Remove directions from grid
This commit is contained in:
parent
6690bc2354
commit
c627847cb3
@ -4,12 +4,10 @@ use super::*;
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#[derive(Debug)]
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#[cfg_attr(feature = "layout-cache", derive(Hash))]
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pub struct GridNode {
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/// The inline (columns) and block (rows) directions of this grid.
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pub dirs: Gen<Dir>,
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/// Defines sizing for content rows and columns.
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pub tracks: Gen<Vec<TrackSizing>>,
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pub tracks: Spec<Vec<TrackSizing>>,
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/// Defines sizing of gutter rows and columns between content.
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pub gutter: Gen<Vec<TrackSizing>>,
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pub gutter: Spec<Vec<TrackSizing>>,
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/// The nodes to be arranged in a grid.
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pub children: Vec<LayoutNode>,
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}
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@ -50,10 +48,6 @@ impl From<GridNode> for LayoutNode {
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/// Performs grid layout.
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struct GridLayouter<'a> {
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/// The axis of the inline direction.
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inline: SpecAxis,
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/// The axis of the block direction.
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block: SpecAxis,
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/// The original expand state of the target region.
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expand: Spec<bool>,
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/// The column tracks including gutter tracks.
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@ -68,15 +62,15 @@ struct GridLayouter<'a> {
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rcols: Vec<Length>,
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/// The full block size of the current region.
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full: Length,
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/// The used-up size of the current region. The inline size is determined
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/// once after columns are resolved and not touched again.
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used: Gen<Length>,
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/// The used-up size of the current region. The horizontal size is
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/// determined once after columns are resolved and not touched again.
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used: Size,
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/// The sum of fractional ratios in the current region.
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fr: Fractional,
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/// Rows in the current region.
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lrows: Vec<Row>,
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/// Constraints for the active region.
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constraints: Constraints,
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cts: Constraints,
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/// Frames for finished regions.
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finished: Vec<Constrained<Rc<Frame>>>,
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}
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@ -97,13 +91,13 @@ impl<'a> GridLayouter<'a> {
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let mut rows = vec![];
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// Number of content columns: Always at least one.
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let c = grid.tracks.inline.len().max(1);
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let c = grid.tracks.x.len().max(1);
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// Number of content rows: At least as many as given, but also at least
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// as many as needed to place each item.
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let r = {
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let len = grid.children.len();
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let given = grid.tracks.block.len();
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let given = grid.tracks.y.len();
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let needed = len / c + (len % c).clamp(0, 1);
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given.max(needed)
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};
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@ -116,42 +110,38 @@ impl<'a> GridLayouter<'a> {
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// Collect content and gutter columns.
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for x in 0 .. c {
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cols.push(get_or(&grid.tracks.inline, x, auto));
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cols.push(get_or(&grid.gutter.inline, x, zero));
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cols.push(get_or(&grid.tracks.x, x, auto));
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cols.push(get_or(&grid.gutter.x, x, zero));
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}
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// Collect content and gutter rows.
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for y in 0 .. r {
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rows.push(get_or(&grid.tracks.block, y, auto));
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rows.push(get_or(&grid.gutter.block, y, zero));
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rows.push(get_or(&grid.tracks.y, y, auto));
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rows.push(get_or(&grid.gutter.y, y, zero));
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}
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// Remove superfluous gutter tracks.
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cols.pop();
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rows.pop();
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let inline = grid.dirs.inline.axis();
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let block = grid.dirs.block.axis();
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let full = regions.current.get(block);
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let full = regions.current.h;
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let rcols = vec![Length::zero(); cols.len()];
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// We use the regions only for auto row measurement and constraints.
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let expand = regions.expand;
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regions.expand = Gen::new(true, false).to_spec(block);
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regions.expand = Spec::new(true, false);
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Self {
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inline,
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block,
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cols,
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rows,
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children: &grid.children,
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constraints: Constraints::new(expand),
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cts: Constraints::new(expand),
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regions,
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expand,
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rcols,
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lrows: vec![],
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full,
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used: Gen::zero(),
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used: Size::zero(),
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fr: Fractional::zero(),
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finished: vec![],
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}
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@ -166,10 +156,6 @@ impl<'a> GridLayouter<'a> {
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Overflowing,
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}
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// Generic version of current and base size.
