Simplify decorations

This commit is contained in:
Laurenz 2021-10-17 17:35:15 +02:00
parent 5becb32ba4
commit b42ecbd6a6
6 changed files with 201 additions and 201 deletions

View File

@ -22,7 +22,7 @@ pub struct Template(Rc<Vec<TemplateNode>>);
#[derive(Clone)]
enum TemplateNode {
/// A word space.
Space(Vec<Decoration>),
Space,
/// A line break.
Linebreak,
/// A paragraph break.
@ -30,11 +30,13 @@ enum TemplateNode {
/// A page break.
Pagebreak(bool),
/// Plain text.
Text(EcoString, Vec<Decoration>),
Text(EcoString),
/// Spacing.
Spacing(GenAxis, Linear),
/// A decorated template.
Decorated(Decoration, Template),
/// An inline node builder.
Inline(Rc<dyn Fn(&Style) -> InlineNode>, Vec<Decoration>),
Inline(Rc<dyn Fn(&Style) -> InlineNode>),
/// An block node builder.
Block(Rc<dyn Fn(&Style) -> BlockNode>),
/// Save the current style.
@ -57,7 +59,7 @@ impl Template {
F: Fn(&Style) -> T + 'static,
T: Into<InlineNode>,
{
let node = TemplateNode::Inline(Rc::new(move |s| f(s).into()), vec![]);
let node = TemplateNode::Inline(Rc::new(move |s| f(s).into()));
Self(Rc::new(vec![node]))
}
@ -73,7 +75,7 @@ impl Template {
/// Add a word space to the template.
pub fn space(&mut self) {
self.make_mut().push(TemplateNode::Space(vec![]));
self.make_mut().push(TemplateNode::Space);
}
/// Add a line break to the template.
@ -93,7 +95,7 @@ impl Template {
/// Add text to the template.
pub fn text(&mut self, text: impl Into<EcoString>) {
self.make_mut().push(TemplateNode::Text(text.into(), vec![]));
self.make_mut().push(TemplateNode::Text(text.into()));
}
/// Add text, but in monospace.
@ -109,19 +111,6 @@ impl Template {
self.make_mut().push(TemplateNode::Spacing(axis, spacing));
}
/// Add a decoration to all contained nodes.
pub fn decorate(&mut self, deco: Decoration) {
for node in self.make_mut() {
let decos = match node {
TemplateNode::Space(decos) => decos,
TemplateNode::Text(_, decos) => decos,
TemplateNode::Inline(_, decos) => decos,
_ => continue,
};
decos.push(deco.clone());
}
}
/// Register a restorable snapshot.
pub fn save(&mut self) {
self.make_mut().push(TemplateNode::Save);
@ -154,6 +143,11 @@ impl Template {
wrapper
}
/// Add a decoration to all contained nodes.
pub fn decorate(self, deco: Decoration) -> Self {
Self(Rc::new(vec![TemplateNode::Decorated(deco, self)]))
}
/// Build the stack node resulting from instantiating the template with the
/// given style.
pub fn to_stack(&self, style: &Style) -> StackNode {
@ -223,7 +217,7 @@ impl Add<Str> for Template {
type Output = Self;
fn add(mut self, rhs: Str) -> Self::Output {
Rc::make_mut(&mut self.0).push(TemplateNode::Text(rhs.into(), vec![]));
Rc::make_mut(&mut self.0).push(TemplateNode::Text(rhs.into()));
self
}
}
@ -232,7 +226,7 @@ impl Add<Template> for Str {
type Output = Template;
fn add(self, mut rhs: Template) -> Self::Output {
Rc::make_mut(&mut rhs.0).insert(0, TemplateNode::Text(self.into(), vec![]));
Rc::make_mut(&mut rhs.0).insert(0, TemplateNode::Text(self.into()));
rhs
}
}
@ -283,26 +277,31 @@ impl Builder {
