/* -------------------------------------------------------------------------- */ /* Copyright 2002-2021, OpenNebula Project, OpenNebula Systems */ /* */ /* Licensed under the Apache License, Version 2.0 (the "License"); you may */ /* not use this file except in compliance with the License. You may obtain */ /* a copy of the License at */ /* */ /* http://www.apache.org/licenses/LICENSE-2.0 */ /* */ /* Unless required by applicable law or agreed to in writing, software */ /* distributed under the License is distributed on an "AS IS" BASIS, */ /* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */ /* See the License for the specific language governing permissions and */ /* limitations under the License. */ /* -------------------------------------------------------------------------- */ #ifndef CACHE_POOL_H_ #define CACHE_POOL_H_ #include #include /** * The Cache Pool class. This class is used to store volatile pool data. */ template class CachePool { public: CachePool() = default; ~CachePool() { std::lock_guard lock(resource_lock); for (auto it = resources.begin(); it != resources.end() ; ++it) { delete it->second; } } T * get_resource(int oid) { T * res; std::lock_guard lock(resource_lock); auto it = resources.find(oid); if ( it == resources.end() ) { res = new T; resources.insert(std::make_pair(oid, res)); } else { res = it->second; } return res; } void delete_resource(int oid) { std::lock_guard lock(resource_lock); auto it = resources.find(oid); if ( it != resources.end() ) { delete it->second; resources.erase(it); } } private: std::mutex resource_lock; std::map resources; }; #endif /*CACHE_POOL_H_*/