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As with the C tests in commit 08580118, this makes sure the test
fails as soon as something goes wrong.
Signed-off-by: Simon McVittie <smcv@debian.org>
Closes: #335
Approved by: giuseppe
OSTree's code for testing predates the `glib-tap.mk` making its
way into GLib. Let's switch to it, as it provides a number
of advantages.
By far the biggest advantage is that `make check` can start to run
most of the tests *in addition* to having them work installed.
This commit keeps the installed tests working, but `make check` turns
out to be really broken because...our TAP usage has bitrotted to say
the least. Fix that all up.
Do some hacks so that the tests work uninstalled as well - in
particular, `glib-tap.mk` and the bits encoded into
`g_test_build_filename()` assume *recursive* Automake (blah). Work
around that by creating a symlink when installed to loop back.
I was getting a weird hang in the installed tests with the shell as a
zombie process, not reaped by the parent, which was just stuck in
select() on the output pipes. The thing is we don't actually want to
capture stdout/stderr, we just want to inherit.
GSystem.Subprocess makes that possible, so let's just use it now that
it's a proper installed library.
Several APIs in libostree were moved there from the commandline code,
and have hardcoded g_print() for progress and notifications. This
isn't useful for people who want to write PackageKit backends, custom
GUIs and the like.
From what I can tell, there isn't really a winning precedent in GLib
for progress notifications.
PackageKit has the model where the source has GObject properties that
change as async ops execute, which isn't bad...but I'd like something
a bit more general where say you can have multiple outstanding async
ops and sensibly track their state.
So, OstreeAsyncProgress is basically a threadsafe property bag with a
change notification signal.
Use this new API to move the GSConsole usage (i.e. g_print()) out from
libostree/ and into ostree/.