self.pagebreak(true, false);
}
}
TemplateNode::Space(decos) => self.space(decos),
TemplateNode::Space => self.space(),
TemplateNode::Linebreak => self.linebreak(),
TemplateNode::Parbreak => self.parbreak(),
TemplateNode::Pagebreak(keep) => self.pagebreak(*keep, true),
TemplateNode::Text(text, decos) => self.text(text, decos),
TemplateNode::Text(text) => self.text(text),
TemplateNode::Spacing(axis, amount) => self.spacing(*axis, *amount),
TemplateNode::Inline(f, decos) => self.inline(f(&self.style), decos),
TemplateNode::Decorated(deco, template) => {
self.stack.par.push(ParChild::Decorate(deco.clone()));
self.template(template);
self.stack.par.push(ParChild::Undecorate);
}
TemplateNode::Inline(f) => self.inline(f(&self.style)),
TemplateNode::Block(f) => self.block(f(&self.style)),
TemplateNode::Modify(f) => f(&mut self.style),
}
}
/// Push a word space into the active paragraph.
fn space(&mut self, decos: &[Decoration]) {
self.stack.par.push_soft(self.make_text_node(' ', decos.to_vec()));
fn space(&mut self) {
self.stack.par.push_soft(self.make_text_node(' '));
}
/// Apply a forced line break.
fn linebreak(&mut self) {
self.stack.par.push_hard(self.make_text_node('\n', vec![]));
self.stack.par.push_hard(self.make_text_node('\n'));
}
/// Apply a forced paragraph break.
@ -322,14 +321,14 @@ impl Builder {
}
/// Push text into the active paragraph.
fn text(&mut self, text: impl Into<EcoString>, decos: &[Decoration]) {
self.stack.par.push(self.make_text_node(text, decos.to_vec()));
fn text(&mut self, text: impl Into<EcoString>) {
self.stack.par.push(self.make_text_node(text));
}
/// Push an inline node into the active paragraph.
fn inline(&mut self, node: impl Into<InlineNode>, decos: &[Decoration]) {
fn inline(&mut self, node: impl Into<InlineNode>) {
let align = self.style.aligns.inline;
self.stack.par.push(ParChild::Any(node.into(), align, decos.to_vec()));
self.stack.par.push(ParChild::Any(node.into(), align));
}
/// Push a block node into the active stack, finishing the active paragraph.
@ -367,16 +366,11 @@ impl Builder {
/// Construct a text node with the given text and settings from the current
/// style.
fn make_text_node(
&self,
text: impl Into<EcoString>,
decos: Vec<Decoration>,
) -> ParChild {
fn make_text_node(&self, text: impl Into<EcoString>) -> ParChild {
ParChild::Text(
text.into(),
self.style.aligns.inline,
Rc::clone(&self.style.text),
decos,
)
}
}
@ -489,14 +483,11 @@ impl ParBuilder {
}
fn push_inner(&mut self, child: ParChild) {
if let ParChild::Text(curr_text, curr_align, curr_props, curr_decos) = &child {
if let Some(ParChild::Text(prev_text, prev_align, prev_props, prev_decos)) =
if let ParChild::Text(curr_text, curr_align, curr_props) = &child {
if let Some(ParChild::Text(prev_text, prev_align, prev_props)) =
self.children.last_mut()
{
if prev_align == curr_align
&& Rc::ptr_eq(prev_props, curr_props)
&& curr_decos == prev_decos
{
if prev_align == curr_align && Rc::ptr_eq(prev_props, curr_props) {
prev_text.push_str(&curr_text);
return;
}