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let current = self.regions.current.get(self.inline);
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let base = self.regions.base.get(self.inline);
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// The different cases affecting constraints.
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let mut case = Case::PurelyLinear;
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@ -187,7 +173,7 @@ impl<'a> GridLayouter<'a> {
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case = Case::Fitting;
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}
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TrackSizing::Linear(v) => {
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let resolved = v.resolve(base);
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let resolved = v.resolve(self.regions.base.w);
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*rcol = resolved;
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linear += resolved;
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}
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@ -199,7 +185,7 @@ impl<'a> GridLayouter<'a> {
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}
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// Size that is not used by fixed-size columns.
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let available = current - linear;
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let available = self.regions.current.w - linear;
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if available >= Length::zero() {
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// Determine size of auto columns.
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let (auto, count) = self.measure_auto_columns(ctx, available);
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@ -221,24 +207,18 @@ impl<'a> GridLayouter<'a> {
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}
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// Children could depend on base.
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self.constraints.base = self.regions.base.to_spec().map(Some);
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self.cts.base = self.regions.base.to_spec().map(Some);
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// Set constraints depending on the case we hit.
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match case {
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Case::PurelyLinear => {}
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Case::Fitting => {
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self.constraints.min.set(self.inline, Some(self.used.inline));
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}
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Case::Exact => {
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self.constraints.exact.set(self.inline, Some(current));
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}
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Case::Overflowing => {
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self.constraints.max.set(self.inline, Some(linear));
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}
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Case::Fitting => self.cts.min.x = Some(self.used.w),
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Case::Exact => self.cts.exact.x = Some(self.regions.current.w),
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Case::Overflowing => self.cts.max.x = Some(linear),
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}
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// Sum up the resolved column sizes once here.
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self.used.inline = self.rcols.iter().sum();
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self.used.w = self.rcols.iter().sum();
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}
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/// Measure the size that is available to auto columns.
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@ -247,8 +227,6 @@ impl<'a> GridLayouter<'a> {
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ctx: &mut LayoutContext,
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available: Length,
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) -> (Length, usize) {
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let base = self.regions.base.get(self.block);
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let mut auto = Length::zero();
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let mut count = 0;
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@ -262,7 +240,7 @@ impl<'a> GridLayouter<'a> {
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let mut resolved = Length::zero();
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for y in 0 .. self.rows.len() {
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if let Some(node) = self.cell(x, y) {
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let size = Gen::new(available, Length::inf()).to_size(self.block);
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let size = Size::new(available, Length::inf());
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let mut regions =
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Regions::one(size, self.regions.base, Spec::splat(false));
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@ -270,11 +248,11 @@ impl<'a> GridLayouter<'a> {
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// base, for auto it's already correct and for fr we could
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// only guess anyway.
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if let TrackSizing::Linear(v) = self.rows[y] {
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regions.base.set(self.block, v.resolve(base));
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regions.base.h = v.resolve(self.regions.base.h);
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}
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let frame = node.layout(ctx, ®ions).remove(0).item;
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resolved.set_max(frame.size.get(self.inline));
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resolved.set_max(frame.size.w);
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}
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}
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@ -336,7 +314,7 @@ impl<'a> GridLayouter<'a> {
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TrackSizing::Linear(v) => self.layout_linear_row(ctx, v, y),
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TrackSizing::Fractional(v) => {
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self.fr += v;
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self.constraints.exact.set(self.block, Some(self.full));
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self.cts.exact.y = Some(self.full);
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self.lrows.push(Row::Fr(v, y));
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}
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}
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@ -349,27 +327,22 @@ impl<'a> GridLayouter<'a> {
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/// Layout a row with automatic size along the block axis. Such a row may
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/// break across multiple regions.
