]
fn test_captures() {
// Let binding and function definition.
test("#let x = x", &["x"]);
test("#let x; {x + y}", &["y"]);
test("#let f(x, y) = x + y", &[]);
// Closure with different kinds of params.
test("{(x, y) => x + z}", &["z"]);
test("{(x: y, z) => x + z}", &["y"]);
test("{(..x) => x + y}", &["y"]);
test("{(x, y: x + z) => x + y}", &["x", "z"]);
// Show rule.
test("#show x: y as x", &["y"]);
test("#show x: y as x + z", &["y", "z"]);
test("#show x: x as x", &["x"]);
// For loop.
test("#for x in y { x + z }", &["y", "z"]);
test("#for x, y in y { x + y }", &["y"]);
// Import.
test("#import x, y from z", &["z"]);
test("#import x, y, z from x + y", &["x", "y"]);
// Blocks.
test("{ let x = 1; { let y = 2; y }; x + y }", &["y"]);
test("[#let x = 1]#x", &["x"]);
}
}

View File

@ -1,142 +0,0 @@
//! Layouting infrastructure.
use std::hash::Hash;
use comemo::Tracked;
use super::{Builder, Capability, Content, Scratch, StyleChain};
use crate::diag::SourceResult;
use crate::frame::Frame;
use crate::geom::{Abs, Axes, Size};
use crate::World;
/// Layout content into a collection of pages.
#[comemo::memoize]
pub fn layout(world: Tracked<dyn World>, content: &Content) -> SourceResult<Vec<Frame>> {
let styles = StyleChain::with_root(&world.config().styles);
let scratch = Scratch::default();
let mut builder = Builder::new(world, &scratch, true);
builder.accept(content, styles)?;
let (doc, shared) = builder.into_doc(styles)?;
doc.layout(world, shared)
}
/// A node that can be layouted into a sequence of regions.
///
/// Layouting returns one frame per used region.
pub trait Layout: 'static + Sync + Send {
/// Layout this node into the given regions, producing frames.
fn layout(
&self,
world: Tracked<dyn World>,
regions: &Regions,
styles: StyleChain,
) -> SourceResult<Vec<Frame>>;
/// Whether this is an inline-level or block-level node.
fn level(&self) -> Level;
}
impl Capability for dyn Layout {}
/// At which level a node operates.
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub enum Level {
Inline,
Block,
}
/// A sequence of regions to layout into.
#[derive(Debug, Clone, Hash)]
pub struct Regions {
/// The (remaining) size of the first region.
pub first: Size,
/// The base size for relative sizing.
pub base: Size,
/// The height of followup regions. The width is the same for all regions.
pub backlog: Vec<Abs>,
/// The height of the final region that is repeated once the backlog is
/// drained. The width is the same for all regions.
pub last: Option<Abs>,
/// Whether nodes should expand to fill the regions instead of shrinking to
/// fit the content.
pub expand: Axes<bool>,
}
impl Regions {
/// Create a new region sequence with exactly one region.
pub fn one(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: None,
expand,
}
}
/// Create a new sequence of same-size regions that repeats indefinitely.
pub fn repeat(size: Size, base: Size, expand: Axes<bool>) -> Self {
Self {
first: size,
base,
backlog: vec![],
last: Some(size.y),
expand,
}
}
/// Create new regions where all sizes are mapped with `f`.
///
/// Note that since all regions must have the same width, the width returned
/// by `f` is ignored for the backlog and the final region.
pub fn map<F>(&self, mut f: F) -> Self
where
F: FnMut(Size) -> Size,
{
let x = self.first.x;
Self {
first: f(self.first),
base: f(self.base),
backlog: self.backlog.iter().map(|&y| f(Size::new(x, y)).y).collect(),
last: self.last.map(|y| f(Size::new(x, y)).y),
expand: self.expand,
}
}
/// Whether the first region is full and a region break is called for.
pub fn is_full(&self) -> bool {
Abs::zero().fits(self.first.y) && !self.in_last()
}
/// Whether the first region is the last usable region.
///
/// If this is true, calling `next()` will have no effect.
pub fn in_last(&self) -> bool {
self.backlog.len() == 0 && self.last.map_or(true, |height| self.first.y == height)
}
/// Advance to the next region if there is any.
pub fn next(&mut self) {
if let Some(height) = (!self.backlog.is_empty())
.then(|| self.backlog.remove(0))
.or(self.last)
{
self.first.y = height;
self.base.y = height;
}
}
/// An iterator that returns the sizes of the first and all following
/// regions, equivalently to what would be produced by calling
/// [`next()`](Self::next) repeatedly until all regions are exhausted.
/// This iterater may be infinite.
pub fn iter(&self) -> impl Iterator<Item = Size> + '_ {
let first = std::iter::once(self.first);
let backlog = self.backlog.iter();
let last = self.last.iter().cycle();
first.chain(backlog.chain(last).map(|&h| Size::new(self.first.x, h)))
}
}

