mirror of
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231 lines
6.2 KiB
C++
231 lines
6.2 KiB
C++
/* -------------------------------------------------------------------------- */
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/* Copyright 2002-2012, OpenNebula Project Leads (OpenNebula.org) */
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/* */
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/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
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/* not use this file except in compliance with the License. You may obtain */
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/* a copy of the License at */
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/* */
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/* http://www.apache.org/licenses/LICENSE-2.0 */
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/* */
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/* Unless required by applicable law or agreed to in writing, software */
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/* distributed under the License is distributed on an "AS IS" BASIS, */
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/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
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/* See the License for the specific language governing permissions and */
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/* limitations under the License. */
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/* -------------------------------------------------------------------------- */
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#ifndef ACL_RULE_H_
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#define ACL_RULE_H_
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#include <set>
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#include <string>
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#include <libxml/tree.h>
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using namespace std;
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/**
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* An ACL Rule is composed of three 64 bit numbers: user, resource and rights.
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* These attributes store a combination of IDs and flags
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*/
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class AclRule
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{
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public:
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// ------------------------------------------------------------------------
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static const long long INDIVIDUAL_ID;
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static const long long GROUP_ID;
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static const long long ALL_ID;
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// ------------------------------------------------------------------------
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/**
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* Creates an empty ACL rule
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*/
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AclRule():oid(0), user(0), resource(0), rights(0), str("") {};
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/**
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* Main ACL rule constructor
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*/
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AclRule(int _oid,
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long long _user,
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long long _resource,
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long long _rights):
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oid(_oid), user(_user), resource(_resource), rights(_rights)
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{
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build_str();
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};
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/**
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* Set the fields of the ACL, and updates its representation
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*/
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void set(int _oid,
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long long _user,
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long long _resource,
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long long _rights)
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{
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oid = _oid;
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user = _user;
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resource = _resource;
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rights = _rights;
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build_str();
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};
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/**
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* Compares two ACL rules
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*/
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bool operator ==(const AclRule& other) const
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{
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return (user == other.user &&
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resource == other.resource &&
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rights == other.rights);
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};
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/**
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* Returns a human readable string for this rule
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*
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* @return a human readable string for this rule
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*/
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const string& to_str() const
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{
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return str;
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};
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/**
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* Returns whether or not the rule is malformed.
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*
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* @param error_str Returns the error message, if any
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* @return true if the rule is wrong
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*/
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bool malformed(string& error_str) const;
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/**
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* Function to print the object into a string in XML format
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*
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* @param xml the resulting XML string
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* @return a reference to the generated string
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*/
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string& to_xml(string& xml) const;
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/**
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* Rebuilds the rule from an xml formatted string
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*
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* @param node xml node for the ACL rule
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* @return 0 on success, -1 otherwise
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*/
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int from_xml(xmlNodePtr node);
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/**
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* Returns the 32 less significant bits of the user long long attribute
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*
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* @return the user or group ID
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*/
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int user_id() const
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{
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return user;
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};
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/**
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* Returns the 64 bit user attribute with the ID cleared (the 32 less
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* significant bits are set to 0)
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*
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* @return the user flags
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*/
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long long user_code() const
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{
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return user & 0xFFFFFFFF00000000LL;
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};
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/**
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* Returns the 32 less significant bits of the resource long long attribute
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*
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* @return the resource ID
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*/
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int resource_id() const
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{
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return resource;
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};
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/**
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* Returns the 64 bit resource attribute with the ID cleared (the 32 less
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* significant bits are set to 0)
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*
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* @return the resource flags
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*/
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long long resource_code() const
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{
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return resource & 0xFFFFFFFF00000000LL;
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};
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// ------------------------------------------------------------------------
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// Functions needed by the Scheduler ACL engine
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// ------------------------------------------------------------------------
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long long get_user() const
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{
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return user;
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}
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long long get_oid() const
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{
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return oid;
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}
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private:
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// NONE_ID can never be used in a rule. It is useful to create masks that
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// will never match any existing rule
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static const long long NONE_ID;
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friend class AclManager;
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/**
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* Rule unique identifier
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*/
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int oid;
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/**
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* 64 bit integer holding a user compound:
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*
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* 32 bits 32 bits
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* +-----------------------+-----------------------+
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* | Type (user,group,all) | user/group ID |
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* +-----------------------+-----------------------+
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*/
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long long user;
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/**
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* 64 bit integer holding a resource compound
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*
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* 32 bits 32 bits
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* +-----------------------+-----------------------+
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* | Type (VM, Host...) | resource ID |
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* +-----------------------+-----------------------+
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*/
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long long resource;
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/**
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* 64 bit integer containing the rights flags
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*
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* 64 bits
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* +-----------------------------------------------+
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* | Actions (MANAGE, CREATE, USE... |
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* +-----------------------------------------------+
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*/
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long long rights;
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/**
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* Human readable representation of the rule
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*/
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string str;
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/**
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* Builds the human representation of the ACL
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*/
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void build_str();
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};
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#endif /*ACL_RULE_H*/
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