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lvm2/lib/activate/dev_manager.c

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/*
* Copyright (C) 2002 Sistina Software (UK) Limited.
*
* This file is released under the LGPL.
*/
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#include "lib.h"
#include "dev_manager.h"
#include "pool.h"
#include "hash.h"
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#include "lvm-string.h"
#include "fs.h"
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#include <libdevmapper.h>
#include <limits.h>
#include <dirent.h>
/*
* Algorithm
* ---------
*
* 1) Examine dm directory, and store details of active mapped devices
* in the VG. Indexed by lvid-layer. (_scan_existing_devices)
*
* 2) Build lists of visible devices that need to be left in each state:
* active, reloaded, suspended.
*
* 3) Run through these lists and set the appropriate marks on each device
* and its dependencies.
*
* 4) Add layers not marked active to remove_list for removal at the end.
*
* 5) Remove unmarked layers from core.
*
* 6) Activate remaining layers, recursing to handle dependedncies and
* skipping any that already exist unless they are marked as needing
* reloading.
*
* 7) Remove layers in the remove_list. (_remove_old_layers)
*
*/
enum {
ACTIVE = 0,
RELOAD = 1,
VISIBLE = 2,
READWRITE = 3,
SUSPENDED = 4
};
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typedef enum {
ACTIVATE,
DEACTIVATE,
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SUSPEND,
RESUME
} action_t;
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struct dev_layer {
char *name;
int flags;
/*
* Setup the dm_task.
*/
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int (*populate) (struct dev_manager * dm,
struct dm_task * dmt, struct dev_layer * dl);
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struct dm_info info;
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/* lvid plus layer */
const char *dlid;
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struct logical_volume *lv;
/*
* Devices that must be created before this one can be
* created. Holds str_lists.
*/
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struct list pre_create;
};
struct dl_list {
struct list list;
struct dev_layer *dl;
};
struct dev_manager {
struct pool *mem;
char *vg_name;
/*
* list of struct lv_list, contains lvs that we wish to
* be active after execution.
*/
struct list active_list;
/*
* Layers that need reloading.
*/
struct list reload_list;
/*
* Layers that need suspending.
*/
struct list suspend_list;
/*
* Layers that will need removing after activation.
*/
struct list remove_list;
struct hash_table *layers;
};
/*
* Functions to manage the flags.
*/
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static inline int _get_flag(struct dev_layer *dl, int bit)
{
return (dl->flags & (1 << bit)) ? 1 : 0;
}
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static inline void _set_flag(struct dev_layer *dl, int bit)
{
dl->flags |= (1 << bit);
}
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static inline void _clear_flag(struct dev_layer *dl, int bit)
{
dl->flags &= ~(1 << bit);
}
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static int _pre_list_add(struct pool *mem, struct list *pl, char *str)
{
struct str_list *sl;
struct list *plh;
if (!str) {
stack;
return 0;
}
list_iterate(plh, pl) {
}
if (!(sl = pool_alloc(mem, sizeof(*sl)))) {
stack;
return 0;
}
sl->str = str;
list_add(pl, &sl->list);
return 1;
}
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/*
* Device layer names are all of the form <vg>-<lv>-<layer>, any
* other hyphens that appear in these names are quoted with yet
* another hyphen. The top layer of any device has no layer
* name. eg, vg0-lvol0.
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*/
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static void _count_hyphens(const char *str, size_t *len, int *hyphens)
{
const char *ptr;
for (ptr = str; *ptr; ptr++, (*len)++)
if (*ptr == '-')
(*hyphens)++;
}
/*
* Copies a string, quoting hyphens with hyphens.
*/
static void _quote_hyphens(char **out, const char *src)
{
while (*src) {
if (*src == '-')
*(*out)++ = '-';
*(*out)++ = *src++;
}
}
/*
* <vg>-<lv>-<layer> or if !layer just <vg>-<lv>.
*/
static char *_build_name(struct pool *mem, const char *vg,
const char *lv, const char *layer)
{
size_t len = 0;
int hyphens = 0;
char *r, *out;
_count_hyphens(vg, &len, &hyphens);
_count_hyphens(lv, &len, &hyphens);
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if (layer && *layer)
_count_hyphens(layer, &len, &hyphens);
len += hyphens + 2;
if (!(r = pool_alloc(mem, len))) {
stack;
return NULL;
}
out = r;
_quote_hyphens(&out, vg);
*out++ = '-';
_quote_hyphens(&out, lv);
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if (layer && *layer) {
*out++ = '-';
_quote_hyphens(&out, layer);
}
*out = '\0';
return r;
}
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/* Find start of LV component in hyphenated name */
static char *_find_lv_name(char *vg)
{
char *c = vg;
while (*c && *(c + 1)) {
if (*c == '-') {
if (*(c + 1) == '-')
c++;
else
return (c + 1);
}
c++;
}
return NULL;
}
static char *_build_dlid(struct pool *mem, const char *lvid, const char *layer)
{
char *dlid;
size_t len;
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if (!layer)
layer = "";
len = strlen(lvid) + strlen(layer) + 2;
if (!(dlid = pool_alloc(mem, len))) {
stack;
return NULL;
}
sprintf(dlid, "%s%s%s", lvid, (*layer) ? "-" : "", layer);
return dlid;
}
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/*
* Low level device-layer operations.