View File

@ -1,13 +1,5 @@
//! Layout and computation model.
#[macro_use]
mod styles;
mod collapse;
mod content;
mod eval;
mod layout;
mod property;
mod recipe;
#[macro_use]
mod cast;
#[macro_use]
@ -18,38 +10,29 @@ mod dict;
mod str;
#[macro_use]
mod value;
#[macro_use]
mod styles;
mod args;
mod capture;
mod fold;
mod content;
mod eval;
mod func;
pub mod methods;
pub mod ops;
mod raw;
mod realize;
mod resolve;
mod scope;
mod vm;
pub mod methods;
pub mod ops;
pub use self::str::*;
pub use args::*;
pub use array::*;
pub use capture::*;
pub use cast::*;
pub use content::*;
pub use dict::*;
pub use eval::*;
pub use fold::*;
pub use func::*;
pub use layout::*;
pub use property::*;
pub use raw::*;
pub use recipe::*;
pub use resolve::*;
pub use scope::*;
pub use styles::*;
pub use typst_macros::node;
pub use value::*;
pub use vm::*;
// use collapse::*;
use realize::*;
pub use typst_macros::{capability, node};

View File

@ -2,10 +2,11 @@
use std::cmp::Ordering;
use super::{Node, RawAlign, RawStroke, Regex, Smart, Value};
use super::{Node, Regex, Smart, Value};
use crate::diag::StrResult;
use crate::geom::{Axes, Axis, Length, Numeric, Rel};
use crate::library::text::TextNode;
use crate::library::{RawAlign, RawStroke};
use Value::*;
/// Bail with a type mismatch error.

View File

@ -1,195 +0,0 @@
use std::any::Any;
use std::fmt::{self, Debug, Formatter};
use std::hash::Hash;
use std::sync::Arc;
use comemo::Prehashed;
use super::{Interruption, NodeId, StyleChain};
use crate::library::layout::PageNode;
use crate::library::structure::{DescNode, EnumNode, ListNode};
use crate::library::text::ParNode;
use crate::util::ReadableTypeId;
/// A style property originating from a set rule or constructor.
#[derive(Clone, Hash)]
pub struct Property {
/// The id of the property's [key](Key).
key: KeyId,
/// The id of the node the property belongs to.
node: NodeId,
/// Whether the property should only affect the first node down the
/// hierarchy. Used by constructors.
scoped: bool,
/// The property's value.
value: Arc<Prehashed<dyn Bounds>>,
/// The name of the property.
#[cfg(debug_assertions)]
name: &'static str,
}
impl Property {
/// Create a new property from a key-value pair.
pub fn new<'a, K: Key<'a>>(_: K, value: K::Value) -> Self {
Self {
key: KeyId::of::<K>(),
node: K::node(),
value: Arc::new(Prehashed::new(value)),
scoped: false,
#[cfg(debug_assertions)]
name: K::NAME,
}
}
/// Whether this property has the given key.
pub fn is<'a, K: Key<'a>>(&self) -> bool {
self.key == KeyId::of::<K>()
}
/// Whether this property belongs to the node `T`.
pub fn is_of<T: 'static>(&self) -> bool {
self.node == NodeId::of::<T>()
}
/// Access the property's value if it is of the given key.
pub fn downcast<'a, K: Key<'a>>(&'a self) -> Option<&'a K::Value> {
if self.key == KeyId::of::<K>() {
(**self.value).as_any().downcast_ref()
} else {
None
}
}
/// The node this property is for.
pub fn node(&self) -> NodeId {
self.node
}
/// Whether the property is scoped.
pub fn scoped(&self) -> bool {
self.scoped
}
/// Make the property scoped.
pub fn make_scoped(&mut self) {
self.scoped = true;
}
/// What kind of structure the property interrupts.
pub fn interruption(&self) -> Option<Interruption> {
if self.is_of::<PageNode>() {
Some(Interruption::Page)
} else if self.is_of::<ParNode>() {
Some(Interruption::Par)
} else if self.is_of::<ListNode>()
|| self.is_of::<EnumNode>()
|| self.is_of::<DescNode>()
{
Some(Interruption::List)
} else {
None
}
}
}
impl Debug for Property {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
#[cfg(debug_assertions)]
write!(f, "{} = ", self.name)?;
write!(f, "{:?}", self.value)?;
if self.scoped {
write!(f, " [scoped]")?;
}
Ok(())
}
}
impl PartialEq for Property {
fn eq(&self, other: &Self) -> bool {
self.key == other.key
&& self.value.eq(&other.value)
&& self.scoped == other.scoped
}
}
trait Bounds: Debug + Sync + Send + 'static {
fn as_any(&self) -> &dyn Any;
}
impl<T> Bounds for T
where
T: Debug + Sync + Send + 'static,
{
fn as_any(&self) -> &dyn Any {
self
}
}
/// A style property key.
///
/// This trait is not intended to be implemented manually, but rather through
/// the `#[node]` proc-macro.
pub trait Key<'a>: Copy + 'static {
/// The unfolded type which this property is stored as in a style map.
type Value: Debug + Clone + Hash + Sync + Send + 'static;
/// The folded type of value that is returned when reading this property
/// from a style chain.
type Output;
/// The name of the property, used for debug printing.
const NAME: &'static str;
/// The id of the node the key belongs to.
fn node() -> NodeId;
/// Compute an output value from a sequence of values belonging to this key,
/// folding if necessary.
fn get(
chain: StyleChain<'a>,
values: impl Iterator<Item = &'a Self::Value>,
) -> Self::Output;
}
/// A unique identifier for a property key.
#[derive(Copy, Clone, Eq, PartialEq, Hash)]
struct KeyId(ReadableTypeId);
impl KeyId {
/// The id of the given key.
pub fn of<'a, T: Key<'a>>() -> Self {
Self(ReadableTypeId::of::<T>())
}
}
impl Debug for KeyId {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
/// A scoped property barrier.
///
/// Barriers interact with [scoped](super::StyleMap::scoped) styles: A scoped
/// style can still be read through a single barrier (the one of the node it
/// _should_ apply to), but a second barrier will make it invisible.
#[derive(Copy, Clone, Eq, PartialEq, Hash)]
pub struct Barrier(NodeId);
impl Barrier {
/// Create a new barrier for the given node.
pub fn new(node: NodeId) -> Self {
Self(node)
}
/// Whether this barrier is for the node `T`.
pub fn is_for(&self, node: NodeId) -> bool {
self.0 == node
}
}
impl Debug for Barrier {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(f, "Barrier for {:?}", self.0)
}
}

