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lvm2/lib/activate/dev_manager.c
2002-03-14 15:36:07 +00:00

1350 lines
23 KiB
C

/*
* Copyright (C) 2002 Sistina Software (UK) Limited.
*
* This file is released under the LGPL.
*/
#include "dev_manager.h"
#include "pool.h"
#include "hash.h"
#include "log.h"
#include "lvm-string.h"
#include "fs.h"
#include <libdevmapper.h>
#include <limits.h>
#include <dirent.h>
/*
* activate(dirty lvs)
* -------------------
*
* 1) Examine dm directory, and build up a list of active lv's, *include*
* dirty lvs. All vg layers go into tree.
*
* 2) Build complete tree for vg, marking lv's stack as dirty. Note this
* tree is a function of the active_list (eg, no origin layer needed
* if snapshot not active).
*
* 3) Query layers to see which exist.
*
* 4) Mark active_list.
*
* 5) Propagate marks.
*
* 6) Any unmarked, but existing layers get added to the remove_list.
*
* 7) Remove unmarked layers from core.
*
* 8) Activate remaining layers (in order), skipping any that already
* exist, unless they are marked dirty.
*
* 9) remove layers in the remove_list (Requires examination of deps).
*
*
* deactivate(dirty lvs)
* ---------------------
*
* 1) Examine dm directory, create active_list *excluding*
* dirty_list. All vg layers go into tree.
*
* 2) Build vg tree given active_list, no dirty layers.
*
* ... same as activate.
*/
enum {
ACTIVE = 0,
DIRTY = 1,
VISIBLE = 2
};
struct dev_layer {
char *name;
int flags;
/*
* Setup the dm_task.
*/
int (*populate)(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl);
struct dm_info info;
struct logical_volume *lv;
/*
* Devices that must be created before this one can be
* created. Holds str_lists.
*/
struct list pre_create;
/*
* Devices that must be created before this one can be
* unsuspended. Holds str_lists.
*/
struct list pre_active;
};
struct dl_list {
struct list list;
struct dev_layer *dl;
};
struct dev_manager {
struct pool *mem;
char *vg_name;
/*
* list of struct lv_list, contains lvs that we wish to
* be active after execution.
*/
struct list active_list;
/*
* Layers that need reloading.
*/
struct list dirty_list;
/*
* Layers that will need removing after activation.
*/
struct list remove_list;
struct hash_table *layers;
};
/*
* Functions to manage the flags.
*/
static inline int _get_flag(struct dev_layer *dl, int bit) {
return (dl->flags & (1 << bit)) ? 1 : 0;
}
static inline void _set_flag(struct dev_layer *dl, int bit) {
dl->flags |= (1 << bit);
}
static inline void _clear_flag(struct dev_layer *dl, int bit) {
dl->flags &= ~(1 << bit);
}
/*
* Device layer names are all of the form <vg>-<lv>-<layer>, any
* other hyphens that appear in these names are quoted with yet
* another hyphen. The top layer of any device has no layer
* name. eg, vg0-lvol0.
*/
static void _count_hyphens(const char *str, size_t *len, int *hyphens)
{
const char *ptr;
for (ptr = str; *ptr; ptr++, (*len)++)
if (*ptr == '-')
(*hyphens)++;
}
/*
* Copies a string, quoting hyphens with hyphens.
*/
static void _quote_hyphens(char **out, const char *src)
{
while (*src) {
if (*src == '-')
*(*out)++ = '-';
*(*out)++ = *src++;
}
}
/*
* <vg>-<lv>-<layer> or if !layer just <vg>-<lv>.
*/
static char *_build_name(struct pool *mem, const char *vg,
const char *lv, const char *layer)
{
size_t len = 0;
int hyphens = 0;
char *r, *out;
_count_hyphens(vg, &len, &hyphens);
_count_hyphens(lv, &len, &hyphens);
if (layer)
_count_hyphens(layer, &len, &hyphens);
len += hyphens + 2;
if (!(r = pool_alloc(mem, len))) {
stack;
return NULL;
}
out = r;
_quote_hyphens(&out, vg);
*out++ = '-';
_quote_hyphens(&out, lv);
if (layer) {
*out++ = '-';
_quote_hyphens(&out, layer);
}
*out = '\0';
return r;
}
/*
* Low level device-layer operations.
