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mirror of https://github.com/ansible/awx.git synced 2024-10-31 15:21:13 +03:00

Merge branch 'ancestor-rebuild-optimization' into 11th-hour

This commit is contained in:
Akita Noek 2016-04-14 21:56:43 -04:00
commit 872ce2f9e8
5 changed files with 349 additions and 49 deletions

View File

@ -780,10 +780,10 @@ class Command(NoArgsCommand):
if settings.SQL_DEBUG:
queries_before = len(connection.queries)
if self.inventory_source.group:
groups_qs = self.inventory_source.group.all_children
groups_qs = self.inventory_source.group.all_children.all()
# FIXME: Also include groups from inventory_source.managed_groups?
else:
groups_qs = self.inventory.groups
groups_qs = self.inventory.groups.all()
# Build list of all group pks, remove those that should not be deleted.
del_group_pks = set(groups_qs.values_list('pk', flat=True))
all_group_names = self.all_group.all_groups.keys()
@ -1273,42 +1273,43 @@ class Command(NoArgsCommand):
self.is_custom)
self.all_group.debug_tree()
# Ensure that this is managed as an atomic SQL transaction,
# and thus properly rolled back if there is an issue.
with transaction.atomic():
# Merge/overwrite inventory into database.
if settings.SQL_DEBUG:
self.logger.warning('loading into database...')
with ignore_inventory_computed_fields():
if getattr(settings, 'ACTIVITY_STREAM_ENABLED_FOR_INVENTORY_SYNC', True):
self.load_into_database()
else:
with disable_activity_stream():
with batch_role_ancestor_rebuilding():
# Ensure that this is managed as an atomic SQL transaction,
# and thus properly rolled back if there is an issue.
with transaction.atomic():
# Merge/overwrite inventory into database.
if settings.SQL_DEBUG:
self.logger.warning('loading into database...')
with ignore_inventory_computed_fields():
if getattr(settings, 'ACTIVITY_STREAM_ENABLED_FOR_INVENTORY_SYNC', True):
self.load_into_database()
if settings.SQL_DEBUG:
queries_before2 = len(connection.queries)
self.inventory.update_computed_fields()
if settings.SQL_DEBUG:
self.logger.warning('update computed fields took %d queries',
len(connection.queries) - queries_before2)
try:
self.check_license()
except CommandError as e:
self.mark_license_failure(save=True)
raise e
else:
with disable_activity_stream():
self.load_into_database()
if settings.SQL_DEBUG:
queries_before2 = len(connection.queries)
self.inventory.update_computed_fields()
if settings.SQL_DEBUG:
self.logger.warning('update computed fields took %d queries',
len(connection.queries) - queries_before2)
try:
self.check_license()
except CommandError as e:
self.mark_license_failure(save=True)
raise e
if self.inventory_source.group:
inv_name = 'group "%s"' % (self.inventory_source.group.name)
else:
inv_name = '"%s" (id=%s)' % (self.inventory.name,
self.inventory.id)
if settings.SQL_DEBUG:
self.logger.warning('Inventory import completed for %s in %0.1fs',
inv_name, time.time() - begin)
else:
self.logger.info('Inventory import completed for %s in %0.1fs',
inv_name, time.time() - begin)
status = 'successful'
if self.inventory_source.group:
inv_name = 'group "%s"' % (self.inventory_source.group.name)
else:
inv_name = '"%s" (id=%s)' % (self.inventory.name,
self.inventory.id)
if settings.SQL_DEBUG:
self.logger.warning('Inventory import completed for %s in %0.1fs',
inv_name, time.time() - begin)
else:
self.logger.info('Inventory import completed for %s in %0.1fs',
inv_name, time.time() - begin)
status = 'successful'
# If we're in debug mode, then log the queries and time
# used to do the operation.

