MINOR: server/event_hdl: add SERVER_STATE event
Adding a new SERVER event in the event_hdl API. SERVER_STATE is implemented as an advanced server event. It is published each time the server's effective state changes. (when s->cur_state changes) SERVER_STATE data is an event_hdl_cb_data_server_state struct that provides additional info related to the server state change, but can be casted as a regular event_hdl_cb_data_server struct if additional info is not needed.
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@ -268,6 +268,8 @@ struct event_hdl_sub {
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#define EVENT_HDL_SUB_SERVER_DEL EVENT_HDL_SUB_TYPE(1,2)
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#define EVENT_HDL_SUB_SERVER_UP EVENT_HDL_SUB_TYPE(1,3)
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#define EVENT_HDL_SUB_SERVER_DOWN EVENT_HDL_SUB_TYPE(1,4)
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/* server state change */
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#define EVENT_HDL_SUB_SERVER_STATE EVENT_HDL_SUB_TYPE(1,5)
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/* --------------------------------------- */
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@ -441,6 +441,7 @@ struct event_hdl_cb_data_server {
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* EVENT_HDL_SUB_SERVER_DEL
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* EVENT_HDL_SUB_SERVER_UP
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* EVENT_HDL_SUB_SERVER_DOWN
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* EVENT_HDL_SUB_SERVER_STATE
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*/
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struct {
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/* safe data can be safely used from both
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@ -468,6 +469,59 @@ struct event_hdl_cb_data_server {
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} unsafe;
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};
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/* check result snapshot provided through some event_hdl server events */
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struct event_hdl_cb_data_server_checkres {
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uint8_t agent; /* 1 = agent check, 0 = health check */
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enum chk_result result; /* failed, passed, condpass (CHK_RES_*) */
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long duration; /* total check duration in ms */
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struct {
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short status; /* check status as in check->status */
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short code; /* provided with some check statuses */
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} reason;
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struct {
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int cur; /* dynamic (= check->health) */
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int rise, fall; /* config dependant */
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} health; /* check's health, see check-t.h */
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};
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/* data provided to EVENT_HDL_SUB_SERVER_STATE handlers through
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* event_hdl facility
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*
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* Note that this may be casted to regular event_hdl_cb_data_server if
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* you don't care about state related optional info
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*/
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struct event_hdl_cb_data_server_state {
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/* provided by:
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* EVENT_HDL_SUB_SERVER_STATE
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*/
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struct event_hdl_cb_data_server server; /* must be at the beginning */
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struct {
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uint8_t type; /* 0 = operational, 1 = administrative */
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enum srv_state old_state, new_state; /* updated by both operational and admin changes */
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uint32_t requeued; /* requeued connections due to server state change */
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union {
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/* state change cause:
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*
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* look for op_st_chg for operational state change,
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* and adm_st_chg for administrative state change
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*/
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struct {
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enum srv_op_st_chg_cause cause;
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union {
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/* check result is provided with
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* cause == SRV_OP_STCHGC_HEALTH or cause == SRV_OP_STCHGC_AGENT
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*/
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struct event_hdl_cb_data_server_checkres check;
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};
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} op_st_chg;
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struct {
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enum srv_adm_st_chg_cause cause;
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} adm_st_chg;
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};
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} safe;
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/* no unsafe data */
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};
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/* Storage structure to load server-state lines from a flat file into
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* an ebtree, for faster processing
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*/
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@ -29,6 +29,7 @@ static struct event_hdl_sub_type_map event_hdl_sub_type_map[] = {
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{"SERVER_DEL", EVENT_HDL_SUB_SERVER_DEL},
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{"SERVER_UP", EVENT_HDL_SUB_SERVER_UP},
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{"SERVER_DOWN", EVENT_HDL_SUB_SERVER_DOWN},
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{"SERVER_STATE", EVENT_HDL_SUB_SERVER_STATE},
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};
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/* internal types (only used in this file) */
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62
src/server.c
62
src/server.c
@ -189,6 +189,51 @@ static inline void _srv_event_hdl_prepare(struct event_hdl_cb_data_server *cb_da
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cb_data->unsafe.srv_lock = !thread_isolate;
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}
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/* take an event-check snapshot from a live check */
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void _srv_event_hdl_prepare_checkres(struct event_hdl_cb_data_server_checkres *checkres,
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struct check *check)
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{
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checkres->agent = !!(check->state & CHK_ST_AGENT);
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checkres->result = check->result;
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checkres->duration = check->duration;
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checkres->reason.status = check->status;
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checkres->reason.code = check->code;
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checkres->health.cur = check->health;
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checkres->health.rise = check->rise;
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checkres->health.fall = check->fall;
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}
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/* Prepare SERVER_STATE event
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*
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* This special event will contain extra hints related to the state change
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*
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* Must be called with server lock held
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*/
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void _srv_event_hdl_prepare_state(struct event_hdl_cb_data_server_state *cb_data,
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struct server *srv, int type, int cause,
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enum srv_state prev_state, int requeued)
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{
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/* state event provides additional info about the server state change */
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cb_data->safe.type = type;
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cb_data->safe.new_state = srv->cur_state;
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cb_data->safe.old_state = prev_state;
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cb_data->safe.requeued = requeued;
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if (type) {
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/* administrative */
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cb_data->safe.adm_st_chg.cause = cause;
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}
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else {
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/* operational */
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cb_data->safe.op_st_chg.cause = cause;
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if (cause == SRV_OP_STCHGC_HEALTH || cause == SRV_OP_STCHGC_AGENT) {
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struct check *check = (cause == SRV_OP_STCHGC_HEALTH) ? &srv->check : &srv->agent;
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/* provide additional check-related state change result */
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_srv_event_hdl_prepare_checkres(&cb_data->safe.op_st_chg.check, check);
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}
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}
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}
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/* server event publishing helper: publish in both global and
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* server dedicated subscription list.
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*/
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@ -5744,11 +5789,19 @@ static void srv_update_status(struct server *s, int type, int cause)
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{
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int prev_srv_count = s->proxy->srv_bck + s->proxy->srv_act;
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enum srv_state srv_prev_state = s->cur_state;
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union {
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struct event_hdl_cb_data_server_state state;
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struct event_hdl_cb_data_server common;
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} cb_data;
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int requeued;
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/* prepare common server event data */
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_srv_event_hdl_prepare(&cb_data.common, s, 0);
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if (type)
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_srv_update_status_adm(s, cause);
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requeued = _srv_update_status_adm(s, cause);
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else
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_srv_update_status_op(s, cause);
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requeued = _srv_update_status_op(s, cause);
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/* explicitly commit state changes (even if it was already applied implicitly
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* by some lb state change function), so we don't miss anything
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@ -5767,6 +5820,11 @@ static void srv_update_status(struct server *s, int type, int cause)
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s->counters.down_trans++;
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}
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s->last_change = ns_to_sec(now_ns);
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/* publish the state change */
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_srv_event_hdl_prepare_state(&cb_data.state,
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s, type, cause, srv_prev_state, requeued);
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_srv_event_hdl_publish(EVENT_HDL_SUB_SERVER_STATE, cb_data.state, s);
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}
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/* check if backend stats must be updated due to the server state change */
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