*/
static struct dm_task *_setup_task(const char *name, int task)
{
struct dm_task *dmt;
if (!(dmt = dm_task_create(task))) {
stack;
return NULL;
}
dm_task_set_name(dmt, name);
return dmt;
}
static int _load(struct dev_manager *dm, struct dev_layer *dl, int task)
{
int r;
struct dm_task *dmt;
log_verbose("Loading %s", dl->name);
if (!(dmt = _setup_task(dl->name, task))) {
stack;
return 0;
}
/*
* Populate the table.
*/
if (!dl->populate(dm, dmt, dl)) {
log_err("Couldn't populate device '%s'.", dl->name);
return 0;
}
if (_get_flag(dl, VISIBLE)) {
dm_task_set_uuid(dmt, dl->lv->lvid.s);
}
if (!(r = dm_task_run(dmt)))
log_err("Couldn't load device '%s'.", dl->name);
dm_task_destroy(dmt);
if (_get_flag(dl, VISIBLE))
fs_add_lv(dl->lv, dl->name);
dl->info.exists = 1;
return r;
}
static int _remove(struct dev_layer *dl)
{
int r;
struct dm_task *dmt;
log_verbose("Removing %s", dl->name);
if (!(dmt = _setup_task(dl->name, DM_DEVICE_REMOVE))) {
stack;
return 0;
}
if (!(r = dm_task_run(dmt)))
log_err("Couldn't remove device '%s'", dl->name);
dm_task_destroy(dmt);
if (_get_flag(dl, VISIBLE))
fs_del_lv(dl->lv);
return r;
}
static int _suspend_or_resume(const char *name, int sus)
{
int r;
struct dm_task *dmt;
int task = sus ? DM_DEVICE_SUSPEND : DM_DEVICE_RESUME;
log_very_verbose("%s %s", sus ? "Suspending" : "Resuming", name);
if (!(dmt = _setup_task(name, task))) {
stack;
return 0;
}
if (!(r = dm_task_run(dmt)))
log_err("Couldn't %s device '%s'", sus ? "suspend" : "resume",
name);
dm_task_destroy(dmt);
return r;
}
static int _suspend(struct dev_layer *dl)
{
if (dl->info.suspended)
return 1;
if (!_suspend_or_resume(dl->name, 1)) {
stack;
return 0;
}
dl->info.suspended = 1;
return 1;
}
static int _resume(struct dev_layer *dl)
{
if (!dl->info.suspended)
return 1;
if (!_suspend_or_resume(dl->name, 0)) {
stack;
return 0;
}
dl->info.suspended = 0;
return 1;
}
static int _info(const char *name, struct dm_info *info)
{
int r = 0;
struct dm_task *dmt;
log_very_verbose("Getting device info for %s", name);
if (!(dmt = _setup_task(name, DM_DEVICE_INFO))) {
stack;
return 0;
}
if (!dm_task_run(dmt)) {
stack;
goto out;
}
if (!dm_task_get_info(dmt, info)) {
stack;
goto out;
}
r = 1;
out:
dm_task_destroy(dmt);
return r;
}
/*
* The functions that populate the table in a dm_task as part of
* a create/reload.
*/
/*
* Emit a target for a given segment.
* FIXME: tidy this function.
