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Physical segments were still allocated from global
command context mempool.
This leads to very high memory usage when
activating large VG (vgchange).
(Memory usage was about 2G when >3000LVs).
Fix it by properly using vg->vgmem private pool,
so all the memory is released early.
New memory pool parameter is needed here for pv_split_segment
function.
Also fix the same problem in some minor allocations
(vg description, lv segment split).
In addition to previous patch, we really do not need
to search for segment which was just allocated in
split request.
Make pv_split_segment function return newly allocated
(split) segment also.
(So after this patch, there is only one user
of slow find_peg_by_pe).
The function find_peg_by_pe is incredibly inefficient
for Pvs with many segments.
In shiny future there should be binary (or interval) tree
instead of sorted linked list (volunteers?).
Anyway, for now, we can use dirty trick here to optimise this case:
- Allocations are usually applied from the beginning
of PV (we have no alloocation policy which allocates areas
"backwards")
- The only user of find_peg_by_pe is pv_split_segment()
call. In *most* cases it need to split *last* PV segment.
So if we search sorted pv segment list backwards, we
hit the requested segment immediatelly.
This patch applies this tiny change.
(and saves >30% of processing time when >3000LVs segments are on one PV!)
To discourage using this inefficient function from other code,
it is moved to pv_manip.c and used static for now:-)
Fix missing VG unlocks in some pvchange error paths.
Add some missing validation of VG names.
Rename validate_vg_name() to validate_new_vg_name().
Change orphan lock to VG_ORPHANS.
Change format1 to use ORPHAN as orphan VG name.
Fix some memory leaks in error paths found by coverity.
Use C99 struct initialisers.
Move DEFS into configure.h.
Clean-ups to remove miscellaneous compiler warnings.