View File

@ -113,7 +113,6 @@ fn walk_item(ctx: &mut EvalContext, label: Str, body: Template) {
(&label).into(),
style.aligns.inline,
Rc::clone(&style.text),
vec![],
)],
};
StackNode {

92
src/layout/deco.rs Normal file
View File

@ -0,0 +1,92 @@
use super::*;
use crate::util::EcoString;
/// A decoration for a frame.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum Decoration {
/// A link to an external resource.
Link(EcoString),
/// An underline/strikethrough/overline decoration.
Line(LineDecoration),
}
impl Decoration {
/// Apply a decoration to a child's frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
match self {
Decoration::Link(href) => {
let link = Element::Link(href.to_string(), frame.size);
frame.push(Point::zero(), link);
}
Decoration::Line(line) => {
line.apply(ctx, frame);
}
}
}
}
/// Defines a line that is positioned over, under or on top of text.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct LineDecoration {
/// The kind of line.
pub kind: LineKind,
/// Stroke color of the line, defaults to the text color if `None`.
pub stroke: Option<Paint>,
/// Thickness of the line's strokes (dependent on scaled font size), read
/// from the font tables if `None`.
pub thickness: Option<Linear>,
/// Position of the line relative to the baseline (dependent on scaled font
/// size), read from the font tables if `None`.
pub offset: Option<Linear>,
/// Amount that the line will be longer or shorter than its associated text
/// (dependent on scaled font size).
pub extent: Linear,
}
/// The kind of line decoration.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum LineKind {
/// A line under text.
Underline,
/// A line through text.
Strikethrough,
/// A line over text.
Overline,
}
impl LineDecoration {
/// Apply a line decoration to a all text elements in a frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
for i in 0 .. frame.children.len() {
let (pos, child) = &frame.children[i];
if let FrameChild::Element(Element::Text(text)) = child {
let face = ctx.fonts.get(text.face_id);
let metrics = match self.kind {
LineKind::Underline => face.underline,
LineKind::Strikethrough => face.strikethrough,
LineKind::Overline => face.overline,
};
let stroke = self.stroke.unwrap_or(text.fill);
let thickness = self
.thickness
.map(|s| s.resolve(text.size))
.unwrap_or(metrics.strength.to_length(text.size));
let offset = self
.offset
.map(|s| s.resolve(text.size))
.unwrap_or(-metrics.position.to_length(text.size));
let extent = self.extent.resolve(text.size);
let subpos = Point::new(pos.x - extent, pos.y + offset);
let vector = Point::new(text.width + 2.0 * extent, Length::zero());
let line = Geometry::Line(vector, thickness);
frame.push(subpos, Element::Geometry(line, stroke));
}
}
}
}

View File

@ -1,6 +1,7 @@
//! Layouting.
mod constraints;
mod deco;
mod frame;
mod grid;
mod image;
@ -15,6 +16,7 @@ mod text;
pub use self::image::*;
pub use constraints::*;
pub use deco::*;
pub use frame::*;
pub use grid::*;
#[cfg(feature = "layout-cache")]

