/* * Copyright (C) 2002 Sistina Software (UK) Limited. * * This file is released under the LGPL. */ #include "lib.h" #include "dev_manager.h" #include "pool.h" #include "hash.h" #include "lvm-string.h" #include "fs.h" #include #include #include /* * Algorithm * --------- * * 1) Examine dm directory, and store details of active mapped devices * in the VG. Indexed by lvid-layer. (_scan_existing_devices) * * 2) Build lists of visible devices that need to be left in each state: * active, reloaded, suspended. * * 3) Run through these lists and set the appropriate marks on each device * and its dependencies. * * 4) Add layers not marked active to remove_list for removal at the end. * * 5) Remove unmarked layers from core. * * 6) Activate remaining layers, recursing to handle dependedncies and * skipping any that already exist unless they are marked as needing * reloading. * * 7) Remove layers in the remove_list. (_remove_old_layers) * */ enum { ACTIVE = 0, RELOAD = 1, VISIBLE = 2, READWRITE = 3, SUSPENDED = 4 }; typedef enum { ACTIVATE, DEACTIVATE, SUSPEND, RESUME } action_t; struct dev_layer { char *name; int flags; /* * Setup the dm_task. */ int (*populate) (struct dev_manager * dm, struct dm_task * dmt, struct dev_layer * dl); struct dm_info info; /* lvid plus layer */ const char *dlid; struct logical_volume *lv; /* * Devices that must be created before this one can be * created. Holds str_lists. */ struct list pre_create; }; struct dl_list { struct list list; struct dev_layer *dl; }; struct dev_manager { struct pool *mem; char *vg_name; /* * list of struct lv_list, contains lvs that we wish to * be active after execution. */ struct list active_list; /* * Layers that need reloading. */ struct list reload_list; /* * Layers that need suspending. */ struct list suspend_list; /* * Layers that will need removing after activation. */ struct list remove_list; struct hash_table *layers; }; /* * Functions to manage the flags. */ static inline int _get_flag(struct dev_layer *dl, int bit) { return (dl->flags & (1 << bit)) ? 1 : 0; } static inline void _set_flag(struct dev_layer *dl, int bit) { dl->flags |= (1 << bit); } static inline void _clear_flag(struct dev_layer *dl, int bit) { dl->flags &= ~(1 << bit); } static int _pre_list_add(struct pool *mem, struct list *pl, char *str) { struct str_list *sl; struct list *plh; if (!str) { stack; return 0; } list_iterate(plh, pl) { } if (!(sl = pool_alloc(mem, sizeof(*sl)))) { stack; return 0; } sl->str = str; list_add(pl, &sl->list); return 1; } /* * Device layer names are all of the form --, any * other hyphens that appear in these names are quoted with yet * another hyphen. The top layer of any device has no layer * name. eg, vg0-lvol0. */ static void _count_hyphens(const char *str, size_t *len, int *hyphens) { const char *ptr; for (ptr = str; *ptr; ptr++, (*len)++) if (*ptr == '-') (*hyphens)++; } /* * Copies a string, quoting hyphens with hyphens. */ static void _quote_hyphens(char **out, const char *src) { while (*src) { if (*src == '-') *(*out)++ = '-'; *(*out)++ = *src++; } } /* * -- or if !layer just -. */ static char *_build_name(struct pool *mem, const char *vg, const char *lv, const char *layer) { size_t len = 0; int hyphens = 0; char *r, *out; _count_hyphens(vg, &len, &hyphens); _count_hyphens(lv, &len, &hyphens); if (layer && *layer) _count_hyphens(layer, &len, &hyphens); len += hyphens + 2; if (!