View File

@ -1,486 +0,0 @@
use std::mem;
use comemo::Tracked;
use typed_arena::Arena;
use super::collapse::CollapsingBuilder;
use super::{
Barrier, Content, Interruption, Layout, Level, Node, SequenceNode, Show, StyleChain,
StyleEntry, StyleMap, StyleVecBuilder, StyledNode, Target,
};
use crate::diag::SourceResult;
use crate::geom::Numeric;
use crate::library::layout::{
ColbreakNode, FlowChild, FlowNode, HNode, PageNode, PagebreakNode, PlaceNode, VNode,
};
use crate::library::structure::{DocNode, ListItem, ListNode, DESC, ENUM, LIST};
use crate::library::text::{
LinebreakNode, ParChild, ParNode, ParbreakNode, SmartQuoteNode, SpaceNode, TextNode,
};
use crate::World;
/// Builds a document or a flow node from content.
pub(super) struct Builder<'a> {
/// The core context.
world: Tracked<'a, dyn World>,
/// Scratch arenas for building.
scratch: &'a Scratch<'a>,
/// The current document building state.
doc: Option<DocBuilder<'a>>,
/// The current flow building state.
flow: FlowBuilder<'a>,
/// The current paragraph building state.
par: ParBuilder<'a>,
/// The current list building state.
list: ListBuilder<'a>,
}
/// Temporary storage arenas for building.
#[derive(Default)]
pub(super) struct Scratch<'a> {
/// An arena where intermediate style chains are stored.
styles: Arena<StyleChain<'a>>,
/// An arena where intermediate content resulting from show rules is stored.
templates: Arena<Content>,
}
impl<'a> Builder<'a> {
pub fn new(
world: Tracked<'a, dyn World>,
scratch: &'a Scratch<'a>,
top: bool,
) -> Self {
Self {
world,
scratch,
doc: top.then(|| DocBuilder::default()),
flow: FlowBuilder::default(),
par: ParBuilder::default(),
list: ListBuilder::default(),
}
}
pub fn into_doc(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(DocNode, StyleChain<'a>)> {
self.interrupt(Interruption::Page, styles, true)?;
let (pages, shared) = self.doc.unwrap().pages.finish();
Ok((DocNode(pages), shared))
}
pub fn into_flow(
mut self,
styles: StyleChain<'a>,
) -> SourceResult<(FlowNode, StyleChain<'a>)> {
self.interrupt(Interruption::Par, styles, false)?;
let (children, shared) = self.flow.0.finish();
Ok((FlowNode(children), shared))
}
pub fn accept(
&mut self,
content: &'a Content,
styles: StyleChain<'a>,
) -> SourceResult<()> {
if let Some(node) = content.downcast::<TextNode>() {
if let Some(realized) = styles.apply(self.world, Target::Text(&node.0))? {
let stored = self.scratch.templates.alloc(realized);
return self.accept(stored, styles);
}
} else if let Some(styled) = content.downcast::<StyledNode>() {
return self.styled(styled, styles);
} else if let Some(seq) = content.downcast::<SequenceNode>() {
return self.sequence(seq, styles);
} else if content.has::<dyn Show>() {
if self.show(&content, styles)? {
return Ok(());
}
}
if self.list.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::List, styles, false)?;
if content.is::<ListItem>() {
self.list.accept(content, styles);
return Ok(());
}
if self.par.accept(content, styles) {
return Ok(());
}
self.interrupt(Interruption::Par, styles, false)?;
if self.flow.accept(content, styles) {
return Ok(());
}
let keep = content.downcast::<PagebreakNode>().map_or(false, |node| !node.weak);
self.interrupt(Interruption::Page, styles, keep)?;
if let Some(doc) = &mut self.doc {
doc.accept(content, styles);
}
// We might want to issue a warning or error for content that wasn't
// handled (e.g. a pagebreak in a flow building process). However, we
// don't have the spans here at the moment.
Ok(())
}
fn show(&mut self, node: &'a Content, styles: StyleChain<'a>) -> SourceResult<bool> {
if let Some(mut realized) = styles.apply(self.world, Target::Node(node))? {
let mut map = StyleMap::new();
let barrier = Barrier::new(node.id());
map.push(StyleEntry::Barrier(barrier));
map.push(StyleEntry::Barrier(barrier));
realized = realized.styled_with_map(map);
let stored = self.scratch.templates.alloc(realized);
self.accept(stored, styles)?;
Ok(true)
} else {
Ok(false)
}
}
fn styled(
&mut self,
styled: &'a StyledNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
let stored = self.scratch.styles.alloc(styles);
let styles = styled.map.chain(stored);
let intr = styled.map.interruption();
if let Some(intr) = intr {
self.interrupt(intr, styles, false)?;
}
self.accept(&styled.sub, styles)?;
if let Some(intr) = intr {
self.interrupt(intr, styles, true)?;
}
Ok(())
}
fn interrupt(
&mut self,
intr: Interruption,
styles: StyleChain<'a>,
keep: bool,
) -> SourceResult<()> {
if intr >= Interruption::List && !self.list.is_empty() {
mem::take(&mut self.list).finish(self)?;
}
if intr >= Interruption::Par {
if !self.par.is_empty() {
mem::take(&mut self.par).finish(self);
}
}
if intr >= Interruption::Page {
if let Some(doc) = &mut self.doc {
if !self.flow.is_empty() || (doc.keep_next && keep) {
mem::take(&mut self.flow).finish(doc, styles);
}
doc.keep_next = !keep;
}
}
Ok(())
}
fn sequence(
&mut self,
seq: &'a SequenceNode,
styles: StyleChain<'a>,
) -> SourceResult<()> {
for content in &seq.0 {
self.accept(content, styles)?;
}
Ok(())
}
}
/// Accepts pagebreaks and pages.
struct DocBuilder<'a> {
/// The page runs built so far.
pages: StyleVecBuilder<'a, PageNode>,
/// Whether to keep a following page even if it is empty.
keep_next: bool,
}
impl<'a> DocBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) {
if let Some(pagebreak) = content.downcast::<PagebreakNode>() {
self.keep_next = !pagebreak.weak;
}
if let Some(page) = content.downcast::<PageNode>() {
self.pages.push(page.clone(), styles);
self.keep_next = false;
}
}
}
impl Default for DocBuilder<'_> {
fn default() -> Self {
Self {
pages: StyleVecBuilder::new(),
keep_next: true,
}
}
}
/// Accepts flow content.
#[derive(Default)]
struct FlowBuilder<'a>(CollapsingBuilder<'a, FlowChild>);
impl<'a> FlowBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
// Weak flow elements:
// Weakness | Element
// 0 | weak colbreak
// 1 | weak fractional spacing
