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// Copyright 2014 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
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package models
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import (
"fmt"
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"code.gitea.io/gitea/modules/log"
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)
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// AccessMode specifies the users access mode
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type AccessMode int
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const (
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// AccessModeNone no access
AccessModeNone AccessMode = iota // 0
// AccessModeRead read access
AccessModeRead // 1
// AccessModeWrite write access
AccessModeWrite // 2
// AccessModeAdmin admin access
AccessModeAdmin // 3
// AccessModeOwner owner access
AccessModeOwner // 4
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)
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func ( mode AccessMode ) String ( ) string {
switch mode {
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case AccessModeRead :
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return "read"
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case AccessModeWrite :
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return "write"
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case AccessModeAdmin :
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return "admin"
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case AccessModeOwner :
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return "owner"
default :
return "none"
}
}
// ParseAccessMode returns corresponding access mode to given permission string.
func ParseAccessMode ( permission string ) AccessMode {
switch permission {
case "write" :
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return AccessModeWrite
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case "admin" :
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return AccessModeAdmin
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default :
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return AccessModeRead
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}
}
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// Access represents the highest access level of a user to the repository. The only access type
// that is not in this table is the real owner of a repository. In case of an organization
// repository, the members of the owners team are in this table.
type Access struct {
ID int64 ` xorm:"pk autoincr" `
UserID int64 ` xorm:"UNIQUE(s)" `
RepoID int64 ` xorm:"UNIQUE(s)" `
Mode AccessMode
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}
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func accessLevel ( e Engine , user * User , repo * Repository ) ( AccessMode , error ) {
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mode := AccessModeNone
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if ! repo . IsPrivate {
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mode = AccessModeRead
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}
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if user == nil {
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return mode , nil
}
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if user . ID == repo . OwnerID {
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return AccessModeOwner , nil
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}
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a := & Access { UserID : user . ID , RepoID : repo . ID }
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if has , err := e . Get ( a ) ; ! has || err != nil {
return mode , err
}
return a . Mode , nil
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}
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// AccessLevel returns the Access a user has to a repository. Will return NoneAccess if the
// user does not have access. User can be nil!
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func AccessLevel ( user * User , repo * Repository ) ( AccessMode , error ) {
return accessLevel ( x , user , repo )
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}
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func hasAccess ( e Engine , user * User , repo * Repository , testMode AccessMode ) ( bool , error ) {
mode , err := accessLevel ( e , user , repo )
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return testMode <= mode , err
}
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// HasAccess returns true if someone has the request access level. User can be nil!
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func HasAccess ( user * User , repo * Repository , testMode AccessMode ) ( bool , error ) {
return hasAccess ( x , user , repo , testMode )
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}
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// GetRepositoryAccesses finds all repositories with their access mode where a user has access but does not own.
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func ( user * User ) GetRepositoryAccesses ( ) ( map [ * Repository ] AccessMode , error ) {
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accesses := make ( [ ] * Access , 0 , 10 )
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if err := x . Find ( & accesses , & Access { UserID : user . ID } ) ; err != nil {
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return nil , err
}
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repos := make ( map [ * Repository ] AccessMode , len ( accesses ) )
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for _ , access := range accesses {
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repo , err := GetRepositoryByID ( access . RepoID )
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if err != nil {
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if IsErrRepoNotExist ( err ) {
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log . Error ( 4 , "GetRepositoryByID: %v" , err )
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continue
}
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return nil , err
}
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if err = repo . GetOwner ( ) ; err != nil {
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return nil , err
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} else if repo . OwnerID == user . ID {
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continue
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}
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repos [ repo ] = access . Mode
}
return repos , nil
}
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// GetAccessibleRepositories finds repositories which the user has access but does not own.
// If limit is smaller than 1 means returns all found results.
func ( user * User ) GetAccessibleRepositories ( limit int ) ( repos [ ] * Repository , _ error ) {
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sess := x .
Where ( "owner_id !=? " , user . ID ) .
Desc ( "updated_unix" )
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if limit > 0 {
sess . Limit ( limit )
repos = make ( [ ] * Repository , 0 , limit )
} else {
repos = make ( [ ] * Repository , 0 , 10 )
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}
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return repos , sess .