*/
static struct dm_task *_setup_task(const char *name, const char *uuid, int task)
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{
struct dm_task *dmt;
if (!(dmt = dm_task_create(task))) {
stack;
return NULL;
}
if (name)
dm_task_set_name(dmt, name);
if (uuid && *uuid)
dm_task_set_uuid(dmt, uuid);
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return dmt;
}
static int _info_run(const char *name, const char *uuid, struct dm_info *info,
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struct pool *mem, char **uuid_out)
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{
int r = 0;
struct dm_task *dmt;
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const char *u;
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if (!(dmt = _setup_task(name, uuid, DM_DEVICE_INFO))) {
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stack;
return 0;
}
if (!dm_task_run(dmt)) {
stack;
goto out;
}
if (!dm_task_get_info(dmt, info)) {
stack;
goto out;
}
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if (info->exists && uuid_out) {
if (!(u = dm_task_get_uuid(dmt))) {
stack;
goto out;
}
*uuid_out = pool_strdup(mem, u);
}
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r = 1;
out:
dm_task_destroy(dmt);
return r;
}
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static int _info(const char *name, const char *uuid, struct dm_info *info,
struct pool *mem, char **uuid_out)
{
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if (uuid && *uuid && _info_run(NULL, uuid, info, mem, uuid_out)
&& info->exists)
return 1;
if (name)
return _info_run(name, NULL, info, mem, uuid_out);
return 0;
}
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/* FIXME Interface must cope with multiple targets */
static int _status_run(const char *name, const char *uuid,
unsigned long long *s, unsigned long long *l,
char **t, uint32_t t_size, char **p, uint32_t p_size)
{
int r = 0;
struct dm_task *dmt;
void *next = NULL;
uint64_t start, length;
char *type = NULL;
char *params = NULL;
if (!(dmt = _setup_task(name, uuid, DM_DEVICE_STATUS))) {
stack;
return 0;
}
if (!dm_task_run(dmt)) {
stack;
goto out;
}
do {
next = dm_get_next_target(dmt, next, &start, &length,
&type, &params);
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if (type) {
*s = start;
*l = length;
/* Make sure things are null terminated */
strncpy(*t, type, t_size);
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(*t)[t_size - 1] = '\0';
strncpy(*p, params, p_size);
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(*p)[p_size - 1] = '\0';
r = 1;
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/* FIXME Cope with multiple targets! */
break;
}
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} while (next);
out:
dm_task_destroy(dmt);
return r;
}
static int _status(const char *name, const char *uuid,
unsigned long long *start, unsigned long long *length,
char **type, uint32_t type_size, char **params,
uint32_t param_size)
{
if (uuid && *uuid && _status_run(NULL, uuid, start, length, type,
type_size, params, param_size)
&& *params)
return 1;
if (name && _status_run(name, NULL, start, length, type, type_size,
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params, param_size))
return 1;
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return 0;
}
static int _rename(struct dev_layer *dl, char *newname)
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{
int r = 1;
struct dm_task *dmt;
log_verbose("Renaming %s to %s", dl->name, newname);
if (!(dmt = _setup_task(dl->name, NULL, DM_DEVICE_RENAME))) {
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stack;
return 0;
}
if (!dm_task_set_newname(dmt, newname)) {
stack;
r = 0;
goto out;
}
if (!(r = dm_task_run(dmt)))
log_error("Couldn't rename device '%s'.", dl->name);
if (r && _get_flag(dl, VISIBLE))
fs_rename_lv(dl->lv, newname, _find_lv_name(dl->name));
dl->name = newname;
out:
dm_task_destroy(dmt);
return r;
}
static int _load(struct dev_manager *dm, struct dev_layer *dl, int task)
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{
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int r = 1;
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struct dm_task *dmt;
log_verbose("Loading %s", dl->name);
if (!(dmt = _setup_task(task == DM_DEVICE_CREATE ? dl->name : NULL,
dl->dlid, task))) {
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stack;
return 0;
}
/*
* Populate the table.