// 2 | weak spacing
// 3 | generated weak spacing
// 4 | generated weak fractional spacing
// 5 | par spacing
if let Some(_) = content.downcast::<ParbreakNode>() {
/* Nothing to do */
} else if let Some(colbreak) = content.downcast::<ColbreakNode>() {
if colbreak.weak {
self.0.weak(FlowChild::Colbreak, styles, 0);
} else {
self.0.destructive(FlowChild::Colbreak, styles);
}
} else if let Some(vertical) = content.downcast::<VNode>() {
let child = FlowChild::Spacing(vertical.amount);
let frac = vertical.amount.is_fractional();
if vertical.weak {
let weakness = 1 + u8::from(frac) + 2 * u8::from(vertical.generated);
self.0.weak(child, styles, weakness);
} else if frac {
self.0.destructive(child, styles);
} else {
self.0.ignorant(child, styles);
}
} else if content.has::<dyn Layout>() {
let child = FlowChild::Node(content.clone());
if content.is::<PlaceNode>() {
self.0.ignorant(child, styles);
} else {
self.0.supportive(child, styles);
}
} else {
return false;
}
true
}
fn par(&mut self, par: ParNode, styles: StyleChain<'a>, indent: bool) {
let amount = if indent && !styles.get(ParNode::SPACING_AND_INDENT) {
styles.get(ParNode::LEADING).into()
} else {
styles.get(ParNode::SPACING).into()
};
self.0.weak(FlowChild::Spacing(amount), styles, 5);
self.0.supportive(FlowChild::Node(par.pack()), styles);
self.0.weak(FlowChild::Spacing(amount), styles, 5);
}
fn finish(self, doc: &mut DocBuilder<'a>, styles: StyleChain<'a>) {
let (flow, shared) = self.0.finish();
let styles = if flow.is_empty() { styles } else { shared };
let node = PageNode(FlowNode(flow).pack());
doc.pages.push(node, styles);
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts paragraph content.
#[derive(Default)]
struct ParBuilder<'a>(CollapsingBuilder<'a, ParChild>);
impl<'a> ParBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
// Weak par elements:
// Weakness | Element
// 0 | weak fractional spacing
// 1 | weak spacing
// 2 | space
if content.is::<SpaceNode>() {
self.0.weak(ParChild::Text(' '.into()), styles, 2);
} else if let Some(linebreak) = content.downcast::<LinebreakNode>() {
let c = if linebreak.justify { '\u{2028}' } else { '\n' };
self.0.destructive(ParChild::Text(c.into()), styles);
} else if let Some(horizontal) = content.downcast::<HNode>() {
let child = ParChild::Spacing(horizontal.amount);
let frac = horizontal.amount.is_fractional();
if horizontal.weak {
let weakness = u8::from(!frac);
self.0.weak(child, styles, weakness);
} else if frac {
self.0.destructive(child, styles);
} else {
self.0.ignorant(child, styles);
}
} else if let Some(quote) = content.downcast::<SmartQuoteNode>() {
self.0.supportive(ParChild::Quote { double: quote.double }, styles);
} else if let Some(node) = content.downcast::<TextNode>() {
self.0.supportive(ParChild::Text(node.0.clone()), styles);
} else if let Some(node) = content.to::<dyn Layout>() {
if node.level() == Level::Inline {
self.0.supportive(ParChild::Node(content.clone()), styles);
} else {
return false;
}
} else {
return false;
}
true
}
fn finish(self, parent: &mut Builder<'a>) {
let (mut children, shared) = self.0.finish();
if children.is_empty() {
return;
}
// Paragraph indent should only apply if the paragraph starts with
// text and follows directly after another paragraph.
let indent = shared.get(ParNode::INDENT);
if !indent.is_zero()
&& children
.items()
.find_map(|child| match child {
ParChild::Spacing(_) => None,
ParChild::Text(_) | ParChild::Quote { .. } => Some(true),
ParChild::Node(_) => Some(false),
})
.unwrap_or_default()
&& parent
.flow
.0
.items()
.rev()
.find_map(|child| match child {
FlowChild::Spacing(_) => None,
FlowChild::Node(node) => Some(node.is::<ParNode>()),
FlowChild::Colbreak => Some(false),
})
.unwrap_or_default()
{
children.push_front(ParChild::Spacing(indent.into()));
}
parent.flow.par(ParNode(children), shared, !indent.is_zero());
}
fn is_empty(&self) -> bool {
self.0.is_empty()
}
}
/// Accepts list / enum items, spaces, paragraph breaks.
struct ListBuilder<'a> {
/// The list items collected so far.
items: StyleVecBuilder<'a, ListItem>,
/// Whether the list contains no paragraph breaks.
tight: bool,
/// Whether the list can be attached.
attachable: bool,
/// Trailing content for which it is unclear whether it is part of the list.
staged: Vec<(&'a Content, StyleChain<'a>)>,
}
impl<'a> ListBuilder<'a> {
fn accept(&mut self, content: &'a Content, styles: StyleChain<'a>) -> bool {
if self.items.is_empty() {
if content.is::<ParbreakNode>() {
self.attachable = false;
} else if !content.is::<SpaceNode>() && !content.is::<ListItem>() {
self.attachable = true;
}
}
if let Some(item) = content.downcast::<ListItem>() {
if self
.items
.items()
.next()
.map_or(true, |first| item.kind() == first.kind())
{
self.items.push(item.clone(), styles);
self.tight &= self.staged.drain(..).all(|(t, _)| !t.is::<ParbreakNode>());
} else {
return false;
}
} else if !self.items.is_empty()
&& (content.is::<SpaceNode>() || content.is::<ParbreakNode>())
{
self.staged.push((content, styles));
} else {
return false;
}
true
}
fn finish(self, parent: &mut Builder<'a>) -> SourceResult<()> {
let (items, shared) = self.items.finish();
let kind = match items.items().next() {
Some(item) => item.kind(),
None => return Ok(()),
};
let tight = self.tight;
let attached = tight && self.attachable;
let content = match kind {
LIST => ListNode::<LIST> { tight, attached, items }.pack(),
ENUM => ListNode::<ENUM> { tight, attached, items }.pack(),
DESC | _ => ListNode::<DESC> { tight, attached, items }.pack(),
};
let stored = parent.scratch.templates.alloc(content);
parent.accept(stored, shared)?;
for (content, styles) in self.staged {
parent.accept(content, styles)?;
}
parent.list.attachable = true;
Ok(())
}
fn is_empty(&self) -> bool {
self.items.is_empty()
}
}
impl Default for ListBuilder<'_> {
fn default() -> Self {
Self {
items: StyleVecBuilder::default(),
tight: true,
attachable: true,
staged: vec![],
}
}
}

