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one/include/AuthManager.h

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/* -------------------------------------------------------------------------- */
2014-01-09 14:51:20 +04:00
/* Copyright 2002-2014, OpenNebula Project (OpenNebula.org), C12G Labs */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef AUTH_MANAGER_H_
#define AUTH_MANAGER_H_
#include <time.h>
#include "MadManager.h"
#include "ActionManager.h"
#include "AuthManagerDriver.h"
#include "PoolObjectSQL.h"
using namespace std;
//Forward definitions
class AuthRequest;
class PoolObjectAuth;
/* -------------------------------------------------------------------------- */
/* -------------------------------------------------------------------------- */
extern "C" void * authm_action_loop(void *arg);
class AuthManager : public MadManager, public ActionListener
{
public:
AuthManager(
time_t timer,
vector<const Attribute*>& _mads):
MadManager(_mads), timer_period(timer)
{
am.addListener(this);
};
~AuthManager(){};
enum Actions
{
AUTHENTICATE,
AUTHORIZE,
FINALIZE
};
/**
* Triggers specific actions to the Auth Manager. This function
* wraps the ActionManager trigger function.
* @param action the Auth Manager action
* @param request an auth request
*/
void trigger(
Actions action,
AuthRequest* request);
/**
* This functions starts the associated listener thread, and creates a
* new thread for the AuthManager. This thread will wait in
* an action loop till it receives ACTION_FINALIZE.
* @return 0 on success.
*/
int start();
/**
* Loads Virtual Machine Manager Mads defined in configuration file
* @param uid of the user executing the driver. When uid is 0 the nebula
* identity will be used. Otherwise the Mad will be loaded through the
* sudo application.
*/
int load_mads(int uid);
/**
* Gets the thread identification.
* @return pthread_t for the manager thread (that in the action loop).
*/
pthread_t get_thread_id() const
{
return authm_thread;
};
/**
* Returns true if there is an authorization driver enabled
*
* @return true if there is an authorization driver enabled
*/
bool is_authz_enabled()
{
return authz_enabled;
};
private:
/**
* Thread id for the Transfer Manager
*/
pthread_t authm_thread;
/**
* Action engine for the Manager
*/
ActionManager am;
/**
* Timer for the Manager (periocally triggers timer action)
*/
time_t timer_period;
/**
* Generic name for the Auth driver
*/
static const char * auth_driver_name;
/**
* True if there is an authorization driver enabled
*/
bool authz_enabled;
/**
* Returns a pointer to a Auth Manager driver.
* @param name of an attribute of the driver (e.g. its type)
* @param value of the attribute
* @return the Auth driver with attribute name equal to value
* or 0 in not found
*/
const AuthManagerDriver * get(
const string& name,
const string& value)
{
return static_cast<const AuthManagerDriver *>
(MadManager::get(0,name,value));
};
/**
* Returns a pointer to a Auth Manager driver. The driver is
* searched by its name.
* @param name the name of the driver
* @return the TM driver owned by uid with attribute name equal to value
* or 0 in not found
*/
const AuthManagerDriver * get()
{
string name("NAME");
return static_cast<const AuthManagerDriver *>
(MadManager::get(0,name,auth_driver_name));
};
/**
* Function to execute the Manager action loop method within a new pthread
* (requires C linkage)
*/
friend void * authm_action_loop(void *arg);
/**
* The action function executed when an action is triggered.
* @param action the name of the action
* @param arg arguments for the action function
*/
void do_action(
const string & action,
void * arg);
/**
* This function authenticates a user
*/
void authenticate_action(AuthRequest * ar);
/**
* This function authorizes a user request
*/
void authorize_action(AuthRequest * ar);
};
#endif /*AUTH_MANAGER_H*/