*/
if (!dl->populate(dm, dmt, dl)) {
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log_error("Couldn't populate device '%s'.", dl->name);
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r = 0;
goto out;
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}
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/*
* Do we want a specific device number ?
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*/
if (dl->lv->major >= 0 && _get_flag(dl, VISIBLE)) {
if (!dm_task_set_major(dmt, dl->lv->major)) {
log_error("Failed to set major number for %s to %d "
"during activation.", dl->name,
dl->lv->major);
goto out;
} else
log_very_verbose("Set major number for %s to %d.",
dl->name, dl->lv->major);
}
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if (dl->lv->minor >= 0 && _get_flag(dl, VISIBLE)) {
if (!dm_task_set_minor(dmt, dl->lv->minor)) {
log_error("Failed to set minor number for %s to %d "
"during activation.", dl->name,
dl->lv->minor);
goto out;
} else
log_very_verbose("Set minor number for %s to %d.",
dl->name, dl->lv->minor);
}
if (!_get_flag(dl, READWRITE)) {
if (!dm_task_set_ro(dmt)) {
log_error("Failed to set %s read-only during "
"activation.", dl->name);
goto out;
} else
log_very_verbose("Activating %s read-only", dl->name);
}
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if (!(r = dm_task_run(dmt)))
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log_error("Couldn't load device '%s'.", dl->name);
if (!dm_task_get_info(dmt, &dl->info)) {
stack;
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r = 0;
goto out;
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}
if (r && _get_flag(dl, VISIBLE))
fs_add_lv(dl->lv, dl->name);
_clear_flag(dl, RELOAD);
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out:
dm_task_destroy(dmt);
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return r;
}
static int _remove(struct dev_layer *dl)
{
int r;
struct dm_task *dmt;
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if (_get_flag(dl, VISIBLE))
log_verbose("Removing %s", dl->name);
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else
log_very_verbose("Removing %s", dl->name);
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if (!(dmt = _setup_task(dl->name, NULL, DM_DEVICE_REMOVE))) {
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stack;
return 0;
}
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/* Suppress error message if it's still in use - we'll log it later */
log_suppress(1);
if ((r = dm_task_run(dmt)))
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dl->info.exists = 0;
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log_suppress(0);
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dm_task_destroy(dmt);
if (r && _get_flag(dl, VISIBLE))
fs_del_lv(dl->lv);
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_clear_flag(dl, ACTIVE);
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return r;
}
static int _suspend_or_resume(const char *name, action_t suspend)
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{
int r;
struct dm_task *dmt;
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int sus = (suspend == SUSPEND) ? 1 : 0;
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int task = sus ? DM_DEVICE_SUSPEND : DM_DEVICE_RESUME;
log_very_verbose("%s %s", sus ? "Suspending" : "Resuming", name);
if (!(dmt = _setup_task(name, NULL, task))) {
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stack;
return 0;
}
if (!(r = dm_task_run(dmt)))
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log_error("Couldn't %s device '%s'", sus ? "suspend" : "resume",
name);
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dm_task_destroy(dmt);
return r;
}
static int _suspend(struct dev_layer *dl)
{
if (dl->info.suspended)
return 1;
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if (!_suspend_or_resume(dl->name, SUSPEND)) {
stack;
return 0;
}
dl->info.suspended = 1;
return 1;
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}
static int _resume(struct dev_layer *dl)
{
if (!dl->info.suspended)
return 1;
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if (!_suspend_or_resume(dl->name, RESUME)) {
stack;
return 0;
}
dl->info.suspended = 0;
return 1;
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}
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/*
* The functions that populate the table in a dm_task as part of
* a create/reload.
*/
/*
* Emit a target for a given segment.
* FIXME: tidy this function.
