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one/include/VirtualMachinePool.h
Javier Fontán Muiños 6eb9fed97d Initial commit of ONE code
git-svn-id: http://svn.opennebula.org/trunk@2 3034c82b-c49b-4eb3-8279-a7acafdc01c0
2008-06-17 16:27:32 +00:00

134 lines
4.1 KiB
C++

/* -------------------------------------------------------------------------- */
/* Copyright 2002-2008, Distributed Systems Architecture Group, Universidad */
/* Complutense de Madrid (dsa-research.org) */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef VIRTUAL_MACHINE_POOL_H_
#define VIRTUAL_MACHINE_POOL_H_
#include "PoolSQL.h"
#include "VirtualMachine.h"
#include <time.h>
using namespace std;
/**
* The Virtual Machine Pool class. ...
*/
class VirtualMachinePool : public PoolSQL
{
public:
VirtualMachinePool(SqliteDB * db):PoolSQL(db,VirtualMachine::table){};
~VirtualMachinePool(){};
/**
* Function to allocate a new VM object
* @param uid user id (the owner of the VM)
* @param stemplate a string describing the VM
* @param oid the id assigned to the VM (output)
* @param on_hold flag to submit on hold
* @return 0 on success, -1 error inserting in DB or -2 error parsing
* the template
*/
int allocate (
int uid,
const string& stemplate,
int * oid,
bool on_hold = false);
/**
* Function to get a VM from the pool, if the object is not in memory
* it is loade from the DB
* @param oid VM unique id
* @param lock locks the VM mutex
* @return a pointer to the VM, 0 if the VM could not be loaded
*/
VirtualMachine * get(
int oid,
bool lock)
{
return static_cast<VirtualMachine *>(PoolSQL::get(oid,lock));
};
/**
* Function to get the IDs of running VMs
* @param oids a vector that contains the IDs
* @return 0 on success
*/
int get_running(
vector<int>& oids);
/**
* Function to get the IDs of pending VMs
* @param oids a vector that contains the IDs
* @return 0 on success
*/
int get_pending(
vector<int>& oids);
//--------------------------------------------------------------------------
// Virtual Machine DB access functions
//--------------------------------------------------------------------------
/**
* Updates the history record of a VM, the lock of the vm SHOULD be locked
* @param vm pointer to the virtual machine object
* @return 0 on success
*/
int update_history(
VirtualMachine * vm)
{
return vm->update_history(db);
}
/**
* Get the ID of the previous host
* @param vm pointer to the virtual machine object
* @param hid the ID of the host
* @return 0 on success
*/
int get_previous_hid(
VirtualMachine * vm,
int * hid)
{
return vm->get_previous_hid(db,hid);
};
/**
* Bootstraps the database table(s) associated to the VirtualMachine pool
*/
void bootstrap()
{
VirtualMachine::bootstrap(db);
};
private:
/**
* Factory method to produce VM objects
* @return a pointer to the new VM
*/
PoolObjectSQL * create()
{
return new VirtualMachine;
};
};
#endif /*VIRTUAL_MACHINE_POOL_H_*/