View File

@ -1,185 +0,0 @@
use std::fmt::{self, Debug, Formatter};
use std::hash::Hash;
use comemo::Tracked;
use super::{
Args, Capability, Content, Func, Interruption, Node, NodeId, Regex, StyleChain,
StyleEntry, Value,
};
use crate::diag::SourceResult;
use crate::library::structure::{DescNode, EnumNode, ListNode};
use crate::library::text::TextNode;
use crate::syntax::Spanned;
use crate::World;
/// A show rule recipe.
#[derive(Clone, PartialEq, Hash)]
pub struct Recipe {
/// The patterns to customize.
pub pattern: Pattern,
/// The function that defines the recipe.
pub func: Spanned<Func>,
}
impl Recipe {
/// Whether the recipe is applicable to the target.
pub fn applicable(&self, target: Target) -> bool {
match (&self.pattern, target) {
(Pattern::Node(id), Target::Node(node)) => *id == node.id(),
(Pattern::Regex(_), Target::Text(_)) => true,
_ => false,
}
}
/// Try to apply the recipe to the target.
pub fn apply(
&self,
world: Tracked<dyn World>,
sel: Selector,
target: Target,
) -> SourceResult<Option<Content>> {
let content = match (target, &self.pattern) {
(Target::Node(node), &Pattern::Node(id)) if node.id() == id => {
let node = node.to::<dyn Show>().unwrap().unguard_parts(sel);
self.call(world, || Value::Content(node))?
}
(Target::Text(text), Pattern::Regex(regex)) => {
let mut result = vec![];
let mut cursor = 0;
for mat in regex.find_iter(text) {
let start = mat.start();
if cursor < start {
result.push(TextNode(text[cursor .. start].into()).pack());
}
result.push(self.call(world, || Value::Str(mat.as_str().into()))?);
cursor = mat.end();
}
if result.is_empty() {
return Ok(None);
}
if cursor < text.len() {
result.push(TextNode(text[cursor ..].into()).pack());
}
Content::sequence(result)
}
_ => return Ok(None),
};
Ok(Some(content.styled_with_entry(StyleEntry::Guard(sel))))
}
/// Call the recipe function, with the argument if desired.
fn call<F>(&self, world: Tracked<dyn World>, arg: F) -> SourceResult<Content>
where
F: FnOnce() -> Value,
{
let args = if self.func.v.argc() == Some(0) {
Args::new(self.func.span, [])
} else {
Args::new(self.func.span, [arg()])
};
Ok(self.func.v.call_detached(world, args)?.display(world))
}
/// What kind of structure the property interrupts.
pub fn interruption(&self) -> Option<Interruption> {
if let Pattern::Node(id) = self.pattern {
if id == NodeId::of::<ListNode>()
|| id == NodeId::of::<EnumNode>()
|| id == NodeId::of::<DescNode>()
{
return Some(Interruption::List);
}
}
None
}
}
impl Debug for Recipe {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(
f,
"Recipe matching {:?} from {:?}",
self.pattern, self.func.span
)
}
}
/// A show rule pattern that may match a target.
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum Pattern {
/// Defines the appearence of some node.
Node(NodeId),
/// Defines text to be replaced.
Regex(Regex),
}
impl Pattern {
/// Define a simple text replacement pattern.
pub fn text(text: &str) -> Self {
Self::Regex(Regex::new(&regex::escape(text)).unwrap())
}
}
/// A target for a show rule recipe.
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum Target<'a> {
/// A showable node.
Node(&'a Content),
/// A slice of text.
Text(&'a str),
}
/// Identifies a show rule recipe.
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
pub enum Selector {
/// The nth recipe from the top of the chain.
Nth(usize),
/// The base recipe for a kind of node.
Base(NodeId),
}
/// A node that can be realized given some styles.
pub trait Show: 'static + Sync + Send {
/// Unguard nested content against recursive show rules.
fn unguard_parts(&self, sel: Selector) -> Content;
/// Access a field on this node.
fn field(&self, name: &str) -> Option<Value>;
/// The base recipe for this node that is executed if there is no
/// user-defined show rule.
fn realize(
&self,
world: Tracked<dyn World>,
styles: StyleChain,
) -> SourceResult<Content>;
/// Finalize this node given the realization of a base or user recipe. Use
/// this for effects that should work even in the face of a user-defined
/// show rule, for example:
/// - Application of general settable properties
///
/// Defaults to just the realized content.
#[allow(unused_variables)]
fn finalize(
&self,
world: Tracked<dyn World>,
styles: StyleChain,
realized: Content,
) -> SourceResult<Content> {
Ok(realized)
}
}
impl Capability for dyn Show {}

