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Callers that read larger amounts of data now get a pointer to read-only
data directly without copying it through an intermediate buffer. This
data is owned by the device layer so the callers no longer free it.
Rename dev_read() to dev_read_buf() - the function that reads data
into a supplied buffer.
Introduce a new dev_read() that allocates the buffer it returns and
switch the important users over to this. No caller may change the
returned data. (For now, callers are responsible for freeing it after
use, but later the device layer will take full ownership.)
dev_read_buf() should only be used for tiny buffers or unimportant code
(such as the old disk formats).
The creation of wrapped around metadata - where the start of metadata is
written up to the end of the buffer and the remainder follows back at
the start of the buffer - is now restricted to cases where writing the
metadata in one piece wouldn't fit. This shouldn't happen in 'normal'
usage so let's begin treating the code for this as a special case that
can be ignored when optimising 'normal' cases.
If there is sufficient space in the metadata area, align the next
metadata to a disk offset that is a multiple of 4096 bytes and
don't write it circularly. If it doesn't all fit at the end
of the metadata area, go back to the start and write it all there
contiguously.
If there is insufficient space to use the new stricter rules, revert to
the original behaviour, aligning on 512-byte boundaries wrapping around
the circular buffer as required.
Use new ALIGN_ABSOLUTE macro when calculating the start location
of new metadata and adjust the end of buffer detection so that
there is no longer an imposed gap between old and new metadata.
Currently both start and offset should always be divisible by alignment,
so this should have no effect, but a later patch will increase alignment
so these variables can no longer be optimised out.
Expand out the metadata wrapping calculations to prepare
to support a larger alignment.
The current alignment is 512 bytes so
(mdac_area_start + rlocn->offset) % alignment is zero.
Mark the first metadata area on each text format PV as MDA_PRIMARY.
Pass this information down to the device layer so that when
there are two metadata areas on a block device, we can easily
distinguish two independent streams of I/O.
Introduce enum dev_io_reason to categorise block device I/O
in debug messages so it's obvious what it is for.
DEV_IO_SIGNATURES /* Scanning device signatures */
DEV_IO_LABEL /* LVM PV disk label */
DEV_IO_MDA_HEADER /* Text format metadata area header */
DEV_IO_MDA_CONTENT /* Text format metadata area content */
DEV_IO_FMT1 /* Original LVM1 metadata format */
DEV_IO_POOL /* Pool metadata format */
DEV_IO_LV /* Content written to an LV */
DEV_IO_LOG /* Logging messages */
When an ignored metadata area gets flagged for use again, make sure the
code doesn't try to parse its old metadata. Firstly by trying to detect
this situation and skipping the read (while still remembering the
position reached in the circular buffer), and secondly by clearing the
invalid live metadata location on disk as a precaution when subsequently
writing out the precommitted metadata.
Problems showed up when a metadata area in one VG got moved to
another VG in ignored state (still holding metadata for the original
VG) and then later got brought into use in the new VG - only the header
should be read in this case, not any of the metadata content.
vgmerge suffers from a similar problem to the one fixed in commit
8146548d25 ("vgsplit: Fix intermediate
metadata corruption.")
When merging, splitting or renaming VGs, use a new PV status flag
PV_MOVED_VG to mark the PVs that hold metadata with the old VG name and
use this to provide PV-level granularity instead of incorrectly assuming
all PVs in the VG are the same.
Changing the VG of a PV uses the same on-disk mechanism as vgrename.
This relies on recognising both the old and new VG names. Prior to this
patch the vgsplit code incorrectly provided the new VG name twice
instead of the old and new ones. This lead the low-level mechanism not
to recognise the device as already belonging to a VG and so paying no
attention to the location of its existing metadata, sometimes partly
overwriting it and then later trying to read the corrupt metadata and
issuing a checksum error.
Fix code checking that the 2nd mda which is at the end of disk really
fits the available free space and avoid any DA and MDA interleaving when
we already have DA preallocated. This mainly applies when we're restoring
a PV from VG backup using pvcreate --restorefile where we may already have
some DA preallocated - this means the PV was in a VG before with already
allocated space from it (the LVs were created). Hence we need to avoid
stepping into DA - the MDA can never ever be inside in such case!
The code responsible for this calculation was already in
_text_pv_add_metadata_area fn, but it had a bug in the calculation where
we subtracted one more sector by mistake and then the code could still
incorrectly allocate the MDA inside existing DA. The patch also renames
the variable in the code so it doesn't confuse us in future.
Also, if the 2nd mda doesn't fit, don't silently continue with just 1
MDA (at the start of the disk). If 2nd mda was requested and we can't
create that due to unavailable space, error out correctly (the patch
also adds a test to shell/pvcreate-operation.sh for this case).
A number of places are working on a specific dev when they
call lvmcache_info_from_pvid() to look up an info struct
based on a pvid. In those cases, pass the dev being used
to lvmcache_info_from_pvid(). When a dev is specified,
lvmcache_info_from_pvid() will verify that the cached
info it's using matches the dev being processed before
returning the info. Calling code will not mistakenly
get info for the wrong dev when duplicate devs exist.
This confusion was happening when scanning labels when
duplicate devs existed. label_read for the first dev
would add an info struct to lvmcache for that dev/pvid.
label_read for the second dev would see the pvid in
lvmcache from first dev, and mistakenly conclude that
the label_read from the second dev can be skipped
because it's already been done. By verifying that the
dev for the cached pvid matches the dev being read,
this mismatch is avoided and the label is actually read
from the second duplicate.
The lvmetad connection is created within the
init_connections() path during command startup,
rather than via the old lvmetad_active() check.
The old lvmetad_active() checks are replaced
with lvmetad_used() which is a simple check that
tests if the command is using/connected to lvmetad.
The old lvmetad_set_active(cmd, 0) calls, which
stopped the command from using lvmetad (to revert to
disk scanning), are replaced with lvmetad_make_unused(cmd).
Use process_each_vg() to lock and read the old VG,
and then call the main vgrename code.
When real VG names are used (not a UUID in place of the
old name), the command still pre-locks the new name
(when strcmp wants it locked first), before calling
process_each_vg on the old name.
In the case where the old name is replaced with a UUID,
process_each_vg now translates that UUID into the real
VG name, which it locks and reads. In this case, we
cannot do pre-locking to maintain lock ordering because
the old name is unknown. So, in this case the strcmp
based lock ordering is suppressed and the old name is
always locked first. This opens a remote chance for
lock ordering conflict between racing vgrenames between
two names where one or both commands use the UUID.