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// Copyright 2020 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package queue
import (
"context"
"sync"
"time"
"code.gitea.io/gitea/modules/log"
)
// PersistableChannelUniqueQueueType is the type for persistable queue
const PersistableChannelUniqueQueueType Type = "unique-persistable-channel"
// PersistableChannelUniqueQueueConfiguration is the configuration for a PersistableChannelUniqueQueue
type PersistableChannelUniqueQueueConfiguration struct {
Name string
DataDir string
BatchLength int
QueueLength int
Timeout time . Duration
MaxAttempts int
Workers int
MaxWorkers int
BlockTimeout time . Duration
BoostTimeout time . Duration
BoostWorkers int
}
// PersistableChannelUniqueQueue wraps a channel queue and level queue together
//
// Please note that this Queue does not guarantee that a particular
// task cannot be processed twice or more at the same time. Uniqueness is
// only guaranteed whilst the task is waiting in the queue.
type PersistableChannelUniqueQueue struct {
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channelQueue * ChannelUniqueQueue
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delayedStarter
lock sync . Mutex
closed chan struct { }
}
// NewPersistableChannelUniqueQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down
// This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
func NewPersistableChannelUniqueQueue ( handle HandlerFunc , cfg , exemplar interface { } ) ( Queue , error ) {
configInterface , err := toConfig ( PersistableChannelUniqueQueueConfiguration { } , cfg )
if err != nil {
return nil , err
}
config := configInterface . ( PersistableChannelUniqueQueueConfiguration )
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queue := & PersistableChannelUniqueQueue {
closed : make ( chan struct { } ) ,
}
wrappedHandle := func ( data ... Data ) ( failed [ ] Data ) {
for _ , unhandled := range handle ( data ... ) {
if fail := queue . PushBack ( unhandled ) ; fail != nil {
failed = append ( failed , fail )
}
}
return
}
channelUniqueQueue , err := NewChannelUniqueQueue ( wrappedHandle , ChannelUniqueQueueConfiguration {
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WorkerPoolConfiguration : WorkerPoolConfiguration {
QueueLength : config . QueueLength ,
BatchLength : config . BatchLength ,
BlockTimeout : config . BlockTimeout ,
BoostTimeout : config . BoostTimeout ,
BoostWorkers : config . BoostWorkers ,
MaxWorkers : config . MaxWorkers ,
} ,
Workers : config . Workers ,
Name : config . Name + "-channel" ,
} , exemplar )
if err != nil {
return nil , err
}
// the level backend only needs temporary workers to catch up with the previously dropped work
levelCfg := LevelUniqueQueueConfiguration {
ByteFIFOQueueConfiguration : ByteFIFOQueueConfiguration {
WorkerPoolConfiguration : WorkerPoolConfiguration {
QueueLength : config . QueueLength ,
BatchLength : config . BatchLength ,
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BlockTimeout : 1 * time . Second ,
BoostTimeout : 5 * time . Minute ,
BoostWorkers : 1 ,
MaxWorkers : 5 ,
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} ,
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Workers : 0 ,
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Name : config . Name + "-level" ,
} ,
DataDir : config . DataDir ,
}
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queue . channelQueue = channelUniqueQueue . ( * ChannelUniqueQueue )
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levelQueue , err := NewLevelUniqueQueue ( func ( data ... Data ) [ ] Data {
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for _ , datum := range data {
err := queue . Push ( datum )
if err != nil && err != ErrAlreadyInQueue {
log . Error ( "Unable push to channelled queue: %v" , err )
}
}
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return nil
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} , levelCfg , exemplar )
if err == nil {
queue . delayedStarter = delayedStarter {
internal : levelQueue . ( * LevelUniqueQueue ) ,
name : config . Name ,
}
_ = GetManager ( ) . Add ( queue , PersistableChannelUniqueQueueType , config , exemplar )
return queue , nil
}
if IsErrInvalidConfiguration ( err ) {
// Retrying ain't gonna make this any better...
return nil , ErrInvalidConfiguration { cfg : cfg }
}
queue . delayedStarter = delayedStarter {
cfg : levelCfg ,
underlying : LevelUniqueQueueType ,
timeout : config . Timeout ,
maxAttempts : config . MaxAttempts ,
name : config . Name ,
}
_ = GetManager ( ) . Add ( queue , PersistableChannelUniqueQueueType , config , exemplar )
return queue , nil
}
// Name returns the name of this queue
func ( q * PersistableChannelUniqueQueue ) Name ( ) string {
return q . delayedStarter . name
}
// Push will push the indexer data to queue
func ( q * PersistableChannelUniqueQueue ) Push ( data Data ) error {
return q . PushFunc ( data , nil )
}
// PushFunc will push the indexer data to queue
func ( q * PersistableChannelUniqueQueue ) PushFunc ( data Data , fn func ( ) error ) error {
select {
case <- q . closed :
return q . internal . ( UniqueQueue ) . PushFunc ( data , fn )
default :
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return q . channelQueue . PushFunc ( data , fn )
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}
}
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// PushBack will push the indexer data to queue
func ( q * PersistableChannelUniqueQueue ) PushBack ( data Data ) error {
select {
case <- q . closed :
if pbr , ok := q . internal . ( PushBackable ) ; ok {
return pbr . PushBack ( data )
}
return q . internal . Push ( data )
default :
return q . channelQueue . Push ( data )
}
}
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// Has will test if the queue has the data
func ( q * PersistableChannelUniqueQueue ) Has ( data Data ) ( bool , error ) {
// This is more difficult...
