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We were initially looking to see if an LV was hidden and if it was we were
creating an instance of a LvCommon object to represent it. Thus if we
had a hidden cache pool for example we were missing the methods and
properties for the cache pool. However, when we create the object path,
any hidden LVs, regardless of type/functionality will be placed in the
hidden path.
The object manager method get_object_by_lvm_id was used in many cases for
the sole reason of getting the object path for the object. Instead of
retrieving the object and then calling 'dbus_object_path' on the object, we
are adding a method which returns the object path.
When we are processing the LVs we need to build up dbus objects from least
dependent to most dependent, so that we have information available when
constructing.