View File

@ -1,84 +0,0 @@
use super::{Smart, StyleChain};
use crate::geom::{Abs, Axes, Corners, Em, Length, Numeric, Rel, Sides};
use crate::library::text::TextNode;
/// A property that is resolved with other properties from the style chain.
pub trait Resolve {
/// The type of the resolved output.
type Output;
/// Resolve the value using the style chain.
fn resolve(self, styles: StyleChain) -> Self::Output;
}
impl Resolve for Em {
type Output = Abs;
fn resolve(self, styles: StyleChain) -> Self::Output {
if self.is_zero() {
Abs::zero()
} else {
self.at(styles.get(TextNode::SIZE))
}
}
}
impl Resolve for Length {
type Output = Abs;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.abs + self.em.resolve(styles)
}
}
impl<T: Resolve> Resolve for Option<T> {
type Output = Option<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Smart<T> {
type Output = Smart<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Axes<T> {
type Output = Axes<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Sides<T> {
type Output = Sides<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Corners<T> {
type Output = Corners<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T> Resolve for Rel<T>
where
T: Resolve + Numeric,
<T as Resolve>::Output: Numeric,
{
type Output = Rel<<T as Resolve>::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|abs| abs.resolve(styles))
}
}

View File

@ -5,8 +5,9 @@ use std::ops::{Add, AddAssign, Deref};
use unicode_segmentation::UnicodeSegmentation;
use super::{Array, Dict, RawAlign, Value};
use super::{Array, Dict, Value};
use crate::diag::StrResult;
use crate::library::RawAlign;
use crate::util::EcoString;
/// Create a new [`Str`] from a format string.