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has , err := q . channelQueue . Has ( data )
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if err != nil || has {
return has , err
}
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q . lock . Lock ( )
defer q . lock . Unlock ( )
if q . internal == nil {
return false , nil
}
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return q . internal . ( UniqueQueue ) . Has ( data )
}
// Run starts to run the queue
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func ( q * PersistableChannelUniqueQueue ) Run ( atShutdown , atTerminate func ( func ( ) ) ) {
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log . Debug ( "PersistableChannelUniqueQueue: %s Starting" , q . delayedStarter . name )
q . lock . Lock ( )
if q . internal == nil {
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err := q . setInternal ( atShutdown , func ( data ... Data ) [ ] Data {
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for _ , datum := range data {
err := q . Push ( datum )
if err != nil && err != ErrAlreadyInQueue {
log . Error ( "Unable push to channelled queue: %v" , err )
}
}
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return nil
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} , q . channelQueue . exemplar )
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q . lock . Unlock ( )
if err != nil {
log . Fatal ( "Unable to create internal queue for %s Error: %v" , q . Name ( ) , err )
return
}
} else {
q . lock . Unlock ( )
}
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atShutdown ( q . Shutdown )
atTerminate ( q . Terminate )
_ = q . channelQueue . AddWorkers ( q . channelQueue . workers , 0 )
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if luq , ok := q . internal . ( * LevelUniqueQueue ) ; ok && luq . ByteFIFOUniqueQueue . byteFIFO . Len ( luq . shutdownCtx ) != 0 {
// Just run the level queue - we shut it down once it's flushed
go q . internal . Run ( func ( _ func ( ) ) { } , func ( _ func ( ) ) { } )
go func ( ) {
_ = q . internal . Flush ( 0 )
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log . Debug ( "LevelUniqueQueue: %s flushed so shutting down" , q . internal . ( * LevelUniqueQueue ) . Name ( ) )
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q . internal . ( * LevelUniqueQueue ) . Shutdown ( )
GetManager ( ) . Remove ( q . internal . ( * LevelUniqueQueue ) . qid )
} ( )
} else {
log . Debug ( "PersistableChannelUniqueQueue: %s Skipping running the empty level queue" , q . delayedStarter . name )
q . internal . ( * LevelUniqueQueue ) . Shutdown ( )
GetManager ( ) . Remove ( q . internal . ( * LevelUniqueQueue ) . qid )
}
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}
// Flush flushes the queue
func ( q * PersistableChannelUniqueQueue ) Flush ( timeout time . Duration ) error {
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return q . channelQueue . Flush ( timeout )
}
// FlushWithContext flushes the queue
func ( q * PersistableChannelUniqueQueue ) FlushWithContext ( ctx context . Context ) error {
return q . channelQueue . FlushWithContext ( ctx )
}
// IsEmpty checks if a queue is empty
func ( q * PersistableChannelUniqueQueue ) IsEmpty ( ) bool {
return q . channelQueue . IsEmpty ( )
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}
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// IsPaused will return if the pool or queue is paused
func ( q * PersistableChannelUniqueQueue ) IsPaused ( ) bool {
return q . channelQueue . IsPaused ( )
}
// Pause will pause the pool or queue
func ( q * PersistableChannelUniqueQueue ) Pause ( ) {
q . channelQueue . Pause ( )
}
// Resume will resume the pool or queue
func ( q * PersistableChannelUniqueQueue ) Resume ( ) {
q . channelQueue . Resume ( )
}
// IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed
func ( q * PersistableChannelUniqueQueue ) IsPausedIsResumed ( ) ( paused , resumed <- chan struct { } ) {
return q . channelQueue . IsPausedIsResumed ( )
}
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// Shutdown processing this queue
func ( q * PersistableChannelUniqueQueue ) Shutdown ( ) {
log . Trace ( "PersistableChannelUniqueQueue: %s Shutting down" , q . delayedStarter . name )
q . lock . Lock ( )
select {
case <- q . closed :
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q . lock . Unlock ( )
return
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default :
if q . internal != nil {
q . internal . ( * LevelUniqueQueue ) . Shutdown ( )
}
close ( q . closed )
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q . lock . Unlock ( )
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}
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log . Trace ( "PersistableChannelUniqueQueue: %s Cancelling pools" , q . delayedStarter . name )
q . internal . ( * LevelUniqueQueue ) . baseCtxCancel ( )
q . channelQueue . baseCtxCancel ( )
log . Trace ( "PersistableChannelUniqueQueue: %s Waiting til done" , q . delayedStarter . name )
q . channelQueue . Wait ( )
q . internal . ( * LevelUniqueQueue ) . Wait ( )
// Redirect all remaining data in the chan to the internal channel
go func ( ) {
log . Trace ( "PersistableChannelUniqueQueue: %s Redirecting remaining data" , q . delayedStarter . name )
for data := range q . channelQueue . dataChan {
_ = q . internal . Push ( data )
}
log . Trace ( "PersistableChannelUniqueQueue: %s Done Redirecting remaining data" , q . delayedStarter . name )
} ( )
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log . Debug ( "PersistableChannelUniqueQueue: %s Shutdown" , q . delayedStarter . name )
}
// Terminate this queue and close the queue
func ( q * PersistableChannelUniqueQueue ) Terminate ( ) {
log . Trace ( "PersistableChannelUniqueQueue: %s Terminating" , q . delayedStarter . name )
q . Shutdown ( )
q . lock . Lock ( )
defer q . lock . Unlock ( )
if q . internal != nil {
q . internal . ( * LevelUniqueQueue ) . Terminate ( )
}
log . Debug ( "PersistableChannelUniqueQueue: %s Terminated" , q . delayedStarter . name )
}
func init ( ) {
queuesMap [ PersistableChannelUniqueQueueType ] = NewPersistableChannelUniqueQueue
}