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openuds/client/administration/UdsAdmin/gui/Helpers.cs
2012-07-19 23:47:54 +00:00

103 lines
4.2 KiB
C#

//
// Copyright (c) 2012 Virtual Cable S.L.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of Virtual Cable S.L. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// author: Adolfo Gómez, dkmaster at dkmon dot com
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Imaging;
namespace UdsAdmin.gui
{
class Helpers
{
/// <summary>
/// Method to convert an string in base64 to an image
/// </summary>
/// <param name="base64">String with base64 data</param>
/// <returns>Image produced from the string provided</returns>
public static Bitmap ImageFromBase64(string base64)
{
byte[] raw = Convert.FromBase64String(base64);
System.ComponentModel.TypeConverter tc = System.ComponentModel.TypeDescriptor.GetConverter(typeof(Bitmap));
return (Bitmap)tc.ConvertFrom(raw);
}
public static Icon IconFromBase64(string base64)
{
return Icon.FromHandle(gui.Helpers.ImageFromBase64(base64).GetHicon());
}
/// <summary>
/// method for changing the opacity of an image
/// </summary>
/// <param name="image">image to set opacity on</param>
/// <param name="opacity">percentage of opacity</param>
/// <returns>new Image with the opacity</returns>
public static Image SetImageOpacity(Image image, float opacity)
{
try
{
//create a Bitmap the size of the image provided
Bitmap bmp = new Bitmap(image.Width, image.Height);
//create a graphics object from the image
using (Graphics gfx = Graphics.FromImage(bmp))
{
//create a color matrix object
ColorMatrix matrix = new ColorMatrix();
//set the opacity
matrix.Matrix33 = opacity;
//create image attributes
ImageAttributes attributes = new ImageAttributes();
//set the color(opacity) of the image
attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
//now draw the image
gfx.DrawImage(image, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, attributes);
}
return bmp;
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
return null;
}
}
}
}