Make align not behave box-like and smarter 📦
Doesn't layout contents into a box anymore, instead layouting inline in the parent context. Also makes axis inferring for center alignents smarter (just because I had fun doing it). It's unsure whether we want to keep it because it might be confusing.
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@ -5,16 +5,19 @@ use super::*;
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/// # Positional arguments
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/// - At most two of `left`, `right`, `top`, `bottom`, `center`.
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///
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/// When `center` is used as a positional argument, it is automatically inferred
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/// which axis it should apply to depending on further arguments, defaulting
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/// to the axis, text is set along.
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///
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/// # Keyword arguments
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/// - `horizontal`: Any of `left`, `right` or `center`.
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/// - `vertical`: Any of `top`, `bottom` or `center`.
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///
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/// There may not be two alignment specifications for the same axis.
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pub async fn align(_: Span, mut args: TableValue, mut ctx: LayoutContext<'_>) -> Pass<Value> {
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pub async fn align(_: Span, mut args: TableValue, ctx: LayoutContext<'_>) -> Pass<Value> {
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let mut f = Feedback::new();
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let content = args.take::<SyntaxTree>();
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let h = args.take_key::<Spanned<SpecAlign>>("horizontal", &mut f);
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let v = args.take_key::<Spanned<SpecAlign>>("vertical", &mut f);
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let all = args
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@ -23,40 +26,69 @@ pub async fn align(_: Span, mut args: TableValue, mut ctx: LayoutContext<'_>) ->
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.chain(h.into_iter().map(|align| (Some(Horizontal), align)))
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.chain(v.into_iter().map(|align| (Some(Vertical), align)));
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let mut aligns = ctx.align;
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let mut had = [false; 2];
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for (axis, align) in all {
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let axis = axis.unwrap_or_else(|| align.v.axis().unwrap_or_else(|| {
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let primary = ctx.axes.primary.axis();
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if !had[primary as usize] {
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primary
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} else {
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ctx.axes.secondary.axis()
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}
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}));
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let mut deferred_center = false;
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if align.v.axis().map(|a| a != axis).unwrap_or(false) {
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error!(
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@f, align.span,
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"invalid alignment {} for {} axis", align.v, axis,
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);
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} else if had[axis as usize] {
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error!(@f, align.span, "duplicate alignment for {} axis", axis);
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for (axis, align) in all {
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// Check whether we know which axis this alignment belongs to. We don't
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// if the alignment is `center` for a positional argument. Then we set
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// `deferred_center` to true and handle the situation once we know more.
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if let Some(axis) = axis {
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if align.v.axis().map(|a| a != axis).unwrap_or(false) {
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error!(
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@f, align.span,
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"invalid alignment {} for {} axis", align.v, axis,
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);
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} else if had[axis as usize] {
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error!(@f, align.span, "duplicate alignment for {} axis", axis);
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} else {
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let gen_align = align.v.to_generic(ctx.axes);
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*aligns.get_mut(axis.to_generic(ctx.axes)) = gen_align;
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had[axis as usize] = true;
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}
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} else {
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if had == [true, true] {
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error!(@f, align.span, "duplicate alignment");
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} else if deferred_center {
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// We have two unflushed centers, meaning we know that both axes
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// are to be centered.
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had = [true, true];
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aligns = LayoutAlign::new(Center, Center);
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} else {
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deferred_center = true;
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}
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}
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// Flush a deferred center alignment if we know have had at least one
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// known alignment.
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if deferred_center && had != [false, false] {
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let axis = if !had[Horizontal as usize] {
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Horizontal
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} else {
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Vertical
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};
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*aligns.get_mut(axis.to_generic(ctx.axes)) = Center;
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had[axis as usize] = true;
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let gen_axis = axis.to_generic(ctx.axes);
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let gen_align = align.v.to_generic(ctx.axes);
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*ctx.align.get_mut(gen_axis) = gen_align;
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deferred_center = false;
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}
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}
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// If center has not been flushed by known, it is the only argument and then
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// we default to applying it to the primary axis.
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if deferred_center {
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aligns.primary = Center;
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}
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let commands = match content {
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Some(tree) => {
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ctx.base = ctx.spaces[0].size;
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let layouted = layout(&tree, ctx).await;
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f.extend(layouted.feedback);
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vec![AddMultiple(layouted.output)]
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}
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None => vec![SetAlignment(ctx.align)],
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Some(tree) => vec![
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SetAlignment(aligns),
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LayoutSyntaxTree(tree),
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SetAlignment(ctx.align),
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],
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None => vec![SetAlignment(aligns)],
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};
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args.unexpected(&mut f);
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@ -7,7 +7,7 @@
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Dr. Max Mustermann \
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Ola Nordmann, John Doe
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]
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[align: right][
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[align: right >> box][
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*WiSe 2019/2020* \
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Woche 3
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]
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