*/
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static int _emit_target(struct dm_task *dmt, struct lv_segment *seg)
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{
char params[1024];
uint64_t esize = seg->lv->vg->extent_size;
uint32_t s, stripes = seg->stripes;
int w = 0, tw = 0;
const char *filler = "/dev/ioerror";
const char *target = NULL;
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if (stripes == 1) {
if (!seg->area[0].pv) {
target = "error";
goto add_target;
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} else
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target = "linear";
} else if (stripes > 1) {
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target = "striped";
if ((tw = lvm_snprintf(params, sizeof(params), "%u %u ",
stripes, seg->stripe_size)) < 0)
goto error;
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w = tw;
}
for (s = 0; s < stripes; s++, w += tw) {
if (!seg->area[s].pv || !seg->area[s].pv->dev)
tw = lvm_snprintf(params + w, sizeof(params) - w,
"%s 0%s", filler,
s == (stripes - 1) ? "" : " ");
else
tw = lvm_snprintf(params + w, sizeof(params) - w,
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"%s %" PRIu64 "%s",
dev_name(seg->area[s].pv->dev),
(seg->area[s].pv->pe_start +
(esize * seg->area[s].pe)),
s == (stripes - 1) ? "" : " ");
if (tw < 0)
goto error;
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}
add_target:
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log_debug("Adding target: %" PRIu64 " %" PRIu64 " %s %s",
esize * seg->le, esize * seg->len, target, params);
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if (!dm_task_add_target(dmt, esize * seg->le, esize * seg->len,
target, params)) {
stack;
return 0;
}
return 1;
error:
log_error("Insufficient space to write target parameters.");
return 0;
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}
static int _populate_vanilla(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
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{
struct list *segh;
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struct lv_segment *seg;
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struct logical_volume *lv = dl->lv;
list_iterate(segh, &lv->segments) {
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seg = list_item(segh, struct lv_segment);
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if (!_emit_target(dmt, seg)) {
log_error("Unable to build table for '%s'", lv->name);
return 0;
}
}
return 1;
}
static int _populate_origin(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
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{
char *real;
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char params[PATH_MAX + 32];
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if (!(real = _build_name(dm->mem, dm->vg_name, dl->lv->name, "real"))) {
stack;
return 0;
}
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if (lvm_snprintf(params, sizeof(params), "%s/%s", dm_dir(), real) == -1) {
log_error("Couldn't create origin device parameters for '%s'.",
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real);
return 0;
}
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log_debug("Adding target: 0 %" PRIu64 " snapshot-origin %s",
dl->lv->size, params);
if (!dm_task_add_target(dmt, UINT64_C(0), dl->lv->size,
"snapshot-origin", params)) {
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stack;
return 0;
}
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return 1;
}
static int _populate_snapshot(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
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{
char *origin, *cow;
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char params[PATH_MAX * 2 + 32];
struct snapshot *s;
if (!(s = find_cow(dl->lv))) {
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log_error("Couldn't find snapshot for '%s'.", dl->lv->name);
return 0;
}
if (!(origin = _build_name(dm->mem, dm->vg_name,
s->origin->name, "real"))) {
stack;
return 0;
}
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if (!(cow = _build_name(dm->mem, dm->vg_name, s->cow->name, "cow"))) {
stack;
return 0;
}
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if (snprintf(params, sizeof(params), "%s/%s %s/%s P %d",
dm_dir(), origin, dm_dir(), cow, s->chunk_size) == -1) {
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stack;
return 0;
}
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log_debug("Adding target: 0 %" PRIu64 " snapshot %s",
s->origin->size, params);
if (!dm_task_add_target
(dmt, UINT64_C(0), s->origin->size, "snapshot", params)) {
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stack;
return 0;
}
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return 1;
}
/*
* dev_manager implementation.
*/
struct dev_manager *dev_manager_create(const char *vg_name)
{
struct pool *mem;
struct dev_manager *dm;
if (!(mem = pool_create(16 * 1024))) {
stack;
return NULL;
}
if (!(dm = pool_alloc(mem, sizeof(*dm)))) {
stack;
goto bad;
}
dm->mem = mem;
if (!(dm->vg_name = pool_strdup(dm->mem, vg_name))) {
stack;
goto bad;
}
if (!(dm->layers = hash_create(32))) {
stack;
goto bad;
}
list_init(&dm->active_list);
list_init(&dm->reload_list);
list_init(&dm->remove_list);
list_init(&dm->suspend_list);
return dm;
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bad:
pool_destroy(mem);
return NULL;
}
void dev_manager_destroy(struct dev_manager *dm)
{
hash_destroy(dm->layers);
pool_destroy(dm->mem);
}
int dev_manager_info(struct dev_manager *dm, const struct logical_volume *lv,
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struct dm_info *info)
{
char *name;
/*
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* Build a name for the top layer.
*/
if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) {
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stack;
return 0;
}
/*
* Try and get some info on this device.
*/
log_debug("Getting device info for %s", name);
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if (!_info(name, lv->lvid.s, info, NULL, NULL)) {
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stack;
return 0;
}
return 1;
}
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int dev_manager_snapshot_percent(struct dev_manager *dm,
struct logical_volume *lv, float *percent)
{
char *name, *type, *params;
unsigned long long start, length;
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unsigned int numerator, denominator;
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/* FIXME: Use #defines - & move allocations into _status_run ? */
uint32_t type_size = 32;
uint32_t param_size = 32;
if (!(type = pool_alloc(dm->mem, sizeof(*type) * type_size))) {
stack;
return 0;
}
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if (!(params = pool_alloc(dm->mem, sizeof(*params) * param_size))) {
stack;
return 0;
}
/*
* Build a name for the top layer.
