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Annotate, tidy and extend list.h.

This commit is contained in:
Alasdair Kergon 2005-04-06 14:50:37 +00:00
parent 1165258cda
commit 1128f56b1e
3 changed files with 199 additions and 18 deletions

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@ -1,5 +1,6 @@
Version 2.01.10 - Version 2.01.10 -
================================ ================================
Annotate, tidy and extend list.h.
Alignment tidying. Alignment tidying.
Version 2.01.09 - 4th April 2005 Version 2.01.09 - 4th April 2005

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@ -18,17 +18,30 @@
#include <assert.h> #include <assert.h>
/*
* A list consists of a list head plus elements.
* Each element has 'next' and 'previous' pointers.
* The list head's pointers point to the first and the last element.
*/
struct list { struct list {
struct list *n, *p; struct list *n, *p;
}; };
/*
* Initialise a list before use.
* The list head's next and previous pointers point back to itself.
*/
#define LIST_INIT(name) struct list name = { &(name), &(name) } #define LIST_INIT(name) struct list name = { &(name), &(name) }
static inline void list_init(struct list *head) static inline void list_init(struct list *head)
{ {
head->n = head->p = head; head->n = head->p = head;
} }
/*
* Insert an element before 'head'.
* If 'head' is the list head, this adds an element to the end of the list.
*/
static inline void list_add(struct list *head, struct list *elem) static inline void list_add(struct list *head, struct list *elem)
{ {
assert(head->n); assert(head->n);
@ -40,6 +53,10 @@ static inline void list_add(struct list *head, struct list *elem)
head->p = elem; head->p = elem;
} }
/*
* Insert an element after 'head'.
* If 'head' is the list head, this adds an element to the front of the list.
*/
static inline void list_add_h(struct list *head, struct list *elem) static inline void list_add_h(struct list *head, struct list *elem)
{ {
assert(head->n); assert(head->n);
@ -51,53 +68,126 @@ static inline void list_add_h(struct list *head, struct list *elem)
head->n = elem; head->n = elem;
} }
/*
* Delete an element from its list.
* Note that this doesn't change the element itself - it may still be safe
* to follow its pointers.
*/
static inline void list_del(struct list *elem) static inline void list_del(struct list *elem)
{ {
elem->n->p = elem->p; elem->n->p = elem->p;
elem->p->n = elem->n; elem->p->n = elem->n;
} }
/*
* Is the list empty?
*/
static inline int list_empty(struct list *head) static inline int list_empty(struct list *head)
{ {
return head->n == head; return head->n == head;
} }
/*
* Is this the first element of the list?
*/
static inline int list_start(struct list *head, struct list *elem)
{
return elem->p == head;
}
/*
* Is this the last element of the list?
*/
static inline int list_end(struct list *head, struct list *elem) static inline int list_end(struct list *head, struct list *elem)
{ {
return elem->n == head; return elem->n == head;
} }
/*
* Return the previous element of the list, or NULL if we've reached the start.
*/
static inline struct list *list_prev(struct list *head, struct list *elem)
{
return (list_start(head, elem) ? NULL : elem->p);
}
/*
* Return the next element of the list, or NULL if we've reached the end.
*/
static inline struct list *list_next(struct list *head, struct list *elem) static inline struct list *list_next(struct list *head, struct list *elem)
{ {
return (list_end(head, elem) ? NULL : elem->n); return (list_end(head, elem) ? NULL : elem->n);
} }
#define list_item(v, t) \ /*
((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->list)) * Given the address v of an instance of 'struct list h' contained in
* a structure of type t, return the containing structure.
*/
#define list_struct_base(v, t, h) \ #define list_struct_base(v, t, h) \
((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->h)) ((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->h))
/* Given a known element in a known structure, locate another */ /*
* Given the address v of an instance of 'struct list list' contained in
* a structure of type t, return the containing structure.
*/
#define list_item(v, t) list_struct_base((v), t, list)
/*
* Given the address v of one known element e in a known structure of type t,
* return another element f.
