MINOR: server/event_hdl: add SERVER_STATE event

Adding a new SERVER event in the event_hdl API.

SERVER_STATE is implemented as an advanced server event.
It is published each time the server's effective state changes.
(when s->cur_state changes)

SERVER_STATE data is an event_hdl_cb_data_server_state struct that
provides additional info related to the server state change, but can
be casted as a regular event_hdl_cb_data_server struct if additional
info is not needed.
This commit is contained in:
Aurelien DARRAGON 2023-04-04 21:28:07 +02:00 committed by Christopher Faulet
parent 306a5fc987
commit e3eea29f48
4 changed files with 117 additions and 2 deletions

View File

@ -268,6 +268,8 @@ struct event_hdl_sub {
#define EVENT_HDL_SUB_SERVER_DEL EVENT_HDL_SUB_TYPE(1,2)
#define EVENT_HDL_SUB_SERVER_UP EVENT_HDL_SUB_TYPE(1,3)
#define EVENT_HDL_SUB_SERVER_DOWN EVENT_HDL_SUB_TYPE(1,4)
/* server state change */
#define EVENT_HDL_SUB_SERVER_STATE EVENT_HDL_SUB_TYPE(1,5)
/* --------------------------------------- */

View File

@ -441,6 +441,7 @@ struct event_hdl_cb_data_server {
* EVENT_HDL_SUB_SERVER_DEL
* EVENT_HDL_SUB_SERVER_UP
* EVENT_HDL_SUB_SERVER_DOWN
* EVENT_HDL_SUB_SERVER_STATE
*/
struct {
/* safe data can be safely used from both
@ -468,6 +469,59 @@ struct event_hdl_cb_data_server {
} unsafe;
};
/* check result snapshot provided through some event_hdl server events */
struct event_hdl_cb_data_server_checkres {
uint8_t agent; /* 1 = agent check, 0 = health check */
enum chk_result result; /* failed, passed, condpass (CHK_RES_*) */
long duration; /* total check duration in ms */
struct {
short status; /* check status as in check->status */
short code; /* provided with some check statuses */
} reason;
struct {
int cur; /* dynamic (= check->health) */
int rise, fall; /* config dependant */
} health; /* check's health, see check-t.h */
};
/* data provided to EVENT_HDL_SUB_SERVER_STATE handlers through
* event_hdl facility
*
* Note that this may be casted to regular event_hdl_cb_data_server if
* you don't care about state related optional info
*/
struct event_hdl_cb_data_server_state {
/* provided by:
* EVENT_HDL_SUB_SERVER_STATE
*/
struct event_hdl_cb_data_server server; /* must be at the beginning */
struct {
uint8_t type; /* 0 = operational, 1 = administrative */
enum srv_state old_state, new_state; /* updated by both operational and admin changes */
uint32_t requeued; /* requeued connections due to server state change */
union {
/* state change cause:
*
* look for op_st_chg for operational state change,
* and adm_st_chg for administrative state change
*/
struct {
enum srv_op_st_chg_cause cause;
union {
/* check result is provided with
* cause == SRV_OP_STCHGC_HEALTH or cause == SRV_OP_STCHGC_AGENT
*/
struct event_hdl_cb_data_server_checkres check;
};
} op_st_chg;
struct {
enum srv_adm_st_chg_cause cause;
} adm_st_chg;
};
} safe;
/* no unsafe data */
};
/* Storage structure to load server-state lines from a flat file into
* an ebtree, for faster processing
*/

View File

@ -29,6 +29,7 @@ static struct event_hdl_sub_type_map event_hdl_sub_type_map[] = {
{"SERVER_DEL", EVENT_HDL_SUB_SERVER_DEL},
{"SERVER_UP", EVENT_HDL_SUB_SERVER_UP},
{"SERVER_DOWN", EVENT_HDL_SUB_SERVER_DOWN},
{"SERVER_STATE", EVENT_HDL_SUB_SERVER_STATE},
};
/* internal types (only used in this file) */

View File

@ -189,6 +189,51 @@ static inline void _srv_event_hdl_prepare(struct event_hdl_cb_data_server *cb_da
cb_data->unsafe.srv_lock = !thread_isolate;
}
/* take an event-check snapshot from a live check */
void _srv_event_hdl_prepare_checkres(struct event_hdl_cb_data_server_checkres *checkres,
struct check *check)
{
checkres->agent = !!(check->state & CHK_ST_AGENT);
checkres->result = check->result;
checkres->duration = check->duration;
checkres->reason.status = check->status;
checkres->reason.code = check->code;
checkres->health.cur = check->health;
checkres->health.rise = check->rise;
checkres->health.fall = check->fall;
}
/* Prepare SERVER_STATE event
*
* This special event will contain extra hints related to the state change
*
* Must be called with server lock held
*/
void _srv_event_hdl_prepare_state(struct event_hdl_cb_data_server_state *cb_data,
struct server *srv, int type, int cause,
enum srv_state prev_state, int requeued)
{
/* state event provides additional info about the server state change */
cb_data->safe.type = type;
cb_data->safe.new_state = srv->cur_state;
cb_data->safe.old_state = prev_state;
cb_data->safe.requeued = requeued;
if (type) {
/* administrative */
cb_data->safe.adm_st_chg.cause = cause;
}
else {
/* operational */
cb_data->safe.op_st_chg.cause = cause;
if (cause == SRV_OP_STCHGC_HEALTH || cause == SRV_OP_STCHGC_AGENT) {
struct check *check = (cause == SRV_OP_STCHGC_HEALTH) ? &srv->check : &srv->agent;
/* provide additional check-related state change result */
_srv_event_hdl_prepare_checkres(&cb_data->safe.op_st_chg.check, check);
}
}
}
/* server event publishing helper: publish in both global and
* server dedicated subscription list.
*/
@ -5744,11 +5789,19 @@ static void srv_update_status(struct server *s, int type, int cause)
{
int prev_srv_count = s->proxy->srv_bck + s->proxy->srv_act;
enum srv_state srv_prev_state = s->cur_state;
union {
struct event_hdl_cb_data_server_state state;
struct event_hdl_cb_data_server common;
} cb_data;
int requeued;
/* prepare common server event data */
_srv_event_hdl_prepare(&cb_data.common, s, 0);
if (type)
_srv_update_status_adm(s, cause);
requeued = _srv_update_status_adm(s, cause);
else
_srv_update_status_op(s, cause);
requeued = _srv_update_status_op(s, cause);
/* explicitly commit state changes (even if it was already applied implicitly
* by some lb state change function), so we don't miss anything
@ -5767,6 +5820,11 @@ static void srv_update_status(struct server *s, int type, int cause)
s->counters.down_trans++;
}
s->last_change = ns_to_sec(now_ns);
/* publish the state change */
_srv_event_hdl_prepare_state(&cb_data.state,
s, type, cause, srv_prev_state, requeued);
_srv_event_hdl_publish(EVENT_HDL_SUB_SERVER_STATE, cb_data.state, s);
}
/* check if backend stats must be updated due to the server state change */