*/
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if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) {
stack;
return 0;
}
/*
* Try and get some info on this device.
*/
log_debug("Getting device status for %s", name);
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if (!(_status(name, lv->lvid.s, &start, &length, &type, type_size,
&params, param_size))) {
stack;
return 0;
}
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/* FIXME Ensure this is a *snapshot* target with percentage! */
/* FIXME pool_free ? */
/* If the snapshot isn't available, percent will be -1 */
*percent = -1;
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if (!params)
return 0;
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if (index(params, '/')) {
if (sscanf(params, "%u/%u", &numerator, &denominator) == 2) {
*percent = (float) numerator *100 / denominator;
return 1;
}
} else if (sscanf(params, "%f", percent) == 1)
return 1;
return 0;
}
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static struct dev_layer *_create_dev(struct dev_manager *dm, char *name,
const char *dlid)
{
struct dev_layer *dl;
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char *uuid;
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if (!(dl = pool_zalloc(dm->mem, sizeof(*dl)))) {
stack;
return NULL;
}
dl->name = name;
log_debug("Getting device info for %s", dl->name);
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if (!_info(dl->name, dlid, &dl->info, dm->mem, &uuid)) {
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stack;
return NULL;
}
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if (dl->info.exists)
dl->dlid = uuid;
else
dl->dlid = dlid;
list_init(&dl->pre_create);
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if (!hash_insert(dm->layers, dl->dlid, dl)) {
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stack;
return NULL;
}
return dl;
}
static inline int _read_only_lv(struct logical_volume *lv)
{
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return (!(lv->vg->status & LVM_WRITE) || !(lv->status & LVM_WRITE));
}
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static struct dev_layer *_create_layer(struct dev_manager *dm,
const char *layer,
struct logical_volume *lv)
{
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char *name, *dlid;
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struct dev_layer *dl;
if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, layer))) {
stack;
return NULL;
}
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if (!(dlid = _build_dlid(dm->mem, lv->lvid.s, layer))) {
stack;
return NULL;
}
if (!(dl = hash_lookup(dm->layers, dlid)) &&
!(dl = _create_dev(dm, name, dlid))) {
stack;
return NULL;
}
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dl->lv = lv;
if (!_read_only_lv(lv))
_set_flag(dl, READWRITE);
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return dl;
}
/*
* Finds the specified layer.
*/
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static struct dev_layer *_lookup(struct dev_manager *dm,
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const char *lvid, const char *layer)
{
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char *dlid;
struct dev_layer *dl;
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if (!(dlid = _build_dlid(dm->mem, lvid, layer))) {
stack;
return NULL;
}
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dl = hash_lookup(dm->layers, dlid);
pool_free(dm->mem, dlid);
return dl;
}
static int _expand_vanilla(struct dev_manager *dm, struct logical_volume *lv)
{
/*
* only one layer.
*/
struct dev_layer *dl;
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if (!(dl = _create_layer(dm, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_set_flag(dl, VISIBLE);
return 1;
}
static int _expand_origin_real(struct dev_manager *dm,
struct logical_volume *lv)
{
struct dev_layer *dl;
const char *real_dlid;
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if (!(dl = _create_layer(dm, "real", lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_clear_flag(dl, VISIBLE);
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real_dlid = dl->dlid;
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if (!(dl = _create_layer(dm, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_origin;
_set_flag(dl, VISIBLE);
/* add the dependency on the real device */
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if (!_pre_list_add(dm->mem, &dl->pre_create,
pool_strdup(dm->mem, real_dlid))) {
stack;
return 0;
}
return 1;
}
static int _expand_origin(struct dev_manager *dm, struct logical_volume *lv)
{
struct logical_volume *active;
struct snapshot *s;
struct list *sh;
/*
* We only need to create an origin layer if one of our
* snapshots is in the active list.
