/* * Copyright (C) 2001 Sistina Software (UK) Limited. * * This file is released under the LGPL. */ #include "lib.h" #include "bitset.h" /* FIXME: calculate this. */ #define INT_SHIFT 5 bitset_t bitset_create(struct pool *mem, unsigned num_bits) { unsigned n = (num_bits / BITS_PER_INT) + 2; size_t size = sizeof(int) * n; unsigned *bs = pool_zalloc(mem, size); if (!bs) return NULL; *bs = num_bits; return bs; } void bitset_destroy(bitset_t bs) { dbg_free(bs); } void bit_union(bitset_t out, bitset_t in1, bitset_t in2) { int i; for (i = (in1[0] / BITS_PER_INT) + 1; i; i--) out[i] = in1[i] | in2[i]; } /* * FIXME: slow */ static inline int _test_word(uint32_t test, int bit) { while (bit < BITS_PER_INT) { if (test & (0x1 << bit)) return bit; bit++; } return -1; } int bit_get_next(bitset_t bs, int last_bit) { int bit, word; uint32_t test; last_bit++; /* otherwise we'll return the same bit again */ while (last_bit < bs[0]) { word = last_bit >> INT_SHIFT; test = bs[word + 1]; bit = last_bit & (BITS_PER_INT - 1); if ((bit = _test_word(test, bit)) >= 0) return (word * BITS_PER_INT) + bit; last_bit = last_bit - (last_bit & (BITS_PER_INT - 1)) + BITS_PER_INT; } return -1; } int bit_get_first(bitset_t bs) { return bit_get_next(bs, -1); }