View File

@ -29,9 +29,13 @@ pub enum ParChild {
/// Spacing between other nodes.
Spacing(Linear),
/// A run of text and how to align it in its line.
Text(EcoString, Align, Rc<TextStyle>, Vec<Decoration>),
Text(EcoString, Align, Rc<TextStyle>),
/// Any child node and how to align it in its line.
Any(InlineNode, Align, Vec<Decoration>),
Any(InlineNode, Align),
/// A decoration that applies until a matching `Undecorate`.
Decorate(Decoration),
/// The end of a decoration.
Undecorate,
}
impl BlockLevel for ParNode {
@ -84,6 +88,7 @@ impl ParNode {
ParChild::Spacing(_) => " ",
ParChild::Text(ref piece, ..) => piece,
ParChild::Any(..) => "\u{FFFC}",
ParChild::Decorate(_) | ParChild::Undecorate => "",
})
}
}
@ -100,6 +105,8 @@ impl Debug for ParChild {
Self::Spacing(v) => write!(f, "Spacing({:?})", v),
Self::Text(text, ..) => write!(f, "Text({:?})", text),
Self::Any(node, ..) => node.fmt(f),
Self::Decorate(deco) => write!(f, "Decorate({:?})", deco),
Self::Undecorate => write!(f, "Undecorate"),
}
}
}
@ -117,6 +124,18 @@ struct ParLayouter<'a> {
items: Vec<ParItem<'a>>,
/// The ranges of the items in `bidi.text`.
ranges: Vec<Range>,
/// The decorations and the ranges they span.
decos: Vec<(Range, &'a Decoration)>,
}
/// A prepared item in a paragraph layout.
enum ParItem<'a> {
/// Spacing between other items.
Spacing(Length),
/// A shaped text run with consistent direction.
Text(ShapedText<'a>, Align),
/// A layouted child node.
Frame(Frame, Align),
}
impl<'a> ParLayouter<'a> {
@ -127,9 +146,10 @@ impl<'a> ParLayouter<'a> {
regions: &Regions,
bidi: BidiInfo<'a>,
) -> Self {
// Prepare an iterator over each child an the range it spans.
let mut items = vec![];
let mut ranges = vec![];
let mut starts = vec![];
let mut decos = vec![];
// Layout the children and collect them into items.
for (range, child) in par.ranges().zip(&par.children) {
@ -139,20 +159,27 @@ impl<'a> ParLayouter<'a> {
items.push(ParItem::Spacing(resolved));
ranges.push(range);
}
ParChild::Text(_, align, style, decos) => {
ParChild::Text(_, align, style) => {
// TODO: Also split by language and script.
for (subrange, dir) in split_runs(&bidi, range) {
let text = &bidi.text[subrange.clone()];
let shaped = shape(ctx, text, style, dir);
items.push(ParItem::Text(shaped, *align, decos));
items.push(ParItem::Text(shaped, *align));
ranges.push(subrange);
}
}
ParChild::Any(node, align, decos) => {
ParChild::Any(node, align) => {
let frame = node.layout(ctx, regions.current.w, regions.base);
items.push(ParItem::Frame(frame, *align, decos));
items.push(ParItem::Frame(frame, *align));
ranges.push(range);
}
ParChild::Decorate(deco) => {
starts.push((range.start, deco));
}
ParChild::Undecorate => {
let (start, deco) = starts.pop().unwrap();
decos.push((start .. range.end, deco));
}
}
}
@ -162,6 +189,7 @@ impl<'a> ParLayouter<'a> {
bidi,
items,
ranges,
decos,
}
}
@ -285,16 +313,6 @@ fn split_runs<'a>(
})
}
/// A prepared item in a paragraph layout.
enum ParItem<'a> {
/// Spacing between other items.
Spacing(Length),
/// A shaped text run with consistent direction.
Text(ShapedText<'a>, Align, &'a [Decoration]),
/// A layouted child node.
Frame(Frame, Align, &'a [Decoration]),
}
impl ParItem<'_> {
/// The size of the item.
pub fn size(&self) -> Size {
@ -319,10 +337,8 @@ impl ParItem<'_> {
/// paragraph's text. This type enables you to cheaply measure the size of a
/// line in a range before comitting to building the line's frame.
struct LineLayout<'a> {
/// The direction of the line.
dir: Dir,
/// Bidi information about the paragraph.
bidi: &'a BidiInfo<'a>,
par: &'a ParLayouter<'a>,
/// The range the line spans in the paragraph.
line: Range,
/// A reshaped text item if the line sliced up a text item at the start.
