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As we start refactoring the code to break dependencies (see doc/refactoring.txt),
I want us to use full paths in the includes (eg, #include "base/data-struct/list.h").
This makes it more obvious when we're breaking abstraction boundaries, eg, including a file in
metadata/ from base/
Show 'at' pointer address with pool name.
It's useful for debugging to be able to locate pointer address in the
debug trace log. It's only available when compiled with extra debug
compilation flag DEBUG_POOL in make.tmpl.
Adding debuging functionality to lock and unlock memory pool.
2 ways to debug code:
crc - is default checksum/hash of the locked pool.
It gets slower when the pool is larger - so the check is only
made when VG is finaly released and it has been used more then
once.Thus the result is rather informative.
mprotect - quite fast all the time - but requires more memory and
currently it is using posix_memalign() - this could be
later modified to use dm_malloc() and align internally.
Tool segfaults when locked memory is modified and core
could be examined for faulty code section (backtrace).
Only fast memory pools could use mprotect for now -
so such debug builds cannot be combined with DEBUG_POOL.
Align strdup char* allocation just on 2 bytes.
It looks like wasting space to align strings on 8 bytes.
(Could be even 1byte - but for hashing it might eventually get better
perfomance - but probably hardly measurable).
TODO: check on various architectures it's not making any problems.