*/
static int _emit_target(struct dm_task *dmt, struct stripe_segment *seg)
{
char params[1024];
uint64_t esize = seg->lv->vg->extent_size;
uint32_t s, stripes = seg->stripes;
int w = 0, tw = 0, error = 0;
const char *no_space =
"Insufficient space to write target parameters.";
char *filler = "/dev/ioerror";
char *target;
if (stripes == 1) {
if (!seg->area[0].pv) {
target = "error";
error = 1;
}
else
target = "linear";
}
if (stripes > 1) {
target = "striped";
tw = lvm_snprintf(params, sizeof(params), "%u %u ",
stripes, seg->stripe_size);
if (tw < 0) {
log_err(no_space);
return 0;
}
w = tw;
}
if (!error) {
for (s = 0; s < stripes; s++, w += tw) {
if (!seg->area[s].pv)
tw = lvm_snprintf(
params + w, sizeof(params) - w,
"%s 0%s", filler,
s == (stripes - 1) ? "" : " ");
else
tw = lvm_snprintf(
params + w, sizeof(params) - w,
"%s %" PRIu64 "%s",
dev_name(seg->area[s].pv->dev),
(seg->area[s].pv->pe_start +
(esize * seg->area[s].pe)),
s == (stripes - 1) ? "" : " ");
if (tw < 0) {
log_err(no_space);
return 0;
}
}
}
log_very_verbose("Adding target: %" PRIu64 " %" PRIu64 " %s %s",
esize * seg->le, esize * seg->len,
target, params);
if (!dm_task_add_target(dmt, esize * seg->le, esize * seg->len,
target, params)) {
stack;
return 0;
}
return 1;
}
static int _populate_vanilla(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
{
struct list *segh;
struct stripe_segment *seg;
struct logical_volume *lv = dl->lv;
list_iterate(segh, &lv->segments) {
seg = list_item(segh, struct stripe_segment);
if (!_emit_target(dmt, seg)) {
log_error("Unable to build table for '%s'", lv->name);
return 0;
}
}
return 1;
}
static int _populate_origin(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
{
char *real;
char params[PATH_MAX + 32];
if (!(real = _build_name(dm->mem, dm->vg_name,
dl->lv->name, "real"))) {
stack;
return 0;
}
if (lvm_snprintf(params, sizeof(params),
"%s/%s", dm_dir(), real) == -1) {
log_err("Couldn't create origin device parameters for '%s'.",
dl->name);
return 0;
}
log_very_verbose("Adding target: 0 %" PRIu64 " snapshot-origin %s",
dl->lv->size, params);
if (!dm_task_add_target(dmt, 0, dl->lv->size,
"snapshot-origin", params)) {
stack;
return 0;
}
return 1;
}
static int _populate_snapshot(struct dev_manager *dm,
struct dm_task *dmt, struct dev_layer *dl)
{
char *origin, *cow;
char params[PATH_MAX * 2 + 32];
struct snapshot *s;
if (!(s = find_cow(dl->lv))) {
log_err("Couldn't find snapshot for '%s'.", dl->name);
return 0;
}
if (!(origin = _build_name(dm->mem, dm->vg_name,
s->origin->name, "real"))) {
stack;
return 0;
}
if (!(cow = _build_name(dm->mem, dm->vg_name,
s->cow->name, "cow"))) {
stack;
return 0;
}
if (snprintf(params, sizeof(params), "%s/%s %s/%s P %d 128",
dm_dir(), origin, dm_dir(), cow, s->chunk_size) == -1) {
stack;
return 0;
}
log_very_verbose("Adding target: 0 %" PRIu64 " snapshot %s",
s->origin->size, params);
if (!dm_task_add_target(dmt, 0, s->origin->size, "snapshot", params)) {
stack;
return 0;
}
return 1;
}
/*
* dev_manager implementation.