@ -359,7 +375,7 @@ impl<'a> LineLayout<'a> {
// Reshape the last item if it's split in half.
let mut last = None;
if let Some((ParItem::Text(shaped, align, i), rest)) = items.split_last() {
if let Some((ParItem::Text(shaped, align), rest)) = items.split_last() {
// Compute the range we want to shape, trimming whitespace at the
// end of the line.
let base = par.ranges[last_idx].start;
@ -375,7 +391,7 @@ impl<'a> LineLayout<'a> {
if !range.is_empty() || rest.is_empty() {
// Reshape that part.
let reshaped = shaped.reshape(ctx, range);
last = Some(ParItem::Text(reshaped, *align, *i));
last = Some(ParItem::Text(reshaped, *align));
}
items = rest;
@ -385,7 +401,7 @@ impl<'a> LineLayout<'a> {
// Reshape the start item if it's split in half.
let mut first = None;
if let Some((ParItem::Text(shaped, align, i), rest)) = items.split_first() {
if let Some((ParItem::Text(shaped, align), rest)) = items.split_first() {
// Compute the range we want to shape.
let Range { start: base, end: first_end } = par.ranges[first_idx];
let start = line.start;
@ -396,7 +412,7 @@ impl<'a> LineLayout<'a> {
if range.len() < shaped.text.len() {
if !range.is_empty() {
let reshaped = shaped.reshape(ctx, range);
first = Some(ParItem::Text(reshaped, *align, *i));
first = Some(ParItem::Text(reshaped, *align));
}
items = rest;
@ -417,8 +433,7 @@ impl<'a> LineLayout<'a> {
}
Self {
dir: par.dir,
bidi: &par.bidi,
par,
line,
first,
items,
@ -438,36 +453,29 @@ impl<'a> LineLayout<'a> {
let mut offset = Length::zero();
let mut ruler = Align::Start;
for item in self.reordered() {
let mut position = |frame: &Frame, align| {
for (range, item) in self.reordered() {
let mut position = |mut frame: Frame, align: Align| {
// Decorate.
for (deco_range, deco) in &self.par.decos {
if deco_range.contains(&range.start) {
deco.apply(ctx, &mut frame);
}
}
// FIXME: Ruler alignment for RTL.
ruler = ruler.max(align);
let x = ruler.resolve(self.dir, offset .. free + offset);
let x = ruler.resolve(self.par.dir, offset .. free + offset);
let y = self.baseline - frame.baseline;
offset += frame.size.w;
Point::new(x, y)
// Add to the line's frame.
output.merge_frame(Point::new(x, y), frame);
};
match *item {
ParItem::Spacing(amount) => {
offset += amount;
}
ParItem::Text(ref shaped, align, decos) => {
let mut frame = shaped.build();
for deco in decos {
deco.apply(ctx, &mut frame);
}
let pos = position(&frame, align);
output.merge_frame(pos, frame);
}
ParItem::Frame(ref frame, align, decos) => {
let mut frame = frame.clone();
for deco in decos {
deco.apply(ctx, &mut frame);
}
let pos = position(&frame, align);
output.merge_frame(pos, frame);
}
ParItem::Spacing(amount) => offset += amount,
ParItem::Text(ref shaped, align) => position(shaped.build(), align),
ParItem::Frame(ref frame, align) => position(frame.clone(), align),
}
}
@ -475,11 +483,12 @@ impl<'a> LineLayout<'a> {
}
/// Iterate through the line's items in visual order.
fn reordered(&self) -> impl Iterator<Item = &ParItem<'a>> {
fn reordered(&self) -> impl Iterator<Item = (Range, &ParItem<'a>)> {
// The bidi crate doesn't like empty lines.
let (levels, runs) = if !self.line.is_empty() {
// Find the paragraph that contains the line.
let para = self
.par
.bidi
.paragraphs
.iter()
@ -487,7 +496,7 @@ impl<'a> LineLayout<'a> {
.unwrap();
// Compute the reordered ranges in visual order (left to right).
self.bidi.visual_runs(para, self.line.clone())
self.par.bidi.visual_runs(para, self.line.clone())
} else {
<_>::default()
};
@ -506,7 +515,7 @@ impl<'a> LineLayout<'a> {
Either::Right(range.rev())
}
})
.map(move |idx| self.get(idx).unwrap())
.map(move |idx| (self.ranges[idx].clone(), self.get(idx).unwrap()))
}
/// Find the index of the item whose range contains the `text_offset`.
