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// Copyright 2019 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package queue
import (
"context"
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"fmt"
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"runtime/pprof"
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"sync"
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"sync/atomic"
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"time"
"code.gitea.io/gitea/modules/log"
)
// PersistableChannelQueueType is the type for persistable queue
const PersistableChannelQueueType Type = "persistable-channel"
// PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue
type PersistableChannelQueueConfiguration struct {
Name string
DataDir string
BatchLength int
QueueLength int
Timeout time . Duration
MaxAttempts int
Workers int
MaxWorkers int
BlockTimeout time . Duration
BoostTimeout time . Duration
BoostWorkers int
}
// PersistableChannelQueue wraps a channel queue and level queue together
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// The disk level queue will be used to store data at shutdown and terminate - and will be restored
// on start up.
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type PersistableChannelQueue struct {
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channelQueue * ChannelQueue
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delayedStarter
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lock sync . Mutex
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closed chan struct { }
}
// NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down
// This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
func NewPersistableChannelQueue ( handle HandlerFunc , cfg , exemplar interface { } ) ( Queue , error ) {
configInterface , err := toConfig ( PersistableChannelQueueConfiguration { } , cfg )
if err != nil {
return nil , err
}
config := configInterface . ( PersistableChannelQueueConfiguration )
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queue := & PersistableChannelQueue {
closed : make ( chan struct { } ) ,
}
wrappedHandle := func ( data ... Data ) ( failed [ ] Data ) {
for _ , unhandled := range handle ( data ... ) {
if fail := queue . PushBack ( unhandled ) ; fail != nil {
failed = append ( failed , fail )
}
}
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return failed
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}
channelQueue , err := NewChannelQueue ( wrappedHandle , ChannelQueueConfiguration {
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WorkerPoolConfiguration : WorkerPoolConfiguration {
QueueLength : config . QueueLength ,
BatchLength : config . BatchLength ,
BlockTimeout : config . BlockTimeout ,
BoostTimeout : config . BoostTimeout ,
BoostWorkers : config . BoostWorkers ,
MaxWorkers : config . MaxWorkers ,
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Name : config . Name + "-channel" ,
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} ,
Workers : config . Workers ,
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} , exemplar )
if err != nil {
return nil , err
}
// the level backend only needs temporary workers to catch up with the previously dropped work
levelCfg := LevelQueueConfiguration {
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ByteFIFOQueueConfiguration : ByteFIFOQueueConfiguration {
WorkerPoolConfiguration : WorkerPoolConfiguration {
QueueLength : config . QueueLength ,
BatchLength : config . BatchLength ,
BlockTimeout : 1 * time . Second ,
BoostTimeout : 5 * time . Minute ,
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BoostWorkers : 1 ,
MaxWorkers : 5 ,
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Name : config . Name + "-level" ,
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} ,
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Workers : 0 ,
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} ,
DataDir : config . DataDir ,
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}
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levelQueue , err := NewLevelQueue ( wrappedHandle , levelCfg , exemplar )
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if err == nil {
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queue . channelQueue = channelQueue . ( * ChannelQueue )
queue . delayedStarter = delayedStarter {
internal : levelQueue . ( * LevelQueue ) ,
name : config . Name ,
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}
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_ = GetManager ( ) . Add ( queue , PersistableChannelQueueType , config , exemplar )
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return queue , nil
}
if IsErrInvalidConfiguration ( err ) {
// Retrying ain't gonna make this any better...
