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Continuing from 16c0cfe9b59e2c619d4c57be9c995849af9f659f, we now have
the problem that we're removing the executable bit, which obviously
breaks things when we chroot in for a build. Fix this by masking over
our bits.
Otherwise
1) Lots of unnecessary shit happens and I like my straces to be clean
2) There is no dbus session bus for system daemons or when we're run
in a root context
We want to support both "bare" lookups where "foo" can be local, or in
any remote, as well as prefixed ones for a specific remote.
This fixes ostree-pull noticing that nothing has changed.
Add a new gnomeos-update-branches.sh script which just does the work
of checking out roots. This is useful if you e.g. make a local
modification.
Rename scripts to gnomeos-*.sh consistently.
Tweak gnomeos-clone-qemu.sh script to support command line arguments
(again).
This should be useful on clients to trim old refs. For example,
after an upgrade the system could do:
ostree --repo=/ostree/repo prune --depth=2 gnomeos-3.4-i686-runtime
This would remote all objects that aren't in the current build and the
previous one.
This totally breaks when the file we're trying to request was already
gzip'd. We don't want to uncompress e.g. man pages because that
breaks content-addressed storage.
Before we were creating randomly-named temporary files in repo/tmp
when downloading via pull, but that means if the download process is
interrupted, we have to redownload everything again.
Let's still keep the concept of a "transaction" where files are
stored in the repository as atomically as possible (i.e. we
do a bunch of rename() calls), but now we also have an explicit
"tmp/pending/objects" directory that contains named objects.
This allows us to then skip redownloading things that are pending.
Otherwise we run in inode order which is unpredictable. In particular
this causes problems because we might run e.g. the gtk+ trigger before
the gdk-pixbuf one. And ldconfig should really be first.
The idea of creating the "initial compose" is it should be just that -
initial. If we've later added stuff via ostbuild, we don't want to
overwrite it. ostbuild will itself recompose from the base.