Partially fix hide for line, polygon, table, grid (#3139)
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23875a0483
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cc1f974164
@ -376,6 +376,10 @@ impl<'a> GridLayouter<'a> {
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self.render_fills_strokes()?;
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for frame in &mut self.finished {
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frame.meta(self.styles, false);
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}
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Ok(Fragment::frames(self.finished))
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}
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@ -236,6 +236,7 @@ impl Layout for ImageElem {
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// Create a clipping group if only part of the image should be visible.
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if fit == ImageFit::Cover && !target.fits(fitted) {
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frame.meta(styles, false);
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frame.clip(Path::rect(frame.size()));
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}
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@ -89,6 +89,7 @@ impl Layout for LineElem {
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let mut frame = Frame::soft(target);
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let shape = Geometry::Line(delta.to_point()).stroked(stroke);
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frame.push(start.to_point(), FrameItem::Shape(shape, self.span()));
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frame.meta(styles, false);
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Ok(Fragment::frame(frame))
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}
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}
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@ -171,6 +171,7 @@ impl Layout for PolygonElem {
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let shape = Shape { geometry: Geometry::Path(path), stroke, fill };
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frame.push(Point::zero(), FrameItem::Shape(shape, self.span()));
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frame.meta(styles, false);
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Ok(Fragment::frame(frame))
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}
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Before Width: | Height: | Size: 943 B After Width: | Height: | Size: 48 KiB |
@ -3,3 +3,74 @@
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---
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AB #h(1fr) CD \
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#hide[A]B #h(1fr) C#hide[D]
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---
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Hidden:
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#hide[#line(length: 100%)]
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#line(length: 100%)
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---
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Hidden:
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#hide(table(rows: 2, columns: 2)[a][b][c][d])
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#table(rows: 2, columns: 2)[a][b][c][d]
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---
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Hidden:
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#hide[
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#polygon((20%, 0pt),
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(60%, 0pt),
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(80%, 2cm),
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(0%, 2cm),)
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]
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#polygon((20%, 0pt),
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(60%, 0pt),
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(80%, 2cm),
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(0%, 2cm),)
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---
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#set rect(
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inset: 8pt,
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fill: rgb("e4e5ea"),
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width: 100%,
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)
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Hidden:
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#hide[
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#grid(
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columns: (1fr, 1fr, 2fr),
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rows: (auto, 40pt),
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gutter: 3pt,
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rect[A],
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rect[B],
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rect[C],
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rect(height: 100%)[D],
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)
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]
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#grid(
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columns: (1fr, 1fr, 2fr),
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rows: (auto, 40pt),
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gutter: 3pt,
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rect[A],
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rect[B],
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rect[C],
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rect(height: 100%)[D],
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)
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---
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Hidden:
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#hide[
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- 1
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- 2
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1. A
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2. B
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- 3
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]
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- 1
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- 2
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1. A
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2. B
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- 3
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---
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Hidden:
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#hide(image("/files/tiger.jpg", width: 5cm, height: 1cm,))
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#image("/files/tiger.jpg", width: 5cm, height: 1cm,)
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