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one/include/VirtualNetworkPool.h

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/* -------------------------------------------------------------------------- */
/* Copyright 2002-2009, Distributed Systems Architecture Group, Universidad */
/* Complutense de Madrid (dsa-research.org) */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef VIRTUAL_NETWORK_POOL_H_
#define VIRTUAL_NETWORK_POOL_H_
#include "PoolSQL.h"
#include "VirtualNetwork.h"
#include <time.h>
using namespace std;
/**
* The Virtual Network Pool class. ...
*/
class VirtualNetworkPool : public PoolSQL
{
public:
VirtualNetworkPool(SqliteDB * db,
const string& str_mac_prefix,
int default_size);
~VirtualNetworkPool(){};
/**
* Function to allocate a new VN object
* @param uid user identifier
* @param stemplate a string describing the VN
* @param oid the id assigned to the VM (output)
* @return 0 on success, -1 error inserting in DB,-2 error parsing
* the template, -3 wrong attributes in template
*/
int allocate (
int uid,
const string& stemplate,
int * oid);
/**
* Function to get a VN from the pool, if the object is not in memory
* it is loaded from the DB
* @param oid VN unique id
* @param lock locks the VN mutex
* @return a pointer to the VN, 0 if the VN could not be loaded
*/
VirtualNetwork * get(
int oid,
bool lock)
{
return static_cast<VirtualNetwork *>(PoolSQL::get(oid,lock));
};
/**
* Function to get a VN from the pool using the network name
* If the object is not in memory it is loaded from the DB
* @param name VN unique name
* @param lock locks the VN mutex
* @return a pointer to the VN, 0 if the VN could not be loaded
*/
VirtualNetwork * get(
const string& name,
bool lock);
//--------------------------------------------------------------------------
// Virtual Network DB access functions
//--------------------------------------------------------------------------
/**
* Updates the template of a VN, adding a new attribute (replacing it if
* already defined), the VN's mutex SHOULD be locked
* @param vn pointer to the virtual network object
* @param name of the new attribute
* @param value of the new attribute
* @return 0 on success
*/
int update_template_attribute(
VirtualNetwork * vn,
string& name,
string& value)
{
return vn->update_template_attribute(db,name,value);
};
/**
* Bootstraps the database table(s) associated to the VirtualNetwork pool
*/
void bootstrap()
{
VirtualNetwork::bootstrap(db);
};
/** Drops a VN from the cache & DB, the VN mutex MUST BE locked
* @param vn pointer to VN
*/
int drop(VirtualNetwork * vn)
{
int rc = vn->drop(db);
if ( rc == 0)
{
remove(static_cast<PoolObjectSQL *>(vn));
}
return rc;
};
private:
/**
* Factory method to produce VN objects
* @return a pointer to the new VN
*/
PoolObjectSQL * create()
{
return new VirtualNetwork(mac_prefix, default_size);
};
/**
* Holds the system-wide MAC prefix
*/
unsigned int mac_prefix;
/**
* Default size for Virtual Networks
*/
unsigned int default_size;
};
#endif /*VIRTUAL_NETWORK_POOL_H_*/