(r = pool_alloc(mem, len))) { stack; return NULL; } out = r; _quote_hyphens(&out, vg); *out++ = '-'; _quote_hyphens(&out, lv); if (layer && *layer) { *out++ = '-'; _quote_hyphens(&out, layer); } *out = '\0'; return r; } /* Find start of LV component in hyphenated name */ static char *_find_lv_name(char *vg) { char *c = vg; while (*c && *(c + 1)) { if (*c == '-') { if (*(c + 1) == '-') c++; else return (c + 1); } c++; } return NULL; } static char *_build_dlid(struct pool *mem, const char *lvid, const char *layer) { char *dlid; size_t len; if (!layer) layer = ""; len = strlen(lvid) + strlen(layer) + 2; if (!(dlid = pool_alloc(mem, len))) { stack; return NULL; } sprintf(dlid, "%s%s%s", lvid, (*layer) ? "-" : "", layer); return dlid; } /* * Low level device-layer operations. */ static struct dm_task *_setup_task(const char *name, const char *uuid, int task) { struct dm_task *dmt; if (!(dmt = dm_task_create(task))) { stack; return NULL; } if (name) dm_task_set_name(dmt, name); if (uuid && *uuid) dm_task_set_uuid(dmt, uuid); return dmt; } static int _info_run(const char *name, const char *uuid, struct dm_info *info, struct pool *mem, char **uuid_out) { int r = 0; struct dm_task *dmt; const char *u; if (!(dmt = _setup_task(name, uuid, DM_DEVICE_INFO))) { stack; return 0; } if (!dm_task_run(dmt)) { stack; goto out; } if (!dm_task_get_info(dmt, info)) { stack; goto out; } if (info->exists && uuid_out) { if (!(u = dm_task_get_uuid(dmt))) { stack; goto out; } *uuid_out = pool_strdup(mem, u); } r = 1; out: dm_task_destroy(dmt); return r; } static int _info(const char *name, const char *uuid, struct dm_info *info, struct pool *mem, char **uuid_out) { if (uuid && *uuid && _info_run(NULL, uuid, info, mem, uuid_out) && info->exists) return 1; if (name) return _info_run(name, NULL, info, mem, uuid_out); return 0; } /* FIXME Interface must cope with multiple targets */ static int _status_run(const char *name, const char *uuid, unsigned long long *s, unsigned long long *l, char **t, uint32_t t_size, char **p, uint32_t p_size) { int r = 0; struct dm_task *dmt; void *next = NULL; uint64_t start, length; char *type = NULL; char *params = NULL; if (!(dmt = _setup_task(name, uuid, DM_DEVICE_STATUS))) { stack; return 0; } if (!dm_task_run(dmt)) { stack; goto out; } do { next = dm_get_next_target(dmt, next, &start, &length, &type, ¶ms); if (type) { *s = start; *l = length; /* Make sure things are null terminated */ strncpy(*t, type, t_size); (*t)[t_size - 1] = '\0'; strncpy(*p, params, p_size); (*p)[p_size - 1] = '\0'; r = 1; /* FIXME Cope with multiple targets! */ break; } } while (next); out: dm_task_destroy(dmt); return r; } static int _status(const char *name, const char *uuid, unsigned long long *start, unsigned long long *length, char **type, uint32_t type_size, char **params, uint32_t param_size) { if (uuid && *uuid && _status_run(NULL, uuid, start, length, type, type_size, params, param_size) && *params) return 1; if (name && _status_run(name, NULL, start, length, type, type_size, params, param_size)) return 1; return 0; } static int _rename(struct dev_layer *dl, char *newname) { int r = 1; struct dm_task *dmt; log_verbose("Renaming %s to %s", dl->name, newname); if (!(dmt = _setup_task(dl->name, NULL, DM_DEVICE_RENAME))) { stack; return 0; } if (!dm_task_set_newname(dmt, newname)) { stack; r = 0; goto out; } if (!(r = dm_task_run(dmt))) log_error("Couldn't rename device '%s'.", dl->name); if (r && _get_flag(dl, VISIBLE)) fs_rename_lv(dl->lv, newname, _find_lv_name(dl->name)); dl->name = newname; out: dm_task_destroy(dmt); return r; } static int _load(struct dev_manager *dm, struct dev_layer *dl, int task) { int r = 1; struct dm_task *dmt; log_verbose("Loading %s", dl->name); if (!