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one/include/VirtualNetworkPool.h

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/* -------------------------------------------------------------------------- */
2011-02-25 16:34:44 +03:00
/* Copyright 2002-2011, OpenNebula Project Leads (OpenNebula.org) */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef VIRTUAL_NETWORK_POOL_H_
#define VIRTUAL_NETWORK_POOL_H_
#include "PoolSQL.h"
#include "VirtualNetwork.h"
#include <time.h>
class AuthRequest;
using namespace std;
/**
* The Virtual Network Pool class. ...
*/
class VirtualNetworkPool : public PoolSQL
{
public:
VirtualNetworkPool(SqlDB * db,
const string& str_mac_prefix,
int default_size);
~VirtualNetworkPool(){};
/**
* Function to allocate a new VNET object
* @param uid user identifier
* @param gid the id of the group this object is assigned to
* @param vn_template a VirtualNetworkTemplate describing the VNET
* @param oid the id assigned to the VM (output)
* @param error_str Returns the error reason, if any
* @return oid on success, -1 error
*/
int allocate (
int uid,
int gid,
const string& uname,
const string& gname,
VirtualNetworkTemplate * vn_template,
int * oid,
string& error_str);
/**
* Function to get a VN from the pool, if the object is not in memory
* it is loaded from the DB
* @param oid VN unique id
* @param lock locks the VN mutex
* @return a pointer to the VN, 0 if the VN could not be loaded
*/
VirtualNetwork * get(int oid, bool lock)
{
return static_cast<VirtualNetwork *>(PoolSQL::get(oid,lock));
};
/**
* Function to get a VN from the pool using the network name
* If the object is not in memory it is loaded from the DB
* @param name VN unique name
* @param uid of the VN owner
* @param lock locks the VN mutex
* @return a pointer to the VN, 0 if the VN could not be loaded
*/
VirtualNetwork * get(const string& name, int uid, bool lock)
{
return static_cast<VirtualNetwork *>(PoolSQL::get(name,uid,lock));
};
//--------------------------------------------------------------------------
// Virtual Network DB access functions
//--------------------------------------------------------------------------
/**
* Generates a NIC attribute for VM templates using the VirtualNetwork
* metadata
* @param nic the nic attribute to be generated
* @param vid of the VM requesting the lease
* @return 0 on success, -1 error, -2 not using the pool
*/
int nic_attribute(VectorAttribute * nic, int uid, int vid);
/**
* Generates an Authorization token for a NIC attribute
* @param nic the nic to be authorized
* @param ar the AuthRequest
*/
void authorize_nic(VectorAttribute * nic, int uid, AuthRequest * ar);
/**
* Bootstraps the database table(s) associated to the VirtualNetwork pool
*/
static void bootstrap(SqlDB * _db)
{
VirtualNetwork::bootstrap(_db);
};
/**
* Dumps the Virtual Network pool in XML format. A filter can be also added
* to the query
* @param oss the output stream to dump the pool contents
* @param where filter for the objects, defaults to all
*
* @return 0 on success
*/
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int dump(ostringstream& oss, const string& where)
{
return PoolSQL::dump(oss, "VNET_POOL", VirtualNetwork::table,where);
}
/**
* Get the mac prefix
* @return the mac prefix
*/
static const unsigned int& mac_prefix()
{
return _mac_prefix;
};
/**
* Get the default network size
* @return the size
*/
static const unsigned int& default_size()
{
return _default_size;
};
private:
/**
* Holds the system-wide MAC prefix
*/
static unsigned int _mac_prefix;
/**
* Default size for Virtual Networks
*/
static unsigned int _default_size;
/**
* Factory method to produce VN objects
* @return a pointer to the new VN
*/
PoolObjectSQL * create()
{
return new VirtualNetwork(-1,-1,"","",0);
};
};
#endif /*VIRTUAL_NETWORK_POOL_H_*/