#include #include #include #include /* * Read a single message from a (socket) filedescriptor. Messages are delimited * by blank lines. This call will block until all of a message is received. The * memory will be allocated from heap. Upon error, all memory is freed and the * buffer pointer is set to NULL. */ int read_buffer(int fd, char **buffer) { int bytes = 0; int buffersize = 32; *buffer = malloc(buffersize + 1); while (1) { int result = read(fd, (*buffer) + bytes, buffersize - bytes); if (result > 0) bytes += result; if (result == 0) goto fail; /* we should never encounter EOF here */ if (result < 0 && errno != EAGAIN && errno != EWOULDBLOCK) goto fail; if (bytes == buffersize) { buffersize += 1024; char *new = realloc(*buffer, buffersize + 1); if (new) *buffer = new; else goto fail; } else { (*buffer)[bytes] = 0; char *end; if ((end = strstr((*buffer) + bytes - 2, "\n\n"))) { *end = 0; break; /* success, we have the full message now */ } /* TODO call select here if we encountered EAGAIN/EWOULDBLOCK */ } } return 1; fail: free(*buffer); *buffer = NULL; return 0; } /* * Write a buffer to a filedescriptor. Keep trying. Blocks (even on * SOCK_NONBLOCK) until all of the write went through. * * TODO use select on EWOULDBLOCK/EAGAIN to avoid useless spinning */ int write_buffer(int fd, char *buffer, int length) { int written = 0; while (1) { int result = write(fd, buffer + written, length - written); if (result > 0) written += result; if (result < 0 && errno != EWOULDBLOCK && errno != EAGAIN) break; /* too bad */ if (written == length) return 1; /* done */ } return 0; }