(dmt = _setup_task(task == DM_DEVICE_CREATE ? dl->name : NULL, dl->dlid, task))) { stack; return 0; } /* * Populate the table. */ if (!dl->populate(dm, dmt, dl)) { log_error("Couldn't populate device '%s'.", dl->name); r = 0; goto out; } /* * Do we want a specific minor number ? */ if (dl->lv->minor >= 0 && _get_flag(dl, VISIBLE)) { if (!dm_task_set_minor(dmt, dl->lv->minor)) { log_error("Failed to set minor number for %s to %d " "during activation.", dl->name, dl->lv->minor); goto out; } else log_very_verbose("Set minor number for %s to %d.", dl->name, dl->lv->minor); } if (!_get_flag(dl, READWRITE)) { if (!dm_task_set_ro(dmt)) { log_error("Failed to set %s read-only during " "activation.", dl->name); goto out; } else log_very_verbose("Activating %s read-only", dl->name); } if (!(r = dm_task_run(dmt))) log_error("Couldn't load device '%s'.", dl->name); if (!dm_task_get_info(dmt, &dl->info)) { stack; r = 0; goto out; } if (r && _get_flag(dl, VISIBLE)) fs_add_lv(dl->lv, dl->name); _clear_flag(dl, RELOAD); out: dm_task_destroy(dmt); return r; } static int _remove(struct dev_layer *dl) { int r; struct dm_task *dmt; if (_get_flag(dl, VISIBLE)) log_verbose("Removing %s", dl->name); else log_very_verbose("Removing %s", dl->name); if (!(dmt = _setup_task(dl->name, NULL, DM_DEVICE_REMOVE))) { stack; return 0; } /* Suppress error message if it's still in use - we'll log it later */ log_suppress(1); if ((r = dm_task_run(dmt))) dl->info.exists = 0; log_suppress(0); dm_task_destroy(dmt); if (r && _get_flag(dl, VISIBLE)) fs_del_lv(dl->lv); _clear_flag(dl, ACTIVE); return r; } static int _suspend_or_resume(const char *name, action_t suspend) { int r; struct dm_task *dmt; int sus = (suspend == SUSPEND) ? 1 : 0; int task = sus ? DM_DEVICE_SUSPEND : DM_DEVICE_RESUME; log_very_verbose("%s %s", sus ? "Suspending" : "Resuming", name); if (!(dmt = _setup_task(name, NULL, task))) { stack; return 0; } if (!(r = dm_task_run(dmt))) log_error("Couldn't %s device '%s'", sus ? "suspend" : "resume", name); dm_task_destroy(dmt); return r; } static int _suspend(struct dev_layer *dl) { if (dl->info.suspended) return 1; if (!_suspend_or_resume(dl->name, SUSPEND)) { stack; return 0; } dl->info.suspended = 1; return 1; } static int _resume(struct dev_layer *dl) { if (!dl->info.suspended) return 1; if (!_suspend_or_resume(dl->name, RESUME)) { stack; return 0; } dl->info.suspended = 0; return 1; } /* * The functions that populate the table in a dm_task as part of * a create/reload. */ /* * Emit a target for a given segment. * FIXME: tidy this function. */ static int _emit_target(struct dm_task *dmt, struct lv_segment *seg) { char params[1024]; uint64_t esize = seg->lv->vg->extent_size; uint32_t s, stripes = seg->stripes; int w = 0, tw = 0; const char *filler = "/dev/ioerror"; const char *target = NULL; if (stripes == 1) { if (!seg->area[0].pv) { target = "error"; goto add_target; } else target = "linear"; } else if (stripes > 1) { target = "striped"; if ((tw = lvm_snprintf(params, sizeof(params), "%u %u ", stripes, seg->stripe_size)) < 0) goto error; w = tw; } for (s = 0; s < stripes; s++, w += tw) { if (!seg->area[s].pv || !seg->area[s].pv->dev) tw = lvm_snprintf(params + w, sizeof(params) - w, "%s 0%s", filler, s == (stripes - 1) ? "" : " "); else tw = lvm_snprintf(params + w, sizeof(params) - w, "%s %" PRIu64 "%s", dev_name(seg->area[s].pv->dev), (seg->area[s].pv->pe_start + (esize * seg->area[s].pe)), s == (stripes - 1) ? "" : " "); if (tw < 0) goto error; } add_target: log_debug("Adding target: %" PRIu64 " %" PRIu64 " %s %s", esize * seg->le, esize * seg->len, target, params); if (!dm_task_add_target(dmt, esize * seg->le, esize * seg->len, target, params)) { stack; return 0; } return 1; error: log_error("Insufficient space to write target parameters."); return 0; } static int _populate_vanilla(struct dev_manager *dm, struct dm_task *dmt, struct dev_layer *dl) { struct list *segh; struct lv_segment *seg; struct logical_volume *lv = dl->lv; list_iterate(segh, &lv->segments) { seg = list_item(segh, struct lv_segment); if (!_emit_target(dmt, seg)) { log_error("Unable to build table for '%s'", lv->name); return 0; } } return 1; } static int _populate_origin(struct dev_manager *dm, struct dm_task *dmt, struct dev_layer *dl) { char *real; char params[PATH_MAX + 32]; if (!(real = _build_name(dm->mem, dm->vg_name, dl->lv->name, "real"))) { stack; return 0; } if (lvm_snprintf(params, sizeof(params), "%s/%s", dm_dir(), real) == -1) { log_error("Couldn't create origin device parameters for '%s'.", real); return 0; } log_debug("Adding target: 0 %" PRIu64 " snapshot-origin %s", dl->lv->size, params); if (!dm_task_add_target(dmt, __UINT64_C(0), dl->lv->size, "snapshot-origin", params)) { stack; return 0; } return 1; } static int _populate_snapshot(struct dev_manager *dm, struct dm_task *dmt, struct dev_layer *dl) { char *origin, *cow; char params[PATH_MAX * 2 + 32]; struct snapshot *s; if (!(s = find_cow(dl->lv))) { log_error("Couldn't find snapshot for '%s'.", dl->lv->name); return 0; } if (!(origin = _build_name(dm->mem, dm->vg_name, s->origin->name, "real"))) { stack; return 0; } if (!(cow = _build_name(dm->mem, dm->vg_name, s->cow->name, "cow"))) { stack; return 0; } if (snprintf(params, sizeof(params), "%s/%s %s/%s P %d", dm_dir(), origin, dm_dir(), cow, s->chunk_size) == -1) { stack; return 0; } log_debug("Adding target: 0 %" PRIu64 " snapshot %s", s->origin->size, params); if (!dm_task_add_target (dmt, __UINT64_C(0), s->origin->size, "snapshot", params)) { stack; return 0; } return 1; } /* * dev_manager implementation. */ struct dev_manager *dev_manager_create(const char *vg_name) { struct pool *mem; struct dev_manager *dm; if (!(mem = pool_create(16 * 1024))) { stack; return NULL; } if (!(dm = pool_alloc(mem, sizeof(*dm)))) { stack; goto bad; } dm->mem = mem; if (!(dm->vg_name = pool_strdup(dm->mem, vg_name))) { stack; goto bad; } if (!(dm->layers = hash_create(32))) { stack; goto bad; } list_init(&dm->active_list); list_init(&dm->reload_list); list_init(&dm->remove_list); list_init(&dm->suspend_list); return dm; bad: pool_destroy(mem); return NULL; } void dev_manager_destroy(struct dev_manager *dm) { hash_destroy(dm->layers); pool_destroy(dm->mem); } int dev_manager_info(struct dev_manager *dm, const struct logical_volume *lv, struct dm_info *info) { char *name; /* * Build a name for the top layer. */ if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) { stack; return 0; } /* * Try and get some info on this device. */ log_debug("Getting device info for %s", name); if (!_info(name, lv->lvid.s, info, NULL, NULL)) { stack; return 0; } return 1; } int dev_manager_snapshot_percent(struct dev_manager *dm, struct logical_volume *lv, float *percent) { char *name, *type, *params; unsigned long long start, length; /* FIXME: Use #defines - & move allocations into _status_run ? */ uint32_t type_size = 32; uint32_t param_size = 32; if (!(type = pool_alloc(dm->mem, sizeof(*type) * type_size))) { stack; return 0; } if (!