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lvm2/lib/format1/vg_number.c

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/*
* Copyright (C) 2001 Sistina Software (UK) Limited.
*
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* This file is released under the LGPL.
*/
#include "log.h"
#include "pool.h"
#include "disk-rep.h"
/*
* FIXME: Quick hack. We can use caching to
* prevent a total re-read, even so vg_number
* causes the tools to check *every* pv. Yuck.
* Put in seperate file so it wouldn't contaminate
* other code.
*/
int get_free_vg_number(struct dev_filter *filter, const char *candidate_vg,
int *result)
{
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struct list *pvh;
struct list all_pvs;
struct disk_list *dl;
struct pool *mem = pool_create(10 * 1024);
int numbers[MAX_VG], i, r = 0;
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list_init(&all_pvs);
if (!mem) {
stack;
return 0;
}
if (!read_pvs_in_vg(NULL, filter, mem, &all_pvs)) {
stack;
goto out;
}
memset(numbers, 0, sizeof(numbers));
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list_iterate(pvh, &all_pvs) {
dl = list_item(pvh, struct disk_list);
if (!strcmp(dl->pvd.vg_name, candidate_vg))
continue;
numbers[dl->vgd.vg_number] = 1;
}
for (i = 0; i < MAX_VG; i++) {
if (!numbers[i]) {
r = 1;
*result = i;
break;
}
}
out:
pool_destroy(mem);
return r;
}