*/
struct dev_manager *dev_manager_create(const char *vg_name)
{
struct pool *mem;
struct dev_manager *dm;
if (!(mem = pool_create(16 * 1024))) {
stack;
return NULL;
}
if (!(dm = pool_alloc(mem, sizeof(*dm)))) {
stack;
goto bad;
}
dm->mem = mem;
if (!(dm->vg_name = pool_strdup(dm->mem, vg_name))) {
stack;
goto bad;
}
if (!(dm->layers = hash_create(32))) {
stack;
goto bad;
}
list_init(&dm->active_list);
list_init(&dm->dirty_list);
list_init(&dm->remove_list);
return dm;
bad:
pool_destroy(mem);
return NULL;
}
void dev_manager_destroy(struct dev_manager *dm)
{
hash_destroy(dm->layers);
pool_destroy(dm->mem);
}
int dev_manager_info(struct dev_manager *dm, struct logical_volume *lv,
struct dm_info *info)
{
char *name;
/*
* Build a name for the top layer.
*/
if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) {
stack;
return 0;
}
/*
* Try and get some info on this device.
*/
if (!_info(name, info)) {
stack;
return 0;
}
return 1;
}
int dev_manager_suspend(struct dev_manager *dm, struct logical_volume *lv)
{
char *name;
/*
* Build a name for the top layer.
*/
if (!(name = _build_name(dm->mem, lv->vg->name, lv->name, NULL))) {
stack;
return 0;
}
if (!_suspend_or_resume(name, 1)) {
stack;
return 0;
}
return 1;
}
static struct dev_layer *_create_dev(struct pool *mem,
char *name,
struct logical_volume *lv)
{
struct dev_layer *dl;
if (!(dl = pool_zalloc(mem, sizeof(*dl)))) {
stack;
return NULL;
}
dl->name = name;
if (!_info(dl->name, &dl->info)) {
stack;
return NULL;
}
dl->lv = lv;
list_init(&dl->pre_create);
list_init(&dl->pre_active);
return dl;
}
static struct dev_layer *_create_layer(struct pool *mem,
const char *layer,
struct logical_volume *lv)
{
char *name;
if (!(name = _build_name(mem, lv->vg->name, lv->name, layer))) {
stack;
return NULL;
}
return _create_dev(mem, name, lv);
}
/*
* Finds the specified layer.
*/
static struct dev_layer *_lookup(struct dev_manager *dm,
const char *lv, const char *layer)
{
char *name;
struct dev_layer *dl;
if (!(name = _build_name(dm->mem, dm->vg_name, lv, layer))) {
stack;
return NULL;
}
dl = hash_lookup(dm->layers, name);
pool_free(dm->mem, name);
return dl;
}
static int _expand_vanilla(struct dev_manager *dm, struct logical_volume *lv)
{
/*
* only one layer.
*/
struct dev_layer *dl;
if (!(dl = _create_layer(dm->mem, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_set_flag(dl, VISIBLE);
if (!hash_insert(dm->layers, dl->name, dl)) {
stack;
return 0;
}
return 1;
}
static int _expand_origin_real(struct dev_manager *dm,
struct logical_volume *lv)
{
struct dev_layer *dl;
char *real_name;
struct str_list *sl;
if (!(dl = _create_layer(dm->mem, "real", lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_clear_flag(dl, VISIBLE);
if (!hash_insert(dm->layers, dl->name, dl)) {
stack;
return 0;
}
real_name = dl->name;
if (!(dl = _create_layer(dm->mem, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_origin;
_set_flag(dl, VISIBLE);
/* add the dependency on the real device */
if (!(sl = pool_alloc(dm->mem, sizeof(*sl)))) {
stack;
return 0;
}
if (!(sl->str = pool_strdup(dm->mem, real_name))) {
stack;
return 0;
}
list_add(&dl->pre_create, &sl->list);
if (!hash_insert(dm->layers,dl->name, dl)) {
stack;
return 0;
}
return 1;
}
static int _expand_origin(struct dev_manager *dm, struct logical_volume *lv)
{
struct logical_volume *active;
struct snapshot *s;
struct list *sh;
/*
* We only need to create an origin layer if one of our
* snapshots is in the active list.
