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testing building on mac os x
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2
.gitignore
vendored
2
.gitignore
vendored
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*.orig
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*~
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*.swp
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.DS_Store
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*_enterprise.*
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.settings/
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3
client/macosx/.gitignore
vendored
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client/macosx/.gitignore
vendored
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build
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dist
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udsclient.dmg
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114
client/macosx/Info.plist
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114
client/macosx/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleDisplayName</key>
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<string>udsclient</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeOSTypes</key>
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<array>
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<string>****</string>
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<string>fold</string>
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<string>disk</string>
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</array>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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</dict>
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</array>
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<key>CFBundleExecutable</key>
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<string>udsclient</string>
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<key>CFBundleIconFile</key>
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<string>PythonApplet.icns</string>
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<key>CFBundleIdentifier</key>
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<string>org.openuds.udsclient</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>udsclient</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>0.0.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>0.0.0</string>
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<key>CFBundleURLTypes</key>
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<array>
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<dict>
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<key>CFBundleURLName</key>
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<string>UDS Client</string>
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<key>CFBundleURLSchemes</key>
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<array>
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<string>uds</string>
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</array>
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</dict>
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</array>
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<key>LSHasLocalizedDisplayName</key>
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<false/>
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<key>NSAppleScriptEnabled</key>
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<false/>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright not specified</string>
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<key>NSMainNibFile</key>
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<string>MainMenu</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>PyMainFileNames</key>
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<array>
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<string>__boot__</string>
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</array>
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<key>PyOptions</key>
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<dict>
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<key>alias</key>
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<true/>
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<key>argv_emulation</key>
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<true/>
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<key>emulate_shell_environment</key>
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<false/>
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<key>no_chdir</key>
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<false/>
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<key>prefer_ppc</key>
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<false/>
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<key>site_packages</key>
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<false/>
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<key>use_faulthandler</key>
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<false/>
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<key>use_pythonpath</key>
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<false/>
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<key>verbose</key>
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<false/>
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</dict>
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<key>PyResourcePackages</key>
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<array>
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</array>
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<key>PyRuntimeLocations</key>
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<array>
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<string>@executable_path/../Frameworks/Python.framework/Versions/2.7/Python</string>
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<string>/usr/local/Cellar/python/2.7.9/Frameworks/Python.framework/Versions/2.7/Python</string>
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</array>
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<key>PythonInfoDict</key>
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<dict>
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<key>PythonExecutable</key>
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<string>/usr/local/opt/python/bin/python2.7</string>
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<key>PythonLongVersion</key>
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<string>2.7.9 (default, Feb 10 2015, 03:29:19)
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[GCC 4.2.1 Compatible Apple LLVM 6.0 (clang-600.0.56)]</string>
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<key>PythonShortVersion</key>
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<string>2.7</string>
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<key>py2app</key>
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<dict>
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<key>alias</key>
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<true/>
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<key>template</key>
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<string>app</string>
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<key>version</key>
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<string>0.9</string>
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</dict>
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</dict>
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</dict>
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</plist>
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5
client/macosx/build.sh
Executable file
5
client/macosx/build.sh
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#!/bin/sh
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python setup.py py2app --optimize 2 --plist Info.plist
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rm udsclient.dmg
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hdiutil create -srcfolder dist/udsclient.app udsclient.dmg
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client/macosx/setup.py
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client/macosx/setup.py
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"""
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This is a setup.py script generated by py2applet
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Usage:
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python setup.py py2app
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"""
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from setuptools import setup
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APP = ['udsclient.py']
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DATA_FILES = []
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OPTIONS = {
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'argv_emulation': True,
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'plist': 'Info.plist',
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}
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setup(
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app=APP,
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data_files=DATA_FILES,
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options={'py2app': OPTIONS},
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setup_requires=['py2app'],
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)
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6
client/macosx/test.html
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6
client/macosx/test.html
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<html>
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<head></head>
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<body>
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<a href="uds://test">Test uds</a>
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</body>
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</html>
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8
client/macosx/udsclient.py
Executable file
8
client/macosx/udsclient.py
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import Tkinter
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top = Tkinter.Tk()
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top.mainloop()
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