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one/include/PoolObjectSQL.h

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/* -------------------------------------------------------------------------- */
2010-02-22 20:00:30 +03:00
/* Copyright 2002-2010, OpenNebula Project Leads (OpenNebula.org) */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef POOL_OBJECT_SQL_H_
#define POOL_OBJECT_SQL_H_
#include "ObjectSQL.h"
#include "ObjectXML.h"
#include <pthread.h>
#include <string.h>
using namespace std;
/**
* PoolObject class. Provides a SQL backend interface for Pool components. Each
* object is identified with and unique OID
*
* Note: The PoolObject provides a synchronization mechanism (mutex). This
* implementation assumes that the mutex IS LOCKED when the class destructor
* is called.
*/
class PoolObjectSQL : public ObjectSQL, public ObjectXML
{
public:
PoolObjectSQL(int id=-1):oid(id),valid(true)
{
pthread_mutex_init(&mutex,0);
};
virtual ~PoolObjectSQL()
{
pthread_mutex_unlock(&mutex);
pthread_mutex_destroy(&mutex);
};
int get_oid() const
{
return oid;
};
/**
* Check if the object is valid
* @return true if object is valid
*/
const bool& isValid() const
{
return valid;
};
/**
* Set the object valid flag
* @param _valid new valid flag
*/
void set_valid(const bool _valid)
{
valid = _valid;
};
/**
* Function to lock the object
*/
void lock()
{
pthread_mutex_lock(&mutex);
};
/**
* Function to unlock the object
*/
void unlock()
{
pthread_mutex_unlock(&mutex);
};
/**
* Function to print the object into a string in XML format
* @param xml the resulting XML string
* @return a reference to the generated string
*/
// virtual string& to_xml(string& xml) const = 0;
// TODO: change to pure virtual when all child classes implement it
string& to_xml(string& xml) const
{
return xml;
};
/**
* Rebuilds the object from an xml formatted string
* @param xml_str The xml-formatted string
*
* @return 0 on success, -1 otherwise
*/
// virtual int from_xml(const string &xml_str) = 0;
// TODO: change to pure virtual when all child classes implement it
virtual int from_xml(const string &xml_str)
{
return 0;
};
protected:
/**
* Callback function to unmarshall a PoolObjectSQL
* @param num the number of columns read from the DB
* @param names the column names
* @param vaues the column values
* @return 0 on success
*/
int select_cb(void *nil, int num, char **values, char **names)
{
if ( (!values[0]) || (num != 1) )
{
return -1;
}
from_xml( values[0] );
return 0;
};
/**
* Reads the PoolObjectSQL (identified by its OID) from the database.
* @param db pointer to the db
* @return 0 on success
*/
virtual int select(SqlDB *db)
{
ostringstream oss;
int rc;
int boid;
set_callback(
static_cast<Callbackable::Callback>(&PoolObjectSQL::select_cb));
oss << "SELECT body FROM " << table_name() << " WHERE oid = " << oid;
boid = oid;
oid = -1;
rc = db->exec(oss, this);
unset_callback();
if ((rc != 0) || (oid != boid ))
{
return -1;
}
return 0;
};
/**
* Drops object from the database
* @param db pointer to the db
* @return 0 on success
*/
virtual int drop(SqlDB *db)
{
ostringstream oss;
int rc;
oss << "DELETE FROM " << table_name() << " WHERE oid=" << oid;
rc = db->exec(oss);
if ( rc == 0 )
{
set_valid(false);
}
return rc;
};
/**
* Function to output a pool object into a stream in XML format
* @param oss the output stream
* @param num the number of columns read from the DB
* @param names the column names
* @param vaues the column values
* @return 0 on success
*/
static int dump(ostringstream& oss, int num, char **values, char **names)
{
if ( (!values[0]) || (num != 1) )
{
return -1;
}
oss << values[0];
return 0;
};
/**
* The object's unique ID
*/
int oid;
/**
* The contents of this object are valid
*/
bool valid;
/**
* Table name
* @return the object's table name
*/
// virtual const char * table_name() = 0;
// TODO: change to pure virtual when all child classes implement it
virtual const char * table_name()
{
return "";
};
private:
/**
* The PoolSQL, friend to easily manipulate its Objects
*/
friend class PoolSQL;
/**
* The mutex for the PoolObject. This implementation assumes that the mutex
* IS LOCKED when the class destructor is called.
*/
pthread_mutex_t mutex;
};
#endif /*POOL_OBJECT_SQL_H_*/