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fn layout_auto_row(&mut self, ctx: &mut LayoutContext, y: usize) {
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let base = self.regions.base.get(self.inline);
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let mut resolved: Vec<Length> = vec![];
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// Determine the size for each region of the row.
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for (x, &rcol) in self.rcols.iter().enumerate() {
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if let Some(node) = self.cell(x, y) {
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let inline = self.inline;
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let mut regions = self.regions.clone();
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regions.mutate(|size| size.set(inline, rcol));
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regions.mutate(|size| size.w = rcol);
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// Set the inline base back to the parent region's inline base
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// for auto columns.
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// Set the horizontal base back to the parent region's base for
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// auto columns.
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if self.cols[x] == TrackSizing::Auto {
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regions.base.set(self.inline, base);
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regions.base.w = self.regions.base.w;
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}
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let mut sizes = node
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.layout(ctx, ®ions)
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.into_iter()
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.map(|frame| frame.item.size.get(self.block));
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let mut sizes =
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node.layout(ctx, ®ions).into_iter().map(|frame| frame.item.size.h);
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for (target, size) in resolved.iter_mut().zip(&mut sizes) {
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target.set_max(size);
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@ -398,7 +371,7 @@ impl<'a> GridLayouter<'a> {
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for (target, (current, _)) in
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resolved[.. len - 1].iter_mut().zip(self.regions.iter())
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{
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target.set_max(current.get(self.block));
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target.set_max(current.h);
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}
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}
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@ -408,7 +381,7 @@ impl<'a> GridLayouter<'a> {
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for (i, frame) in frames.into_iter().enumerate() {
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self.push_row(frame);
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if i + 1 < len {
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self.constraints.exact.set(self.block, Some(self.full));
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self.cts.exact.y = Some(self.full);
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self.finish_region(ctx);
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}
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}
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@ -417,16 +390,13 @@ impl<'a> GridLayouter<'a> {
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/// Layout a row with linear sizing along the block axis. Such a row cannot
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/// break across multiple regions, but it may force a region break.
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fn layout_linear_row(&mut self, ctx: &mut LayoutContext, v: Linear, y: usize) {
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let base = self.regions.base.get(self.block);
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let resolved = v.resolve(base);
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let resolved = v.resolve(self.regions.base.h);
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let frame = self.layout_single_row(ctx, resolved, y);
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// Skip to fitting region.
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let length = frame.size.get(self.block);
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while !self.regions.current.get(self.block).fits(length)
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&& !self.regions.in_full_last()
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{
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self.constraints.max.set(self.block, Some(self.used.block + length));
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let length = frame.size.h;
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while !self.regions.current.h.fits(length) && !self.regions.in_full_last() {
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self.cts.max.y = Some(self.used.h + length);
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self.finish_region(ctx);
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// Don't skip multiple regions for gutter and don't push a row.
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@ -442,34 +412,31 @@ impl<'a> GridLayouter<'a> {
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fn layout_single_row(
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&self,
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ctx: &mut LayoutContext,
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block: Length,
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height: Length,
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y: usize,
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) -> Frame {
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let size = self.complete(block);
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let mut output = Frame::new(size, size.h);
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let mut pos = Gen::zero();
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let mut output = Frame::new(Size::new(self.used.w, height), height);
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let mut pos = Point::zero();
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for (x, &rcol) in self.rcols.iter().enumerate() {
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if let Some(node) = self.cell(x, y) {
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let size = Gen::new(rcol, block).to_size(self.block);
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let mut base = self.regions.base;
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let size = Size::new(rcol, height);
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// Set the base to the size for non-auto rows.
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let sizing = Gen::new(self.cols[x], self.rows[y]).to_spec(self.block);
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if sizing.x != TrackSizing::Auto {
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let mut base = self.regions.base;
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if self.cols[x] != TrackSizing::Auto {
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base.w = size.w;
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}
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if sizing.y != TrackSizing::Auto {
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if self.rows[y] != TrackSizing::Auto {
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base.h = size.h;
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}
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let regions = Regions::one(size, base, Spec::splat(true));
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let frame = node.layout(ctx, ®ions).remove(0);
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output.push_frame(pos.to_point(self.block), frame.item);
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output.push_frame(pos, frame.item);
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}
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pos.inline += rcol;
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pos.x += rcol;
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}
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output
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@ -482,44 +449,41 @@ impl<'a> GridLayouter<'a> {
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resolved: &[Length],
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y: usize,
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) -> Vec<Frame> {
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let base = self.regions.base.get(self.inline);
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// Prepare frames.
