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44cfa55843
To avoid tiny race on checking arrival of signal and entering select (that can latter remain stuck as signal was already delivered) switch to use pselect(). If it would needed, we can eventually add extra code for older systems without pselect(), but there are probably no such ancient systems in use.
190 lines
5.8 KiB
C
190 lines
5.8 KiB
C
/*
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* Copyright (C) 2011-2012 Red Hat, Inc.
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*
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* This file is part of LVM2.
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*
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* This copyrighted material is made available to anyone wishing to use,
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* modify, copy, or redistribute it subject to the terms and conditions
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* of the GNU Lesser General Public License v.2.1.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _LVM_DAEMON_SERVER_H
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#define _LVM_DAEMON_SERVER_H
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#include "libdaemon/client/daemon-client.h"
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typedef struct {
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int socket_fd; /* the fd we use to talk to the client */
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pthread_t thread_id;
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char *read_buf;
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void *private; /* this holds per-client state */
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} client_handle;
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typedef struct {
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struct dm_config_tree *cft;
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struct buffer buffer;
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} request;
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typedef struct {
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int error;
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struct dm_config_tree *cft;
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struct buffer buffer;
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} response;
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struct timeval;
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/*
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* is_idle: daemon implementation sets it to true when no background task
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* is running
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* max_timeouts: how many seconds do daemon allow to be idle before it shutdowns
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* ptimeout: internal variable passed to select(). has to be reset to 1 second
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* before each select
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*/
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typedef struct {
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volatile unsigned is_idle;
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unsigned max_timeouts;
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struct timespec *ptimeout;
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} daemon_idle;
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struct daemon_state;
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/*
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* Craft a simple reply, without the need to construct a config_tree. See
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* daemon_send_simple in daemon-client.h for the description of the parameters.
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*/
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response daemon_reply_simple(const char *id, ...);
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static inline int daemon_request_int(request r, const char *path, int def) {
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if (!r.cft)
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return def;
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return dm_config_find_int(r.cft->root, path, def);
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}
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static inline const char *daemon_request_str(request r, const char *path, const char *def) {
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if (!r.cft)
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return def;
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return dm_config_find_str(r.cft->root, path, def);
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}
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/*
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* The callback. Called once per request issued, in the respective client's
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* thread. It is presented by a parsed request (in the form of a config tree).
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* The output is a new config tree that is serialised and sent back to the
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* client. The client blocks until the request processing is done and reply is
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* sent.
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*/
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typedef response (*handle_request)(struct daemon_state s, client_handle h, request r);
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typedef struct {
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uint32_t log_config[32];
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void *backend_state[32];
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const char *name;
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} log_state;
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struct thread_state;
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typedef struct daemon_state {
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/*
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* The maximal stack size for individual daemon threads. This is
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* essential for daemons that need to be locked into memory, since
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* pthread's default is 10M per thread.
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*/
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int thread_stack_size;
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/* Flags & attributes affecting the behaviour of the daemon. */
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unsigned avoid_oom:1;
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unsigned foreground:1;
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const char *name;
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const char *pidfile;
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const char *socket_path;
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const char *protocol;
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int protocol_version;
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handle_request handler;
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int (*daemon_init)(struct daemon_state *st);
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int (*daemon_fini)(struct daemon_state *st);
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int (*daemon_main)(struct daemon_state *st);
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/* Global runtime info maintained by the framework. */
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int socket_fd;
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log_state *log;
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struct thread_state *threads;
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/* suport for shutdown on idle */
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daemon_idle *idle;
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void *private; /* the global daemon state */
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} daemon_state;
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typedef struct thread_state {
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daemon_state s;
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client_handle client;
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struct thread_state *next;
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volatile int active;
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} thread_state;
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/*
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* Start serving the requests. This does all the daemonisation, socket setup
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* work and so on. This function takes over the process, and upon failure, it
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* will terminate execution. It may be called at most once.
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*/
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void daemon_start(daemon_state s);
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/*
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* Take over from an already running daemon. This function handles connecting
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* to the running daemon and telling it we are going to take over. The takeover
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* request may be customised by passing in a non-NULL request.
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*
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* The takeover sequence: the old daemon stops accepting new clients, then it
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* waits until all current client connections are closed. When that happens, it
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* serializes its current state and sends that as a reply, which is then
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* returned by this function (therefore, this function won't return until the
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* previous instance has shut down).
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*
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* The daemon, after calling daemon_takeover is expected to set up its
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* daemon_state using the reply from this function and call daemon_start as
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* usual.
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*/
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daemon_reply daemon_takeover(daemon_info i, daemon_request r);
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/* Call this to request a clean shutdown of the daemon. Async safe. */
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void daemon_stop(void);
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enum { DAEMON_LOG_OUTLET_SYSLOG = 1,
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DAEMON_LOG_OUTLET_STDERR = 2,
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DAEMON_LOG_OUTLET_SOCKET = 4 };
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/* Log a message of a given type. */
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void daemon_log(log_state *s, int type, const char *message);
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/* Log a config (sub)tree, using a given message type, each line prefixed with "prefix". */
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void daemon_log_cft(log_state *s, int type, const char *prefix,
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const struct dm_config_node *n);
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/* Log a multi-line block, prefixing each line with "prefix". */
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void daemon_log_multi(log_state *s, int type, const char *prefix, const char *message);
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/* Log a formatted message as "type". See also daemon-log.h. */
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void daemon_logf(log_state *s, int type, const char *format, ...)
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__attribute__ ((format(printf, 3, 4)));
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/*
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* Configure log_state to send messages of type "type" to the log outlet
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* "outlet", iff "enable" is true.
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*/
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void daemon_log_enable(log_state *s, int outlet, int type, int enable);
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/*
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* Set up logging on a given outlet using a list of message types (comma
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* separated) to log using that outlet. The list is expected to look like this,
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* "all,wire,debug". Returns 0 upon encountering an unknown message type.
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*/
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int daemon_log_parse(log_state *s, int outlet, const char *types, int enable);
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#endif
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