*/
#define struct_field(v, t, e, f) \ #define struct_field(v, t, e, f) \
(((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->e))->f) (((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->e))->f)
/* Given a known element in a known structure, locate the list head */ /*
* Given the address v of a known element e in a known structure of type t,
* return the list head 'list'
*/
#define list_head(v, t, e) struct_field(v, t, e, list) #define list_head(v, t, e) struct_field(v, t, e, list)
/*
* Set v to each element of a list in turn.
*/
#define list_iterate(v, head) \ #define list_iterate(v, head) \
for (v = (head)->n; v != head; v = v->n) for (v = (head)->n; v != head; v = v->n)
/*
* Set v to each element in a list in turn, starting from the element
* in front of 'start'.
* You can use this to 'unwind' a list_iterate and back out actions on
* already-processed elements.
* If 'start' is 'head' it walks the list backwards.
*/
#define list_uniterate(v, head, start) \ #define list_uniterate(v, head, start) \
for (v = (start)->p; v != head; v = v->p) for (v = (start)->p; v != head; v = v->p)
/*
* A safe way to walk a list and delete and free some elements along
* the way.
* t must be defined as a temporary variable of the same type as v.
*/
#define list_iterate_safe(v, t, head) \ #define list_iterate_safe(v, t, head) \
for (v = (head)->n, t = v->n; v != head; v = t, t = v->n) for (v = (head)->n, t = v->n; v != head; v = t, t = v->n)
#define list_iterate_items(v, head) \ /*
for (v = list_item((head)->n, typeof(*v)); &v->list != (head); \ * Walk a list, setting 'v' in turn to the containing structure of each item.
v = list_item(v->list.n, typeof(*v))) * The containing structure should be the same type as 'v'.
* The 'struct list' variable within the containing structure is 'l'.
*/
#define list_iterate_items_head(v, head, l) \
for (v = list_struct_base((head)->n, typeof(*v), l); &v->l != (head); \
v = list_struct_base(v->l.n, typeof(*v), l))
/*
* Walk a list, setting 'v' in turn to the containing structure of each item.
* The containing structure should be the same type as 'v'.
* The list should be 'struct list list' within the containing structure.
*/
#define list_iterate_items(v, head) list_iterate_items_head(v, (head), list)
/*
* Return the number of elements in a list by walking it.
*/
static inline unsigned int list_size(const struct list *head) static inline unsigned int list_size(const struct list *head)
{ {
unsigned int s = 0; unsigned int s = 0;

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@ -18,17 +18,30 @@
#include <assert.h> #include <assert.h>
/*
* A list consists of a list head plus elements.
* Each element has 'next' and 'previous' pointers.
* The list head's pointers point to the first and the last element.
*/
struct list { struct list {
struct list *n, *p; struct list *n, *p;
}; };
/*
* Initialise a list before use.
* The list head's next and previous pointers point back to itself.
*/
#define LIST_INIT(name) struct list name = { &(name), &(name) } #define LIST_INIT(name) struct list name = { &(name), &(name) }
static inline void list_init(struct list *head) static inline void list_init(struct list *head)
{ {
head->n = head->p = head; head->n = head->p = head;
} }
/*
* Insert an element before 'head'.
* If 'head' is the list head, this adds an element to the end of the list.
*/
static inline void list_add(struct list *head, struct list *elem) static inline void list_add(struct list *head, struct list *elem)
{ {
assert(head->n); assert(head->n);
@ -40,6 +53,10 @@ static inline void list_add(struct list *head, struct list *elem)
head->p = elem; head->p = elem;
} }
/*
* Insert an element after 'head'.
* If 'head' is the list head, this adds an element to the front of the list.
*/
static inline void list_add_h(struct list *head, struct list *elem) static inline void list_add_h(struct list *head, struct list *elem)
{ {
assert(head->n); assert(head->n);
@ -51,53 +68,126 @@ static inline void list_add_h(struct list *head, struct list *elem)
head->n = elem; head->n = elem;
} }
/*
* Delete an element from its list.
* Note that this doesn't change the element itself - it may still be safe
* to follow its pointers.
*/
static inline void list_del(struct list *elem) static inline void list_del(struct list *elem)
{ {
elem->n->p = elem->p; elem->n->p = elem->p;
elem->p->n = elem->n; elem->p->n = elem->n;
} }
/*
* Is the list empty?