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let mut outputs: Vec<_> = resolved
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.iter()
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.map(|&v| self.complete(v))
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.map(|size| Frame::new(size, size.h))
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.map(|&h| Frame::new(Size::new(self.used.w, h), h))
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.collect();
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// Prepare regions.
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let size = self.complete(resolved[0]);
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let size = Size::new(self.used.w, resolved[0]);
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let mut regions = Regions::one(size, self.regions.base, Spec::splat(true));
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regions.backlog = resolved[1 ..]
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.iter()
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.map(|&v| self.complete(v))
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.map(|&h| Size::new(self.used.w, h))
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.collect::<Vec<_>>()
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.into_iter();
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// Layout the row.
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let mut pos = Gen::zero();
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let mut pos = Point::zero();
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for (x, &rcol) in self.rcols.iter().enumerate() {
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if let Some(node) = self.cell(x, y) {
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regions.mutate(|size| size.set(self.inline, rcol));
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regions.mutate(|size| size.w = rcol);
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// Set the inline base back to the parent region's inline base
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// for auto columns.
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// Set the horizontal base back to the parent region's base for
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// auto columns.
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if self.cols[x] == TrackSizing::Auto {
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regions.base.set(self.inline, base);
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regions.base.w = self.regions.base.w;
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}
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// Push the layouted frames into the individual output frames.
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let frames = node.layout(ctx, ®ions);
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for (output, frame) in outputs.iter_mut().zip(frames) {
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output.push_frame(pos.to_point(self.block), frame.item);
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output.push_frame(pos, frame.item);
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}
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}
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pos.inline += rcol;
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pos.x += rcol;
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}
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outputs
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@ -527,30 +491,28 @@ impl<'a> GridLayouter<'a> {
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/// Push a row frame into the current region.
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fn push_row(&mut self, frame: Frame) {
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let length = frame.size.get(self.block);
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*self.regions.current.get_mut(self.block) -= length;
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self.used.block += length;
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self.regions.current.h -= frame.size.h;
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self.used.h += frame.size.h;
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self.lrows.push(Row::Frame(frame));
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}
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/// Finish rows for one region.
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fn finish_region(&mut self, ctx: &mut LayoutContext) {
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// Determine the block size of the region.
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let block = if self.fr.is_zero() || self.full.is_infinite() {
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self.used.block
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// Determine the height of the region's frame.
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let height = if self.fr.is_zero() || self.full.is_infinite() {
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self.used.h
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} else {
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self.full
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};
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let size = self.complete(block);
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self.constraints.min.set(self.block, Some(block));
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self.cts.min.y = Some(height);
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// The frame for the region.
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let mut output = Frame::new(size, size.h);
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let mut pos = Gen::zero();
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let mut output = Frame::new(Size::new(self.used.w, height), height);
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let mut pos = Point::zero();
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// Determine the remaining size for fractional rows.
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let remaining = self.full - self.used.block;
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// Determine the size that remains for fractional rows.
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let remaining = self.full - self.used.h;
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// Place finished rows and layout fractional rows.
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for row in std::mem::take(&mut self.lrows) {
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@ -567,17 +529,17 @@ impl<'a> GridLayouter<'a> {
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}
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};
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let point = pos.to_point(self.block);
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pos.block += frame.size.get(self.block);
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output.merge_frame(point, frame);
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let height = frame.size.h;
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output.merge_frame(pos, frame);
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pos.y += height;
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}
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self.regions.next();
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self.full = self.regions.current.get(self.block);
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self.used.block = Length::zero();
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self.full = self.regions.current.h;
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self.used.h = Length::zero();
|
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self.fr = Fractional::zero();
|
||||
self.finished.push(output.constrain(self.constraints));
|
||||
self.constraints = Constraints::new(self.expand);
|
||||
self.finished.push(output.constrain(self.cts));
|
||||
self.cts = Constraints::new(self.expand);
|
||||
}
|
||||
|
||||
/// Get the node in the cell in column `x` and row `y`.