View File

@ -1,12 +1,20 @@
use std::any::Any;
use std::fmt::{self, Debug, Formatter};
use std::hash::Hash;
use std::iter;
use std::marker::PhantomData;
use std::sync::Arc;
use comemo::Tracked;
use comemo::{Prehashed, Tracked};
use super::{Barrier, Content, Key, Property, Recipe, Selector, Show, Target};
use super::{capability, Args, Content, Func, Node, NodeId, Regex, Smart, Value};
use crate::diag::SourceResult;
use crate::geom::{Abs, Axes, Corners, Em, Length, Numeric, Rel, Sides};
use crate::library::layout::PageNode;
use crate::library::structure::{DescNode, EnumNode, ListNode};
use crate::library::text::{ParNode, TextNode};
use crate::syntax::Spanned;
use crate::util::ReadableTypeId;
use crate::World;
/// A map of style properties.
@ -618,3 +626,516 @@ impl<'a, T> Default for StyleVecBuilder<'a, T> {
Self::new()
}
}
/// A style property originating from a set rule or constructor.
#[derive(Clone, Hash)]
pub struct Property {
/// The id of the property's [key](Key).
key: KeyId,
/// The id of the node the property belongs to.
node: NodeId,
/// Whether the property should only affect the first node down the
/// hierarchy. Used by constructors.
scoped: bool,
/// The property's value.
value: Arc<Prehashed<dyn Bounds>>,
/// The name of the property.
#[cfg(debug_assertions)]
name: &'static str,
}
impl Property {
/// Create a new property from a key-value pair.
pub fn new<'a, K: Key<'a>>(_: K, value: K::Value) -> Self {
Self {
key: KeyId::of::<K>(),
node: K::node(),
value: Arc::new(Prehashed::new(value)),
scoped: false,
#[cfg(debug_assertions)]
name: K::NAME,
}
}
/// Whether this property has the given key.
pub fn is<'a, K: Key<'a>>(&self) -> bool {
self.key == KeyId::of::<K>()
}
/// Whether this property belongs to the node `T`.
pub fn is_of<T: 'static>(&self) -> bool {
self.node == NodeId::of::<T>()
}
/// Access the property's value if it is of the given key.
pub fn downcast<'a, K: Key<'a>>(&'a self) -> Option<&'a K::Value> {
if self.key == KeyId::of::<K>() {
(**self.value).as_any().downcast_ref()
} else {
None
}
}
/// The node this property is for.
pub fn node(&self) -> NodeId {
self.node
}
/// Whether the property is scoped.
pub fn scoped(&self) -> bool {
self.scoped
}
/// Make the property scoped.
pub fn make_scoped(&mut self) {
self.scoped = true;
}
/// What kind of structure the property interrupts.
pub fn interruption(&self) -> Option<Interruption> {
if self.is_of::<PageNode>() {
Some(Interruption::Page)
} else if self.is_of::<ParNode>() {
Some(Interruption::Par)
} else if self.is_of::<ListNode>()
|| self.is_of::<EnumNode>()
|| self.is_of::<DescNode>()
{
Some(Interruption::List)
} else {
None
}
}
}
impl Debug for Property {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
#[cfg(debug_assertions)]
write!(f, "{} = ", self.name)?;
write!(f, "{:?}", self.value)?;
if self.scoped {
write!(f, " [scoped]")?;
}
Ok(())
}
}
impl PartialEq for Property {
fn eq(&self, other: &Self) -> bool {
self.key == other.key
&& self.value.eq(&other.value)
&& self.scoped == other.scoped
}
}
trait Bounds: Debug + Sync + Send + 'static {
fn as_any(&self) -> &dyn Any;
}
impl<T> Bounds for T
where
T: Debug + Sync + Send + 'static,
{
fn as_any(&self) -> &dyn Any {
self
}
}
/// A style property key.
///
/// This trait is not intended to be implemented manually, but rather through
/// the `#[node]` proc-macro.
pub trait Key<'a>: Copy + 'static {
/// The unfolded type which this property is stored as in a style map.
type Value: Debug + Clone + Hash + Sync + Send + 'static;
/// The folded type of value that is returned when reading this property
/// from a style chain.
type Output;
/// The name of the property, used for debug printing.
const NAME: &'static str;
/// The id of the node the key belongs to.
fn node() -> NodeId;
/// Compute an output value from a sequence of values belonging to this key,
/// folding if necessary.
fn get(
chain: StyleChain<'a>,
values: impl Iterator<Item = &'a Self::Value>,
) -> Self::Output;
}
/// A unique identifier for a property key.
#[derive(Copy, Clone, Eq, PartialEq, Hash)]
struct KeyId(ReadableTypeId);
impl KeyId {
/// The id of the given key.
pub fn of<'a, T: Key<'a>>() -> Self {
Self(ReadableTypeId::of::<T>())
}
}
impl Debug for KeyId {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
/// A scoped property barrier.
///
/// Barriers interact with [scoped](super::StyleMap::scoped) styles: A scoped
/// style can still be read through a single barrier (the one of the node it
/// _should_ apply to), but a second barrier will make it invisible.
#[derive(Copy, Clone, Eq, PartialEq, Hash)]
pub struct Barrier(NodeId);
impl Barrier {
/// Create a new barrier for the given node.
pub fn new(node: NodeId) -> Self {
Self(node)
}
/// Whether this barrier is for the node `T`.
pub fn is_for(&self, node: NodeId) -> bool {
self.0 == node
}
}
impl Debug for Barrier {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(f, "Barrier for {:?}", self.0)
}
}
/// A property that is resolved with other properties from the style chain.
pub trait Resolve {
/// The type of the resolved output.
type Output;
/// Resolve the value using the style chain.
fn resolve(self, styles: StyleChain) -> Self::Output;
}
impl Resolve for Em {
type Output = Abs;
fn resolve(self, styles: StyleChain) -> Self::Output {
if self.is_zero() {
Abs::zero()
} else {
self.at(styles.get(TextNode::SIZE))
}
}
}
impl Resolve for Length {
type Output = Abs;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.abs + self.em.resolve(styles)
}
}
impl<T: Resolve> Resolve for Option<T> {
type Output = Option<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Smart<T> {
type Output = Smart<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Axes<T> {
type Output = Axes<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Sides<T> {
type Output = Sides<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T: Resolve> Resolve for Corners<T> {
