mirror of
git://sourceware.org/git/lvm2.git
synced 2025-01-03 05:18:29 +03:00
Common daemon code: Implement basic socket-based communication infrastructure
(both client and server side). The server handles each connection in a separate thread.
This commit is contained in:
parent
7df72b3c88
commit
92658f5661
54
daemons/common/daemon-client.c
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54
daemons/common/daemon-client.c
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@ -0,0 +1,54 @@
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#include "daemon-client.h"
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#include "daemon-shared.h"
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#include <sys/un.h>
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#include <sys/socket.h>
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#include <string.h>
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#include <stdio.h>
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#include <assert.h>
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daemon_handle daemon_open(daemon_info i) {
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daemon_handle h;
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struct sockaddr_un sockaddr;
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if ((h.socket_fd = socket(PF_UNIX, SOCK_STREAM | SOCK_NONBLOCK, 0)) < 0) {
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perror("socket");
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goto error;
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}
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memset(&sockaddr, 0, sizeof(sockaddr));
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fprintf(stderr, "connecting to %s\n", i.socket);
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strcpy(sockaddr.sun_path, i.socket);
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sockaddr.sun_family = AF_UNIX;
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if (connect(h.socket_fd,(struct sockaddr *) &sockaddr, sizeof(sockaddr))) {
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perror("connect");
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goto error;
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}
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h.protocol = 0;
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return h;
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error:
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if (h.socket_fd >= 0)
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close(h.socket_fd);
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h.socket_fd = -1;
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return h;
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}
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daemon_reply daemon_send(daemon_handle h, daemon_request rq)
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{
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daemon_reply reply;
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assert(h.socket_fd >= 0);
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if (!rq.buffer) {
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/* TODO: build the buffer from rq.cft */
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}
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assert(rq.buffer);
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write_buffer(h.socket_fd, rq.buffer, strlen(rq.buffer));
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if (read_buffer(h.socket_fd, &reply.buffer)) {
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/* TODO: parse reply.buffer into reply.cft */
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} else
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reply.error = 1;
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return reply;
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}
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void daemon_close(daemon_handle h) {
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}
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@ -12,6 +12,8 @@
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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*/
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#include "config.h" // should become part of libdevmapper later
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#ifndef _LVM_DAEMON_COMMON_CLIENT_H
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#ifndef _LVM_DAEMON_COMMON_CLIENT_H
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#define _LVM_DAEMON_COMMON_CLIENT_H
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#define _LVM_DAEMON_COMMON_CLIENT_H
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@ -28,13 +30,14 @@ typedef struct {
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} daemon_info;
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} daemon_info;
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typedef struct {
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typedef struct {
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char *request;
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char *buffer;
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struct config_node *cft;
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} daemon_request;
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} daemon_request;
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typedef struct {
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typedef struct {
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int error; /* 0 for success */
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int error; /* 0 for success */
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char *reply; /* textual reply */
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char *buffer; /* textual reply */
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struct config_tree *cft; /* parsed reply, if available */
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struct config_node *cft; /* parsed reply, if available */
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} daemon_reply;
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} daemon_reply;
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/*
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/*
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@ -107,8 +107,9 @@ static int _open_socket(daemon_state s)
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fprintf(stderr, "setting CLOEXEC on socket fd %d failed: %s\n", fd, strerror(errno));
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fprintf(stderr, "setting CLOEXEC on socket fd %d failed: %s\n", fd, strerror(errno));
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fcntl(fd, F_SETFL, fcntl(fd, F_GETFL, 0) | O_NONBLOCK);
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fcntl(fd, F_SETFL, fcntl(fd, F_GETFL, 0) | O_NONBLOCK);
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fprintf(stderr, "creating %s\n", s.socket_path);
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memset(&sockaddr, 0, sizeof(sockaddr));
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memset(&sockaddr, 0, sizeof(sockaddr));
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memcpy(sockaddr.sun_path, s.socket_path, strlen(s.socket_path));
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strcpy(sockaddr.sun_path, s.socket_path);
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sockaddr.sun_family = AF_UNIX;
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sockaddr.sun_family = AF_UNIX;
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if (bind(fd, (struct sockaddr *) &sockaddr, sizeof(sockaddr))) {
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if (bind(fd, (struct sockaddr *) &sockaddr, sizeof(sockaddr))) {
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@ -128,6 +129,7 @@ out:
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error:
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error:
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if (fd >= 0) {
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if (fd >= 0) {
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close(fd);
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close(fd);
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unlink(s.socket_path);
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fd = -1;
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fd = -1;
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}
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}
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goto out;
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goto out;
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@ -198,6 +200,60 @@ static void _daemonise(void)
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setsid();
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setsid();
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}
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}
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struct thread_baton {
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daemon_state s;
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client_handle client;
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};
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void *client_thread(void *baton)
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{
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struct thread_baton *b = baton;
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request req;
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while (1) {
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if (!read_buffer(b->client.socket_fd, &req.buffer))
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goto fail;
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/* TODO parse the buffer into req.cft */
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response res = b->s.handler(b->s, b->client, req);
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if (!res.buffer) {
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/* TODO fill in the buffer from res.cft */
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}
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write_buffer(b->client.socket_fd, res.buffer, strlen(res.buffer));
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free(res.buffer);
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free(req.buffer);
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}
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fail:
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/* TODO what should we really do here? */
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return NULL;
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}
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int handle_connect(daemon_state s)
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{
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struct sockaddr_un sockaddr;
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client_handle client;
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socklen_t sl = sizeof(sockaddr);
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int client_fd = accept(s.socket_fd, (struct sockaddr *) &sockaddr, &sl);
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if (client_fd < 0)
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return 0;
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struct thread_baton *baton = malloc(sizeof(struct thread_baton));
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if (!baton)
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return 0;
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client.socket_fd = client_fd;
