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The following operations would hang if lvm was compiled with
'enable-notify-dbus' and the client specified -1 for the timeout:
* LV snapshot merge
* VG move
* LV move
This was caused because the implementation of these three dbus methods is
different. Most of the dbus method calls are executed by gathering information
needed to fulfill it, placing that information on a thread safe queue and
returning. The results later to be returned to the client with callbacks.
With this approach we can process an arbitrary number of commands without any
of them blocking other dbus commands. However, the 3 dbus methods listed
above did not utilize this functionality because they were implemented with a
separate thread that handles the fork & exec of lvm. This is done because these
operations can be very slow to complete. However, because of this the lvm
command that we were waiting on is trying to call back into the dbus service to
notify it that something changed. Because the code was blocking the process
that handles the incoming dbus activity the lvm command blocked. We were stuck
until the client timed-out the connection, which then causes the service to
unblock and continue. If the client did not have a timeout, we would have been
hung indefinitely.
The fix is to always utilize the worker queue on all dbus methods. We need to
ensure that lvm is tested with 'enable-notify-dbus' enabled and disabled.
We were initially looking to see if an LV was hidden and if it was we were
creating an instance of a LvCommon object to represent it. Thus if we
had a hidden cache pool for example we were missing the methods and
properties for the cache pool. However, when we create the object path,
any hidden LVs, regardless of type/functionality will be placed in the
hidden path.
The object manager method get_object_by_lvm_id was used in many cases for
the sole reason of getting the object path for the object. Instead of
retrieving the object and then calling 'dbus_object_path' on the object, we
are adding a method which returns the object path.
When we are processing the LVs we need to build up dbus objects from least
dependent to most dependent, so that we have information available when
constructing.