*/
list_iterate (sh, &dm->active_list) {
active = list_item(sh, struct lv_list)->lv;
if ((s = find_cow(active)) && (s->origin == lv))
return _expand_origin_real(dm, lv);
}
return _expand_vanilla(dm, lv);
}
static int _expand_snapshot(struct dev_manager *dm, struct logical_volume *lv,
struct snapshot *s)
{
/*
* snapshot(org, cow)
* cow
*/
struct dev_layer *dl;
char *cow_name;
struct str_list *sl;
if (!(dl = _create_layer(dm->mem, "cow", lv))) {
stack;
return 0;
}
dl->populate = _populate_vanilla;
_clear_flag(dl, VISIBLE);
/* insert the cow layer */
if (!hash_insert(dm->layers, dl->name, dl)) {
stack;
return 0;
}
cow_name = dl->name;
if (!(dl = _create_layer(dm->mem, NULL, lv))) {
stack;
return 0;
}
dl->populate = _populate_snapshot;
_set_flag(dl, VISIBLE);
/* add the dependency on the real device */
if (!(sl = pool_alloc(dm->mem, sizeof(*sl)))) {
stack;
return 0;
}
if (!(sl->str = pool_strdup(dm->mem, cow_name))) {
stack;
return 0;
}
list_add(&dl->pre_create, &sl->list);
/* add the dependency on the org device */
if (!(sl = pool_alloc(dm->mem, sizeof(*sl)))) {
stack;
return 0;
}
if (!(sl->str = _build_name(dm->mem, dm->vg_name,
s->origin->name, "real"))) {
stack;
return 0;
}
list_add(&dl->pre_create, &sl->list);
/* insert the snapshot layer */
if (!hash_insert(dm->layers,dl->name, dl)) {
stack;
return 0;
}
return 1;
}
/*
* Inserts the appropriate dev_layers for a logical volume.
*/
static int _expand_lv(struct dev_manager *dm, struct logical_volume *lv)
{
struct snapshot *s;
/*
* FIXME: this doesn't cope with recursive snapshots yet.
*/
if ((s = find_cow(lv)))
return _expand_snapshot(dm, lv, s);
else if (lv_is_origin(lv))
return _expand_origin(dm, lv);
return _expand_vanilla(dm, lv);
}
/*
* Clears the mark bit on all layers.
*/
static void _clear_marks(struct dev_manager *dm, int flag)
{
struct hash_node *hn;
struct dev_layer *dl;
hash_iterate (hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
_clear_flag(dl, flag);
}
}
/*
* Propogates marks via the pre_create dependency list.
*/
static int _trace_layer_marks(struct dev_manager *dm, struct dev_layer *dl,
int flag)
{
struct list *sh;
char *name;
struct dev_layer *dep;
list_iterate (sh, &dl->pre_create) {
name = list_item(sh, struct str_list)->str;
if (!(dep = hash_lookup(dm->layers, name))) {
log_err("Couldn't find device layer '%s'.", name);
return 0;
}
if (_get_flag(dep, flag))
continue;
_set_flag(dep, flag);
if (!_trace_layer_marks(dm, dep, flag)) {
stack;
return 0;
}
}
return 1;
}
/*
* Calls _trace_single for every marked layer.
*/
static int _trace_all_marks(struct dev_manager *dm, int flag)
{
struct hash_node *hn;
struct dev_layer *dl;
hash_iterate (hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (_get_flag(dl, flag) && !_trace_layer_marks(dm, dl, flag)) {
stack;
return 0;
}
}
return 1;
}
/*
* Marks the top layers, then traces these through the
* dependencies.
*/
static int _mark_lvs(struct dev_manager *dm, struct list *lvs, int flag)
{
struct list *lvh;
struct logical_volume *lv;
struct dev_layer *dl;
list_iterate (lvh, lvs) {
lv = list_item(lvh, struct lv_list)->lv;
if (!(dl = _lookup(dm, lv->name, NULL))) {
stack;
return 0;
}
_set_flag(dl, flag);
}
if (!_trace_all_marks(dm, flag)) {
stack;
return 0;
}
return 1;
}
/*
* Recurses through the tree, ensuring that devices are created
* in correct order.