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client.read_buf = 0;
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client.private = 0;
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baton->s = s;
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baton->client = client;
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if (pthread_create(&baton->client.thread_id, NULL, client_thread, baton))
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return 0;
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return 1;
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}
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void daemon_start(daemon_state s)
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void daemon_start(daemon_state s)
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{
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{
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int failed = 0;
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int failed = 0;
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@ -230,6 +286,8 @@ void daemon_start(daemon_state s)
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signal(SIGINT, &_exit_handler);
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signal(SIGINT, &_exit_handler);
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signal(SIGHUP, &_exit_handler);
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signal(SIGHUP, &_exit_handler);
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signal(SIGQUIT, &_exit_handler);
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signal(SIGQUIT, &_exit_handler);
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signal(SIGTERM, &_exit_handler);
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signal(SIGPIPE, SIG_IGN);
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#ifdef linux
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#ifdef linux
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if (s.avoid_oom && !_set_oom_adj(OOM_DISABLE) && !_set_oom_adj(OOM_ADJUST_MIN))
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if (s.avoid_oom && !_set_oom_adj(OOM_DISABLE) && !_set_oom_adj(OOM_ADJUST_MIN))
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@ -247,9 +305,20 @@ void daemon_start(daemon_state s)
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kill(getppid(), SIGTERM);
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kill(getppid(), SIGTERM);
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while (!_shutdown_requested && !failed) {
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while (!_shutdown_requested && !failed) {
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/* TODO: do work */
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int status;
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fd_set in;
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FD_ZERO(&in);
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FD_SET(s.socket_fd, &in);
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if (select(FD_SETSIZE, &in, NULL, NULL, NULL) < 0 && errno != EINTR)
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perror("select error");
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if (FD_ISSET(s.socket_fd, &in))
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if (!handle_connect(s))
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syslog(LOG_ERR, "Failed to handle a client connection.");
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}
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}
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if (s.socket_fd >= 0)
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unlink(s.socket_path);
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syslog(LOG_NOTICE, "%s shutting down", s.name);
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syslog(LOG_NOTICE, "%s shutting down", s.name);
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closelog();
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closelog();
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remove_lockfile(s.pidfile);
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remove_lockfile(s.pidfile);
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@ -13,6 +13,7 @@
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*/
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*/
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#include "daemon-client.h"
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#include "daemon-client.h"
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#include "config.h" // XXX will be in libdevmapper.h later
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#ifndef _LVM_DAEMON_COMMON_SERVER_H
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#ifndef _LVM_DAEMON_COMMON_SERVER_H
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#define _LVM_DAEMON_COMMON_SERVER_H
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#define _LVM_DAEMON_COMMON_SERVER_H
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@ -25,12 +26,14 @@ typedef struct {
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} client_handle;
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} client_handle;
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typedef struct {
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typedef struct {
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struct config_tree *cft;
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struct config_node *cft;
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char *buffer;
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} request;
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} request;
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typedef struct {
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typedef struct {
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int error;
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int error;
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struct config_tree *cft;
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struct config_node *cft;
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char *buffer;
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} response;
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} response;
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struct daemon_state;
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struct daemon_state;
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68
daemons/common/daemon-shared.c
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68
daemons/common/daemon-shared.c
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#include <errno.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <string.h>
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/*
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* Read a single message from a (socket) filedescriptor. Messages are delimited
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* by blank lines. This call will block until all of a message is received. The
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* memory will be allocated from heap. Upon error, all memory is freed and the
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* buffer pointer is set to NULL.
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*/
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int read_buffer(int fd, char **buffer) {
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int bytes = 0;
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int buffersize = 32;
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*buffer = malloc(buffersize + 1);
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while (1) {
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int result = read(fd, (*buffer) + bytes, buffersize - bytes);
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if (result > 0)
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bytes += result;
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if (result == 0)
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goto fail; /* we should never encounter EOF here */
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if (result < 0 && errno != EAGAIN && errno != EWOULDBLOCK)
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goto fail;
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if (bytes == buffersize) {
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buffersize += 1024;
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char *new = realloc(*buffer, buffersize + 1);
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if (new)
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*buffer = new;
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else
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goto fail;
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} else {
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(*buffer)[bytes] = 0;
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char *end;
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if ((end = strstr((*buffer) + bytes - 2, "\n\n"))) {
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*end = 0;
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break; /* success, we have the full message now */
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}
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/* TODO call select here if we encountered EAGAIN/EWOULDBLOCK */
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}
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}
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return 1;
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fail:
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free(*buffer);
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*buffer = NULL;
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return 0;
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}
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/*
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* Write a buffer to a filedescriptor. Keep trying. Blocks (even on
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* SOCK_NONBLOCK) until all of the write went through.
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*
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* TODO use select on EWOULDBLOCK/EAGAIN to avoid useless spinning
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*/
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int write_buffer(int fd, char *buffer, int length) {
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int written = 0;
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while (1) {
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int result = write(fd, buffer + written, length - written);
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if (result > 0)
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written += result;
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if (result < 0 && errno != EWOULDBLOCK && errno != EAGAIN)
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break; /* too bad */
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if (written == length)
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return 1; /* done */
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}
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return 0;
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}
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2
daemons/common/daemon-shared.h
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2
daemons/common/daemon-shared.h
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int read_buffer(int fd, char **buffer);
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int write_buffer(int fd, char *buffer, int length);
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