*/
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list_iterate(sh, &dm->active_list) {
active = list_item(sh, struct lv_list)->lv;
if ((s = find_cow(active)) && (s->origin == lv))
return _expand_origin_real(dm, lv);
}
return _expand_vanilla(dm, lv);
}
static int _expand_snapshot(struct dev_manager *dm, struct logical_volume *lv,
struct snapshot *s)
{
/*
* snapshot(org, cow)
* cow
*/
struct dev_layer *dl;
const char *cow_dlid;
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if (!(dl = _create_layer(dm, "cow", lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_clear_flag(dl, VISIBLE);
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cow_dlid = dl->dlid;
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if (!(dl = _create_layer(dm, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_snapshot;
_set_flag(dl, VISIBLE);
/* add the dependency on the real device */
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if (!_pre_list_add(dm->mem, &dl->pre_create,
pool_strdup(dm->mem, cow_dlid))) {
stack;
return 0;
}
/* add the dependency on the org device */
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if (!_pre_list_add(dm->mem, &dl->pre_create,
_build_dlid(dm->mem, s->origin->lvid.s, "real"))) {
stack;
return 0;
}
return 1;
}
/*
* Inserts the appropriate dev_layers for a logical volume.
*/
static int _expand_lv(struct dev_manager *dm, struct logical_volume *lv)
{
struct snapshot *s;
/*
* FIXME: this doesn't cope with recursive snapshots yet.
*/
if ((s = find_cow(lv)))
return _expand_snapshot(dm, lv, s);
else if (lv_is_origin(lv))
return _expand_origin(dm, lv);
return _expand_vanilla(dm, lv);
}
/*
* Clears the mark bit on all layers.
*/
static void _clear_marks(struct dev_manager *dm, int flag)
{
struct hash_node *hn;
struct dev_layer *dl;
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hash_iterate(hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
_clear_flag(dl, flag);
}
}
/*
* Propogates marks via the pre_create dependency list.
*/
static int _trace_layer_marks(struct dev_manager *dm, struct dev_layer *dl,
int flag)
{
struct list *sh;
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char *dlid;
struct dev_layer *dep;
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list_iterate(sh, &dl->pre_create) {
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dlid = list_item(sh, struct str_list)->str;
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if (!(dep = hash_lookup(dm->layers, dlid))) {
log_error("Couldn't find device layer '%s'.", dlid);
return 0;
}
if (_get_flag(dep, flag))
continue;
_set_flag(dep, flag);
if (!_trace_layer_marks(dm, dep, flag)) {
stack;
return 0;
}
}
return 1;
}
/*
* Calls _trace_single for every marked layer.
*/
static int _trace_all_marks(struct dev_manager *dm, int flag)
{
struct hash_node *hn;
struct dev_layer *dl;
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hash_iterate(hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (_get_flag(dl, flag) && !_trace_layer_marks(dm, dl, flag)) {
stack;
return 0;
}
}
return 1;
}
/*
* Marks the top layers, then traces these through the
* dependencies.
*/
static int _mark_lvs(struct dev_manager *dm, struct list *lvs, int flag)
{
struct list *lvh;
struct logical_volume *lv;
struct dev_layer *dl;
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list_iterate(lvh, lvs) {
lv = list_item(lvh, struct lv_list)->lv;
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if (!(dl = _lookup(dm, lv->lvid.s, NULL))) {
stack;
return 0;
}
_set_flag(dl, flag);
}
if (!_trace_all_marks(dm, flag)) {
stack;
return 0;
}
return 1;
}
static inline int _suspend_parent(struct dev_layer *parent)
{
return (!parent || !parent->info.exists || _suspend(parent));
}
/*
* Recurses through the tree, ensuring that devices are created
* in correct order.
*/
static int _create_rec(struct dev_manager *dm, struct dev_layer *dl,
struct dev_layer *parent)
{
struct list *sh;
struct dev_layer *dep;
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char *dlid, *newname, *suffix;
/* FIXME Create and use a _suspend_parents() function instead */
/* Suspend? */
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if (_get_flag(dl, SUSPENDED) && (!_suspend_parent || !_suspend(dl))) {
stack;
return 0;
}
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list_iterate(sh, &dl->pre_create) {
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dlid = list_item(sh, struct str_list)->str;
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if (!(dep = hash_lookup(dm->layers, dlid))) {
log_error("Couldn't find device layer '%s'.", dlid);
return 0;
}
if (!_suspend_parent(parent)) {
stack;
return 0;
}
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if (!strcmp(dep->dlid, dl->dlid)) {
log_error("BUG: pre-create loop detected (%s)", dlid);
return 0;
}
if (!_create_rec(dm, dep, dl)) {
stack;
return 0;
}
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}
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/* Rename? */
if (dl->info.exists) {
if ((suffix = rindex(dl->dlid, '-')))
suffix++;
newname = _build_name(dm->mem, dm->vg_name, dl->lv->name,
suffix);
if (strcmp(newname, dl->name)) {
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if (!_suspend_parent(parent) ||
!_suspend(dl) || !_rename(dl, newname)) {
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stack;
return 0;
}
}
}
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/* Create? */
if (!dl->info.exists) {
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if (!_suspend_parent(parent) ||
!_load(dm, dl, DM_DEVICE_CREATE)) {
stack;
return 0;
}
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return 1;
}
/* Reload? */
if (_get_flag(dl, RELOAD) &&
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(!_suspend_parent(parent) || !_suspend(dl) ||
!_load(dm, dl, DM_DEVICE_RELOAD))) {
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stack;
return 0;
}
/* Resume? */
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if (!_get_flag(dl, SUSPENDED) && (!_suspend_parent || !_resume(dl))) {
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stack;
return 0;
}
return 1;
}
static int _build_all_layers(struct dev_manager *dm, struct volume_group *vg)
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{
struct list *lvh;
struct logical_volume *lvt;
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/*
* Build layers for complete vg.
