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one/include/UserPool.h
2010-04-05 23:34:09 +02:00

180 lines
5.0 KiB
C++

/* -------------------------------------------------------------------------- */
/* Copyright 2002-2010, OpenNebula Project Leads (OpenNebula.org) */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); you may */
/* not use this file except in compliance with the License. You may obtain */
/* a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */
/* See the License for the specific language governing permissions and */
/* limitations under the License. */
/* -------------------------------------------------------------------------- */
#ifndef USER_POOL_H_
#define USER_POOL_H_
#include "PoolSQL.h"
#include "User.h"
#include <time.h>
#include <sstream>
#include <iostream>
#include <vector>
using namespace std;
/**
* The User Pool class. ...
*/
class UserPool : public PoolSQL
{
public:
UserPool(SqlDB * db);
~UserPool(){};
/**
* Function to allocate a new User object
* @param oid the id assigned to the User
* @return 0 on success
*/
int allocate (
int * oid,
string hostname,
string password,
bool enabled);
/**
* Function to get a User from the pool, if the object is not in memory
* it is loaded from the DB
* @param oid User unique id
* @param lock locks the User mutex
* @return a pointer to the Host, 0 if the User could not be loaded
*/
User * get(
int oid,
bool lock)
{
User * user = static_cast<User *>(PoolSQL::get(oid,lock));
return user;
}
/**
* Function to get a User from the pool, if the object is not in memory
* it is loaded from the DB
* @param username
* @param lock locks the User mutex
* @return a pointer to the User, 0 if the User could not be loaded
*/
User * get(
string username,
bool lock)
{
map<string, int>::iterator index;
index = known_users.find(username);
if ( index != known_users.end() )
{
return get((int)index->second,lock);
}
return 0;
}
/** Update a particular User
* @param user pointer to User
* @return 0 on success
*/
int update(User * user)
{
return user->update(db);
};
/** Drops a user from the DB, the user mutex MUST BE locked
* @param user pointer to User
*/
int drop(User * user)
{
int rc = PoolSQL::drop(user);
if ( rc == 0)
{
known_users.erase(user->get_username());
}
return rc;
};
/**
* Bootstraps the database table(s) associated to the User pool
*/
static void bootstrap(SqlDB * _db)
{
User::bootstrap(_db);
};
/**
* Returns whether there is a user with given username/password or not
* @param session, colon separated username and password string
* @return -1 if there is no such a user, uid of the user if it exists
*/
int authenticate(string& session);
/**
* Dumps the User pool in XML format. A filter can be also added to the
* query
* @param oss the output stream to dump the pool contents
* @param where filter for the objects, defaults to all
*
* @return 0 on success
*/
int dump(ostringstream& oss, const string& where);
private:
/**
* Factory method to produce User objects
* @return a pointer to the new User
*/
PoolObjectSQL * create()
{
return new User;
};
/**
* This map stores the association between UIDs and Usernames
*/
map<string, int> known_users;
/**
* Callback function to get output the user pool in XML format
* (User::dump)
* @param _oss pointer to the output stream
* @param num the number of columns read from the DB
* @param names the column names
* @param vaues the column values
* @return 0 on success
*/
int dump_cb(void * _oss, int num, char **values, char **names);
/**
* Callback function to build the knwon_user map (User::User)
* @param num the number of columns read from the DB
* @param names the column names
* @param vaues the column values
* @return 0 on success
*/
int init_cb(void *nil, int num, char **values, char **names);
};
#endif /*USER_POOL_H_*/