1
0
mirror of git://sourceware.org/git/lvm2.git synced 2024-12-21 13:34:40 +03:00
lvm2/lib/metadata/pv_map.c
Joe Thornber 78fc479a69 o Deal with sparse lv arrays (on disk)
o  new fn. dev_zero which zero's an area of a device
2001-11-13 18:52:52 +00:00

173 lines
3.0 KiB
C

/*
* Copyright (C) 2001 Sistina Software
*
* This file is released under the LGPL.
*/
#include "pv_map.h"
#include "log.h"
static int _create_maps(struct pool *mem, struct list *pvs, struct list *maps)
{
struct list *tmp;
struct physical_volume *pv;
struct pv_map *pvm;
list_iterate(tmp, pvs) {
pv = &(list_item(tmp, struct pv_list)->pv);
if (!(pvm = pool_zalloc(mem, sizeof(*pvm)))) {
stack;
return 0;
}
pvm->pv = pv;
if (!(pvm->allocated_extents =
bitset_create(mem, pv->pe_count))) {
stack;
return 0;
}
list_init(&pvm->areas);
list_add(maps, &pvm->list);
}
return 1;
}
static int _fill_bitsets(struct volume_group *vg, struct list *maps)
{
/*
* FIXME: should put pvm's in a table for
* O(1) access, and remove the nasty inner
* loop in this code.
*/
struct list *lvh, *pvmh;
struct logical_volume *lv;
struct pe_specifier *pes;
struct pv_map *pvm;
uint32_t le;
list_iterate(lvh, &vg->lvs) {
lv = &(list_item(lvh, struct lv_list)->lv);
for (le = 0; le < lv->le_count; le++) {
pes = lv->map + le;
/* this is the nasty that will kill performance */
list_iterate(pvmh, maps) {
pvm = list_item(pvmh, struct pv_map);
if (pvm->pv == pes->pv)
break;
}
/* not all pvs are necc. in the list */
if (pvmh == maps)
continue;
bit_set(pvm->allocated_extents, pes->pe);
}
}
return 1;
}
static int _create_single_area(struct pool *mem, struct pv_map *pvm,
uint32_t *extent)
{
uint32_t e = *extent, b, count = pvm->pv->pe_count;
struct pv_area *pva;
while (e < count && bit(pvm->allocated_extents, e))
e++;
if (e == count) {
*extent = e;
return 1;
}
b = e++;
while (e < count && !bit(pvm->allocated_extents, e))
e++;
if (!(pva = pool_zalloc(mem, sizeof(*pva)))) {
stack;
return 0;
}
pva->start = b;
pva->count = e - b;
list_add(&pvm->areas, &pva->list);
*extent = e;
return 1;
}
static int _create_areas(struct pool *mem, struct pv_map *pvm)
{
uint32_t pe = 0;
while (pe < pvm->pv->pe_count)
if (!_create_single_area(mem, pvm, &pe)) {
stack;
return 0;
}
return 1;
}
static int _create_all_areas(struct pool *mem, struct list *maps)
{
struct list *tmp;
struct pv_map *pvm;
list_iterate(tmp, maps) {
pvm = list_item(tmp, struct pv_map);
if (!_create_areas(mem, pvm)) {
stack;
return 0;
}
}
return 1;
}
struct list *create_pv_maps(struct pool *mem, struct volume_group *vg,
struct list *pvs)
{
struct list *maps = pool_zalloc(mem, sizeof(*maps));
if (!maps) {
stack;
return NULL;
}
list_init(maps);
if (!_create_maps(mem, pvs, maps)) {
log_error("Couldn't create physical volume maps in %s",
vg->name);
goto bad;
}
if (!_fill_bitsets(vg, maps)) {
log_error("Couldn't fill extent allocation bitmaps in %s",
vg->name);
goto bad;
}
if (!_create_all_areas(mem, maps)) {
log_error("Couldn't create area maps in %s", vg->name);
goto bad;
}
return maps;
bad:
pool_free(mem, maps);
return NULL;
}