@ -604,96 +613,6 @@ impl<'a> LineStack<'a> {
}
}
/// A decoration for a paragraph child.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub enum Decoration {
/// A link.
Link(EcoString),
/// An underline/strikethrough/overline decoration.
Line(LineDecoration),
}
/// Defines a line that is positioned over, under or on top of text.
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct LineDecoration {
/// The kind of line.
pub kind: LineKind,
/// Stroke color of the line, defaults to the text color if `None`.
pub stroke: Option<Paint>,
/// Thickness of the line's strokes (dependent on scaled font size), read
/// from the font tables if `None`.
pub thickness: Option<Linear>,
/// Position of the line relative to the baseline (dependent on scaled font
/// size), read from the font tables if `None`.
pub offset: Option<Linear>,
/// Amount that the line will be longer or shorter than its associated text
/// (dependent on scaled font size).
pub extent: Linear,
}
/// The kind of line decoration.
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub enum LineKind {
/// A line under text.
Underline,
/// A line through text.
Strikethrough,
/// A line over text.
Overline,
}
impl Decoration {
/// Apply a decoration to a child's frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
match self {
Decoration::Link(href) => {
let link = Element::Link(href.to_string(), frame.size);
frame.push(Point::zero(), link);
}
Decoration::Line(line) => {
line.apply(ctx, frame);
}
}
}
}
impl LineDecoration {
/// Apply a line decoration to a all text elements in a frame.
pub fn apply(&self, ctx: &LayoutContext, frame: &mut Frame) {
for i in 0 .. frame.children.len() {
let (pos, child) = &frame.children[i];
if let FrameChild::Element(Element::Text(text)) = child {
let face = ctx.fonts.get(text.face_id);
let metrics = match self.kind {
LineKind::Underline => face.underline,
LineKind::Strikethrough => face.strikethrough,
LineKind::Overline => face.overline,
};
let stroke = self.stroke.unwrap_or(text.fill);
let thickness = self
.thickness
.map(|s| s.resolve(text.size))
.unwrap_or(metrics.strength.to_length(text.size));
let offset = self
.offset
.map(|s| s.resolve(text.size))
.unwrap_or(-metrics.position.to_length(text.size));
let extent = self.extent.resolve(text.size);
let subpos = Point::new(pos.x - extent, pos.y + offset);
let vector = Point::new(text.width + 2.0 * extent, Length::zero());
let line = Geometry::Line(vector, thickness);
frame.push(subpos, Element::Geometry(line, stroke));
}
}
}
}
/// Additional methods for BiDi levels.
trait LevelExt: Sized {
fn from_dir(dir: Dir) -> Option<Self>;

View File

@ -181,30 +181,27 @@ fn line_impl(args: &mut Args, kind: LineKind) -> TypResult<Value> {
let thickness = args.named::<Linear>("thickness")?.or_else(|| args.eat());
let offset = args.named("offset")?;
let extent = args.named("extent")?.unwrap_or_default();
let body: Template = args.expect("body")?;
let mut body: Template = args.expect("body")?;
body.decorate(Decoration::Line(LineDecoration {
kind,
stroke: stroke.map(Paint::Color),
thickness,
offset,
extent,
}));
Ok(Value::Template(body))
Ok(Value::Template(body.decorate(Decoration::Line(
LineDecoration {
kind,
stroke: stroke.map(Paint::Color),
thickness,
offset,
extent,
},
))))
}
/// `link`: Typeset text as a link.
pub fn link(_: &mut EvalContext, args: &mut Args) -> TypResult<Value> {
let url = args.expect::<Str>("url")?;
let mut body = args.eat().unwrap_or_else(|| {
let body = args.eat().unwrap_or_else(|| {
let mut template = Template::new();
template.text(&url);
template
});
body.decorate(Decoration::Link(url.into()));
Ok(Value::Template(body))
Ok(Value::Template(body.decorate(Decoration::Link(url.into()))))
}