/* * Copyright (C) 2001-2004 Sistina Software, Inc. All rights reserved. * Copyright (C) 2004 Red Hat, Inc. All rights reserved. * * This file is part of LVM2. * * This copyrighted material is made available to anyone wishing to use, * modify, copy, or redistribute it subject to the terms and conditions * of the GNU General Public License v.2. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "lib.h" #include "pool.h" struct block { struct block *next; size_t size; void *data; }; typedef struct { unsigned block_serialno; /* Non-decreasing serialno of block */ unsigned blocks_allocated; /* Current number of blocks allocated */ unsigned blocks_max; /* Max no of concurrently-allocated blocks */ unsigned int bytes, maxbytes; } pool_stats; struct pool { const char *name; int begun; struct block *object; struct block *blocks; struct block *tail; pool_stats stats; }; /* by default things come out aligned for doubles */ #define DEFAULT_ALIGNMENT __alignof__ (double) struct pool *pool_create(const char *name, size_t chunk_hint) { struct pool *mem = dbg_malloc(sizeof(*mem)); if (!mem) { log_error("Couldn't create memory pool %s (size %" PRIsize_t ")", name, sizeof(*mem)); return NULL; } mem->name = name; mem->begun = 0; mem->object = 0; mem->blocks = mem->tail = NULL; mem->stats.block_serialno = 0; mem->stats.blocks_allocated = 0; mem->stats.blocks_max = 0; mem->stats.bytes = 0; mem->stats.maxbytes = 0; #ifdef DEBUG_POOL log_debug("Created mempool %s", name); #endif return mem; } static void _free_blocks(struct pool *p, struct block *b) { struct block *n; while (b) { p->stats.bytes -= b->size; p->stats.blocks_allocated--; n = b->next; dbg_free(b->data); dbg_free(b); b = n; } } static void _pool_stats(struct pool *p, const char *action) { #ifdef DEBUG_POOL log_debug("%s mempool %s: %u/%u bytes, %u/%u blocks, " "%u allocations)", action, p->name, p->stats.bytes, p->stats.maxbytes, p->stats.blocks_allocated, p->stats.blocks_max, p->stats.block_serialno); #else ; #endif } void pool_destroy(struct pool *p) { _pool_stats(p, "Destroying"); _free_blocks(p, p->blocks); dbg_free(p); } void *pool_alloc(struct pool *p, size_t s) { return pool_alloc_aligned(p, s, DEFAULT_ALIGNMENT); } static void _append_block(struct pool *p, struct block *b) { if (p->tail) { p->tail->next = b; p->tail = b; } else p->blocks = p->tail = b; p->stats.block_serialno++; p->stats.blocks_allocated++; if (p->stats.blocks_allocated > p->stats.blocks_max) p->stats.blocks_max = p->stats.blocks_allocated; p->stats.bytes += b->size; if (p->stats.bytes > p->stats.maxbytes) p->stats.maxbytes = p->stats.bytes; } static struct block *_new_block(size_t s, unsigned alignment) { static const char *_oom = "Out of memory"; /* FIXME: I'm currently ignoring the alignment arg. */ size_t len = sizeof(struct block) + s; struct block *b = dbg_malloc(len); /* * Too lazy to implement alignment for debug version, and * I don't think LVM will use anything but default * align. */ assert(alignment == DEFAULT_ALIGNMENT); if (!b) { log_err(_oom); return NULL; } if (!(b->data = dbg_malloc(s))) { log_err(_oom); dbg_free(b); return NULL; } b->next = NULL; b->size = s; return b; } void *pool_alloc_aligned(struct pool *p, size_t s, unsigned alignment) { struct block *b = _new_block(s, alignment); if (!b) return NULL; _append_block(p, b); return b->data; } void pool_empty(struct pool *p) { _pool_stats(p, "Emptying"); _free_blocks(p, p->blocks); p->blocks = p->tail = NULL; } void pool_free(struct pool *p, void *ptr) { struct block *b, *prev = NULL; _pool_stats(p, "Freeing (before)"); for (b = p->blocks; b; b = b->next) { if (b->data == ptr) break; prev = b; } /* * If this fires then you tried to free a * pointer that either wasn't from this * pool, or isn't the start of a block. */ assert(b); _free_blocks(p, b); if (prev) { p->tail = prev; prev->next = NULL; } else p->blocks = p->tail = NULL; _pool_stats(p, "Freeing (after)"); } int pool_begin_object(struct pool *p, size_t init_size) { assert(!p->begun); p->begun = 1; return 1; } int pool_grow_object(struct pool *p, const void *buffer, size_t delta) { struct block *new; size_t size = delta; assert(p->begun); if (p->object) size += p->object->size; if (!(new = _new_block(size, DEFAULT_ALIGNMENT))) { log_err("Couldn't extend object."); return 0; } if (p->object) { memcpy(new->data, p->object->data, p->object->size); dbg_free(p->object->data); dbg_free(p->object); } p->object = new; memcpy(new->data + size - delta, buffer, delta); return 1; } void *pool_end_object(struct pool *p) { assert(p->begun); _append_block(p, p->object); p->begun = 0; p->object = NULL; return p->tail->data; } void pool_abandon_object(struct pool *p) { assert(p->begun); dbg_free(p->object); p->begun = 0; p->object = NULL; }