mirror of
https://github.com/OpenNebula/one.git
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147 lines
4.8 KiB
C++
147 lines
4.8 KiB
C++
/* -------------------------------------------------------------------------- */
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/* Copyright 2002-2014, OpenNebula Project (OpenNebula.org), C12G Labs */
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/* */
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/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
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/* not use this file except in compliance with the License. You may obtain */
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/* a copy of the License at */
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/* */
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/* http://www.apache.org/licenses/LICENSE-2.0 */
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/* */
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/* Unless required by applicable law or agreed to in writing, software */
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/* distributed under the License is distributed on an "AS IS" BASIS, */
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/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
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/* See the License for the specific language governing permissions and */
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/* limitations under the License. */
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/* -------------------------------------------------------------------------- */
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#ifndef ZONE_POOL_H_
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#define ZONE_POOL_H_
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#include "PoolSQL.h"
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#include "Zone.h"
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using namespace std;
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class ZonePool : public PoolSQL
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{
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public:
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ZonePool(SqlDB * db,
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bool is_federation_slave);
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~ZonePool(){};
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/* ---------------------------------------------------------------------- */
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/* Methods for DB management */
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/* ---------------------------------------------------------------------- */
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/**
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* Allocates a new Zone, writing it in the pool database. No memory is
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* allocated for the object.
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* @param zone_template a Template object
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* @param oid the id assigned to the Zone
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* @param error_str Returns the error reason, if any
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*
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* @return the oid assigned to the object, -1 in case of failure
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*/
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int allocate(Template * zone_template,
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int * oid,
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string& error_str);
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/**
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* Function to get a Zone from the pool, if the object is not in memory
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* it is loaded from the DB
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* @param oid Zone unique id
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* @param lock locks the Zone mutex
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* @return a pointer to the Zone, 0 if the Zone could not be loaded
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*/
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Zone * get(int oid, bool lock)
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{
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return static_cast<Zone *>(PoolSQL::get(oid,lock));
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};
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/**
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* Gets an object from the pool (if needed the object is loaded from the
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* database).
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* @param name of the object
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* @param lock locks the object if true
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*
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* @return a pointer to the object, 0 in case of failure
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*/
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Zone * get(const string& name, bool lock)
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{
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// The owner is set to -1, because it is not used in the key() method
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return static_cast<Zone *>(PoolSQL::get(name,-1,lock));
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};
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/**
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* Generate an index key for the object
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* @param name of the object
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* @param uid owner of the object, only used if needed
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*
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* @return the key, a string
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*/
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string key(const string& name, int uid)
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{
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// Name is enough key because Zones can't repeat names.
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return name;
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};
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/** Update a particular Zone
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* @param zone pointer to Zone
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* @return 0 on success
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*/
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int update(Zone * zone);
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/**
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* Drops the Zone from the data base. The object mutex SHOULD be
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* locked.
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* @param objsql a pointer to a Zone object
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* @param error_msg Error reason, if any
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* @return 0 on success,
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* -1 DB error,
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* -2 object is a default Zone (ID < 100)
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*/
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int drop(PoolObjectSQL * objsql, string& error_msg);
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/**
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* Bootstraps the database table(s) associated to the Zone pool
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* @return 0 on success
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*/
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static int bootstrap(SqlDB * _db)
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{
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return Zone::bootstrap(_db);
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};
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/**
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* Dumps the Zone pool in XML format. A filter can be also added to the
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* query
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* @param oss the output stream to dump the pool contents
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* @param where filter for the objects, defaults to all
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* @param limit parameters used for pagination
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*
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* @return 0 on success
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*/
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int dump(ostringstream& oss, const string& where, const string& limit)
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{
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return PoolSQL::dump(oss, "ZONE_POOL", Zone::table, where, limit);
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};
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/**
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* ID for the special local zone in stand-alone mode
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*/
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static const int STANDALONE_ZONE_ID;
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private:
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/**
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* Factory method to produce objects
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* @return a pointer to the new object
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*/
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PoolObjectSQL * create()
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{
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return new Zone(-1,0);
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};
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};
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#endif /*ZONE_POOL_H_*/
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