*/
static inline int list_empty(struct list *head) static inline int list_empty(struct list *head)
{ {
return head->n == head; return head->n == head;
} }
/*
* Is this the first element of the list?
*/
static inline int list_start(struct list *head, struct list *elem)
{
return elem->p == head;
}
/*
* Is this the last element of the list?
*/
static inline int list_end(struct list *head, struct list *elem) static inline int list_end(struct list *head, struct list *elem)
{ {
return elem->n == head; return elem->n == head;
} }
/*
* Return the previous element of the list, or NULL if we've reached the start.
*/
static inline struct list *list_prev(struct list *head, struct list *elem)
{
return (list_start(head, elem) ? NULL : elem->p);
}
/*
* Return the next element of the list, or NULL if we've reached the end.
*/
static inline struct list *list_next(struct list *head, struct list *elem) static inline struct list *list_next(struct list *head, struct list *elem)
{ {
return (list_end(head, elem) ? NULL : elem->n); return (list_end(head, elem) ? NULL : elem->n);
} }
#define list_item(v, t) \ /*
((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->list)) * Given the address v of an instance of 'struct list h' contained in
* a structure of type t, return the containing structure.
*/
#define list_struct_base(v, t, h) \ #define list_struct_base(v, t, h) \
((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->h)) ((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->h))
/* Given a known element in a known structure, locate another */ /*
* Given the address v of an instance of 'struct list list' contained in
* a structure of type t, return the containing structure.
*/
#define list_item(v, t) list_struct_base((v), t, list)
/*
* Given the address v of one known element e in a known structure of type t,
* return another element f.
*/
#define struct_field(v, t, e, f) \ #define struct_field(v, t, e, f) \
(((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->e))->f) (((t *)((uintptr_t)(v) - (uintptr_t)&((t *) 0)->e))->f)
/* Given a known element in a known structure, locate the list head */ /*
* Given the address v of a known element e in a known structure of type t,
* return the list head 'list'
*/
#define list_head(v, t, e) struct_field(v, t, e, list) #define list_head(v, t, e) struct_field(v, t, e, list)
/*
* Set v to each element of a list in turn.
*/
#define list_iterate(v, head) \ #define list_iterate(v, head) \
for (v = (head)->n; v != head; v = v->n) for (v = (head)->n; v != head; v = v->n)
/*
* Set v to each element in a list in turn, starting from the element
* in front of 'start'.
* You can use this to 'unwind' a list_iterate and back out actions on
* already-processed elements.
* If 'start' is 'head' it walks the list backwards.
*/
#define list_uniterate(v, head, start) \ #define list_uniterate(v, head, start) \
for (v = (start)->p; v != head; v = v->p) for (v = (start)->p; v != head; v = v->p)
/*
* A safe way to walk a list and delete and free some elements along
* the way.
* t must be defined as a temporary variable of the same type as v.
*/
#define list_iterate_safe(v, t, head) \ #define list_iterate_safe(v, t, head) \
for (v = (head)->n, t = v->n; v != head; v = t, t = v->n) for (v = (head)->n, t = v->n; v != head; v = t, t = v->n)
#define list_iterate_items(v, head) \ /*
for (v = list_item((head)->n, typeof(*v)); &v->list != (head); \ * Walk a list, setting 'v' in turn to the containing structure of each item.
v = list_item(v->list.n, typeof(*v))) * The containing structure should be the same type as 'v'.
* The 'struct list' variable within the containing structure is 'l'.
*/
#define list_iterate_items_head(v, head, l) \
for (v = list_struct_base((head)->n, typeof(*v), l); &v->l != (head); \
v = list_struct_base(v->l.n, typeof(*v), l))
/*
* Walk a list, setting 'v' in turn to the containing structure of each item.
* The containing structure should be the same type as 'v'.
* The list should be 'struct list list' within the containing structure.
*/
#define list_iterate_items(v, head) list_iterate_items_head(v, (head), list)
/*
* Return the number of elements in a list by walking it.
*/
static inline unsigned int list_size(const struct list *head) static inline unsigned int list_size(const struct list *head)
{ {
unsigned int s = 0; unsigned int s = 0;