return nil , ErrInvalidConfiguration { cfg : cfg }
}
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queue . channelQueue = channelQueue . ( * ChannelQueue )
queue . delayedStarter = delayedStarter {
cfg : levelCfg ,
underlying : LevelQueueType ,
timeout : config . Timeout ,
maxAttempts : config . MaxAttempts ,
name : config . Name ,
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}
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_ = GetManager ( ) . Add ( queue , PersistableChannelQueueType , config , exemplar )
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return queue , nil
}
// Name returns the name of this queue
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func ( q * PersistableChannelQueue ) Name ( ) string {
return q . delayedStarter . name
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}
// Push will push the indexer data to queue
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func ( q * PersistableChannelQueue ) Push ( data Data ) error {
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select {
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case <- q . closed :
return q . internal . Push ( data )
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default :
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return q . channelQueue . Push ( data )
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}
}
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// PushBack will push the indexer data to queue
func ( q * PersistableChannelQueue ) PushBack ( data Data ) error {
select {
case <- q . closed :
if pbr , ok := q . internal . ( PushBackable ) ; ok {
return pbr . PushBack ( data )
}
return q . internal . Push ( data )
default :
return q . channelQueue . Push ( data )
}
}
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// Run starts to run the queue
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func ( q * PersistableChannelQueue ) Run ( atShutdown , atTerminate func ( func ( ) ) ) {
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pprof . SetGoroutineLabels ( q . channelQueue . baseCtx )
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log . Debug ( "PersistableChannelQueue: %s Starting" , q . delayedStarter . name )
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_ = q . channelQueue . AddWorkers ( q . channelQueue . workers , 0 )
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q . lock . Lock ( )
if q . internal == nil {
err := q . setInternal ( atShutdown , q . channelQueue . handle , q . channelQueue . exemplar )
q . lock . Unlock ( )
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if err != nil {
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log . Fatal ( "Unable to create internal queue for %s Error: %v" , q . Name ( ) , err )
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return
}
} else {
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q . lock . Unlock ( )
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}
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atShutdown ( q . Shutdown )
atTerminate ( q . Terminate )
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if lq , ok := q . internal . ( * LevelQueue ) ; ok && lq . byteFIFO . Len ( lq . shutdownCtx ) != 0 {
// Just run the level queue - we shut it down once it's flushed
go q . internal . Run ( func ( _ func ( ) ) { } , func ( _ func ( ) ) { } )
go func ( ) {
for ! q . IsEmpty ( ) {
_ = q . internal . Flush ( 0 )
select {
case <- time . After ( 100 * time . Millisecond ) :
case <- q . internal . ( * LevelQueue ) . shutdownCtx . Done ( ) :
log . Warn ( "LevelQueue: %s shut down before completely flushed" , q . internal . ( * LevelQueue ) . Name ( ) )
return
}
}
log . Debug ( "LevelQueue: %s flushed so shutting down" , q . internal . ( * LevelQueue ) . Name ( ) )
q . internal . ( * LevelQueue ) . Shutdown ( )
GetManager ( ) . Remove ( q . internal . ( * LevelQueue ) . qid )
} ( )
} else {
log . Debug ( "PersistableChannelQueue: %s Skipping running the empty level queue" , q . delayedStarter . name )
q . internal . ( * LevelQueue ) . Shutdown ( )
GetManager ( ) . Remove ( q . internal . ( * LevelQueue ) . qid )
}
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}
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// Flush flushes the queue and blocks till the queue is empty
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func ( q * PersistableChannelQueue ) Flush ( timeout time . Duration ) error {
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var ctx context . Context
var cancel context . CancelFunc
if timeout > 0 {
ctx , cancel = context . WithTimeout ( context . Background ( ) , timeout )
} else {
ctx , cancel = context . WithCancel ( context . Background ( ) )
}
defer cancel ( )
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return q . FlushWithContext ( ctx )
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}
// FlushWithContext flushes the queue and blocks till the queue is empty
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func ( q * PersistableChannelQueue ) FlushWithContext ( ctx context . Context ) error {