View File

@ -7,7 +7,7 @@ import threading
import contextlib
# Django
from django.db import models, transaction
from django.db import models, transaction, connection
from django.db.models import Q
from django.db.models.aggregates import Max
from django.core.urlresolvers import reverse
@ -58,9 +58,11 @@ def batch_role_ancestor_rebuilding(allow_nesting=False):
if not batch_role_rebuilding:
rebuild_set = getattr(tls, 'roles_needing_rebuilding')
with transaction.atomic():
for role in Role.objects.filter(id__in=list(rebuild_set)).all():
# TODO: We can reduce this to one rebuild call with our new upcoming rebuild method.. do this
role.rebuild_role_ancestor_list()
Role._simultaneous_ancestry_rebuild(rebuild_set)
#for role in Role.objects.filter(id__in=list(rebuild_set)).all():
# # TODO: We can reduce this to one rebuild call with our new upcoming rebuild method.. do this
# role.rebuild_role_ancestor_list()
delattr(tls, 'roles_needing_rebuilding')
@ -110,12 +112,13 @@ class Role(CommonModelNameNotUnique):
roles_needing_rebuilding.add(self.id)
return
actual_ancestors = set(Role.objects.filter(id=self.id).values_list('parents__ancestors__id', flat=True))
actual_ancestors.add(self.id)
if None in actual_ancestors:
actual_ancestors.remove(None)
stored_ancestors = set(self.ancestors.all().values_list('id', flat=True))
#actual_ancestors = set(Role.objects.filter(id=self.id).values_list('parents__ancestors__id', flat=True))
#actual_ancestors.add(self.id)
#if None in actual_ancestors:
# actual_ancestors.remove(None)
#stored_ancestors = set(self.ancestors.all().values_list('id', flat=True))
'''
# If it differs, update, and then update all of our children
if actual_ancestors != stored_ancestors:
for id in actual_ancestors - stored_ancestors:
@ -125,6 +128,209 @@ class Role(CommonModelNameNotUnique):
for child in self.children.all():
child.rebuild_role_ancestor_list()
'''
# If our role heirarchy hasn't actually changed, don't do anything
#if actual_ancestors == stored_ancestors:
# return
Role._simultaneous_ancestry_rebuild([self.id])
@staticmethod
def _simultaneous_ancestry_rebuild2(role_ids_to_rebuild):
#all_parents = Role.parents.through.values_list('to_role_id', 'from_role_id')
'''
sql_params = {
'ancestors_table': Role.ancestors.through._meta.db_table,
'parents_table': Role.parents.through._meta.db_table,
'roles_table': Role._meta.db_table,
'ids': ','.join(str(x) for x in role_ids_to_rebuild)
}
'''
#Expand our parent list
#Expand our child list
#Construct our ancestor list for
#apply diff
@staticmethod
def _simultaneous_ancestry_rebuild(role_ids_to_rebuild):
#
# The simple version of what this function is doing
# =================================================
#
# When something changes in our role "hierarchy", we need to update
# the `Role.ancestors` mapping to reflect these changes. The basic
# idea, which the code in this method is modeled after, is to do
# this: When a change happens to a role's parents list, we update
# that role's ancestry list, then we recursively update any child
# roles ancestry lists. Because our role relationships are not
# strictly hierarchical, and can even have loops, this process may
# necessarily visit the same nodes more than once. To handle this
# without having to keep track of what should be updated (again) and
# in what order, we simply use the termination condition of stopping
# when our stored ancestry list matches what our list should be, eg,
# when nothing changes. This can be simply implemented:
#
# if actual_ancestors != stored_ancestors:
# for id in actual_ancestors - stored_ancestors:
# self.ancestors.add(id)
# for id in stored_ancestors - actual_ancestors:
# self.ancestors.remove(id)
#
# for child in self.children.all():
# child.rebuild_role_ancestor_list()
#
# However this results in a lot of calls to the database, so the
# optimized implementation below effectively does this same thing,
# but we update all children at once, so effectively we sweep down
# through our hierarchy one layer at a time instead of one node at a
# time. Because of how this method works, we can also start from many
# roots at once and sweep down a large set of roles, which we take
# advantage of when performing bulk operations.