Join ( "INNER" , "access" , "access.user_id = ? AND access.repo_id = repository.id" , user . ID ) .
Find ( & repos )
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}
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func maxAccessMode ( modes ... AccessMode ) AccessMode {
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max := AccessModeNone
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for _ , mode := range modes {
if mode > max {
max = mode
}
}
return max
}
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// FIXME: do corss-comparison so reduce deletions and additions to the minimum?
func ( repo * Repository ) refreshAccesses ( e Engine , accessMap map [ int64 ] AccessMode ) ( err error ) {
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minMode := AccessModeRead
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if ! repo . IsPrivate {
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minMode = AccessModeWrite
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}
newAccesses := make ( [ ] Access , 0 , len ( accessMap ) )
for userID , mode := range accessMap {
if mode < minMode {
continue
}
newAccesses = append ( newAccesses , Access {
UserID : userID ,
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RepoID : repo . ID ,
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Mode : mode ,
} )
}
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// Delete old accesses and insert new ones for repository.
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if _ , err = e . Delete ( & Access { RepoID : repo . ID } ) ; err != nil {
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return fmt . Errorf ( "delete old accesses: %v" , err )
} else if _ , err = e . Insert ( newAccesses ) ; err != nil {
return fmt . Errorf ( "insert new accesses: %v" , err )
}
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return nil
}
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// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
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func ( repo * Repository ) refreshCollaboratorAccesses ( e Engine , accessMap map [ int64 ] AccessMode ) error {
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collaborations , err := repo . getCollaborations ( e )
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if err != nil {
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return fmt . Errorf ( "getCollaborations: %v" , err )
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}
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for _ , c := range collaborations {
accessMap [ c . UserID ] = c . Mode
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}
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return nil
}
// recalculateTeamAccesses recalculates new accesses for teams of an organization
// except the team whose ID is given. It is used to assign a team ID when
// remove repository from that team.
func ( repo * Repository ) recalculateTeamAccesses ( e Engine , ignTeamID int64 ) ( err error ) {
accessMap := make ( map [ int64 ] AccessMode , 20 )
if err = repo . getOwner ( e ) ; err != nil {
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return err
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} else if ! repo . Owner . IsOrganization ( ) {
return fmt . Errorf ( "owner is not an organization: %d" , repo . OwnerID )
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}
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if err = repo . refreshCollaboratorAccesses ( e , accessMap ) ; err != nil {
return fmt . Errorf ( "refreshCollaboratorAccesses: %v" , err )
}
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if err = repo . Owner . getTeams ( e ) ; err != nil {
return err
}
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for _ , t := range repo . Owner . Teams {
if t . ID == ignTeamID {
continue
}
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// Owner team gets owner access, and skip for teams that do not
// have relations with repository.
if t . IsOwnerTeam ( ) {
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t . Authorize = AccessModeOwner
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} else if ! t . hasRepository ( e , repo . ID ) {
continue
}
if err = t . getMembers ( e ) ; err != nil {
return fmt . Errorf ( "getMembers '%d': %v" , t . ID , err )
}
for _ , m := range t . Members {
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accessMap [ m . ID ] = maxAccessMode ( accessMap [ m . ID ] , t . Authorize )
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}
}
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return repo . refreshAccesses ( e , accessMap )
}
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func ( repo * Repository ) recalculateAccesses ( e Engine ) error {
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if repo . Owner . IsOrganization ( ) {
return repo . recalculateTeamAccesses ( e , 0 )
}
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accessMap := make ( map [ int64 ] AccessMode , 20 )
if err := repo . refreshCollaboratorAccesses ( e , accessMap ) ; err != nil {
return fmt . Errorf ( "refreshCollaboratorAccesses: %v" , err )
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}
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return repo . refreshAccesses ( e , accessMap )
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}
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// RecalculateAccesses recalculates all accesses for repository.
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func ( repo * Repository ) RecalculateAccesses ( ) error {
return repo . recalculateAccesses ( x )
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}