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mirror of git://sourceware.org/git/lvm2.git synced 2025-03-10 16:58:47 +03:00
lvm2/lib/metadata/pv_map.c
Joe Thornber 488a58a998 o Striped allocator
o  Changed pv_map.c to maintain the list of free areas in size order, which
   is more helpful to the allocators.  If you want to allocate a bit of an
   area call consume_area(area, size), this will adjust the area if there's
   some space left and shuffle it to the correct place in the list.


Not tested.
2001-11-29 18:45:35 +00:00

239 lines
4.2 KiB
C

/*
* Copyright (C) 2001 Sistina Software
*
* This file is released under the LGPL.
*/
#include "pv_map.h"
#include "log.h"
#include "hash.h"
#include <assert.h>
static int _create_maps(struct pool *mem, struct list *pvs, struct list *maps)
{
struct list *tmp;
struct physical_volume *pv;
struct pv_map *pvm;
list_iterate(tmp, pvs) {
pv = &(list_item(tmp, struct pv_list)->pv);
if (!(pvm = pool_zalloc(mem, sizeof(*pvm)))) {
stack;
return 0;
}
pvm->pv = pv;
if (!(pvm->allocated_extents =
bitset_create(mem, pv->pe_count))) {
stack;
return 0;
}
list_init(&pvm->areas);
list_add(maps, &pvm->list);
}
return 1;
}
static int _set_allocated(struct hash_table *hash,
struct physical_volume *pv, int pe)
{
struct pv_map *pvm;
if (!(pvm = (struct pv_map *) hash_lookup(hash, dev_name(pv->dev)))) {
log_err("pv_map not present in hash table.");
return 0;
}
/* sanity check */
assert(!bit(pvm->allocated_extents, pe));
bit_set(pvm->allocated_extents, pe);
return 1;
}
static int _fill_bitsets(struct volume_group *vg, struct list *maps)
{
struct list *lvh, *pvmh, *segh;
struct logical_volume *lv;
struct pv_map *pvm;
uint32_t i, r = 0;
struct hash_table *hash;
struct stripe_segment *seg;
if (!(hash = hash_create(128))) {
log_err("Couldn't create hash table for pv maps.");
return 0;
}
/* populate the hash table */
list_iterate (pvmh, maps) {
pvm = list_item(pvmh, struct pv_map);
if (!hash_insert(hash, dev_name(pvm->pv->dev), pvm)) {
stack;
goto out;
}
}
/* iterate through all the lv's setting bit's for used pe's */
list_iterate (lvh, &vg->lvs) {
lv = &(list_item(lvh, struct lv_list)->lv);
list_iterate (segh, &lv->segments) {
seg = list_item(segh, struct stripe_segment);
for (i = 0; i < seg->len; i++) {
if (!_set_allocated(hash,
seg->area[i % seg->stripes].pv,
seg->area[i % seg->stripes].pe +
(i / seg->stripes))) {
stack;
goto out;
}
}
}
}
r = 1;
out:
hash_destroy(hash);
return r;
}
/*
* Areas are maintained in size order.
*/
static void _insert_area(struct list *head, struct pv_area *a)
{
struct list *pvah;
struct pv_area *pva;
list_iterate (pvah, head) {
pva = list_item(pvah, struct pv_area);
if (pva->count < a->count)
break;
}
a->list.n = &pva->list;
a->list.p = pva->list.p;
pva->list.p->n = &a->list;
pva->list.p = &a->list;
}
static int _create_single_area(struct pool *mem, struct pv_map *pvm,
uint32_t *extent)
{
uint32_t e = *extent, b, count = pvm->pv->pe_count;
struct pv_area *pva;
while (e < count && bit(pvm->allocated_extents, e))
e++;
if (e == count) {
*extent = e;
return 1;
}
b = e++;
while (e < count && !bit(pvm->allocated_extents, e))
e++;
if (!(pva = pool_zalloc(mem, sizeof(*pva)))) {
stack;
return 0;
}
pva->map = pvm;
pva->start = b;
pva->count = e - b;
_insert_area(&pvm->areas, pva);
*extent = e;
return 1;
}
static int _create_areas(struct pool *mem, struct pv_map *pvm)
{
uint32_t pe = 0;
while (pe < pvm->pv->pe_count)
if (!_create_single_area(mem, pvm, &pe)) {
stack;
return 0;
}
return 1;
}
static int _create_all_areas(struct pool *mem, struct list *maps)
{
struct list *tmp;
struct pv_map *pvm;
list_iterate(tmp, maps) {
pvm = list_item(tmp, struct pv_map);
if (!_create_areas(mem, pvm)) {
stack;
return 0;
}
}
return 1;
}
struct list *create_pv_maps(struct pool *mem, struct volume_group *vg,
struct list *pvs)
{
struct list *maps = pool_zalloc(mem, sizeof(*maps));
if (!maps) {
stack;
return NULL;
}
list_init(maps);
if (!_create_maps(mem, pvs, maps)) {
log_error("Couldn't create physical volume maps in %s",
vg->name);
goto bad;
}
if (!_fill_bitsets(vg, maps)) {
log_error("Couldn't fill extent allocation bitmaps in %s",
vg->name);
goto bad;
}
if (!_create_all_areas(mem, maps)) {
log_error("Couldn't create area maps in %s", vg->name);
goto bad;
}
return maps;
bad:
pool_free(mem, maps);
return NULL;
}
void consume_pv_area(struct pv_area *pva, uint32_t to_go)
{
list_del(&pva->list);
assert(to_go <= pva->count);
if (to_go < pva->count) {
/* split the area */
pva->start += to_go;
pva->count -= to_go;
_insert_area(&pva->map->areas, pva);
}
}