(params = pool_alloc(dm->mem, sizeof(*params) * param_size))) { stack; return 0; } /* * Build a name for the top layer. */ if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) { stack; return 0; } /* * Try and get some info on this device. */ log_debug("Getting device status for %s", name); if (!(_status(name, lv->lvid.s, &start, &length, &type, type_size, ¶ms, param_size))) { stack; return 0; } /* FIXME Ensure this is a *snapshot* target with percentage! */ /* FIXME pool_free ? */ /* If the snapshot isn't available, percent will be -1 */ *percent = -1; if (!params) return 0; return sscanf(params, "%f", percent); } static struct dev_layer *_create_dev(struct dev_manager *dm, char *name, const char *dlid) { struct dev_layer *dl; char *uuid; if (!(dl = pool_zalloc(dm->mem, sizeof(*dl)))) { stack; return NULL; } dl->name = name; log_debug("Getting device info for %s", dl->name); if (!_info(dl->name, dlid, &dl->info, dm->mem, &uuid)) { stack; return NULL; } if (dl->info.exists) dl->dlid = uuid; else dl->dlid = dlid; list_init(&dl->pre_create); if (!hash_insert(dm->layers, dl->dlid, dl)) { stack; return NULL; } return dl; } static inline int _read_only_lv(struct logical_volume *lv) { return (!(lv->vg->status & LVM_WRITE) || !(lv->status & LVM_WRITE)); } static struct dev_layer *_create_layer(struct dev_manager *dm, const char *layer, struct logical_volume *lv) { char *name, *dlid; struct dev_layer *dl; if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, layer))) { stack; return NULL; } if (!(dlid = _build_dlid(dm->mem, lv->lvid.s, layer))) { stack; return NULL; } if (!(dl = hash_lookup(dm->layers, dlid)) && !(dl = _create_dev(dm, name, dlid))) { stack; return NULL; } dl->lv = lv; if (!_read_only_lv(lv)) _set_flag(dl, READWRITE); return dl; } /* * Finds the specified layer. */ static struct dev_layer *_lookup(struct dev_manager *dm, const char *lvid, const char *layer) { char *dlid; struct dev_layer *dl; if (!(dlid = _build_dlid(dm->mem, lvid, layer))) { stack; return NULL; } dl = hash_lookup(dm->layers, dlid); pool_free(dm->mem, dlid); return dl; } static int _expand_vanilla(struct dev_manager *dm, struct logical_volume *lv) { /* * only one layer. */ struct dev_layer *dl; if (!(dl = _create_layer(dm, NULL, lv))) { stack; return 0; } dl->populate = _populate_vanilla; _set_flag(dl, VISIBLE); return 1; } static int _expand_origin_real(struct dev_manager *dm, struct logical_volume *lv) { struct dev_layer *dl; const char *real_dlid; if (!(dl = _create_layer(dm, "real", lv))) { stack; return 0; } dl->populate = _populate_vanilla; _clear_flag(dl, VISIBLE); real_dlid = dl->dlid; if (!(dl = _create_layer(dm, NULL, lv))) { stack; return 0; } dl->populate = _populate_origin; _set_flag(dl, VISIBLE); /* add the dependency on the real device */ if (!_pre_list_add(dm->mem, &dl->pre_create, pool_strdup(dm->mem, real_dlid))) { stack; return 0; } return 1; } static int _expand_origin(struct dev_manager *dm, struct logical_volume *lv) { struct logical_volume *active; struct snapshot *s; struct list *sh; /* * We only need to create an origin layer if one of our * snapshots is in the active list. */ list_iterate(sh, &dm->active_list) { active = list_item(sh, struct lv_list)->lv; if ((s = find_cow(active)) && (s->origin == lv)) return _expand_origin_real(dm, lv); } return _expand_vanilla(dm, lv); } static int _expand_snapshot(struct dev_manager *dm, struct logical_volume *lv, struct snapshot *s) { /* * snapshot(org, cow) * cow */ struct dev_layer *dl; const char *cow_dlid; if (!