*/
int _create_rec(struct dev_manager *dm, struct dev_layer *dl)
{
struct list *sh;
struct dev_layer *dep;
char *name;
if (dl->info.exists && !_suspend(dl)) {
stack;
return 0;
}
list_iterate (sh, &dl->pre_create) {
name = list_item(sh, struct str_list)->str;
if (!(dep = hash_lookup(dm->layers, name))) {
log_err("Couldn't find device layer '%s'.", name);
return 0;
}
if (!_create_rec(dm, dep)) {
stack;
return 0;
}
}
if (dl->info.exists) {
/* reload */
if (!_load(dm, dl, DM_DEVICE_RELOAD)) {
stack;
return 0;
}
if (!_resume(dl)) {
stack;
return 0;
}
} else {
/* create */
if (!_load(dm, dl, DM_DEVICE_CREATE)) {
stack;
return 0;
}
}
return 1;
}
static int _build_all_layers(struct dev_manager *dm, struct volume_group *vg)
{
struct list *lvh;
struct logical_volume *lvt;
/*
* Build layers for complete vg.
*/
list_iterate (lvh, &vg->lvs) {
lvt = list_item(lvh, struct lv_list)->lv;
if (!_expand_lv(dm, lvt)) {
stack;
return 0;
}
}
return 1;
}
static int _fill_in_remove_list(struct dev_manager *dm)
{
struct hash_node *hn;
struct dev_layer *dl;
struct dl_list *dll;
hash_iterate (hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (!_get_flag(dl, ACTIVE)) {
dll = pool_alloc(dm->mem, sizeof(*dll));
if (!dll) {
stack;
return 0;
}
dll->dl = dl;
list_add(&dm->remove_list, &dll->list);
}
}
return 1;
}
/*
* Layers are removed in a top-down manner.
*/
int _remove_old_layers(struct dev_manager *dm)
{
int change;
/*
* FIXME: quick hack. We just loop round removing
* unopened devices, until we run out of things to close.
*/
do {
struct list *rh, *n;
struct dev_layer *dl;
change = 0;
for (rh = dm->remove_list.n; rh != &dm->remove_list; rh = n) {
n = rh->n;
dl = list_item(rh, struct dl_list)->dl;
if (!_info(dl->name, &dl->info)) {
stack;
return 0;
}
if (dl->info.exists && !dl->info.open_count) {
change = 1;
if (!_remove(dl)) {
stack;
return 0;
}
list_del(rh);
}
}
} while(change);
if (!list_empty(&dm->remove_list)) {
log_err("Couldn't remove all redundant layers.");
return 0;
}
return 1;
}
/*
* The guts of the activation unit, this examines the device
* layers in the manager, and tries to issue the correct
* instructions to activate them in order.
*/
static int _execute(struct dev_manager *dm, struct volume_group *vg)
{
struct hash_node *hn;
struct dev_layer *dl;
if (!_build_all_layers(dm, vg)) {
stack;
return 0;
}
/*
* Mark all dirty layers.
*/
_clear_marks(dm, DIRTY);
if (!_mark_lvs(dm, &dm->dirty_list, DIRTY)) {
stack;
return 0;
}
/*
* Mark all active layers.
*/
_clear_marks(dm, ACTIVE);
if (!_mark_lvs(dm, &dm->active_list, ACTIVE)) {
stack;
return 0;
}
if (!_fill_in_remove_list(dm)) {
stack;
return 0;
}
/*
* Now only top level devices will be unmarked.
*/
hash_iterate (hn, dm->layers) {
dl = hash_get_data(dm->layers, hn);
if (_get_flag(dl, ACTIVE) && _get_flag(dl, VISIBLE))
_create_rec(dm, dl);
}
if (!_remove_old_layers(dm)) {
stack;
return 0;
}
return 1;
}
/*
* ATM we decide which vg a layer belongs to by
* looking at the beginning of the device
* name.
*/
static int _belong_to_vg(const char *vg, const char *name)
{
/*
* FIXME: broken for vg's with '-'s in.
