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lvm2/daemons/clvmd/clvmd.h
Zdenek Kabelac 7075656034 clvmd: drop reply_mutex
Added complexity with extra reply mutex is not worth the troubles.
The only place which may slightly benefit from this mutex is timeout
and since this is rather error case - let's convert it to
localsock.mutex and keep it simple.
2014-04-14 12:59:07 +02:00

127 lines
3.9 KiB
C

/*
* Copyright (C) 2002-2004 Sistina Software, Inc. All rights reserved.
* Copyright (C) 2004 Red Hat, Inc. All rights reserved.
*
* This file is part of LVM2.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License v.2.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _CLVMD_H
#define _CLVMD_H
#define CLVMD_MAJOR_VERSION 0
#define CLVMD_MINOR_VERSION 2
#define CLVMD_PATCH_VERSION 1
/* Default time (in seconds) we will wait for all remote commands to execute
before declaring them dead */
#define DEFAULT_CMD_TIMEOUT 60
/* One of these for each reply we get from command execution on a node */
struct node_reply {
char node[MAX_CLUSTER_MEMBER_NAME_LEN];
char *replymsg;
int status;
struct node_reply *next;
};
typedef enum {DEBUG_OFF, DEBUG_STDERR, DEBUG_SYSLOG} debug_t;
/*
* These exist for the use of local sockets only when we are
* collecting responses from all cluster nodes
*/
struct localsock_bits {
struct node_reply *replies;
int num_replies;
int expected_replies;
time_t sent_time; /* So we can check for timeouts */
int in_progress; /* Only execute one cmd at a time per client */
int sent_out; /* Flag to indicate that a command was sent
to remote nodes */
void *private; /* Private area for command processor use */
void *cmd; /* Whole command as passed down local socket */
int cmd_len; /* Length of above */
int pipe; /* Pipe to send PRE completion status down */
int finished; /* Flag to tell subthread to exit */
int all_success; /* Set to 0 if any node (or the pre_command)
failed */
int cleanup_needed; /* helper for cleanup_zombie */
struct local_client *pipe_client;
pthread_t threadid;
enum { PRE_COMMAND, POST_COMMAND, QUIT } state;
pthread_mutex_t mutex; /* Main thread and worker synchronisation */
pthread_cond_t cond;
};
/* Entries for PIPE clients */
struct pipe_bits {
struct local_client *client; /* Actual (localsock) client */
pthread_t threadid; /* Our own copy of the thread id */
};
/* Entries for Network socket clients */
struct netsock_bits {
void *private;
int flags;
};
typedef int (*fd_callback_t) (struct local_client * fd, char *buf, int len,
const char *csid,
struct local_client ** new_client);
/* One of these for each fd we are listening on */
struct local_client {
int fd;
enum { CLUSTER_MAIN_SOCK, CLUSTER_DATA_SOCK, LOCAL_RENDEZVOUS,
LOCAL_SOCK, THREAD_PIPE, CLUSTER_INTERNAL } type;
struct local_client *next;
unsigned short xid;
fd_callback_t callback;
uint8_t removeme;
union {
struct localsock_bits localsock;
struct pipe_bits pipe;
struct netsock_bits net;
} bits;
};
#define DEBUGLOG(fmt, args...) debuglog(fmt, ## args)
#ifndef max
#define max(a,b) ((a)>(b)?(a):(b))
#endif
/* The real command processor is in clvmd-command.c */
extern int do_command(struct local_client *client, struct clvm_header *msg,
int msglen, char **buf, int buflen, int *retlen);
/* Pre and post command routines are called only on the local node */
extern int do_pre_command(struct local_client *client);
extern int do_post_command(struct local_client *client);
extern void cmd_client_cleanup(struct local_client *client);
extern int add_client(struct local_client *new_client);
extern void clvmd_cluster_init_completed(void);
extern void process_message(struct local_client *client, char *buf,
int len, const char *csid);
extern void debuglog(const char *fmt, ... )
__attribute__ ((format(printf, 1, 2)));
void clvmd_set_debug(debug_t new_de);
debug_t clvmd_get_debug(void);
int clvmd_get_foreground(void);
int sync_lock(const char *resource, int mode, int flags, int *lockid);
int sync_unlock(const char *resource, int lockid);
#endif