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mirror of https://github.com/dkmstr/openuds.git synced 2024-12-22 13:34:04 +03:00
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Adolfo Gómez 2013-03-03 23:41:03 +00:00
parent 2d07cc3f04
commit 4870cb82b1

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<!DOCTYPE HTML>
<html>
<head>
<title>Simple RDP Tunneling Test</title>
<!-- Client core scripts -->
<script type="text/javascript" src="guacamole-common-js/layer.js"></script>
<script type="text/javascript" src="guacamole-common-js/tunnel.js"></script>
<script type="text/javascript" src="guacamole-common-js/guacamole.js"></script>
<script type="text/javascript" src="guacamole-common-js/audio.js"></script>
<script type="text/javascript" src="guacamole-common-js/keyboard.js"></script>
<script type="text/javascript" src="guacamole-common-js/mouse.js"></script>
</head>
<body>
<!-- Display -->
<div id="display"></div>
<!-- Init -->
<script type="text/javascript"> /* <![CDATA[ */
// Get display div from document
var display = document.getElementById("display");
// Instantiate client, using an HTTP tunnel for communications.
var guac = new Guacamole.Client(
new Guacamole.HTTPTunnel("tunnel")
);
// Add client to display div
display.appendChild(guac.getDisplay());
// Error handler
guac.onerror = function(error) {
alert(error);
};
// Connect
guac.connect("data=1");
// Disconnect on close
window.onunload = function() {
guac.disconnect();
}
/* ]]> */ </script>
<!-- Input abstractions -->
<!-- Init -->
<script type="text/javascript"> /* <![CDATA[ */
// Mouse
var mouse = new Guacamole.Mouse(guac.getDisplay());
mouse.onmousedown =
mouse.onmouseup =
mouse.onmousemove = function(mouseState) {
guac.sendMouseState(mouseState);
};
// Keyboard
var keyboard = new Guacamole.Keyboard(document);
keyboard.onkeydown = function (keysym) {
guac.sendKeyEvent(1, keysym);
};
keyboard.onkeyup = function (keysym) {
guac.sendKeyEvent(0, keysym);
};
/* ]]> */ </script>
</body>
</html>