(dl = _create_layer(dm, "cow", lv))) { stack; return 0; } dl->populate = _populate_vanilla; _clear_flag(dl, VISIBLE); cow_dlid = dl->dlid; if (!(dl = _create_layer(dm, NULL, lv))) { stack; return 0; } dl->populate = _populate_snapshot; _set_flag(dl, VISIBLE); /* add the dependency on the real device */ if (!_pre_list_add(dm->mem, &dl->pre_create, pool_strdup(dm->mem, cow_dlid))) { stack; return 0; } /* add the dependency on the org device */ if (!_pre_list_add(dm->mem, &dl->pre_create, _build_dlid(dm->mem, s->origin->lvid.s, "real"))) { stack; return 0; } return 1; } /* * Inserts the appropriate dev_layers for a logical volume. */ static int _expand_lv(struct dev_manager *dm, struct logical_volume *lv) { struct snapshot *s; /* * FIXME: this doesn't cope with recursive snapshots yet. */ if ((s = find_cow(lv))) return _expand_snapshot(dm, lv, s); else if (lv_is_origin(lv)) return _expand_origin(dm, lv); return _expand_vanilla(dm, lv); } /* * Clears the mark bit on all layers. */ static void _clear_marks(struct dev_manager *dm, int flag) { struct hash_node *hn; struct dev_layer *dl; hash_iterate(hn, dm->layers) { dl = hash_get_data(dm->layers, hn); _clear_flag(dl, flag); } } /* * Propogates marks via the pre_create dependency list. */ static int _trace_layer_marks(struct dev_manager *dm, struct dev_layer *dl, int flag) { struct list *sh; char *dlid; struct dev_layer *dep; list_iterate(sh, &dl->pre_create) { dlid = list_item(sh, struct str_list)->str; if (!(dep = hash_lookup(dm->layers, dlid))) { log_error("Couldn't find device layer '%s'.", dlid); return 0; } if (_get_flag(dep, flag)) continue; _set_flag(dep, flag); if (!_trace_layer_marks(dm, dep, flag)) { stack; return 0; } } return 1; } /* * Calls _trace_single for every marked layer. */ static int _trace_all_marks(struct dev_manager *dm, int flag) { struct hash_node *hn; struct dev_layer *dl; hash_iterate(hn, dm->layers) { dl = hash_get_data(dm->layers, hn); if (_get_flag(dl, flag) && !_trace_layer_marks(dm, dl, flag)) { stack; return 0; } } return 1; } /* * Marks the top layers, then traces these through the * dependencies. */ static int _mark_lvs(struct dev_manager *dm, struct list *lvs, int flag) { struct list *lvh; struct logical_volume *lv; struct dev_layer *dl; list_iterate(lvh, lvs) { lv = list_item(lvh, struct lv_list)->lv; if (!(dl = _lookup(dm, lv->lvid.s, NULL))) { stack; return 0; } _set_flag(dl, flag); } if (!_trace_all_marks(dm, flag)) { stack; return 0; } return 1; } static inline int _suspend_parent(struct dev_layer *parent) { return (!parent || !parent->info.exists || _suspend(parent)); } /* * Recurses through the tree, ensuring that devices are created * in correct order. */ static int _create_rec(struct dev_manager *dm, struct dev_layer *dl, struct dev_layer *parent) { struct list *sh; struct dev_layer *dep; char *dlid, *newname, *suffix; /* FIXME Create and use a _suspend_parents() function instead */ /* Suspend? */ if (_get_flag(dl, SUSPENDED) && (!_suspend_parent || !_suspend(dl))) { stack; return 0; } list_iterate(sh, &dl->pre_create) { dlid = list_item(sh, struct str_list)->str; if (!(dep = hash_lookup(dm->layers, dlid))) { log_error("Couldn't find device layer '%s'.", dlid); return 0; } if (!_suspend_parent(parent)) { stack; return 0; } if (!strcmp(dep->dlid, dl->dlid)) { log_error("BUG: pre-create loop detected (%s)", dlid); return 0; } if (!_create_rec(dm, dep, dl)) { stack; return 0; } } /* Rename? */ if (dl->info.exists) { if ((suffix = rindex(dl->dlid, '-'))) suffix++; newname = _build_name(dm->mem, dm->vg_name, dl->lv->name, suffix); if (strcmp(newname, dl->name)) { if (!