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Our new faster deps generation missed support for
buildirs != srcdir - as it can be usable to have
several builds from unchanged directory with sources.
Whiel waiting for raid to return consistent status,
use interruptible sleep - so command can break quickly.
Use lv_raid_status() to get percentage easily from status.
Always shift created virtual PVs on backing device by 1MiB
and leave 1MiB free space at the end of device.
This way the system doesn't see same PV headers at multiple devices.
Since lvm does support external users of thin-pool when thin devices
are managed outside it can be useful to support conversion to
thin pool from data and metadata LV without zeroing.
TransactionID will be 0 in lvm2 metadata.
lvconvert -Zn --thinpool vg/data --poolmetadata vg/meta
Renables usage of --type zero and --type error LVs to serve as
backend for _tdata device. Clearly not very useful in practice,
as it can't store any real data, but usable for some testing
and some sort of perfomance checking.
lvcreate --type zero -L1T -n pool vg
lvconvert --thinpool vg/pool
Will create a thin-pool with zero device backend.
Enabled extension/mixing of stripes/linears, error and zero
segtype LVs with stripes/linear, error and zero segtypes.
It is not very useful in practice, as the user cannot store any real
data on error or zero segtypes, but it may get some uses in
some scenarios where i.e. some portion of the device should not be
readable. Mixing of types happens on 'extent_size' level:
lvcreate -L1 -n lv vg
lvextend --type error -L+1 vg/lv
lvextend --type zero -L+1 vg/lv
lvextend --type linear -L+1 vg/lv
lvextend --type striped -L+1 vg/lv
lvs -o+segtype,seg_size vg
Note: when the type is not specified, the last segment type is
automatically selected.
It's also a small 'can of worms' since we can't tell LVs if
the LV is linear/error/zero or their mixtures. So the meaning behind
them may need some updates.
We already have this types of LV created i.e by:
vgreduce --removemissing --force
where missing LV segments have been replaced by either
error or zero segtype (lvm.conf).
TODO: it might be worth adding a message while such device is activated.
Add some extra code to handle differently sized thin-pool
from thin-pool data volume.
ATM this can't really happen, but once we start to use multiple
commits while resizing stacked LV, we may actually get into
the position, where data LV has been already resized,
but thin-pool stayed with old size.
But for now - report difference as internal error.
Devices made only from 'error' target cannot be used,
but if the device is also combined from 'zero' target
the same rule can be applied as such device cannot be used.
Just like with other segtype use this function to get whole
raid status info available per a single ioctl call.
Also it nicely simplifies read of percentage info about
in_sync portion of raid volume.
TODO: drop use of other calls then lv_raid_status call,
since all such calls could already use status - so it just
adds unnecessary duplication.
Reduce ioctl count and avoid separate info check,
when we can get the same info from status ioctl.
When devmanager calls return 0, then the exists value 0
means the reason of failure is missing device in table.
In such case we avoid stack trace.
Swap the flush parameter for the vdo status function
to match thin pool status.
Adding full filesystem sync, trying to fight with strange error from losetup:
losetup: loopa: failed to set up loop device: Resource temporarily unavailable
loop0: detected capacity change from 0 to 4096
loop_set_block_size: loop0 () has still dirty pages (nrpages=13)
Also reuse internal aux wipefs_a
When multiple polling tasks are watching for same LV, clearly
when some of them wins the game - other polling tasks will fail.
Improve the logic and report success if the merged LV is
actually not a merging origin anymore (since likely someone
else has already finished merging).
Although we support '0' interval - it's highly inefficent to
do so many scans in busy-loop.
So ATM raise minimal rescan time to 100ms.
TODO: revisit whole timing logic here as it does have some sideeffect
hiddent impact and can considerably eat CPU in some cases.