*/
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list_iterate(lvh, &vg->lvs) {
lvt = list_item(lvh, struct lv_list)->lv;
if (!_expand_lv(dm, lvt)) {
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stack;
return 0;
}
}
return 1;
}
static int _fill_in_remove_list(struct dev_manager *dm)
{
struct hash_node *hn;
struct dev_layer *dl;
struct dl_list *dll;
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hash_iterate(hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (!_get_flag(dl, ACTIVE)) {
dll = pool_alloc(dm->mem, sizeof(*dll));
if (!dll) {
stack;
return 0;
}
dll->dl = dl;
list_add(&dm->remove_list, &dll->list);
}
}
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return 1;
}
/*
* Layers are removed in a top-down manner.
*/
static int _remove_old_layers(struct dev_manager *dm)
{
int change;
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struct list *rh, *n;
struct dev_layer *dl;
do {
change = 0;
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list_iterate_safe(rh, n, &dm->remove_list) {
dl = list_item(rh, struct dl_list)->dl;
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if (!dl->info.exists) {
list_del(rh);
continue;
}
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if (_remove(dl)) {
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change = 1;
list_del(rh);
}
}
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} while (change);
if (!list_empty(&dm->remove_list)) {
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list_iterate(rh, &dm->remove_list) {
dl = list_item(rh, struct dl_list)->dl;
log_error("Couldn't deactivate device %s", dl->name);
}
return 0;
}
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return 1;
}
/*
* The guts of the activation unit, this examines the device
* layers in the manager, and tries to issue the correct
* instructions to activate them in order.
*/
static int _execute(struct dev_manager *dm, struct volume_group *vg)
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{
struct hash_node *hn;
struct dev_layer *dl;
if (!_build_all_layers(dm, vg)) {
stack;
return 0;
}
/*
* Mark all layer that need reloading.
*/
_clear_marks(dm, RELOAD);
if (!_mark_lvs(dm, &dm->reload_list, RELOAD)) {
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stack;
return 0;
}
/*
* Mark all layers that should be active.
*/
_clear_marks(dm, ACTIVE);
if (!_mark_lvs(dm, &dm->active_list, ACTIVE)) {
stack;
return 0;
}
/*
* Mark all layers that should be left suspended.
*/
_clear_marks(dm, SUSPENDED);
if (!_mark_lvs(dm, &dm->suspend_list, SUSPENDED)) {
stack;
return 0;
}
if (!_fill_in_remove_list(dm)) {
stack;
return 0;
}
/*
* Now only top level devices will be unmarked.
*/
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hash_iterate(hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (_get_flag(dl, ACTIVE) && _get_flag(dl, VISIBLE))
_create_rec(dm, dl, NULL);
}
if (!_remove_old_layers(dm)) {
stack;
return 0;
}
return 1;
}
/*
* ATM we decide which vg a layer belongs to by
* looking at the beginning of the device
* name.
*/
static int _belong_to_vg(const char *vgname, const char *name)
{
const char *v = vgname, *n = name;
while (*v) {
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if ((*v != *n) || (*v == '-' && *(++n) != '-'))
return 0;
v++, n++;
}
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if (*n == '-' && *(n + 1) != '-')
return 1;
else
return 0;
}
static int _add_existing_layer(struct dev_manager *dm, const char *name)
{
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struct dev_layer *dl;
char *copy;
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log_debug("Found existing layer '%s'", name);
if (!(copy = pool_strdup(dm->mem, name))) {
stack;
return 0;
}
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if (!(dl = _create_dev(dm, copy, ""))) {
stack;
return 0;
}
return 1;
}
static int _scan_existing_devices(struct dev_manager *dm)
{
const char *dev_dir = dm_dir();
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int r = 1;
const char *name;
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struct dirent *dirent;
DIR *d;
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if (!(d = opendir(dev_dir))) {
log_sys_error("opendir", dev_dir);
return 0;
}
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while ((dirent = readdir(d))) {
name = dirent->d_name;
if (name[0] == '.')
continue;
/*
* Does this layer belong to us ?