|
||||
@ -596,10 +558,4 @@ impl<'a> GridLayouter<'a> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Return a size where the inline axis spans the whole grid and the block
|
||||
/// axis the given length.
|
||||
fn complete(&self, block: Length) -> Size {
|
||||
Gen::new(self.used.inline, block).to_size(self.block)
|
||||
}
|
||||
}
|
||||
|
@ -266,49 +266,26 @@ pub fn grid(_: &mut EvalContext, args: &mut Args) -> TypResult<Value> {
|
||||
|
||||
let columns = args.named("columns")?.unwrap_or_default();
|
||||
let rows = args.named("rows")?.unwrap_or_default();
|
||||
let tracks = Gen::new(columns, rows);
|
||||
let tracks = Spec::new(columns, rows);
|
||||
|
||||
let base_gutter: Vec<TrackSizing> = args.named("gutter")?.unwrap_or_default();
|
||||
let column_gutter = args.named("column-gutter")?;
|
||||
let row_gutter = args.named("row-gutter")?;
|
||||
let gutter = Gen::new(
|
||||
let gutter = Spec::new(
|
||||
column_gutter.unwrap_or_else(|| base_gutter.clone()),
|
||||
row_gutter.unwrap_or(base_gutter),
|
||||
);
|
||||
|
||||
let column_dir = args.named("column-dir")?;
|
||||
let row_dir = args.named("row-dir")?;
|
||||
|
||||
let children: Vec<Template> = args.all().collect();
|
||||
|
||||
Ok(Value::Template(Template::from_block(move |style| {
|
||||
// If the directions become aligned, try to fix up the direction which
|
||||
// is not user-defined.
|
||||
let mut dirs =
|
||||
Gen::new(column_dir.unwrap_or(style.dir), row_dir.unwrap_or(Dir::TTB));
|
||||
|
||||
if dirs.block.axis() == dirs.inline.axis() {
|
||||
let target = if column_dir.is_some() {
|
||||
&mut dirs.block
|
||||
} else {
|
||||
&mut dirs.inline
|
||||
};
|
||||
|
||||
*target = if target.axis() == style.dir.axis() {
|
||||
Dir::TTB
|
||||
} else {
|
||||
style.dir
|
||||
};
|
||||
}
|
||||
|
||||
let children =
|
||||
children.iter().map(|child| child.to_stack(&style).into()).collect();
|
||||
|
||||
GridNode {
|
||||
dirs,
|
||||
tracks: tracks.clone(),
|
||||
gutter: gutter.clone(),
|
||||
children,
|
||||
children: children
|
||||
.iter()
|
||||
.map(|child| child.to_stack(&style).into())
|
||||
.collect(),
|
||||
}
|
||||
})))
|
||||
}
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 3.2 KiB |
@ -32,19 +32,6 @@
|
||||
rect(width: 100%, fill: rgb("dddddd"))[aaa],
|
||||
)
|
||||
|
||||
---
|
||||
#page(height: 3cm, width: 2cm)
|
||||
#grid(
|
||||
columns: (1fr, 1cm, 1fr, 1fr),
|
||||
column-dir: ttb,
|
||||
rows: (auto, 1fr),
|
||||
rect(height: 100%, fill: rgb("222222"))[foo],
|
||||
rect(height: 100%, fill: rgb("547d0a"))[bar],
|
||||
rect(height: 100%, fill: eastern)[hab],
|
||||
rect(height: 100%, fill: conifer)[baz],
|
||||
rect(height: 100%, width: 100%, fill: rgb("547d0a"))[bar],
|
||||
)
|
||||
|
||||
---
|
||||
#page(height: 3cm, margins: 0pt)
|
||||
#align(center)
|
||||
|
Loading…
x
Reference in New Issue
Block a user