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Always use what the old implementation called the "IO" allocation
scheme, allowing to move the content pointer past the initial
allocation. This is inexpensive and allows efficient shrinking.
Optimize xmlBufGrow, reusing shrunken memory as much as possible.
Simplify xmlBufAdd.
Make xmlBufBackToBuffer return an error on overflow.
Make "size" exclude the terminating NULL byte.
Always provide an initial size.
Reintroduce static buffers.
Remove xmlBufResize and several other functions.
The latest spec for what it essentially an XPath extension seems to be
this working draft from 2002:
https://www.w3.org/TR/xptr-xpointer/
The xpointer() scheme is listed as "being reviewed" in the XPointer
registry since at least 2006. libxml2 seems to be the only modern
software that tries to implement this spec, but the code has many bugs
and quality issues.
If you configure --with-legacy, old symbols are retained for ABI
compatibility.
Commit 9e1c72da from 2001 introduced a bug where xmlAddPrevSibling and
xmlAddNextSibling would only try to merge text nodes with one of its
new siblings. Commit 4ccd3eb8 fixed this bug but unfortunately, lxml
and possibly other downstream code depend on text nodes not being
merged.
To avoid breaking downstream code while still having somewhat
consistent API behavior, it's probably best to make these functions
never coalesce text nodes.
To implement this feature on such a low level is a disaster waiting to
happen. Remove these checks from the IO code and move them to xmllint.
Note that the serialization API will still treat "-" as stdout.
Introduce xmlXIncludeSetErrorHandler allowing to set a structured error
handler for an XInclude context and forwarding errors from parser.
Remove arguments from memory error handlers.
Use xmlRaiseMemoryError.
Also make text inclusions work with memory buffers, for example when
using a custom entity loader, and fix a memory leak in case of invalid
characters.
Fixes#483.
Avoids resource exhaustion if the maximum recursion depth was exceeded.
Note that the XInclude engine offers no protection against other
"billion laughs"-style amplification attacks as long as they stay below
the maximum depth.