*/
return !strncmp(vg, name, strlen(vg));
}
static int _add_existing_layer(struct dev_manager *dm, const char *name)
{
struct dev_layer *new;
char *copy;
log_verbose("Found layer '%s'", name);
if (!(copy = pool_strdup(dm->mem, name))) {
stack;
return 0;
}
if (!(new = _create_dev(dm->mem, copy, NULL))) {
stack;
return 0;
}
if (!_info(new->name, &new->info)) {
stack;
return 0;
}
if (!hash_insert(dm->layers, new->name, new)) {
stack;
return 0;
}
return 1;
}
static int _scan_existing_devices(struct dev_manager *dm)
{
const char *dev_dir = dm_dir();
int i, count, r = 1;
struct dirent **dirent;
const char *name;
count = scandir(dev_dir, &dirent, NULL, alphasort);
if (!count)
return 1;
if (count < 0) {
log_err("Couldn't scan device-mapper directory '%s'.",
dev_dir);
return 0;
}
/*
* Scan the devices.
*/
for (i = 0; i < count; i++) {
name = dirent[i]->d_name;
/*
* Ignore dot files.
*/
if (name[0] == '.')
continue;
/*
* Does this layer belong to us ?
*/
if (_belong_to_vg(dm->vg_name, name) &&
!_add_existing_layer(dm, name)) {
stack;
r = 0;
break;
}
}
/*
* Free the directory entries.
*/
for (i = 0; i < count; i++)
free(dirent[i]);
free(dirent);
return r;
}
static int _add_lv(struct pool *mem,
struct list *head, struct logical_volume *lv)
{
struct lv_list *lvl;
if (!(lvl = pool_alloc(mem, sizeof(*lvl)))) {
stack;
return 0;
}
lvl->lv = lv;
list_add(head, &lvl->list);
return 1;
}
static void _remove_lv(struct list *head, struct logical_volume *lv)
{
struct list *lvh;
struct lv_list *lvl;
list_iterate (lvh, head) {
lvl = list_item(lvh, struct lv_list);
if (lvl->lv == lv) {
list_del(lvh);
break;
}
}
}
static int _fill_in_active_list(struct dev_manager *dm,
struct volume_group *vg)
{
int found;
char *name;
struct list *lvh;
struct logical_volume *lv;
list_iterate (lvh, &vg->lvs) {
lv = list_item(lvh, struct lv_list)->lv;
name = _build_name(dm->mem, dm->vg_name, lv->name, NULL);
if (!name) {
stack;
return 0;
}
found = hash_lookup(dm->layers, name) ? 1 : 0;
pool_free(dm->mem, name);
if (found) {
log_verbose("Active lv '%s' found.", lv->name);
if (!_add_lv(dm->mem, &dm->active_list, lv)) {
stack;
return 0;
}
}
}
return 1;
}
/*
* FIXME: There's a lot of common code between activate and
* deactivate.
*/
int dev_manager_activate(struct dev_manager *dm, struct logical_volume *lv)
{
if (!_scan_existing_devices(dm)) {
stack;
return 0;
}
if (!_fill_in_active_list(dm, lv->vg)) {
stack;
return 0;
}
/*
* Remove it so we don't add it twice.
*/
_remove_lv(&dm->active_list, lv);
if (!_add_lv(dm->mem, &dm->dirty_list, lv) ||
!_add_lv(dm->mem, &dm->active_list, lv)) {
stack;
return 0;
}
if (!_execute(dm, lv->vg)) {
stack;
return 0;
}
return 1;
}
int dev_manager_deactivate(struct dev_manager *dm, struct logical_volume *lv)
{
if (!_scan_existing_devices(dm)) {
stack;
return 0;
}
if (!_fill_in_active_list(dm, lv->vg)) {
stack;
return 0;
}
_remove_lv(&dm->active_list, lv);
if (!_execute(dm, lv->vg)) {
stack;
return 0;
}
return 0;
}