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/* -------------------------------------------------------------------------- */
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/* Copyright 2002-2013, OpenNebula Project (OpenNebula.org), C12G Labs */
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/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
# ifndef VIRTUAL_MACHINE_HOOK_H_
# define VIRTUAL_MACHINE_HOOK_H_
# include <vector>
# include <string>
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# include "Hook.h"
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# include "VirtualMachine.h"
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using namespace std ;
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/**
* This class provides basic functionality to store VM states for state Hooks .
* The state Map is shared by all the State hooks . A maintenance hook that
* updates the map should be added .
*/
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class VirtualMachineStateMapHook : public Hook
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{
public :
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virtual void do_hook ( void * arg ) = 0 ;
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protected :
// -------------------------------------------------------------------------
// Init the Map
// -------------------------------------------------------------------------
VirtualMachineStateMapHook ( const string & name ,
const string & cmd ,
const string & args ,
bool remote ) :
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Hook ( name , cmd , args , Hook : : UPDATE | Hook : : ALLOCATE , remote ) { } ;
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virtual ~ VirtualMachineStateMapHook ( ) { } ;
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// -------------------------------------------------------------------------
// Functions to handle the VM state map
// -------------------------------------------------------------------------
/**
* Gets the state associated to the VM
* @ param id of the VM
* @ param lcm_state ( previous ) of the VM
* @ return 0 if the previous state for the VM has been recorded
*/
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int get_state ( int id ,
VirtualMachine : : LcmState & lcm_state ,
VirtualMachine : : VmState & vm_state ) ;
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/**
* Updates the state associated to the VM
* @ param id of the VM
* @ param lcm_state ( current ) of the VM
*/
void update_state ( int id ,
VirtualMachine : : LcmState lcm_state ,
VirtualMachine : : VmState vm_state ) ;
private :
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struct VmStates
{
VmStates ( VirtualMachine : : LcmState _lcm , VirtualMachine : : VmState _vm ) :
lcm ( _lcm ) , vm ( _vm ) { } ;
VirtualMachine : : LcmState lcm ;
VirtualMachine : : VmState vm ;
} ;
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/**
* The state Map for the VMs
*/
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static map < int , VmStates > vm_states ;
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} ;
/**
* This class is a general VM State Hook that executes a command locally or
* remotelly when the VM gets into a given state ( one shot ) . The VirtualMachine
* object is looked when the hook is invoked .
*/
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class VirtualMachineStateHook : public VirtualMachineStateMapHook
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{
public :
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
/**
* Creates a VirtualMachineStateHook
* @ param name of the hook
* @ param cmd for the hook
* @ param args for the hook
* @ param _state the hook will be executed when the VM enters this state
* @ param remote the hook will be executed on the target resource
*/
VirtualMachineStateHook ( const string & name ,
const string & cmd ,
const string & args ,
bool remote ,
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VirtualMachine : : LcmState _lcm ,
VirtualMachine : : VmState _vm ) :
VirtualMachineStateMapHook ( name , cmd , args , remote ) , lcm ( _lcm ) , vm ( _vm ) { } ;
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~ VirtualMachineStateHook ( ) { } ;
// -------------------------------------------------------------------------
// Hook methods
// -------------------------------------------------------------------------
void do_hook ( void * arg ) ;
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/**
* Parses the arguments of the hook using : $ ID , $ TEMPLATE , $ PREV_DM_STATE
* and $ PREV_LCM_STATE
* @ param obj pointer to the object executing the hook for
* @ param the resulting parser arguments
*/
void parse_hook_arguments ( PoolObjectSQL * obj ,
VirtualMachine : : VmState prev_dm ,
VirtualMachine : : LcmState prev_lcm ,
string & parsed ) ;
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private :
/**
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* The target LCM state
*/
VirtualMachine : : LcmState lcm ;
/**
* The target DM state
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*/
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VirtualMachine : : VmState vm ;
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} ;
/**
* This class implements a state Map updater , one hook of this type should be
* added in order to mantain the VM state map .
*/
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class VirtualMachineUpdateStateHook : public VirtualMachineStateMapHook
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{
public :
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
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VirtualMachineUpdateStateHook ( ) :
VirtualMachineStateMapHook ( " " , " " , " " , false ) { } ;
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~ VirtualMachineUpdateStateHook ( ) { } ;
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// -------------------------------------------------------------------------
// Hook methods
// -------------------------------------------------------------------------
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void do_hook ( void * arg ) ;
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} ;
# endif