_suspend_parent(parent) || !_suspend(dl) || !_rename(dl, newname)) { stack; return 0; } } } /* Create? */ if (!dl->info.exists) { if (!_suspend_parent(parent) || !_load(dm, dl, DM_DEVICE_CREATE)) { stack; return 0; } return 1; } /* Reload? */ if (_get_flag(dl, RELOAD) && (!_suspend_parent(parent) || !_suspend(dl) || !_load(dm, dl, DM_DEVICE_RELOAD))) { stack; return 0; } /* Resume? */ if (!_get_flag(dl, SUSPENDED) && (!_suspend_parent || !_resume(dl))) { stack; return 0; } return 1; } static int _build_all_layers(struct dev_manager *dm, struct volume_group *vg) { struct list *lvh; struct logical_volume *lvt; /* * Build layers for complete vg. */ list_iterate(lvh, &vg->lvs) { lvt = list_item(lvh, struct lv_list)->lv; if (!_expand_lv(dm, lvt)) { stack; return 0; } } return 1; } static int _fill_in_remove_list(struct dev_manager *dm) { struct hash_node *hn; struct dev_layer *dl; struct dl_list *dll; hash_iterate(hn, dm->layers) { dl = hash_get_data(dm->layers, hn); if (!_get_flag(dl, ACTIVE)) { dll = pool_alloc(dm->mem, sizeof(*dll)); if (!dll) { stack; return 0; } dll->dl = dl; list_add(&dm->remove_list, &dll->list); } } return 1; } /* * Layers are removed in a top-down manner. */ static int _remove_old_layers(struct dev_manager *dm) { int change; struct list *rh, *n; struct dev_layer *dl; do { change = 0; list_iterate_safe(rh, n, &dm->remove_list) { dl = list_item(rh, struct dl_list)->dl; if (!dl->info.exists) { list_del(rh); continue; } if (_remove(dl)) { change = 1; list_del(rh); } } } while (change); if (!list_empty(&dm->remove_list)) { list_iterate(rh, &dm->remove_list) { dl = list_item(rh, struct dl_list)->dl; log_error("Couldn't deactivate device %s", dl->name); } return 0; } return 1; } /* * The guts of the activation unit, this examines the device * layers in the manager, and tries to issue the correct * instructions to activate them in order. */ static int _execute(struct dev_manager *dm, struct volume_group *vg) { struct hash_node *hn; struct dev_layer *dl; if (!_build_all_layers(dm, vg)) { stack; return 0; } /* * Mark all layer that need reloading. */ _clear_marks(dm, RELOAD); if (!_mark_lvs(dm, &dm->reload_list, RELOAD)) { stack; return 0; } /* * Mark all layers that should be active. */ _clear_marks(dm, ACTIVE); if (!_mark_lvs(dm, &dm->active_list, ACTIVE)) { stack; return 0; } /* * Mark all layers that should be left suspended. */ _clear_marks(dm, SUSPENDED); if (!_mark_lvs(dm, &dm->suspend_list, SUSPENDED)) { stack; return 0; } if (!_fill_in_remove_list(dm)) { stack; return 0; } /* * Now only top level devices will be unmarked. */ hash_iterate(hn, dm->layers) { dl = hash_get_data(dm->layers, hn); if (_get_flag(dl, ACTIVE) && _get_flag(dl, VISIBLE)) _create_rec(dm, dl, NULL); } if (!_remove_old_layers(dm)) { stack; return 0; } return 1; } /* * ATM we decide which vg a layer belongs to by * looking at the beginning of the device * name. */ static int _belong_to_vg(const char *vgname, const char *name) { const char *v = vgname, *n = name; while (*v) { if ((*v != *n) || (*v == '-' && *(++n) != '-')) return 0; v++, n++; } if (*n == '-' && *(n + 1) != '-') return 1; else return 0; } static int _add_existing_layer(struct dev_manager *dm, const char *name) { struct dev_layer *dl; char *copy; log_debug("Found existing layer '%s'", name); if (!(copy = pool_strdup(dm->mem, name))) { stack; return 0; } if (!(dl = _create_dev(dm, copy, ""))) { stack; return 0; } return 1; } static int _scan_existing_devices(struct dev_manager *dm) { const char *dev_dir = dm_dir(); int r = 1; const char *name; struct dirent *dirent; DIR *d; if (!