type Output = Corners<T::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|v| v.resolve(styles))
}
}
impl<T> Resolve for Rel<T>
where
T: Resolve + Numeric,
<T as Resolve>::Output: Numeric,
{
type Output = Rel<<T as Resolve>::Output>;
fn resolve(self, styles: StyleChain) -> Self::Output {
self.map(|abs| abs.resolve(styles))
}
}
/// A property that is folded to determine its final value.
pub trait Fold {
/// The type of the folded output.
type Output;
/// Fold this inner value with an outer folded value.
fn fold(self, outer: Self::Output) -> Self::Output;
}
impl<T> Fold for Option<T>
where
T: Fold,
T::Output: Default,
{
type Output = Option<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.map(|inner| inner.fold(outer.unwrap_or_default()))
}
}
impl<T> Fold for Smart<T>
where
T: Fold,
T::Output: Default,
{
type Output = Smart<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.map(|inner| inner.fold(outer.unwrap_or_default()))
}
}
impl<T> Fold for Sides<T>
where
T: Fold,
{
type Output = Sides<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.fold(outer))
}
}
impl Fold for Sides<Option<Rel<Abs>>> {
type Output = Sides<Rel<Abs>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}
impl Fold for Sides<Option<Smart<Rel<Length>>>> {
type Output = Sides<Smart<Rel<Length>>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}
impl<T> Fold for Corners<T>
where
T: Fold,
{
type Output = Corners<T::Output>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.fold(outer))
}
}
impl Fold for Corners<Option<Rel<Abs>>> {
type Output = Corners<Rel<Abs>>;
fn fold(self, outer: Self::Output) -> Self::Output {
self.zip(outer, |inner, outer| inner.unwrap_or(outer))
}
}
/// A show rule recipe.
#[derive(Clone, PartialEq, Hash)]
pub struct Recipe {
/// The patterns to customize.
pub pattern: Pattern,
/// The function that defines the recipe.
pub func: Spanned<Func>,
}
impl Recipe {
/// Whether the recipe is applicable to the target.
pub fn applicable(&self, target: Target) -> bool {
match (&self.pattern, target) {
(Pattern::Node(id), Target::Node(node)) => *id == node.id(),
(Pattern::Regex(_), Target::Text(_)) => true,
_ => false,
}
}
/// Try to apply the recipe to the target.
pub fn apply(
&self,
world: Tracked<dyn World>,
sel: Selector,
target: Target,
) -> SourceResult<Option<Content>> {
let content = match (target, &self.pattern) {
(Target::Node(node), &Pattern::Node(id)) if node.id() == id => {
let node = node.to::<dyn Show>().unwrap().unguard_parts(sel);
self.call(world, || Value::Content(node))?
}
(Target::Text(text), Pattern::Regex(regex)) => {
let mut result = vec![];
let mut cursor = 0;
for mat in regex.find_iter(text) {
let start = mat.start();
if cursor < start {
result.push(TextNode(text[cursor .. start].into()).pack());
}
result.push(self.call(world, || Value::Str(mat.as_str().into()))?);
cursor = mat.end();
}
if result.is_empty() {
return Ok(None);
}
if cursor < text.len() {
result.push(TextNode(text[cursor ..].into()).pack());
}
Content::sequence(result)
}
_ => return Ok(None),
};
Ok(Some(content.styled_with_entry(StyleEntry::Guard(sel))))
}
/// Call the recipe function, with the argument if desired.
fn call<F>(&self, world: Tracked<dyn World>, arg: F) -> SourceResult<Content>
where
F: FnOnce() -> Value,
{
let args = if self.func.v.argc() == Some(0) {
Args::new(self.func.span, [])
} else {
Args::new(self.func.span, [arg()])
};
Ok(self.func.v.call_detached(world, args)?.display(world))
}
/// What kind of structure the property interrupts.
pub fn interruption(&self) -> Option<Interruption> {
if let Pattern::Node(id) = self.pattern {
if id == NodeId::of::<ListNode>()
|| id == NodeId::of::<EnumNode>()
|| id == NodeId::of::<DescNode>()
{
return Some(Interruption::List);
}
}
None
}
}
impl Debug for Recipe {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
write!(
f,
"Recipe matching {:?} from {:?}",
self.pattern, self.func.span
)
}
}
/// A show rule pattern that may match a target.
#[derive(Debug, Clone, PartialEq, Hash)]
pub enum Pattern {
/// Defines the appearence of some node.
Node(NodeId),
/// Defines text to be replaced.
Regex(Regex),
}
impl Pattern {
/// Define a simple text replacement pattern.
pub fn text(text: &str) -> Self {
Self::Regex(Regex::new(&regex::escape(text)).unwrap())
}
}
/// A target for a show rule recipe.
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum Target<'a> {
/// A showable node.
Node(&'a Content),
/// A slice of text.
Text(&'a str),
}
/// Identifies a show rule recipe.
#[derive(Debug, Copy, Clone, PartialEq, Hash)]
pub enum Selector {
/// The nth recipe from the top of the chain.
Nth(usize),
/// The base recipe for a kind of node.
Base(NodeId),
}
/// A node that can be realized given some styles.
#[capability]
pub trait Show: 'static + Sync + Send {
/// Unguard nested content against recursive show rules.
fn unguard_parts(&self, sel: Selector) -> Content;
/// Access a field on this node.
fn field(&self, name: &str) -> Option<Value>;
/// The base recipe for this node that is executed if there is no
/// user-defined show rule.
fn realize(
&self,
world: Tracked<dyn World>,
styles: StyleChain,
) -> SourceResult<Content>;
/// Finalize this node given the realization of a base or user recipe. Use
/// this for effects that should work even in the face of a user-defined
/// show rule, for example:
/// - Application of general settable properties
///
/// Defaults to just the realized content.
#[allow(unused_variables)]
fn finalize(
&self,
world: Tracked<dyn World>,
styles: StyleChain,
realized: Content,
) -> SourceResult<Content> {
Ok(realized)
}
}

View File

@ -307,7 +307,7 @@ where
}
fn hash128(&self) -> u128 {
// Also hash the TypeId since nodes with different types but
// Also hash the TypeId since values with different types but
// equal data should be different.
let mut state = SipHasher::new();
self.type_id().hash(&mut state);