/* -------------------------------------------------------------------------- */ /* Copyright 2002-2019, OpenNebula Project, OpenNebula Systems */ /* */ /* Licensed under the Apache License, Version 2.0 (the "License"); you may */ /* not use this file except in compliance with the License. You may obtain */ /* a copy of the License at */ /* */ /* http://www.apache.org/licenses/LICENSE-2.0 */ /* */ /* Unless required by applicable law or agreed to in writing, software */ /* distributed under the License is distributed on an "AS IS" BASIS, */ /* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */ /* See the License for the specific language governing permissions and */ /* limitations under the License. */ /* -------------------------------------------------------------------------- */ #ifndef OBJECT_SQL_H_ #define OBJECT_SQL_H_ #include "Callbackable.h" #include "SqlDB.h" using namespace std; /** * ObjectSQL class. Provides a SQL backend interface, it should be implemented * by persistent objects. */ class ObjectSQL : public Callbackable { public: ObjectSQL(){}; virtual ~ObjectSQL(){}; protected: /** * Reads the ObjectSQL (identified with its OID) from the database. * @param db pointer to the db * @return 0 on success */ virtual int select( SqlDB * db) = 0; /** * Writes the ObjectSQL in the database. * @param db pointer to the db * @return 0 on success */ virtual int insert( SqlDB * db, string& error_str) = 0; /** * Updates the ObjectSQL in the database. * @param db pointer to the db * @return 0 on success */ virtual int update( SqlDB * db) = 0; /** * Removes the ObjectSQL from the database. * @param db pointer to the db * @return 0 on success */ virtual int drop( SqlDB * db) = 0; }; #endif /*OBJECT_SQL_H_*/