#
#
# SQL Breakdown
# =============
# The Role ancestors has three columns, (id, from_role_id, to_role_id)
#
# id: Unqiue row ID
# from_role_id: Descendent role ID
# to_role_id: Ancestor role ID
#
# *NOTE* In addition to mapping roles to parents, there also
# always exists must exist an entry where
#
# from_role_id == role_id == to_role_id
#
# this makes our joins simple when we go to derive permissions or
# accessible objects.
#
#
# We operate under the assumption that our parent's ancestor list is
# correct, thus we can always compute what our ancestor list should
# be by taking the union of our parent's ancestor lists and adding
# our self reference entry from_role_id == role_id == to_role_id
#
# The inner query for the two SQL statements compute this union,
# the union of the parent's ancestors and the self referncing entry,
# for all roles in the current set of roles to rebuild.
#
# The DELETE query uses this to select all entries on disk for the
# roles we're dealing with, and removes the entries that are not in
# this list.
#
# The INSERT query uses this to select all entries in the list that
# are not in the database yet, and inserts all of the missing
# records.
#
# Once complete, we select all of the children for the roles we are
# working with, this list becomes the new role list we are working
# with.
#
# When our delete or insert query return that they have not performed
# any work, then we know that our children will also not need to be
# updated, and so we can terminate our loop.
#
#
# *NOTE* Keen reader may realize that there are many instances where
# fuck. cycles will never shake parents.
#
#
cursor = connection.cursor()
loop_ct = 0
sql_params = {
'ancestors_table': Role.ancestors.through._meta.db_table,
'parents_table': Role.parents.through._meta.db_table,
'roles_table': Role._meta.db_table,
'ids': ','.join(str(x) for x in role_ids_to_rebuild)
}
# This is our solution for dealing with updates to parents of nodes
# that are in cycles. It seems like we should be able to find a more
# clever way of just dealing with the issue in another way, but it's
# surefire and I'm not seeing the easy solution to dealing with that
# problem that's not this.
# TODO: Test to see if not deleting any entry that has a direct
# correponding entry in the parents table helps reduce the processing
# time significantly
cursor.execute('''
DELETE FROM %(ancestors_table)s
WHERE to_role_id IN (%(ids)s)
AND from_role_id != to_role_id
''' % sql_params)
while role_ids_to_rebuild:
if loop_ct > 1000:
raise Exception('Ancestry role rebuilding error: infinite loop detected')
loop_ct += 1
sql_params = {
'ancestors_table': Role.ancestors.through._meta.db_table,
'parents_table': Role.parents.through._meta.db_table,
'roles_table': Role._meta.db_table,
'ids': ','.join(str(x) for x in role_ids_to_rebuild)
}
delete_ct = 0
cursor.execute('''
DELETE FROM %(ancestors_table)s
WHERE from_role_id IN (%(ids)s)
AND
id NOT IN (
SELECT %(ancestors_table)s.id FROM (
SELECT parents.from_role_id from_id, ancestors.to_role_id to_id
FROM %(parents_table)s as parents
LEFT JOIN %(ancestors_table)s as ancestors
ON (parents.to_role_id = ancestors.from_role_id)
WHERE parents.from_role_id IN (%(ids)s) AND ancestors.to_role_id IS NOT NULL
UNION
SELECT id from_id, id to_id from %(roles_table)s WHERE id IN (%(ids)s)
) new_ancestry_list
LEFT JOIN %(ancestors_table)s ON (new_ancestry_list.from_id = %(ancestors_table)s.from_role_id
AND new_ancestry_list.to_id = %(ancestors_table)s.to_role_id)
WHERE %(ancestors_table)s.id IS NOT NULL
)
''' % sql_params)
delete_ct = cursor.rowcount
cursor.execute('''
INSERT INTO %(ancestors_table)s (from_role_id, to_role_id)
SELECT from_id, to_id FROM (
SELECT parents.from_role_id from_id, ancestors.to_role_id to_id
FROM %(parents_table)s as parents
LEFT JOIN %(ancestors_table)s as ancestors
ON (parents.to_role_id = ancestors.from_role_id)
WHERE parents.from_role_id IN (%(ids)s) AND ancestors.to_role_id IS NOT NULL
UNION
SELECT id from_id, id to_id from %(roles_table)s WHERE id IN (%(ids)s)
) new_ancestry_list
LEFT JOIN %(ancestors_table)s ON (new_ancestry_list.from_id = %(ancestors_table)s.from_role_id
AND new_ancestry_list.to_id = %(ancestors_table)s.to_role_id)
WHERE %(ancestors_table)s.id IS NULL
''' % sql_params)
insert_ct = cursor.rowcount
if insert_ct == 0 and delete_ct == 0:
break
role_ids_to_rebuild = Role.objects.distinct() \
.filter(id__in=role_ids_to_rebuild, children__id__isnull=False) \
.values_list('children__id', flat=True)
@staticmethod
def visible_roles(user):