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errChan := make ( chan error , 1 )
go func ( ) {
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errChan <- q . channelQueue . FlushWithContext ( ctx )
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} ( )
go func ( ) {
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q . lock . Lock ( )
if q . internal == nil {
q . lock . Unlock ( )
errChan <- fmt . Errorf ( "not ready to flush internal queue %s yet" , q . Name ( ) )
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return
}
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q . lock . Unlock ( )
errChan <- q . internal . FlushWithContext ( ctx )
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} ( )
err1 := <- errChan
err2 := <- errChan
if err1 != nil {
return err1
}
return err2
}
// IsEmpty checks if a queue is empty
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func ( q * PersistableChannelQueue ) IsEmpty ( ) bool {
if ! q . channelQueue . IsEmpty ( ) {
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return false
}
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q . lock . Lock ( )
defer q . lock . Unlock ( )
if q . internal == nil {
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return false
}
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return q . internal . IsEmpty ( )
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}
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// IsPaused returns if the pool is paused
func ( q * PersistableChannelQueue ) IsPaused ( ) bool {
return q . channelQueue . IsPaused ( )
}
// IsPausedIsResumed returns if the pool is paused and a channel that is closed when it is resumed
func ( q * PersistableChannelQueue ) IsPausedIsResumed ( ) ( <- chan struct { } , <- chan struct { } ) {
return q . channelQueue . IsPausedIsResumed ( )
}
// Pause pauses the WorkerPool
func ( q * PersistableChannelQueue ) Pause ( ) {
q . channelQueue . Pause ( )
q . lock . Lock ( )
defer q . lock . Unlock ( )
if q . internal == nil {
return
}
pausable , ok := q . internal . ( Pausable )
if ! ok {
return
}
pausable . Pause ( )
}
// Resume resumes the WorkerPool
func ( q * PersistableChannelQueue ) Resume ( ) {
q . channelQueue . Resume ( )
q . lock . Lock ( )
defer q . lock . Unlock ( )
if q . internal == nil {
return
}
pausable , ok := q . internal . ( Pausable )
if ! ok {
return
}
pausable . Resume ( )
}
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// Shutdown processing this queue
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func ( q * PersistableChannelQueue ) Shutdown ( ) {
log . Trace ( "PersistableChannelQueue: %s Shutting down" , q . delayedStarter . name )
q . lock . Lock ( )
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select {
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case <- q . closed :
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q . lock . Unlock ( )
return
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default :
}
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q . channelQueue . Shutdown ( )
if q . internal != nil {
q . internal . ( * LevelQueue ) . Shutdown ( )
}
close ( q . closed )
q . lock . Unlock ( )
log . Trace ( "PersistableChannelQueue: %s Cancelling pools" , q . delayedStarter . name )
q . channelQueue . baseCtxCancel ( )
q . internal . ( * LevelQueue ) . baseCtxCancel ( )
log . Trace ( "PersistableChannelQueue: %s Waiting til done" , q . delayedStarter . name )
q . channelQueue . Wait ( )
q . internal . ( * LevelQueue ) . Wait ( )
// Redirect all remaining data in the chan to the internal channel
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log . Trace ( "PersistableChannelQueue: %s Redirecting remaining data" , q . delayedStarter . name )
close ( q . channelQueue . dataChan )
for data := range q . channelQueue . dataChan {
_ = q . internal . Push ( data )
atomic . AddInt64 ( & q . channelQueue . numInQueue , - 1 )
}
log . Trace ( "PersistableChannelQueue: %s Done Redirecting remaining data" , q . delayedStarter . name )
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log . Debug ( "PersistableChannelQueue: %s Shutdown" , q . delayedStarter . name )
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}
// Terminate this queue and close the queue
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func ( q * PersistableChannelQueue ) Terminate ( ) {
log . Trace ( "PersistableChannelQueue: %s Terminating" , q . delayedStarter . name )
q . Shutdown ( )
q . lock . Lock ( )
defer q . lock . Unlock ( )
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q . channelQueue . Terminate ( )
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if q . internal != nil {
q . internal . ( * LevelQueue ) . Terminate ( )
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}
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log . Debug ( "PersistableChannelQueue: %s Terminated" , q . delayedStarter . name )
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}
func init ( ) {
queuesMap [ PersistableChannelQueueType ] = NewPersistableChannelQueue
}