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lvmlockd: add LV name to some debug logging
The LV uuid is used as the lock name, and including the LV name in some log messages makes it easier to follow log messages.
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parent
f072a76326
commit
597de9d586
@ -1022,7 +1022,10 @@ static int res_lock(struct lockspace *ls, struct resource *r, struct action *act
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uint32_t r_version = 0;
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int rv;
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log_debug("S %s R %s res_lock mode %s", ls->name, r->name, mode_str(act->mode));
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if (r->type == LD_RT_LV)
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log_debug("S %s R %s res_lock mode %s (%s)", ls->name, r->name, mode_str(act->mode), act->lv_name);
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else
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log_debug("S %s R %s res_lock mode %s", ls->name, r->name, mode_str(act->mode));
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if (r->mode == LD_LK_SH && act->mode == LD_LK_SH)
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goto add_lk;
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@ -1284,8 +1287,12 @@ static int res_unlock(struct lockspace *ls, struct resource *r,
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return -ENOENT;
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do_unlock:
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log_debug("S %s R %s res_unlock %s", ls->name, r->name,
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(act->op == LD_OP_CLOSE) ? "from close" : "");
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if (act->op == LD_OP_CLOSE)
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log_debug("S %s R %s res_unlock from close", ls->name, r->name);
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else if (r->type == LD_RT_LV)
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log_debug("S %s R %s res_unlock (%s)", ls->name, r->name, act->lv_name);
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else
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log_debug("S %s R %s res_unlock", ls->name, r->name);
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/* send unlock to lm when last sh lock is unlocked */
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if (lk->mode == LD_LK_SH) {
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