View File

@ -152,8 +152,8 @@ def test_content_object(user):
assert org.admin_role.content_object.id == org.id
@pytest.mark.django_db
def test_hierarchy_rebuilding():
'Tests some subdtle cases around role hierarchy rebuilding'
def test_hierarchy_rebuilding_multi_path():
'Tests a subdtle cases around role hierarchy rebuilding when you have multiple paths to the same role of different length'
X = Role.objects.create(name='X')
A = Role.objects.create(name='A')
@ -180,6 +180,100 @@ def test_hierarchy_rebuilding():
assert X.is_ancestor_of(D) is False
@pytest.mark.django_db
def test_hierarchy_rebuilding_loops1(organization, team):
'Tests ancestry rebuilding loops are involved'
assert team.admin_role.is_ancestor_of(organization.admin_role) is False
assert organization.admin_role.is_ancestor_of(team.admin_role)
team.admin_role.children.add(organization.admin_role)
assert team.admin_role.is_ancestor_of(organization.admin_role)
assert organization.admin_role.is_ancestor_of(team.admin_role)
team.admin_role.children.remove(organization.admin_role)
assert team.admin_role.is_ancestor_of(organization.admin_role) is False
assert organization.admin_role.is_ancestor_of(team.admin_role)
team.admin_role.children.add(organization.admin_role)
X = Role.objects.create(name='X')
X.children.add(organization.admin_role)
assert X.is_ancestor_of(team.admin_role)
assert X.is_ancestor_of(organization.admin_role)
assert organization.admin_role.is_ancestor_of(X) is False
assert team.admin_role.is_ancestor_of(X) is False
#print(X.descendents.filter(id=organization.admin_role.id).count())
#print(X.children.filter(id=organization.admin_role.id).count())
X.children.remove(organization.admin_role)
X.rebuild_role_ancestor_list()
#print(X.descendents.filter(id=organization.admin_role.id).count())
#print(X.children.filter(id=organization.admin_role.id).count())
assert X.is_ancestor_of(team.admin_role) is False
assert X.is_ancestor_of(organization.admin_role) is False
@pytest.mark.django_db
def test_hierarchy_rebuilding_loops():
'Tests ancestry rebuilding loops are involved'
X = Role.objects.create(name='X')
A = Role.objects.create(name='A')
B = Role.objects.create(name='B')
C = Role.objects.create(name='C')
A.children.add(B)
B.children.add(C)
C.children.add(A)
X.children.add(A)
assert X.is_ancestor_of(A)
assert X.is_ancestor_of(B)
assert X.is_ancestor_of(C)
assert A.is_ancestor_of(B)
assert A.is_ancestor_of(C)
assert B.is_ancestor_of(C)
assert B.is_ancestor_of(A)
assert C.is_ancestor_of(A)
assert C.is_ancestor_of(B)
X.children.remove(A)
X.rebuild_role_ancestor_list()
assert X.is_ancestor_of(A) is False
assert X.is_ancestor_of(B) is False
assert X.is_ancestor_of(C) is False
X.children.add(A)
assert X.is_ancestor_of(A)
assert X.is_ancestor_of(B)
assert X.is_ancestor_of(C)
C.children.remove(A)
assert A.is_ancestor_of(B)
assert A.is_ancestor_of(C)
assert B.is_ancestor_of(C)
assert B.is_ancestor_of(A) is False
assert C.is_ancestor_of(A) is False
assert C.is_ancestor_of(B) is False
assert X.is_ancestor_of(A)
assert X.is_ancestor_of(B)
assert X.is_ancestor_of(C)
@pytest.mark.django_db
def test_auto_parenting():
org1 = Organization.objects.create(name='org1')

View File

@ -986,7 +986,7 @@ class InventoryImportTest(BaseCommandMixin, BaseLiveServerTest):
self.assertEqual(new_inv.groups.count(), ngroups)
self.assertEqual(new_inv.total_hosts, nhosts)
self.assertEqual(new_inv.total_groups, ngroups)
self.assertElapsedLessThan(1200) # FIXME: This should be < 120, will drop back down next sprint during our performance tuning work - anoek 2016-03-22
self.assertElapsedLessThan(120)
@unittest.skipIf(getattr(settings, 'LOCAL_DEVELOPMENT', False),
'Skip this test in local development environments, '

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@ -9,4 +9,3 @@ Alias /munin /var/www/html/munin/
require valid-user
</Directory>
ScriptAlias /munin-cgi/munin-cgi-graph /var/www/cgi-bin/munin-cgi-graph