(d = opendir(dev_dir))) { log_sys_error("opendir", dev_dir); return 0; } while ((dirent = readdir(d))) { name = dirent->d_name; if (name[0] == '.') continue; /* * Does this layer belong to us ? */ if (_belong_to_vg(dm->vg_name, name) && !_add_existing_layer(dm, name)) { stack; r = 0; break; } } if (closedir(d)) log_sys_error("closedir", dev_dir); return r; } static int _add_lv(struct pool *mem, struct list *head, struct logical_volume *lv) { struct lv_list *lvl; if (!(lvl = pool_alloc(mem, sizeof(*lvl)))) { stack; return 0; } lvl->lv = lv; list_add(head, &lvl->list); return 1; } static int _add_lvs(struct pool *mem, struct list *head, struct logical_volume *origin) { struct logical_volume *lv; struct snapshot *s; struct list *lvh; list_iterate(lvh, &origin->vg->lvs) { lv = list_item(lvh, struct lv_list)->lv; if ((s = find_cow(lv)) && s->origin == origin) if (!_add_lv(mem, head, lv)) return 0; } return _add_lv(mem, head, origin); } static void _remove_lv(struct list *head, struct logical_volume *lv) { struct list *lvh; struct lv_list *lvl; list_iterate(lvh, head) { lvl = list_item(lvh, struct lv_list); if (lvl->lv == lv) { list_del(lvh); break; } } } static int _remove_lvs(struct dev_manager *dm, struct logical_volume *lv) { struct logical_volume *active, *old_origin; struct snapshot *s; struct list *sh, *active_head; active_head = &dm->active_list; /* Remove any snapshots with given origin */ list_iterate(sh, active_head) { active = list_item(sh, struct lv_list)->lv; if ((s = find_cow(active)) && s->origin == lv) { _remove_lv(active_head, active); } } _remove_lv(active_head, lv); if (!(s = find_cow(lv))) return 1; old_origin = s->origin; /* Was this the last active snapshot with this origin? */ list_iterate(sh, active_head) { active = list_item(sh, struct lv_list)->lv; if ((s = find_cow(active)) && s->origin == old_origin) { return 1; } } return _add_lvs(dm->mem, &dm->reload_list, old_origin); } static int _fill_in_active_list(struct dev_manager *dm, struct volume_group *vg) { int found; char *dlid; struct list *lvh; struct logical_volume *lv; list_iterate(lvh, &vg->lvs) { lv = list_item(lvh, struct lv_list)->lv; if (!(dlid = _build_dlid(dm->mem, lv->lvid.s, NULL))) { stack; return 0; } found = hash_lookup(dm->layers, dlid) ? 1 : 0; pool_free(dm->mem, dlid); if (found) { log_debug("Found active lv %s", lv->name); if (!_add_lv(dm->mem, &dm->active_list, lv)) { stack; return 0; } } } return 1; } static int _action(struct dev_manager *dm, struct logical_volume *lv, action_t action) { if (!_scan_existing_devices(dm)) { stack; return 0; } if (!_fill_in_active_list(dm, lv->vg)) { stack; return 0; } if (action == ACTIVATE || action == DEACTIVATE) /* Get into known state - remove from active list if present */ if (!_remove_lvs(dm, lv)) { stack; return 0; } if (action == ACTIVATE) { /* Add to active & reload lists */ if (!_add_lvs(dm->mem, &dm->reload_list, lv) || !_add_lvs(dm->mem, &dm->active_list, lv)) { stack; return 0; } } if (action == SUSPEND) { if (!_add_lvs(dm->mem, &dm->suspend_list, lv)) { stack; return 0; } } if (!_execute(dm, lv->vg)) { stack; return 0; } return 1; } int dev_manager_activate(struct dev_manager *dm, struct logical_volume *lv) { return _action(dm, lv, ACTIVATE); } int dev_manager_deactivate(struct dev_manager *dm, struct logical_volume *lv) { return _action(dm, lv, DEACTIVATE); } int dev_manager_suspend(struct dev_manager *dm, struct logical_volume *lv) { return _action(dm, lv, SUSPEND); }