*/
if (_belong_to_vg(dm->vg_name, name) &&
!_add_existing_layer(dm, name)) {
stack;
r = 0;
break;
}
}
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if (closedir(d))
log_sys_error("closedir", dev_dir);
return r;
}
static int _add_lv(struct pool *mem,
struct list *head, struct logical_volume *lv)
{
struct lv_list *lvl;
if (!(lvl = pool_alloc(mem, sizeof(*lvl)))) {
stack;
return 0;
}
lvl->lv = lv;
list_add(head, &lvl->list);
return 1;
}
static int _add_lvs(struct pool *mem,
struct list *head, struct logical_volume *origin)
{
struct logical_volume *lv;
struct snapshot *s;
struct list *lvh;
list_iterate(lvh, &origin->vg->lvs) {
lv = list_item(lvh, struct lv_list)->lv;
if ((s = find_cow(lv)) && s->origin == origin)
if (!_add_lv(mem, head, lv))
return 0;
}
return _add_lv(mem, head, origin);
}
static void _remove_lv(struct list *head, struct logical_volume *lv)
{
struct list *lvh;
struct lv_list *lvl;
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list_iterate(lvh, head) {
lvl = list_item(lvh, struct lv_list);
if (lvl->lv == lv) {
list_del(lvh);
break;
}
}
}
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static int _remove_lvs(struct dev_manager *dm, struct logical_volume *lv)
{
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struct logical_volume *active, *old_origin;
struct snapshot *s;
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struct list *sh, *active_head;
active_head = &dm->active_list;
/* Remove any snapshots with given origin */
list_iterate(sh, active_head) {
active = list_item(sh, struct lv_list)->lv;
if ((s = find_cow(active)) && s->origin == lv) {
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_remove_lv(active_head, active);
}
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}
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_remove_lv(active_head, lv);
if (!(s = find_cow(lv)))
return 1;
old_origin = s->origin;
/* Was this the last active snapshot with this origin? */
list_iterate(sh, active_head) {
active = list_item(sh, struct lv_list)->lv;
if ((s = find_cow(active)) && s->origin == old_origin) {
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return 1;
}
}
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return _add_lvs(dm->mem, &dm->reload_list, old_origin);
}
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static int _fill_in_active_list(struct dev_manager *dm, struct volume_group *vg)
{
int found;
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char *dlid;
struct list *lvh;
struct logical_volume *lv;
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list_iterate(lvh, &vg->lvs) {
lv = list_item(lvh, struct lv_list)->lv;
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if (!(dlid = _build_dlid(dm->mem, lv->lvid.s, NULL))) {
stack;
return 0;
}
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found = hash_lookup(dm->layers, dlid) ? 1 : 0;
pool_free(dm->mem, dlid);
if (found) {
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log_debug("Found active lv %s", lv->name);
if (!_add_lv(dm->mem, &dm->active_list, lv)) {
stack;
return 0;
}
}
}
return 1;
}
static int _action(struct dev_manager *dm, struct logical_volume *lv,
action_t action)
{
if (!_scan_existing_devices(dm)) {
stack;
return 0;
}
if (!_fill_in_active_list(dm, lv->vg)) {
stack;
return 0;
}
if (action == ACTIVATE || action == DEACTIVATE)
/* Get into known state - remove from active list if present */
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if (!_remove_lvs(dm, lv)) {
stack;
return 0;
}
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if (action == ACTIVATE) {
/* Add to active & reload lists */
if (!_add_lvs(dm->mem, &dm->reload_list, lv) ||
!_add_lvs(dm->mem, &dm->active_list, lv)) {
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stack;
return 0;
}
}
if (action == SUSPEND) {
if (!_add_lvs(dm->mem, &dm->suspend_list, lv)) {
stack;
return 0;
}
}
if (!_execute(dm, lv->vg)) {
stack;
return 0;
}
return 1;
}
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int dev_manager_activate(struct dev_manager *dm, struct logical_volume *lv)
{
return _action(dm, lv, ACTIVATE);
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}
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int dev_manager_deactivate(struct dev_manager *dm, struct logical_volume *lv)
{
return _action(dm, lv, DEACTIVATE);
}
int dev_manager_suspend(struct dev_manager *dm, struct logical_volume *lv)
{
return _action(dm, lv, SUSPEND);
}